Merge branch 'master' of https://github.com/quotefox/Hyper-Station-13
@@ -38,6 +38,8 @@
|
||||
var/list/unattached_flesh
|
||||
var/flesh_number = 0
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||||
|
||||
var/size = 1
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||||
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||||
/obj/machinery/clonepod/Initialize()
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||||
. = ..()
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||||
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||||
@@ -61,7 +63,7 @@
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QDEL_LIST(unattached_flesh)
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. = ..()
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/obj/machinery/clonepod/RefreshParts()
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/obj/machinery/clonepod/RefreshParts()
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speed_coeff = 0
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efficiency = 0
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||||
for(var/obj/item/stock_parts/scanning_module/S in component_parts)
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@@ -126,34 +128,40 @@
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return examine(user)
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//Start growing a human clone in the pod!
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/obj/machinery/clonepod/proc/growclone(ckey, clonename, ui, mutation_index, mindref, datum/species/mrace, list/features, factions, list/quirks)
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/obj/machinery/clonepod/proc/growclone(ckey, clonename, ui, mutation_index, mindref, datum/species/mrace, list/features, factions, list/quirks, experimental = FALSE)
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if(panel_open)
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return FALSE
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if(mess || attempting)
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return FALSE
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clonemind = locate(mindref) in SSticker.minds
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if(!istype(clonemind)) //not a mind
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return FALSE
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if(!QDELETED(clonemind.current))
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if(clonemind.current.stat != DEAD) //mind is associated with a non-dead body
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//runtime error protection
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if(mindref)
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clonemind = locate(mindref) in SSticker.minds
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//only exit out of cloning with no mind if cloning is not experimental.
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if(!experimental)
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if(!istype(clonemind)) //not a mind
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return FALSE
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if(clonemind.current.suiciding) // Mind is associated with a body that is suiciding.
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if(!QDELETED(clonemind.current))
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if(clonemind.current.stat != DEAD) //mind is associated with a non-dead body
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return FALSE
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if(clonemind.current.suiciding) // Mind is associated with a body that is suiciding.
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return FALSE
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if(clonemind.active) //somebody is using that mind
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if( ckey(clonemind.key)!=ckey )
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return FALSE
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else
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// get_ghost() will fail if they're unable to reenter their body
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var/mob/dead/observer/G = clonemind.get_ghost()
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if(!G)
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return FALSE
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if(G.suiciding) // The ghost came from a body that is suiciding.
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return FALSE
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if(clonemind.damnation_type) //Can't clone the damned.
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INVOKE_ASYNC(src, .proc/horrifyingsound)
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mess = TRUE
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update_icon()
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return FALSE
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if(clonemind.active) //somebody is using that mind
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if( ckey(clonemind.key)!=ckey )
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return FALSE
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else
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// get_ghost() will fail if they're unable to reenter their body
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var/mob/dead/observer/G = clonemind.get_ghost()
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if(!G)
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return FALSE
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if(G.suiciding) // The ghost came from a body that is suiciding.
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return FALSE
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if(clonemind.damnation_type) //Can't clone the damned.
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INVOKE_ASYNC(src, .proc/horrifyingsound)
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mess = TRUE
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update_icon()
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return FALSE
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attempting = TRUE //One at a time!!
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countdown.start()
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@@ -180,7 +188,14 @@
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ADD_TRAIT(H, TRAIT_NOCRITDAMAGE, CLONING_POD_TRAIT)
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H.Unconscious(80)
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clonemind.transfer_to(H)
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//only transfer consciousness if the clone isn't experimental
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if(experimental)
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var/list/candidates = pollCandidatesForMob("Do you want to play as [clonename]'s defective clone?", null, null, null, 100, H)
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if(LAZYLEN(candidates))
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var/mob/dead/observer/C = pick(candidates)
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H.key = C.key
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else
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clonemind.transfer_to(H)
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if(grab_ghost_when == CLONER_FRESH_CLONE)
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H.grab_ghost()
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@@ -203,6 +218,12 @@
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H.suiciding = FALSE
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attempting = FALSE
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//sizecode stuff, check size of scanned individual to then pass in later. someone should turn size into a dna trait tbh
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if(istype(clonemind))
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var/mob/living/current = clonemind.current //gets body of current mind
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if(!isnull(current))
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size = current.size_multiplier * 100
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return TRUE
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//Grow clones to maturity then kick them out. FREELOADERS
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@@ -381,7 +402,7 @@
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//Do the resize on ejection. The clone pod seems to do a lot of matrix transforms the way size code does, so we will handle our resize after.
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mob_occupant.previous_size = 1 //Set the previous size to default so the resize properly set health and speed.
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mob_occupant.custom_body_size = mob_occupant.client.prefs.body_size
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mob_occupant.custom_body_size = size //mob_occupant.client.prefs.body_size
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mob_occupant.resize(mob_occupant.custom_body_size * 0.01)
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occupant = null
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@@ -8,7 +8,8 @@
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circuit = /obj/item/circuitboard/machine/clonepod/experimental
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internal_radio = FALSE
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//Start growing a human clone in the pod!
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//Start growing a human clone in the pod! Depreciated and replaced with parent object's growclone method.
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/*
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/obj/machinery/clonepod/experimental/growclone(ckey, clonename, ui, se, datum/species/mrace, list/features, factions)
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if(panel_open)
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return FALSE
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@@ -71,7 +72,7 @@
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H.suiciding = FALSE
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attempting = FALSE
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return TRUE
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*/
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//Prototype cloning console, much more rudimental and lacks modern functions such as saving records, autocloning, or safety checks.
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/obj/machinery/computer/prototype_cloning
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@@ -293,7 +294,26 @@
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temp = "<font class='bad'>Cloning cycle already in progress.</font>"
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playsound(src, 'sound/machines/terminal_prompt_deny.ogg', 50, 0)
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else
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pod.growclone(null, mob_occupant.real_name, dna.uni_identity, dna.mutation_index, clone_species, dna.features, mob_occupant.faction)
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//put here for ease of use / ability to change, rather than in the method call to growclone
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var/name = mob_occupant.real_name
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var/mind = null
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var/UI = dna.uni_identity
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var/SE = dna.mutation_index
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var/features = dna.features
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var/factions = mob_occupant.faction
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var/list/quirks = list()
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if (!isnull(mob_occupant.mind)) //Save that mind so traitors can continue traitoring after cloning.
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mind = "[REF(mob_occupant.mind)]"
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for(var/V in mob_occupant.roundstart_quirks)
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var/datum/quirk/T = V
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quirks[T.type] = T.clone_data()
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//grows the clone, format;
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// ckey, clonename, ui, mutation_index, mindref, datum/species/mrace, list/features, factions, list/quirks, experimental = FALSE
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pod.growclone(null, name, UI, SE, mind, clone_species, features, factions, quirks, TRUE)
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temp = "[mob_occupant.real_name] => <font class='good'>Cloning data sent to pod.</font>"
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playsound(src, 'sound/machines/terminal_prompt_confirm.ogg', 50, 0)
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@@ -28,6 +28,46 @@
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allowed = list (/obj/item/gun/energy/laser/redtag)
|
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resistance_flags = NONE
|
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|
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/*
|
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* Posshim's Corpus atire
|
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*/
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/obj/item/clothing/suit/hooded/corpus/
|
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name = "Standard Voidsuit"
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desc = "Standard issue voidsuit in the name of Grofit!"
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icon_state = "corpus"
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item_state = "armor"
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body_parts_covered = CHEST|GROIN|LEGS|ARMS|FEET|HANDS
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hoodtype = /obj/item/clothing/head/hooded/corpus
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flags_inv = HIDEGLOVES|HIDESHOES|HIDEJUMPSUIT //"Hide shoes" but digi shoes dont get hidden, too bad!
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min_cold_protection_temperature = FIRE_SUIT_MIN_TEMP_PROTECT
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mutantrace_variation = NO_MUTANTRACE_VARIATION //There is no need for a digi variant, it's a costume
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/obj/item/clothing/suit/hooded/corpus/s //sec
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name = "Enforcer Voidsuit"
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desc = "Delux issue grofit voidsuit. Let the middle class know You're in charge."
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icon_state = "corpuss"
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hoodtype = /obj/item/clothing/head/hooded/corpus/s //Enjoy this nice red outfit Kinaris! There is NO NEED for a pink one! xoxo -VivI Fanteriso
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/obj/item/clothing/suit/hooded/corpus/c //command
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name = "Commander Voidsuit"
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desc = "Premium issue correctional worker attire. Grease the gears of production."
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icon_state = "corpusc"
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hoodtype = /obj/item/clothing/head/hooded/corpus/c
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/obj/item/clothing/head/hooded/corpus
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name = "Voidsuit helmet"
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desc = "galvanized reinforced helm to protect against the elements"
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icon_state = "corpus"
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body_parts_covered = HEAD
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flags_inv = HIDEHAIR|HIDEEARS|HIDEFACIALHAIR|HIDEFACE|HIDEMASK|HIDESNOUT|HIDENECK //hide your ugly face with this one simple trick!
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min_cold_protection_temperature = FIRE_SUIT_MIN_TEMP_PROTECT
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/obj/item/clothing/head/hooded/corpus/s //sec
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icon_state = "corpuss"
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/obj/item/clothing/head/hooded/corpus/c //command
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icon_state = "corpusc"
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|
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/*
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* Costume
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||||
*/
|
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@@ -124,4 +124,4 @@
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trash = /obj/item/reagent_containers/glass/bowl/mushroom_bowl
|
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bonus_reagents = list(/datum/reagent/consumable/nutriment = 4, /datum/reagent/consumable/nutriment/vitamin = 4)
|
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tastes = list("fruity cactus" = 5, "ash" = 1, "tough meat" = 3, "your eternal damnation" = 1)
|
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foodtype = FRUIT | MEAT | VEGETABLES //MUSHROOM = VEGETABLE -VladinXXV 2021
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foodtype = FRUIT | MEAT | VEGETABLES //MUSHROOM = VEGETABLE -VivI Fanteriso: 2021. Totally didnt steal this comment form vladin.
|
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@@ -438,6 +438,15 @@ GLOBAL_LIST_INIT(sand_recipes, list(\
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value = 0
|
||||
grind_results = list(/datum/reagent/consumable/sodiumchloride = 4)
|
||||
|
||||
/obj/item/coin/vivitoken
|
||||
name = ".... token?"
|
||||
icon_state = "coin_vivi_wizard"
|
||||
cmineral = "vivi"
|
||||
desc = "This shouldnt be here....."
|
||||
sideslist = list("wizard", "engie")
|
||||
value = 0
|
||||
grind_results = list(/datum/reagent/medicine/copium = 10)
|
||||
|
||||
/obj/item/coin/attackby(obj/item/W, mob/user, params)
|
||||
if(istype(W, /obj/item/stack/cable_coil))
|
||||
var/obj/item/stack/cable_coil/CC = W
|
||||
|
||||
@@ -8,6 +8,8 @@
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||||
vend_reply = "Thank you for using AutoDrobe!"
|
||||
products = list(/obj/item/clothing/suit/chickensuit = 1,
|
||||
/obj/item/clothing/head/chicken = 1,
|
||||
/obj/item/clothing/suit/hooded/corpus = 1,
|
||||
/obj/item/clothing/suit/hooded/corpus/c = 1,
|
||||
/obj/item/clothing/under/gladiator = 1,
|
||||
/obj/item/clothing/head/helmet/gladiator = 1,
|
||||
/obj/item/clothing/under/gimmick/rank/captain/suit = 1,
|
||||
|
||||
@@ -18,7 +18,8 @@
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||||
/obj/item/clothing/mask/bandana/red = 5,
|
||||
/obj/item/clothing/under/rank/security/skirt = 5,
|
||||
/obj/item/clothing/under/rank/security/grey = 5,
|
||||
/obj/item/clothing/under/pants/khaki = 5)
|
||||
/obj/item/clothing/under/pants/khaki = 5,
|
||||
/obj/item/clothing/suit/hooded/corpus/s = 5)
|
||||
premium = list(/obj/item/clothing/under/rank/security/navyblue = 5,
|
||||
/obj/item/clothing/suit/security/officer = 5,
|
||||
/obj/item/clothing/head/beret/sec/navyofficer = 5,
|
||||
|
||||
@@ -64,19 +64,6 @@
|
||||
light_range = 1.4
|
||||
attack_verb = list("bapped", "slapped", "bonked")
|
||||
|
||||
//Vladplush containment starts here
|
||||
/obj/item/toy/plush/nukeplushie/vladin
|
||||
name = "elite operative plushie"
|
||||
desc = "A stuffed toy that resembles an elite syndicate nuclear operative. He has a little wedding band!"
|
||||
gender = MALE //he's a boy, there is no doubt here
|
||||
young = TRUE //he's not actually young, but i refuse to have a plush that is not loyal to his partner. this is the only way i could figure out.
|
||||
icon = 'hyperstation/icons/obj/plushes.dmi'
|
||||
icon_state = "vladin"
|
||||
item_state = "vladin"
|
||||
attack_verb = list("nuked", "detonated", "CQC'd", "robusted")
|
||||
squeak_override = list('sound/effects/hit_punch.ogg' = 1, 'sound/effects/hit_kick.ogg' = 1, 'sound/weapons/cqchit1.ogg' = 1, 'sound/weapons/cqchit2.ogg' = 1)
|
||||
//I can't figure out how to make him loyal to a specific type of plush. If anyone figures that out, there will be more. Until then, this is the end of the vladplush.
|
||||
|
||||
//Enzo_Leon patron stuff
|
||||
/obj/item/toy/plush/mammal/enzo_leon
|
||||
name = "rat plushie"
|
||||
@@ -87,4 +74,4 @@
|
||||
item_state = "enzor"
|
||||
attack_verb = list("tail bapped", "whomped", "squeaked")
|
||||
squeak_override = list('sound/effects/mousesqueek.ogg'= 1)
|
||||
//End
|
||||
//End
|
||||
|
||||
|
Before Width: | Height: | Size: 7.7 KiB After Width: | Height: | Size: 7.2 KiB |
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Before Width: | Height: | Size: 213 KiB After Width: | Height: | Size: 214 KiB |
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Before Width: | Height: | Size: 433 KiB After Width: | Height: | Size: 439 KiB |
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Before Width: | Height: | Size: 101 KiB After Width: | Height: | Size: 101 KiB |
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Before Width: | Height: | Size: 147 KiB After Width: | Height: | Size: 148 KiB |
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Before Width: | Height: | Size: 23 KiB After Width: | Height: | Size: 24 KiB |