mirror of
https://github.com/KabKebab/GS13.git
synced 2026-07-18 19:39:53 +01:00
Merge pull request #327 from Jay-Sparrow/Size-code
Health and speed relative to size
This commit is contained in:
@@ -206,6 +206,7 @@
|
||||
H.suiciding = FALSE
|
||||
H.custom_body_size = H.client.prefs.body_size
|
||||
//H.size_multiplier = (max(min( round((H.custom_body_size)), MAX_BODYSIZE),MIN_BODYSIZE)* 0.01) //Not working dont know why.
|
||||
H.resize(H.custom_body_size * 0.01)
|
||||
attempting = FALSE
|
||||
|
||||
return TRUE
|
||||
|
||||
@@ -580,7 +580,8 @@
|
||||
H.name = real_name
|
||||
//h13 assign your characters custom height.
|
||||
if (H.custom_body_size) //Do they have it set?
|
||||
H.size_multiplier = (max(min( round((H.custom_body_size)), MAX_BODYSIZE),MIN_BODYSIZE)* 0.01)
|
||||
//H.size_multiplier = (max(min( round((H.custom_body_size)), MAX_BODYSIZE),MIN_BODYSIZE)* 0.01) //Old method
|
||||
H.resize(H.custom_body_size * 0.01)
|
||||
//h13 give your starting impregchance (30%)
|
||||
if (H.breedable == TRUE)
|
||||
H.impregchance = 30
|
||||
|
||||
@@ -1,6 +1,11 @@
|
||||
/mob/living/carbon/Life()
|
||||
set invisibility = 0
|
||||
|
||||
//Hyper Change
|
||||
if(size_multiplier != previous_size)
|
||||
sleep(1)
|
||||
resize(size_multiplier)
|
||||
|
||||
if(notransform)
|
||||
return
|
||||
|
||||
|
||||
@@ -69,7 +69,6 @@
|
||||
if(previous_size > 1 && size_multiplier > 1) //macro stays a macro. We just scale the sprite with no offset changes
|
||||
ntransform.Scale(size_multiplier/previous_size) //scale the sprite accordingly
|
||||
|
||||
previous_size = size_multiplier
|
||||
|
||||
if(changed)
|
||||
animate(src, transform = ntransform, time = 2, pixel_y = final_pixel_y, dir = final_dir, easing = EASE_IN|EASE_OUT)
|
||||
|
||||
@@ -7,6 +7,8 @@ var/const/RESIZE_SMALL = 0.75
|
||||
var/const/RESIZE_TINY = 0.50
|
||||
var/const/RESIZE_MICRO = 0.25
|
||||
|
||||
#define MOVESPEED_ID_SIZE "SIZECODE"
|
||||
|
||||
//averages
|
||||
var/const/RESIZE_A_MACROHUGE = (RESIZE_MACRO + RESIZE_HUGE) / 2
|
||||
var/const/RESIZE_A_HUGEBIG = (RESIZE_HUGE + RESIZE_BIG) / 2
|
||||
@@ -31,11 +33,20 @@ mob/living/get_effective_size()
|
||||
return src.size_multiplier
|
||||
|
||||
/mob/living/proc/resize(var/new_size, var/animate = TRUE)
|
||||
if(size_multiplier == new_size)
|
||||
size_multiplier = new_size //This will be passed into update_transform() and used to change health and speed.
|
||||
if(size_multiplier == previous_size)
|
||||
return 1
|
||||
|
||||
size_multiplier = new_size //Change size_multiplier so that other items can interact with them
|
||||
src.update_transform() //WORK DAMN YOU
|
||||
//Going to change the health and speed values too
|
||||
var/inverse_size_multiplier = (1 / size_multiplier) //Get a positive value
|
||||
src.remove_movespeed_modifier(MOVESPEED_ID_SIZE)
|
||||
src.add_movespeed_modifier(MOVESPEED_ID_SIZE, multiplicative_slowdown = (max(size_multiplier, inverse_size_multiplier) - 1))
|
||||
var/healthmod_old = ((previous_size * 50) - 50) //Get the old value to see what we must change.
|
||||
var/healthmod_new = ((size_multiplier * 50) - 50) //A size of one would be zero. Big boys get health, small ones lose health.
|
||||
var/healthchange = healthmod_new - healthmod_old //Get ready to apply the new value, and subtract the old one. (Negative values become positive)
|
||||
src.maxHealth += healthchange
|
||||
src.health += healthchange
|
||||
previous_size = size_multiplier //And, change this now that we are finally done.
|
||||
|
||||
//handle the big steppy, except nice
|
||||
/mob/living/proc/handle_micro_bump_helping(var/mob/living/tmob)
|
||||
|
||||
Reference in New Issue
Block a user