potential atmos fixes

This commit is contained in:
Dahlular
2021-04-28 23:01:54 -06:00
parent 3ebbde3ef9
commit 2723507a0f
4 changed files with 456 additions and 432 deletions
File diff suppressed because it is too large Load Diff
+4 -3
View File
@@ -7,13 +7,14 @@ area/layenia
outdoors = TRUE
dynamic_lighting = DYNAMIC_LIGHTING_DISABLED
ambientsounds = MINING
atmos = TRUE
atmos = FALSE
flags_1 = NONE
area/layenia/cloudlayer
name = "Laneya clouds"
icon_state = "space"
dynamic_lighting = DYNAMIC_LIGHTING_DISABLED
atmos = TRUE
atmos = FALSE
area/layenia/powered
name = "Layenia Powered"
@@ -25,4 +26,4 @@ area/layenia/powered
flags_1 = NONE
outdoors = FALSE
dynamic_lighting = DYNAMIC_LIGHTING_FORCED
atmos = TRUE
atmos = FALSE
+1
View File
@@ -17,6 +17,7 @@
smooth = SMOOTH_MORE
obj_flags = BLOCK_Z_FALL
// flags = CONDUCT_1
//planetary_atmos = TRUE
/obj/structure/lattice/examine(mob/user)
. = ..()
+4
View File
@@ -78,9 +78,13 @@
name = "concrete"
icon = 'icons/turf/floors.dmi'
icon_state = "concrete"
initial_gas_mix = FROZEN_ATMOS
planetary_atmos = TRUE
/turf/open/indestructible/concrete/smooth
icon_state = "concrete2"
initial_gas_mix = FROZEN_ATMOS
planetary_atmos = TRUE
/turf/open/indestructible/cobble/side
icon_state = "cobble_side"