lowered requirements to play more important roles.

This commit is contained in:
quotefox
2019-10-03 02:56:16 +01:00
parent 062098abbf
commit 2a10fad224
12 changed files with 48 additions and 48 deletions
+7 -7
View File
@@ -12,9 +12,9 @@ Captain
supervisors = "Nanotrasen officials and Space law"
selection_color = "#ccccff"
req_admin_notify = 1
minimal_player_age = 14
exp_requirements = 180
exp_type = EXP_TYPE_CREW
minimal_player_age = 5
// exp_requirements = 180
// exp_type = EXP_TYPE_CREW
outfit = /datum/outfit/job/captain
@@ -76,10 +76,10 @@ Head of Personnel
supervisors = "the captain"
selection_color = "#ddddff"
req_admin_notify = 1
minimal_player_age = 10
exp_requirements = 180
exp_type = EXP_TYPE_CREW
exp_type_department = EXP_TYPE_SUPPLY
minimal_player_age = 3
// exp_requirements = 180
// exp_type = EXP_TYPE_CREW
// exp_type_department = EXP_TYPE_SUPPLY
outfit = /datum/outfit/job/hop
+1 -1
View File
@@ -13,7 +13,7 @@ Chief Engineer
supervisors = "the captain"
selection_color = "#ffeeaa"
req_admin_notify = 1
minimal_player_age = 7
minimal_player_age = 3
exp_requirements = 180
exp_type = EXP_TYPE_CREW
exp_type_department = EXP_TYPE_ENGINEERING
+4 -4
View File
@@ -13,10 +13,10 @@ Chief Medical Officer
supervisors = "the captain"
selection_color = "#ffddf0"
req_admin_notify = 1
minimal_player_age = 7
exp_requirements = 180
exp_type = EXP_TYPE_CREW
exp_type_department = EXP_TYPE_MEDICAL
minimal_player_age = 3
// exp_requirements = 180
// exp_type = EXP_TYPE_CREW
// exp_type_department = EXP_TYPE_MEDICAL
outfit = /datum/outfit/job/cmo
+4 -4
View File
@@ -13,10 +13,10 @@ Research Director
supervisors = "the captain"
selection_color = "#ffddff"
req_admin_notify = 1
minimal_player_age = 7
exp_type_department = EXP_TYPE_SCIENCE
exp_requirements = 180
exp_type = EXP_TYPE_CREW
minimal_player_age = 3
// exp_type_department = EXP_TYPE_SCIENCE
// exp_requirements = 180
// exp_type = EXP_TYPE_CREW
outfit = /datum/outfit/job/rd
+11 -11
View File
@@ -19,10 +19,10 @@ Head of Security
supervisors = "the captain"
selection_color = "#ffdddd"
req_admin_notify = 1
minimal_player_age = 14
exp_requirements = 300
exp_type = EXP_TYPE_CREW
exp_type_department = EXP_TYPE_SECURITY
minimal_player_age = 3
// exp_requirements = 300
// exp_type = EXP_TYPE_CREW
// exp_type_department = EXP_TYPE_SECURITY
outfit = /datum/outfit/job/hos
@@ -87,7 +87,7 @@ Warden
spawn_positions = 1
supervisors = "the head of security"
selection_color = "#ffeeee"
minimal_player_age = 7
minimal_player_age = 3
exp_requirements = 300
exp_type = EXP_TYPE_CREW
@@ -143,9 +143,9 @@ Detective
spawn_positions = 1
supervisors = "the head of security"
selection_color = "#ffeeee"
minimal_player_age = 7
exp_requirements = 300
exp_type = EXP_TYPE_CREW
minimal_player_age = 3
// exp_requirements = 300
// exp_type = EXP_TYPE_CREW
outfit = /datum/outfit/job/detective
@@ -199,9 +199,9 @@ Security Officer
spawn_positions = 5 //Handled in /datum/controller/occupations/proc/setup_officer_positions()
supervisors = "the head of security, and the head of your assigned department (if applicable)"
selection_color = "#ffeeee"
minimal_player_age = 7
exp_requirements = 300
exp_type = EXP_TYPE_CREW
minimal_player_age = 0
// exp_requirements = 300
// exp_type = EXP_TYPE_CREW
outfit = /datum/outfit/job/security
+7 -7
View File
@@ -11,10 +11,10 @@ AI
selection_color = "#ccffcc"
supervisors = "your laws"
req_admin_notify = TRUE
minimal_player_age = 30
exp_requirements = 180
exp_type = EXP_TYPE_CREW
exp_type_department = EXP_TYPE_SILICON
minimal_player_age = 5
// exp_requirements = 180
// exp_type = EXP_TYPE_CREW
// exp_type_department = EXP_TYPE_SILICON
var/do_special_check = TRUE
/datum/job/ai/equip(mob/living/carbon/human/H, visualsOnly, announce, latejoin, outfit_override)
@@ -78,9 +78,9 @@ Cyborg
spawn_positions = 1
supervisors = "your laws and the AI" //Nodrak
selection_color = "#ddffdd"
minimal_player_age = 21
exp_requirements = 120
exp_type = EXP_TYPE_CREW
// minimal_player_age = 0
// exp_requirements = 120
// exp_type = EXP_TYPE_CREW
/datum/job/cyborg/equip(mob/living/carbon/human/H, visualsOnly = FALSE, announce = TRUE, latejoin = FALSE, outfit_override = null)
return H.Robotize(FALSE, latejoin)
@@ -1,10 +1,10 @@
/datum/job/captain
minimal_player_age = 20
exp_type = EXP_TYPE_COMMAND
minimal_player_age = 3
// exp_type = EXP_TYPE_COMMAND
/datum/job/hop
minimal_player_age = 20
exp_type_department = EXP_TYPE_SERVICE
minimal_player_age = 3
// exp_type_department = EXP_TYPE_SERVICE
access = list(ACCESS_SECURITY, ACCESS_SEC_DOORS, ACCESS_COURT, ACCESS_WEAPONS,
ACCESS_MEDICAL, ACCESS_ENGINE, ACCESS_CHANGE_IDS, ACCESS_AI_UPLOAD, ACCESS_EVA, ACCESS_HEADS,
@@ -6,9 +6,9 @@
department_head = list("Captain")
supervisors = "the captain"
req_admin_notify = 1
minimal_player_age = 10
exp_requirements = 180
exp_type_department = EXP_TYPE_SUPPLY
minimal_player_age = 3
// exp_requirements = 180
// exp_type_department = EXP_TYPE_SUPPLY
access = list(ACCESS_MAINT_TUNNELS, ACCESS_MAILSORTING, ACCESS_CARGO, ACCESS_CARGO_BOT, ACCESS_QM, ACCESS_MINING, ACCESS_MINING_STATION, ACCESS_MINERAL_STOREROOM, ACCESS_KEYCARD_AUTH, ACCESS_RC_ANNOUNCE, ACCESS_SEC_DOORS, ACCESS_HEADS)
minimal_access = list(ACCESS_MAINT_TUNNELS, ACCESS_MAILSORTING, ACCESS_CARGO, ACCESS_CARGO_BOT, ACCESS_QM, ACCESS_MINING, ACCESS_MINING_STATION, ACCESS_MINERAL_STOREROOM, ACCESS_KEYCARD_AUTH, ACCESS_RC_ANNOUNCE, ACCESS_SEC_DOORS, ACCESS_HEADS)
@@ -1,6 +1,6 @@
/datum/job/chief_engineer
minimal_player_age = 10
minimal_player_age = 3
/datum/job/engineer
access = list(ACCESS_ENGINE, ACCESS_ENGINE_EQUIP, ACCESS_TECH_STORAGE, ACCESS_MAINT_TUNNELS,
ACCESS_EXTERNAL_AIRLOCKS, ACCESS_CONSTRUCTION, ACCESS_ATMOSPHERICS, ACCESS_TCOMSAT, ACCESS_MINERAL_STOREROOM)
@@ -10,5 +10,5 @@
/datum/job/atmos
access = list(ACCESS_ENGINE, ACCESS_ENGINE_EQUIP, ACCESS_TECH_STORAGE, ACCESS_MAINT_TUNNELS,
ACCESS_EXTERNAL_AIRLOCKS, ACCESS_CONSTRUCTION, ACCESS_ATMOSPHERICS, ACCESS_MINERAL_STOREROOM)
minimal_access = list(ACCESS_ATMOSPHERICS, ACCESS_MAINT_TUNNELS, ACCESS_EXTERNAL_AIRLOCKS, ACCESS_ENGINE,
minimal_access = list(ACCESS_ATMOSPHERICS, ACCESS_MAINT_TUNNELS, ACCESS_EXTERNAL_AIRLOCKS, ACCESS_ENGINE,
ACCESS_ENGINE_EQUIP, ACCESS_EMERGENCY_STORAGE, ACCESS_CONSTRUCTION, ACCESS_MINERAL_STOREROOM)
@@ -1,5 +1,5 @@
/datum/job/cmo
minimal_player_age = 10
minimal_player_age = 3
/datum/outfit/job/doctor
backpack_contents = list(/obj/item/storage/hypospraykit/regular)
@@ -1,2 +1,2 @@
/datum/job/rd
minimal_player_age = 10
minimal_player_age = 3
@@ -1,5 +1,5 @@
/datum/job/hos
minimal_player_age = 10
minimal_player_age = 3
/datum/outfit/job/warden
suit_store = /obj/item/gun/energy/pumpaction/defender