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Removes whitespace from appearing when going across it while stunned.
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@@ -17,8 +17,8 @@
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var/vis_message_others = ""
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// determine if mob should get stuck and be fattened
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if(M.fatness >= FATNESS_LEVEL_FAT)
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fatten = TRUE
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if(!M.AmountFatStunned())
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fatten = TRUE
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stuck_delay = 5
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vis_message_self = "You feel your sides briefly brush against the doorway!"
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vis_message_others = "[M]'s sides briefly brush against the doorway."
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@@ -41,4 +41,4 @@
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// Apply the fatstun
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if(fatten)
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M.visible_message("<span class='boldnotice'>[vis_message_others]</span>", "<span class='boldwarning'>[vis_message_self]</span>")
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M.FatStun(stuck_delay, fatAmount = fat_to_add)
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M.FatStun(stuck_delay, fatAmount = fat_to_add) // DOOR STUCK
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