fast food ruin got its own seperate z-level

- moved fast food ruin to its own seperate z-level
- fast food restaurant got a couple neat additions to make 'progress' more comfortable, along with a couple asteroids to provide more natural resources!
This commit is contained in:
evilew
2024-03-06 19:05:50 +01:00
parent c58e7dff83
commit 2c2e0148d5
6 changed files with 555 additions and 15 deletions
+3
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@@ -39,6 +39,7 @@ require only minor tweaks.
#define ZTRAIT_LAVA_RUINS "Lava Ruins"
#define ZTRAIT_LAVA_UNDERGROUND "Lava Underground"
#define ZTRAIT_DINER "Diner"
#define ZTRAIT_FASTFOOD "Fast Food Restaurant" //GS13
#define ZTRAIT_ISOLATED_RUINS "Isolated Ruins" //Placing ruins on z levels with this trait will use turf reservation instead of usual placement.
// number - bombcap is multiplied by this before being applied to bombs
@@ -84,6 +85,8 @@ require only minor tweaks.
#define ZTRAITS_DINER list(ZTRAIT_DINER = TRUE, ZTRAIT_BOMBCAP_MULTIPLIER = 0.5)
#define ZTRAITS_FASTFOOD list(ZTRAIT_FASTFOOD = TRUE, ZTRAIT_BOMBCAP_MULTIPLIER = 0.5) //GS13
#define DL_NAME "name"
#define DL_TRAITS "traits"
#define DECLARE_LEVEL(NAME, TRAITS) list(DL_NAME = NAME, DL_TRAITS = TRAITS)
+1
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@@ -258,6 +258,7 @@ SUBSYSTEM_DEF(mapping)
LoadGroup(FailedZs, "Lavaland_Demone", "map_files/Mining", "Lavaland_Demone.dmm", default_traits = ZTRAITS_LAVALAND_UNDERRGOUND)
LoadGroup(FailedZs, "Lavaland", "map_files/Mining", "Lavaland.dmm", default_traits = ZTRAITS_LAVALAND)
LoadGroup(FailedZs, "Diner", "map_files/hyper", "Diner.dmm", default_traits = ZTRAITS_DINER)
LoadGroup(FailedZs, "Fast_Food", "map_files/gs13", "Fast_Food.dmm", default_traits = ZTRAITS_FASTFOOD) //GS13
else if (!isnull(config.minetype))
INIT_ANNOUNCE("WARNING: An unknown minetype '[config.minetype]' was set! This is being ignored! Update the maploader code!")
#endif
+5 -5
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@@ -326,11 +326,11 @@
description = "What used to be a small Syndicate prison and interrogration facility has been taken over by a degenerate madman and turned into a den fit for one purpose - to fatten up its captives."
placement_weight = 5
/datum/map_template/ruin/space/fastfood //GS13
id = "fastfood"
suffix = "fastfood.dmm"
name = "Fast Food Restaurant"
description = "In GATO controlled space, it isn't uncommon to find various space restaurants, famous for the abundance of corn oil in their foods."
// /datum/map_template/ruin/space/fastfood //GS13
// id = "fastfood"
// suffix = "fastfood.dmm"
// name = "Fast Food Restaurant"
// description = "In GATO controlled space, it isn't uncommon to find various space restaurants, famous for the abundance of corn oil in their foods."
/datum/map_template/ruin/space/quantum_hub //GS13
id = "quantum_hub"