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VV's door stuckage code
- adds a chance to be stuck in doors if you're fat enough. The chance increases the fatter you are
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@@ -15,6 +15,8 @@
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var/weight_gain_rate = 1
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//At what rate does the parent mob lose weight? 1 = 100%
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var/weight_loss_rate = 1
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//Variable related to door stuckage code
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var/doorstuck = 0
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/**
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* Adjusts the fatness level of the parent mob.
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@@ -2,6 +2,36 @@
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Station Airlocks Regular
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*/
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//obj/machinery/door/airlock/allowed(mob/living/carbon/L)
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// if(!density)
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// return 1
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obj/machinery/door/airlock/Crossed(mob/living/carbon/L)
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if(L.fatness > 5000)
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if(rand(1, 3) == 1)
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L.doorstuck = 1
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L.visible_message ("<span class='danger'>As you attempt to pass through \the [src], your ample curves get wedged in the narrow opening. You find yourself stuck in the [src] frame, struggling to free yourself from the tight squeeze.</span>")
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sleep(100)
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L.doorstuck = 0
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L.Knockdown(1)
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return
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else if(L.fatness > 1890)
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if(rand(1, 5) == 1)
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L.visible_message ("<span class='danger'>As you pass through \the [src], you feel a slight brushing against your hips. The [src] frame accommodates your form, but it's a close fit..</span>")
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return
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else if(L.fatness > 3000)
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if(rand(1, 5) == 1)
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L.doorstuck = 1
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L.visible_message ("<span class='danger'>As you attempt to pass through \the [src], your ample curves get wedged in the narrow opening. You find yourself stuck in the [src] frame, struggling to free yourself from the tight squeeze.</span>")
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sleep(55)
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L.doorstuck = 0
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L.Knockdown(1)
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return
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if(rand(1, 5) == 5)
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L.visible_message ("<span class='danger'>With great effort, you manage to squeeze your massive form through \the [src]. It's a tight fit, but you successfully navigate the narrow opening, barely avoiding getting stuck.</span>")
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return
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/obj/machinery/door/airlock/abandoned
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abandoned = TRUE
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@@ -1592,6 +1592,10 @@ GLOBAL_LIST_EMPTY(roundstart_races)
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gravity = H.has_gravity()
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//GS13 - used in door stuckage code
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if(H.doorstuck)
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. += 1000
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if(gravity && !flight) //Check for chemicals and innate speedups and slowdowns if we're on the ground
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if(HAS_TRAIT(H, TRAIT_GOTTAGOFAST))
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. -= 1
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