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https://github.com/KabKebab/GS13.git
synced 2026-07-11 16:08:32 +01:00
@@ -34,3 +34,16 @@
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mob_trait = TRAIT_HEAT
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gain_text = "<span class='notice'>You body burns with the desire to be bred.</span>"
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lose_text = "<span class='notice'>You feel more in control of your body and thoughts.</span>"
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/datum/quirk/overweight
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name = "Overweight"
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desc = "You're particularly fond of food, and join the round being overweight."
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value = 0
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gain_text = "<span class='notice'>You feel a bit chubby!</span>"
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//no lose_text cause why would there be?
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/datum/quirk/overweight/on_spawn()
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var/mob/living/M = quirk_holder
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M.nutrition = rand(NUTRITION_LEVEL_FAT + NUTRITION_LEVEL_START_MIN, NUTRITION_LEVEL_FAT + NUTRITION_LEVEL_START_MAX)
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M.overeatduration = 100
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ADD_TRAIT(M, TRAIT_FAT, OBESITY)
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