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quirks are now categorized, i hate byond
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@@ -4,6 +4,7 @@
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name = "Acute Blood Deficiency"
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desc = "Your body can't produce enough blood to sustain itself."
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value = -2
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category = CATEGORY_HEALTH
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gain_text = "<span class='danger'>You feel your vigor slowly fading away.</span>"
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lose_text = "<span class='notice'>You feel vigorous again.</span>"
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medical_record_text = "Patient requires regular treatment for blood loss due to low production of blood."
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@@ -18,8 +19,9 @@
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/datum/quirk/depression
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name = "Depression"
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desc = "You sometimes just hate life."
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mob_trait = TRAIT_DEPRESSION
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value = -1
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category = CATEGORY_MOODS
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mob_trait = TRAIT_DEPRESSION
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gain_text = "<span class='danger'>You start feeling depressed.</span>"
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lose_text = "<span class='notice'>You no longer feel depressed.</span>" //if only it were that easy!
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medical_record_text = "Patient has a severe mood disorder, causing them to experience acute episodes of depression."
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@@ -33,6 +35,7 @@
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name = "Family Heirloom"
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desc = "You are the current owner of an heirloom, passed down for generations. You have to keep it safe!"
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value = -1
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category = CATEGORY_ITEMS
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mood_quirk = TRUE
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medical_record_text = "Patient demonstrates an unnatural attachment to a family heirloom."
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var/obj/item/heirloom
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@@ -110,6 +113,7 @@
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name = "Heavy Sleeper"
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desc = "You sleep like a rock! Whenever you're put to sleep, you sleep for a little bit longer."
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value = -1
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category = CATEGORY_HEALTH
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mob_trait = TRAIT_HEAVY_SLEEPER
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gain_text = "<span class='danger'>You feel sleepy.</span>"
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lose_text = "<span class='notice'>You feel awake again.</span>"
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@@ -119,6 +123,7 @@
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name = "Hypersensitive"
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desc = "For better or worse, everything seems to affect your mood more than it should."
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value = -1
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category = CATEGORY_MOODS
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gain_text = "<span class='danger'>You seem to make a big deal out of everything.</span>"
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lose_text = "<span class='notice'>You don't seem to make a big deal out of everything anymore.</span>"
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mood_quirk = TRUE //yogs
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@@ -139,6 +144,7 @@
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name = "Brain Tumor"
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desc = "You have a little friend in your brain that is slowly destroying it. Better bring some mannitol!"
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value = -3
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category = CATEGORY_HEALTH
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gain_text = "<span class='danger'>You feel smooth.</span>"
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lose_text = "<span class='notice'>You feel wrinkled again.</span>"
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medical_record_text = "Patient has a tumor in their brain that is slowly driving them to brain death."
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@@ -150,6 +156,7 @@
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name = "Nearsighted"
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desc = "You are nearsighted without prescription glasses, but spawn with a pair."
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value = -1
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category = CATEGORY_BODY
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gain_text = "<span class='danger'>Things far away from you start looking blurry.</span>"
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lose_text = "<span class='notice'>You start seeing faraway things normally again.</span>"
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medical_record_text = "Patient requires prescription glasses in order to counteract nearsightedness."
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@@ -168,6 +175,7 @@
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name = "Nyctophobia"
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desc = "As far as you can remember, you've always been afraid of the dark. While in the dark without a light source, you instinctually act careful, and constantly feel a sense of dread."
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value = -1
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category = CATEGORY_GAMEPLAY
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medical_record_text = "Patient demonstrates a fear of the dark. (Seriously?)"
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/datum/quirk/nyctophobia/on_process()
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@@ -188,6 +196,7 @@
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name = "Light Sensitivity"
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desc = "Bright lights irritate you. Your eyes start to water, your skin feels itchy against the photon radiation, and your hair gets dry and frizzy. Maybe it's a medical condition. If only Kinaris was more considerate of your needs..."
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value = -1
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category = CATEGORY_BODY
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gain_text = "<span class='danger'>The safety of light feels off...</span>"
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lose_text = "<span class='notice'>Enlightening.</span>"
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medical_record_text = "Despite my warnings, the patient refuses turn on the lights, only to end up rolling down a full flight of stairs and into the cellar."
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@@ -204,6 +213,7 @@
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name = "Pacifist"
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desc = "The thought of violence makes you sick. So much so, in fact, that you can't hurt anyone."
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value = -2
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category = CATEGORY_GAMEPLAY
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mob_trait = TRAIT_PACIFISM
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gain_text = "<span class='danger'>You feel repulsed by the thought of violence!</span>"
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lose_text = "<span class='notice'>You think you can defend yourself again.</span>"
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@@ -218,6 +228,7 @@
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name = "Paraplegic"
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desc = "Your legs do not function. Nothing will ever fix this. But hey, free wheelchair!"
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value = -3
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category = CATEGORY_MOVEMENT
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mob_trait = TRAIT_PARA
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human_only = TRUE
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gain_text = null // Handled by trauma.
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@@ -253,6 +264,7 @@
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name = "Poor Aim"
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desc = "You're terrible with guns and can't line up a straight shot to save your life. Dual-wielding is right out."
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value = -1
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category = CATEGORY_GAMEPLAY
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mob_trait = TRAIT_POOR_AIM
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medical_record_text = "Patient possesses a strong tremor in both hands."
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@@ -260,6 +272,7 @@
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name = "Prosopagnosia"
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desc = "You have a mental disorder that prevents you from being able to recognize faces at all."
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value = -1
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category = CATEGORY_GAMEPLAY
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mob_trait = TRAIT_PROSOPAGNOSIA
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medical_record_text = "Patient suffers from prosopagnosia and cannot recognize faces."
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@@ -267,6 +280,7 @@
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name = "Prosthetic Limb"
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desc = "An accident caused you to lose one of your limbs. Because of this, you now have a random prosthetic!"
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value = -1
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category = CATEGORY_BODY
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var/slot_string = "limb"
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var/specific = null
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medical_record_text = "During physical examination, patient was found to have a prosthetic limb."
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@@ -308,6 +322,7 @@
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name = "Reality Dissociation Syndrome"
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desc = "You suffer from a severe disorder that causes very vivid hallucinations. Mindbreaker toxin can suppress its effects, and you are immune to mindbreaker's hallucinogenic properties. <b>This is not a license to grief.</b>"
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value = -2
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category = CATEGORY_GAMEPLAY
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//no mob trait because it's handled uniquely
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gain_text = "<span class='userdanger'>...</span>"
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lose_text = "<span class='notice'>You feel in tune with the world again.</span>"
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@@ -353,6 +368,7 @@
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name = "Social Anxiety"
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desc = "Talking to people is very difficult for you, and you often stutter or even lock up."
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value = -1
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category = CATEGORY_GAMEPLAY
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gain_text = "<span class='danger'>You start worrying about what you're saying.</span>"
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lose_text = "<span class='notice'>You feel easier about talking again.</span>" //if only it were that easy!
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medical_record_text = "Patient is usually anxious in social encounters and prefers to avoid them."
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@@ -381,6 +397,7 @@
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name = "Phobia"
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desc = "You've had a traumatic past, one that has scarred you for life, and cripples you when dealing with your greatest fears."
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value = -2 // It can hardstun you. You can be a job that your phobia targets...
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category = CATEGORY_GAMEPLAY
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gain_text = "<span class='danger'>You begin to tremble as an immeasurable fear grips your mind.</span>"
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lose_text = "<span class='notice'>Your confidence wipes away the fear that had been plaguing you.</span>"
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medical_record_text = "Patient has an extreme or irrational fear and aversion to an undefined stimuli."
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@@ -399,6 +416,7 @@
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name = "Mute"
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desc = "Due to some accident, medical condition, or simply by choice, you are completely unable to speak."
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value = -2 //HALP MAINTS
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category = CATEGORY_GAMEPLAY
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mob_trait = TRAIT_MUTE
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gain_text = "<span class='danger'>You find yourself unable to speak!</span>"
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lose_text = "<span class='notice'>You feel a growing strength in your vocal chords.</span>"
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@@ -420,6 +438,7 @@
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name = "Unstable"
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desc = "Due to past troubles, you are unable to recover your sanity if you lose it. Be very careful managing your mood!"
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value = -2
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category = CATEGORY_MOODS
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mob_trait = TRAIT_UNSTABLE
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gain_text = "<span class='danger'>There's a lot on your mind right now.</span>"
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lose_text = "<span class='notice'>Your mind finally feels calm.</span>"
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@@ -430,6 +449,7 @@
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name = "DNC"
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desc = "You have filed a Do Not Clone order, stating that you do not wish to be cloned. You can still be revived by other means."
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value = -2
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category = CATEGORY_GAMEPLAY
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mob_trait = TRAIT_NEVER_CLONE
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medical_record_text = "Patient has a DNC (Do not clone) order on file, and cannot be cloned as a result."
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@@ -438,6 +458,7 @@
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name = "Blind"
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desc = "You are completely blind, nothing can counteract this."
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value = -4
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category = CATEGORY_GAMEPLAY
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gain_text = "<span class='danger'>You can't see anything.</span>"
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lose_text = "<span class='notice'>You miraculously gain back your vision.</span>"
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medical_record_text = "Patient has permanent blindness."
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@@ -453,6 +474,7 @@
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name = "Cold-blooded"
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desc = "Your body doesn't create its own internal heat, requiring external heat regulation."
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value = -2
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category = CATEGORY_GAMEPLAY
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medical_record_text = "Patient is ectothermic."
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mob_trait = TRAIT_COLDBLOODED
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gain_text = "<span class='notice'>You feel cold-blooded.</span>"
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@@ -462,6 +484,7 @@
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name = "Flimsy"
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desc = "Your body is a little more fragile then most, decreasing total health by 20%."
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value = -2
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category = CATEGORY_HEALTH
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medical_record_text = "Patient has abnormally low capacity for injury."
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mob_trait = TRAIT_FLIMSY
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gain_text = "<span class='notice'>You feel like you could break with a single hit."
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