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vote stuff
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@@ -1,6 +1,7 @@
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#define DYNAMIC_DEFAULT_CHAOS 1.0 //The default chaos value for low pop low vote rounds
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#define DYNAMIC_VOTE_NORMALIZATION 7 //If there are fewer than this many votes, the average will be skewed towards the default
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#define DYNAMIC_VOTE_NORMALIZATION 8 //If there are fewer than this many votes, the average will be skewed towards the default
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#define DYNAMIC_NONVOTER_FACTOR 0.5 // 1 means they count for a full vote
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#define DYNAMIC_NONVOTER_VALUE 1.5 // The chaos value that non-voters should account for.
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SUBSYSTEM_DEF(vote)
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name = "Vote"
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@@ -154,10 +155,10 @@ SUBSYSTEM_DEF(vote)
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while (v < DYNAMIC_VOTE_NORMALIZATION) //For low low pop, low vote rounds.
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numbers += DYNAMIC_DEFAULT_CHAOS //stops the one person voting from setting the chaos to five and flooding the station with anomalies
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v += 1
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else if (voted.len < GLOB.clients.len) //Have non-voters "vote" 2, if we're not lowpop
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else if (voted.len < GLOB.clients.len) //Have non-voters "vote" if we're not lowpop
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for(var/I in 1 to (GLOB.clients.len - voted.len))
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v += DYNAMIC_NONVOTER_FACTOR //Instead of a fixed value, this will now factor how much non-voter votes are 'worth' in the system.
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numbers += 2
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numbers += DYNAMIC_NONVOTER_VALUE
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v = round(v) //This rounds the value to the nearest multiple, to make sure no calculations go fucky wucky.
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var/total = 0
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for (var/i in numbers)
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