mirror of
https://github.com/KabKebab/GS13.git
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Merge pull request #1260 from ArchieBeepBoop/moremimic
Hilariously overworked mimic spawn logic
This commit is contained in:
@@ -147,6 +147,25 @@
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occurances_max = 2
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chaos_min = 1.5
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//////////////////////////////////////////////
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// //
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// MIMICS //
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// //
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//////////////////////////////////////////////
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/datum/dynamic_ruleset/event/mimics
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name = "Mimic Infestation"
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typepath = /datum/round_event/mimic_infestation
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enemy_roles = list("AI","Security Officer","Head of Security","Captain")
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required_enemies = list(3,2,2,2,2,1,1,1,0,0)
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weight = 2
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cost = 5
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requirements = list(101,20,15,10,10,10,10,10,10,10)
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high_population_requirement = 15
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earliest_start = 30 MINUTES
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occurances_max = 2
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chaos_min = 2
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//////////////////////////////////////////////
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// //
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// CLOGGED VENTS //
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+154
-42
@@ -10,7 +10,7 @@
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maxHealth = 38
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health = 38
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turns_per_move = 5
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move_to_delay = 3
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move_to_delay = 1
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speed = 0
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see_in_dark = 6
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pass_flags = PASSTABLE
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@@ -30,22 +30,72 @@
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vision_range = 2
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aggro_vision_range = 9
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wander = TRUE
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minbodytemp = 250 //VERY weak to cold
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minbodytemp = 250 //weak to cold
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maxbodytemp = 1500
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pressure_resistance = 600
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var/unstealth = FALSE
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var/knockdown_people = 1
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var/static/mimic_blacklisted_transform_items = typecacheof(list(
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/obj/item/projectile,
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/obj/item/radio/intercom))
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var/turns_since_notarget
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/mob/living/simple_animal/hostile/hs13mimic/Initialize()
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. = ..()
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// When initialized, make sure they take the form of something.
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unstealth = FALSE
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Mimictransform()
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trytftorandomobject()
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/mob/living/simple_animal/hostile/hs13mimic/attack_hand(mob/living/carbon/human/M)
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. = ..()
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trigger()
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/mob/living/simple_animal/hostile/hs13mimic/Life()
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. = ..()
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turns_since_notarget++
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if(turns_since_notarget >= 5)
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turns_since_notarget = 0
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if(unstealth && (!target || isdead(target)))
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target = null
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trytftorandomobject()
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/mob/living/simple_animal/hostile/hs13mimic/AttackingTarget()
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. = ..()
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if(knockdown_people && . && prob(15) && iscarbon(target))
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var/mob/living/carbon/C = target
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C.Knockdown(40)
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C.visible_message("<span class='danger'>\The [src] knocks down \the [C]!</span>", \
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"<span class='userdanger'>\The [src] knocks you down!</span>")
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/mob/living/simple_animal/hostile/hs13mimic/adjustHealth(amount, updating_health = TRUE, forced = FALSE)
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trigger()
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. = ..()
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/mob/living/simple_animal/hostile/hs13mimic/FindTarget()
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. = ..()
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if(.)
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trigger()
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else if(!target && unstealth)
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trytftorandomobject()
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/mob/living/simple_animal/hostile/hs13mimic/death(gibbed)
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restore()
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. = ..()
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/mob/living/simple_animal/hostile/hs13mimic/med_hud_set_health()
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if(!unstealth)
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var/image/holder = hud_list[HEALTH_HUD]
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holder.icon_state = null
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return //we hide medical hud while morphed
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..()
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/mob/living/simple_animal/hostile/hs13mimic/med_hud_set_status()
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if(!unstealth)
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var/image/holder = hud_list[STATUS_HUD]
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holder.icon_state = null
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return //we hide medical hud while morphed
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..()
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/mob/living/simple_animal/hostile/hs13mimic/proc/Mimictransform() //The list of default things to transform needs to be bigger, consider this in the future.
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var/transformitem = rand(1,100)
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medhudupdate()
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@@ -114,43 +164,6 @@
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else
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restore()
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/mob/living/simple_animal/hostile/hs13mimic/AttackingTarget()
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. = ..()
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if(knockdown_people && . && prob(15) && iscarbon(target))
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var/mob/living/carbon/C = target
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C.Knockdown(40)
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C.visible_message("<span class='danger'>\The [src] knocks down \the [C]!</span>", \
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"<span class='userdanger'>\The [src] knocks you down!</span>")
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/mob/living/simple_animal/hostile/hs13mimic/adjustHealth(amount, updating_health = TRUE, forced = FALSE)
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trigger()
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. = ..()
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/mob/living/simple_animal/hostile/hs13mimic/FindTarget()
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. = ..()
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if(.)
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trigger()
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else if(!target && unstealth)
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trytftorandomobject()
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/mob/living/simple_animal/hostile/hs13mimic/death(gibbed)
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restore()
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. = ..()
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/mob/living/simple_animal/hostile/hs13mimic/med_hud_set_health()
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if(!unstealth)
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var/image/holder = hud_list[HEALTH_HUD]
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holder.icon_state = null
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return //we hide medical hud while morphed
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..()
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/mob/living/simple_animal/hostile/hs13mimic/med_hud_set_status()
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if(!unstealth)
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var/image/holder = hud_list[STATUS_HUD]
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holder.icon_state = null
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return //we hide medical hud while morphed
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..()
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/mob/living/simple_animal/hostile/hs13mimic/proc/medhudupdate()
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med_hud_set_health()
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med_hud_set_status()
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@@ -175,7 +188,7 @@
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/mob/living/simple_animal/hostile/hs13mimic/proc/triggerOthers(passtarget) //
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for(var/mob/living/simple_animal/hostile/hs13mimic/C in oview(5, src.loc))
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if(passtarget && C.target == null)
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if(passtarget && C.target == null && !(isdead(target)))
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C.target = passtarget
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C.trigger()
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@@ -184,7 +197,8 @@
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medhudupdate()
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var/list/obj/item/listItems = list()
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for(var/obj/item/I in oview(9,src.loc))
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listItems += I
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if(!(is_type_in_typecache(I, mimic_blacklisted_transform_items)))
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listItems += I
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if(LAZYLEN(listItems))
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var/obj/item/changedReference = pick(listItems)
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wander = FALSE
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@@ -195,3 +209,101 @@
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desc = changedReference.desc
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else
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Mimictransform()
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//Event control
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/datum/round_event_control/mimic_infestation
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name = "Mimic Infestation"
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typepath = /datum/round_event/mimic_infestation
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weight = 5
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max_occurrences = 1
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min_players = 15
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/datum/round_event/mimic_infestation
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announceWhen = 200
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var/static/list/mimic_station_areas_blacklist = typecacheof(/area/space,
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/area/shuttle,
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/area/mine,
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/area/holodeck,
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/area/ruin,
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/area/hallway,
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/area/hallway/primary,
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/area/hallway/secondary,
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/area/hallway/secondary/entry,
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/area/engine/supermatter,
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/area/engine/atmospherics_engine,
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/area/engine/engineering/reactor_core,
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/area/engine/engineering/reactor_control,
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/area/ai_monitored/turret_protected/ai,
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/area/layenia/cloudlayer,
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/area/asteroid/nearstation,
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/area/science/server,
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/area/science/explab,
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/area/security/processing)
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var/spawncount = 1
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fakeable = FALSE
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/datum/round_event/mimic_infestation/setup()
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announceWhen = rand(announceWhen, announceWhen + 50)
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spawncount = rand(4, 7)
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/datum/round_event/mimic_infestation/announce(fake)
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priority_announce("Unidentified lifesigns detected aboard [station_name()]. Secure any exterior access, including ducting and ventilation.", "Lifesign Alert", 'sound/ai/aliens.ogg')
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/datum/round_event/mimic_infestation/start()
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var/list/area/stationAreas = list()
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var/list/area/eligible_areas = list()
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for(var/area/A in world) // Get the areas in the Z level
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if(A.z == SSmapping.station_start)
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stationAreas += A
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for(var/area/place in stationAreas) // first we check if it's a valid area
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if(place.outdoors)
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continue
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if(place.areasize < 16)
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continue
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if(is_type_in_typecache(place, mimic_station_areas_blacklist))
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continue
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eligible_areas += place
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for(var/area/place in eligible_areas) // now we check if there are people in that area
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var/numOfPeople
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for(var/mob/living/carbon/H in place)
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numOfPeople++
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break
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if(numOfPeople > 0)
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eligible_areas -= place
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var/validFound = FALSE
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var/list/turf/validTurfs = list()
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var/area/pickedArea
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while(!validFound || !eligible_areas.len)
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pickedArea = pick_n_take(eligible_areas)
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var/list/turf/t = get_area_turfs(pickedArea, SSmapping.station_start)
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for(var/turf/thisTurf in t) // now we check if it's a closed turf, cold turf or occupied turf and yeet it
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if(isopenturf(thisTurf))
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var/turf/open/tempGet = thisTurf
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if(tempGet.air.temperature <= T0C)
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t -= thisTurf
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continue
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if(isclosedturf(thisTurf))
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t -= thisTurf
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else
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for(var/obj/O in thisTurf)
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if(O.density && !(istype(O, /obj/structure/table)))
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t -= thisTurf
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break
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if(t.len >= spawncount) //Is the number of available turfs equal or bigger than spawncount?
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validFound = TRUE
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validTurfs = t
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if(!eligible_areas.len)
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message_admins("No eligible areas for spawning mimics.")
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return FALSE
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notify_ghosts("A group of mimics has spawned in [pickedArea]!", source=pickedArea, action=NOTIFY_ATTACK, flashwindow = FALSE)
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while(spawncount >= 1 && validTurfs.len)
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var/turf/pickedTurf = pick_n_take(validTurfs)
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var/spawn_type = /mob/living/simple_animal/hostile/hs13mimic
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spawn_atom_to_turf(spawn_type, pickedTurf, 1, FALSE)
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spawncount--
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