fixed events gosh

This commit is contained in:
DragonTrance
2021-05-05 20:39:05 -07:00
parent da64ec70b2
commit 3e4592d4b4
2 changed files with 4 additions and 4 deletions
@@ -19,9 +19,9 @@
/datum/dynamic_ruleset/event/ready(forced = 0)
if (!forced)
var/job_check = 0
if (map_blacklist.len && (SSmapping.config.map_file in map_blacklist))
if (map_blacklist.len && (map_blacklist.Find(SSmapping.config.map_file)))
return FALSE
if (map_whitelist.len && !(SSmapping.config.map_file in map_whitelist))
if (map_whitelist.len && !(map_whitelist.Find(SSmapping.config.map_file)))
return FALSE
if (enemy_roles.len > 0)
for (var/mob/M in mode.current_players[CURRENT_LIVING_PLAYERS])
+2 -2
View File
@@ -48,9 +48,9 @@
return FALSE
if(players_amt < min_players)
return FALSE
if(gamemode_blacklist.len && (gamemode in gamemode_blacklist))
if(gamemode_blacklist.len && (gamemode_blacklist.Find(gamemode)))
return FALSE
if(gamemode_whitelist.len && !(gamemode in gamemode_whitelist))
if(gamemode_whitelist.len && !(gamemode_whitelist.Find(gamemode)))
return FALSE
if(map_blacklist.len && (SSmapping.config.map_file in map_blacklist)) //HYPER EDIT: certain maps will get special events
return FALSE