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fixed events gosh
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@@ -19,9 +19,9 @@
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/datum/dynamic_ruleset/event/ready(forced = 0)
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if (!forced)
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var/job_check = 0
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if (map_blacklist.len && (SSmapping.config.map_file in map_blacklist))
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if (map_blacklist.len && (map_blacklist.Find(SSmapping.config.map_file)))
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return FALSE
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if (map_whitelist.len && !(SSmapping.config.map_file in map_whitelist))
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if (map_whitelist.len && !(map_whitelist.Find(SSmapping.config.map_file)))
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return FALSE
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if (enemy_roles.len > 0)
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for (var/mob/M in mode.current_players[CURRENT_LIVING_PLAYERS])
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