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Fatness Hiding guide comment
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@@ -101,6 +101,14 @@
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return TRUE
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// THE FATNESS HIDING GUIDE!!!
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// HOW 2 FATNESS HIDE
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//Step 1) Grab a thing that will add or reduce fatness!
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//Step 2) Give it a character.hider_add(src) and a character.hider_remove(src) depending on the conditions you want it to meet for which it will add or remove itself from messing with a character's fatness!
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//Step 3) Give it a proc/fat_hide([character argument]), with a return that will give the amount to shift that character's fatness by!
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//Step 4) There is no step 4, you did it bucko!
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//Wanna see an example? Search for /obj/item/bluespace_belt !!!
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/mob/living/carbon/proc/hider_add(hide_source)
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if(!(hide_source in fat_hiders))
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fat_hiders += hide_source
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