Merge branch 'KabKebab:master' into random_junk

This commit is contained in:
GDLW
2023-04-05 13:40:25 +02:00
committed by GitHub
26 changed files with 158 additions and 282 deletions
@@ -0,0 +1,39 @@
/datum/emote/living/brap
key = "brap"
key_third_person = "braps"
message = " "
emote_type = EMOTE_AUDIBLE
/datum/emote/living/brap/select_message_type(mob/user)
return pick("farts loudly!", "cuts a fat one!", "rips absolute ass!")
/datum/emote/living/brap/run_emote(mob/living/user, params)
if(!ishuman(user))
return FALSE
var/fartSoundChoice = rand(7)
switch(fartSoundChoice)
if(0)
playsound(user, 'GainStation13/sound/voice/brap3.ogg', 50, 1, -1)
if(1)
playsound(user, 'GainStation13/sound/voice/brap4.ogg', 50, 1, -1)
if(2)
playsound(user, 'GainStation13/sound/voice/brap2.ogg', 50, 1, -1)
if(3)
playsound(user, 'GainStation13/sound/voice/brap1.ogg', 50, 1, -1)
if(4)
playsound(user, 'GainStation13/sound/voice/brap5.ogg', 50, 1, -1)
if(5)
playsound(user, 'GainStation13/sound/voice/brap6.ogg', 50, 1, -1)
if(6)
playsound(user, 'GainStation13/sound/voice/brap7.ogg', 50, 1, -1)
if(7)
playsound(user, 'GainStation13/sound/voice/brap8.ogg', 50, 1, -1)
. = ..()
@@ -53,3 +53,25 @@
else
M.fullness -= 0
..()
//FARTY CHEM
/datum/reagent/consumable/flatulose
name = "Flatulose"
description = "A sugar largely indigestible to most known organic organisms. Causes frequent flatulence."
color = "#634500"
reagent_state = LIQUID
taste_description = "sulfury sweetness"
metabolization_rate = 0.5 * REAGENTS_METABOLISM //Done by Zestyspy, Jan 2023
/datum/reagent/consumable/flatulose/on_mob_life(mob/living/carbon/M)
if(M && M?.client?.prefs.weight_gain_chems)
if(M.reagents.get_reagent_amount(/datum/reagent/consumable/flatulose) < 1)
to_chat(M,"<span class='notice'>You feel substantially bloated...</span>")
if(M.reagents.get_reagent_amount(/datum/reagent/consumable/flatulose) > 3)
to_chat(M,"<span class='notice'>You feel pretty gassy...</span>")
M.emote(pick("brap","fart"))
..()
else
return ..()
@@ -0,0 +1,28 @@
///GS13 drinks!
/datum/reagent/consumable/ethanol/oily_oafs
name = "Oily oafs"
description = "The oily oaf. while it isn't as strong as some of the other drinks on station, Its buttery aftertaste and affordability make it a staple of any good miner's diet."
color = "#ffc75f"
boozepwr = 30
taste_description = "rich butter and red sugar"
//quality = DRINK_NICE we need to get drink quality implemented in our drink files -Eye
glass_icon_state = "oily_oafs"
glass_name = "oily oafs"
glass_desc = "The oily oaf. A dwarvern classic beloved by miners around the cosmos."
shot_glass_icon_state = "shotglassbrown"
pH = 4.5
value = 0.1
/datum/reagent/consumable/ethanol/glyphid_slammer
name = "Glyphid slammer"
description = "A mixture of strong beer and energy drink. How it manages to be as strong as it is baffles scientists to this day"
color = "#FF8A33"
boozepwr = 60
taste_description = "Cheap booze and adventure"
glass_icon_state = "glyphid_slammer"
glass_name = "Glyphid slammer"
glass_desc = "A bold mixture of cheap energy drink, and even cheaper ale. Beloved by partygoers and daredevils across the galaxy. Beloathed by bugpeople"
shot_glass_icon_state = "shotglassbrown"
pH = 4.5
value = 0.1
@@ -0,0 +1,17 @@
//DRG drinks
/datum/chemical_reaction/oily_oafs
name = "Oily oafs"
id = /datum/reagent/consumable/ethanol/oily_oafs
results = list(/datum/reagent/consumable/ethanol/oily_oafs = 2)
required_reagents = list(/datum/reagent/consumable/ethanol/beer = 1, /datum/reagent/consumable/cream = 1)
/datum/chemical_reaction/glyphid_slammer
name = "Glyphid slammer"
id = /datum/reagent/consumable/ethanol/glyphid_slammer
results = list(/datum/reagent/consumable/ethanol/glyphid_slammer = 2)
required_reagents = list(/datum/reagent/consumable/pwr_game = 1, /datum/reagent/consumable/ethanol/beer = 1)
@@ -0,0 +1,10 @@
/obj/item/reagent_containers/food/snacks/gbburrito
name = "\improper Gato Gas Giant Burrito"
icon_state = "gbburrito"
desc = "More than three pounds of beans, meat, and cheese wrapped in a greasy tortilla. It's piping hot."
trash = null
list_reagents = list(/datum/reagent/consumable/nutriment = 6, /datum/reagent/consumable/flatulose = 4, /datum/reagent/consumable/sodiumchloride = 0.5)
filling_color = "#74291b"
tastes = list("refried beans","grease" = 1)
foodtype = MEAT
price = 3
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+1 -2
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@@ -268,7 +268,6 @@
"re" = (/turf/closed/wall/mineral/plastitanium,/area/lavaland/surface/outdoors)
"rg" = (/obj/machinery/airalarm/unlocked{pixel_y = 24},/obj/effect/decal/cleanable/cobweb/cobweb2,/turf/open/floor/mineral/sandstone_floor,/area/lavaland/demone/lobby)
"rm" = (/obj/structure/cable{icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden/layer1{dir = 2},/turf/open/floor/plating,/area/lavaland/surface/outdoors)
"rp" = (/obj/item/trash/fatoray_scrap1,/turf/open/floor/plating/asteroid/basalt/lava_land_surface,/area/lavaland/surface/outdoors)
"rq" = (/obj/structure/closet/crate,/obj/item/reagent_containers/food/snacks/donut/matcha{desc = "Are you sure you want to eat this?"; name = "Demon puke donut"},/obj/item/reagent_containers/food/snacks/donut/matcha{desc = "Are you sure you want to eat this?"; name = "Demon puke donut"},/turf/open/floor/mineral/basaltstone_floor,/area/lavaland/demone/factorystorage)
"rr" = (/obj/structure/flora/ashtree/ashtreee,/turf/open/floor/plating/asteroid/basalt/lava_land_surface,/area/lavaland/surface/outdoors)
"ru" = (/obj/structure/flora/ashtree/ashtreee{pixel_x = -27},/turf/open/floor/plating/asteroid/basalt/lava_land_surface,/area/lavaland/surface/outdoors)
@@ -881,7 +880,7 @@ krkrkrkrkrkrkrkrkrkrDCcXenenenenenenDCDCDCenenenenenenenenenenenenenenenenenenen
krkrenkrkrkrkrenkrkrenenenenenenenDCDCDCDCDCenenenenenenenenenenenenenenenenenenenenenenenenenDCDCDCDCDCDCDCDCDCDCDCenenenrrenenenenenenenenenenenenenenenenenenenenenenenenenenenenenenenenenenenenenenencXDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCenenenenenenenenenenenenenenenenenenenenenenenenenDCDCDCDCDCDCDCDCDCDCDCenenenenenDCaODCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCenenenenenenenenkrkrkrkrkrkrkrkrkrkrkrkrkrkrkr
krkrenkrkrkrenenenenenenenenenenDCDCDCDCDCDCDCkrkrkrenenenenenenenDCenenenenenenenenenenenenDCDCDCDCDCDCDCDCDCDCDCDCDCenenrzenenenenenenenenenenenenenenenenenenenenenenenenenenenenenenenenenenenenenenenenDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCenenenenenenenenenenenenenenenenenenenenenenenenenenDCDCDCDCDCDCDCDCDCDCDCDCenenenenDCenDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCenenenenenenenkrkrkrkrkrkrkrkrkrkrkrkrkrkrkr
krkrenrzenenenenenenenenenenenenDCDCDCDCDCDCDCkrkrkrkrkrenenenenDCDCDCDCenenenenenenenenenenenenenenenrzDCDCDCDCDCDCDCDCDCDCDCcXenenenenenenenenenenenenenenenenenenenenenenenenenenenenenenenenenenenenenrzDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCenenenenenenenenenenenenenenenenenenenenenenenenenenenDCDCDCDCDCDCDCDCDCDCDCenenenenDCenDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCenenenenenenenkrkrkrkrkrkrkrkrkrkrkrkrkrkrkr
krkrenenenenenenenenenenenenenenrpenDCDCDCDCkrkrkrkrkrkrkrDCDCDCDCDCDCDCDCenenenenenenenenenencXenenDCDCDCDCDCDCDCDCDCDCeneniqenenenenenenenenenenrzenenenenenenenenenenenenenenenenenenenenenenenenenenenDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCenenenenenDCDCDCenenenenenenenenenenenenenenenenenenenDCDCDCDCDCDCDCDCDCDCDCenenenDCenDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCenenenenenenenkrkrkrkrkrkrkrkrkrkrkrkrkrkrkr
krkrenenenenenenenenenenenenenenenenDCDCDCDCkrkrkrkrkrkrkrDCDCDCDCDCDCDCDCenenenenenenenenenencXenenDCDCDCDCDCDCDCDCDCDCeneniqenenenenenenenenenenrzenenenenenenenenenenenenenenenenenenenenenenenenenenenDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCenenenenenDCDCDCenenenenenenenenenenenenenenenenenenenDCDCDCDCDCDCDCDCDCDCDCenenenDCenDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCenenenenenenenkrkrkrkrkrkrkrkrkrkrkrkrkrkrkr
krkrkrenenenenenenenenenenenDCbJDvDCDCDCDCDCkrkrkrkrkrkrkrkrkrDCDCDCDCDCkrkrkrkrkrkrkrkrkrkrenenDCDCDCDCDCDCDCDCenenenenenenenenenenenenenzVenenenrrenenenenenenenenenenenenenenenenenenenenenenenenenenrKDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCenenenenenDCDCDCDCDCDCDCenenenenenenenenenenDCenenenenenenenDCDCDCDCDCDCDCDCDCDCenenenenenDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCenenenenenenenkrkrkrkrkrkrkrkrkrkrkrkrkrkrkr
krkrkrkrenenenenenenkrkrkrDCDCDCDCDCDCDCDCkrkrkrkrkrkrkrkrkrkrkrDCDCkrkrkrkrkrkrkrkrkrkrkrkrkrDCDCDCDCDCDCDCDCDCDCDCDCenenenenenenenenenenmGenenenenrzenenenenenenenenenenenenenenenenenenenenenenenenenDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCenenenDCDCDCDCDCDCDCDCDCenenenenenenenenDCDCDCDCenenenenenenenDCDCDCDCDCDCDCDCDCenenenenDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCenenenenenenenkrkrkrkrkrkrkrkrkrkrkrkrkrkrkr
krkrkrkrkrkrkrkrkrkrkrkrkrkrDCDCDCDCDCDCkrkrkrkrkrkrkrkrkrkrkrkrDCDCkrkrkrkrkrkrkrkrkrkrkrkrkrkrkrkrkrkrkrDCDCDCDCDCDCencXenenenenenenenenenenenenzVenenenenenenenenenenenenenenenenenenenenenenenenenenDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCenenenenenenenDCDCDCDCDCenenenenenenDCDCDCDCDCDCDCDCDCDCenenenDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCDCenenenenenenkrkrkrkrkrkrkrkrkrkrkrkrkrkrkrkr
+2 -6
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@@ -86,18 +86,14 @@
var/datum/emote/E = new path()
E.emote_list[E.key] = E
//Crafting Recipes
init_subtypes(/datum/crafting_recipe, GLOB.crafting_recipes)
// Hair Gradients - Initialise all /datum/sprite_accessory/hair_gradient into an list indexed by gradient-style name
//Hair Gradients - Initialise all /datum/sprite_accessory/hair_gradient into a list indexed by gradient-style name
for(var/path in subtypesof(/datum/sprite_accessory/hair_gradient))
var/datum/sprite_accessory/hair_gradient/H = new path()
GLOB.hair_gradients_list[H.name] = H
init_subtypes(/datum/crafting_recipe, GLOB.crafting_recipes)
//creates every subtype of prototype (excluding prototype) and adds it to list L.
//if no list/L is provided, one is created.
/proc/init_subtypes(prototype, list/L)
@@ -400,3 +400,11 @@
result = /obj/item/bouquet/rose
reqs = list(/obj/item/grown/rose = 6)
category = CAT_MISC
// ################ GS13 things! ################
/datum/crafting_recipe/caloritedancefloor
name = "Calorite dance floor"
result = /obj/item/stack/tile/mineral/calorite/dance
reqs = list(/obj/item/stack/cable_coil = 3, /obj/item/stack/tile/mineral/calorite = 1)
category = CAT_MISC
+3 -3
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@@ -187,8 +187,8 @@
stunpwr *= round(stuncharge/hitcost, 0.1)
L.Knockdown(stunpwr)
L.adjustStaminaLoss(stunpwr*0.1, affected_zone = (istype(user) ? user.zone_selected : BODY_ZONE_CHEST))//CIT CHANGE - makes stunbatons deal extra staminaloss. Todo: make this also deal pain when pain gets implemented.
//L.Knockdown(stunpwr) GS13 change, makes stunbatons no longer oneshot people -Eye
L.adjustStaminaLoss(stunpwr*0.5, affected_zone = (istype(user) ? user.zone_selected : BODY_ZONE_CHEST))//CIT CHANGE - makes stunbatons deal extra staminaloss. Todo: make this also deal pain when pain gets implemented.
L.apply_effect(EFFECT_STUTTER, stunforce)
SEND_SIGNAL(L, COMSIG_LIVING_MINOR_SHOCK)
if(user)
@@ -211,7 +211,7 @@
user.visible_message("<span class='danger'>[user] accidentally hits [user.p_them()]self with [src]!</span>", \
"<span class='userdanger'>You accidentally hit yourself with [src]!</span>")
SEND_SIGNAL(user, COMSIG_LIVING_MINOR_SHOCK)
user.Knockdown(stunforce*3)
//user.Knockdown(stunforce*3)
playsound(loc, 'sound/weapons/egloves.ogg', 50, 1, -1)
deductcharge(hitcost)
@@ -243,7 +243,7 @@
// calorite dance floor, groovy! - GS13
/turf/open/floor/mineral/calorite/dance
name = "Calorite dancefloor"
name = "Calorite dance floor"
icon_state = "calorite_dance"
floor_tile = /obj/item/stack/tile/mineral/calorite/dance
icons = list("calorite_dance","calorite_dam")
@@ -917,11 +917,3 @@
id = /datum/reagent/consumable/orange_creamsicle
results = list(/datum/reagent/consumable/orange_creamsicle = 4)
required_reagents = list(/datum/reagent/consumable/vanilla = 1, /datum/reagent/consumable/milk = 1, /datum/reagent/consumable/ice = 1, /datum/reagent/consumable/orangejuice = 1)
/datum/chemical_reaction/oily_oafs
name = "Oily oafs"
id = /datum/reagent/consumable/ethanol/oily_oafs
results = list(/datum/reagent/consumable/ethanol/oily_oafs = 2)
required_reagents = list(/datum/reagent/consumable/ethanol/beer = 1, /datum/reagent/consumable/cream = 1)
//b
@@ -11,7 +11,7 @@
desc = "It's watching you suspiciously."
/obj/structure/closet/crate/necropolis/tendril/PopulateContents()
var/loot = rand(1,33)
var/loot = rand(1,34)
switch(loot)
if(1)
new /obj/item/shared_storage/red(src)
@@ -91,6 +91,8 @@
new /obj/item/gun/energy/fatoray/cannon(src)
if(33)
new /obj/item/gun/magic/wand/food(src)
if(34)
new /obj/item/karl_pickaxe(src)
// if(29)
// new /obj/item/clothing/gloves/gauntlets(src)
@@ -269,6 +271,26 @@
if(do_after(owner, 40, target = owner))
MM.mori()
//Karl's pickaxe
/obj/item/karl_pickaxe //GS13 addition!
name = "karl's pickaxe"
desc = "You can never dig too deep"
icon = 'icons/obj/mining.dmi'
icon_state = "karlpick"
flags_1 = CONDUCT_1
slot_flags = ITEM_SLOT_BELT | ITEM_SLOT_BACK
force = 30
throwforce = 20
item_state = "pickaxe"
lefthand_file = 'icons/mob/inhands/equipment/mining_lefthand.dmi'
righthand_file = 'icons/mob/inhands/equipment/mining_righthand.dmi'
w_class = WEIGHT_CLASS_SMALL
materials = list(MAT_METAL=2000)
tool_behaviour = TOOL_MINING
toolspeed = 0.01
usesound = list('sound/effects/picaxe1.ogg', 'sound/effects/picaxe2.ogg', 'sound/effects/picaxe3.ogg')
attack_verb = list("hit", "pierced", "sliced", "attacked", "rocked", "stoned", "power attacked")
//Wisp Lantern
/obj/item/wisp_lantern
name = "spooky lantern"
@@ -2439,18 +2439,4 @@ datum/reagent/consumable/ethanol/creme_de_coconut
taste_description = "viscous cream"
glass_desc = "The name is probably exactly what it is."
///GS13 drinks!
/datum/reagent/consumable/ethanol/oily_oafs
name = "Oily oafs"
description = "The oily oaf. while it isn't as strong as some of the other drinks on station, Its buttery aftertaste and affordability make it a staple of any good miner's diet."
color = "#ffc75f"
boozepwr = 30
taste_description = "rich butter and red sugar"
quality = DRINK_NICE
glass_icon_state = "oily_oafs"
glass_name = "oily oafs"
glass_desc = "The oily oaf. A dwarvern classic beloved by miners around the cosmos."
shot_glass_icon_state = "shotglassbrown"
pH = 4.5
value = 0.1
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@@ -12,6 +12,7 @@
/obj/item/reagent_containers/food/snacks/spacetwinkie = 6,
/obj/item/reagent_containers/food/snacks/cheesiehonkers = 6,
/obj/item/reagent_containers/food/snacks/bird_seed =6,
/obj/item/reagent_containers/food/snacks/gbburrito = 6,
/obj/item/reagent_containers/food/snacks/soyfood = 6)
contraband = list(/obj/item/reagent_containers/food/snacks/syndicake = 6)
premium = list(/obj/item/storage/box/donkpockets = 1,
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+3 -247
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@@ -6,253 +6,6 @@
// BEGIN_FILE_DIR
#define FILE_DIR .
#define FILE_DIR "code"
#define FILE_DIR "code/modules"
#define FILE_DIR "code/modules/research"
#define FILE_DIR "code/modules/research/xenoarch"
#define FILE_DIR "code/modules/research/xenoarch/xenobotany"
#define FILE_DIR "code/modules/research/xenoarch/xenobotany/icons"
#define FILE_DIR "config"
#define FILE_DIR "config/jukebox_music"
#define FILE_DIR "config/jukebox_music/sounds"
#define FILE_DIR "config/title_screens"
#define FILE_DIR "GainStation13"
#define FILE_DIR "GainStation13/icons"
#define FILE_DIR "GainStation13/icons/mob"
#define FILE_DIR "GainStation13/icons/mob/uniforms"
#define FILE_DIR "GainStation13/icons/obj"
#define FILE_DIR "GainStation13/icons/obj/clothing"
#define FILE_DIR "GainStation13/icons/obj/lavaland_demone"
#define FILE_DIR "GainStation13/icons/obj/spells"
#define FILE_DIR "GainStation13/icons/obj/sugarland"
#define FILE_DIR "GainStation13/icons/turf"
#define FILE_DIR "GainStation13/sound"
#define FILE_DIR "GainStation13/sound/voice"
#define FILE_DIR "goon"
#define FILE_DIR "goon/icons"
#define FILE_DIR "goon/icons/obj"
#define FILE_DIR "goon/sound"
#define FILE_DIR "goon/sound/effects"
#define FILE_DIR "goon/sound/machinery"
#define FILE_DIR "html"
#define FILE_DIR "hyperstation"
#define FILE_DIR "hyperstation/icons"
#define FILE_DIR "hyperstation/icons/chat"
#define FILE_DIR "hyperstation/icons/decals"
#define FILE_DIR "hyperstation/icons/effects"
#define FILE_DIR "hyperstation/icons/mob"
#define FILE_DIR "hyperstation/icons/mob/clothes"
#define FILE_DIR "hyperstation/icons/mobs"
#define FILE_DIR "hyperstation/icons/mobs/dancer"
#define FILE_DIR "hyperstation/icons/obj"
#define FILE_DIR "hyperstation/icons/obj/cargo"
#define FILE_DIR "hyperstation/icons/obj/cargo/sweatshop"
#define FILE_DIR "hyperstation/icons/obj/clothing"
#define FILE_DIR "hyperstation/icons/obj/genitals"
#define FILE_DIR "hyperstation/icons/obj/machinery"
#define FILE_DIR "hyperstation/icons/obj/structures"
#define FILE_DIR "hyperstation/sound"
#define FILE_DIR "hyperstation/sound/ambience"
#define FILE_DIR "hyperstation/sound/creatures"
#define FILE_DIR "hyperstation/sound/creatures/mimic"
#define FILE_DIR "hyperstation/sound/effects"
#define FILE_DIR "hyperstation/sound/effects/rbmk"
#define FILE_DIR "hyperstation/sound/effects/ship"
#define FILE_DIR "hyperstation/sound/effects/ship/freespace2"
#define FILE_DIR "hyperstation/sound/effects/ship/reactor"
#define FILE_DIR "hyperstation/sound/halflife"
#define FILE_DIR "hyperstation/sound/machines"
#define FILE_DIR "hyperstation/sound/machines/sm"
#define FILE_DIR "hyperstation/sound/machines/sm/accent"
#define FILE_DIR "hyperstation/sound/machines/sm/accent/normal"
#define FILE_DIR "hyperstation/sound/misc"
#define FILE_DIR "icons"
#define FILE_DIR "icons/ass"
#define FILE_DIR "icons/effects"
#define FILE_DIR "icons/mecha"
#define FILE_DIR "icons/minimaps"
#define FILE_DIR "icons/misc"
#define FILE_DIR "icons/mob"
#define FILE_DIR "icons/mob/actions"
#define FILE_DIR "icons/mob/augmentation"
#define FILE_DIR "icons/mob/inhands"
#define FILE_DIR "icons/mob/inhands/antag"
#define FILE_DIR "icons/mob/inhands/equipment"
#define FILE_DIR "icons/mob/inhands/misc"
#define FILE_DIR "icons/mob/inhands/weapons"
#define FILE_DIR "icons/mob/jungle"
#define FILE_DIR "icons/mob/large-worn-icons"
#define FILE_DIR "icons/mob/large-worn-icons/64x64"
#define FILE_DIR "icons/mob/lavaland"
#define FILE_DIR "icons/obj"
#define FILE_DIR "icons/obj/assemblies"
#define FILE_DIR "icons/obj/atmospherics"
#define FILE_DIR "icons/obj/atmospherics/components"
#define FILE_DIR "icons/obj/atmospherics/pipes"
#define FILE_DIR "icons/obj/clothing"
#define FILE_DIR "icons/obj/doors"
#define FILE_DIR "icons/obj/doors/airlocks"
#define FILE_DIR "icons/obj/doors/airlocks/abductor"
#define FILE_DIR "icons/obj/doors/airlocks/centcom"
#define FILE_DIR "icons/obj/doors/airlocks/clockwork"
#define FILE_DIR "icons/obj/doors/airlocks/cult"
#define FILE_DIR "icons/obj/doors/airlocks/cult/runed"
#define FILE_DIR "icons/obj/doors/airlocks/cult/unruned"
#define FILE_DIR "icons/obj/doors/airlocks/external"
#define FILE_DIR "icons/obj/doors/airlocks/glass_large"
#define FILE_DIR "icons/obj/doors/airlocks/hatch"
#define FILE_DIR "icons/obj/doors/airlocks/highsec"
#define FILE_DIR "icons/obj/doors/airlocks/shuttle"
#define FILE_DIR "icons/obj/doors/airlocks/station"
#define FILE_DIR "icons/obj/doors/airlocks/station2"
#define FILE_DIR "icons/obj/doors/airlocks/survival"
#define FILE_DIR "icons/obj/doors/airlocks/vault"
#define FILE_DIR "icons/obj/flora"
#define FILE_DIR "icons/obj/food"
#define FILE_DIR "icons/obj/guns"
#define FILE_DIR "icons/obj/hydroponics"
#define FILE_DIR "icons/obj/lavaland"
#define FILE_DIR "icons/obj/machines"
#define FILE_DIR "icons/obj/power_cond"
#define FILE_DIR "icons/obj/smooth_structures"
#define FILE_DIR "icons/obj/smooth_structures/alien"
#define FILE_DIR "icons/obj/tesla_engine"
#define FILE_DIR "icons/pda_icons"
#define FILE_DIR "icons/program_icons"
#define FILE_DIR "icons/rooms"
#define FILE_DIR "icons/rooms/box"
#define FILE_DIR "icons/stamp_icons"
#define FILE_DIR "icons/Testing"
#define FILE_DIR "icons/turf"
#define FILE_DIR "icons/turf/floors"
#define FILE_DIR "icons/turf/walls"
#define FILE_DIR "icons/UI_Icons"
#define FILE_DIR "icons/UI_Icons/chat"
#define FILE_DIR "icons/UI_Icons/minesweeper_tiles"
#define FILE_DIR "icons/UI_Icons/Pills"
#define FILE_DIR "icons/vending_icons"
#define FILE_DIR "modular_citadel"
#define FILE_DIR "modular_citadel/code"
#define FILE_DIR "modular_citadel/code/game"
#define FILE_DIR "modular_citadel/code/game/area"
#define FILE_DIR "modular_citadel/icons"
#define FILE_DIR "modular_citadel/icons/effects"
#define FILE_DIR "modular_citadel/icons/eutactic"
#define FILE_DIR "modular_citadel/icons/eutactic/item"
#define FILE_DIR "modular_citadel/icons/eutactic/mob"
#define FILE_DIR "modular_citadel/icons/lavaknight"
#define FILE_DIR "modular_citadel/icons/lavaknight/item"
#define FILE_DIR "modular_citadel/icons/lavaknight/mob"
#define FILE_DIR "modular_citadel/icons/misc"
#define FILE_DIR "modular_citadel/icons/mob"
#define FILE_DIR "modular_citadel/icons/mob/actions"
#define FILE_DIR "modular_citadel/icons/mob/citadel"
#define FILE_DIR "modular_citadel/icons/mob/citadel_refs"
#define FILE_DIR "modular_citadel/icons/mob/clothing"
#define FILE_DIR "modular_citadel/icons/mob/inhands"
#define FILE_DIR "modular_citadel/icons/obj"
#define FILE_DIR "modular_citadel/icons/obj/clothing"
#define FILE_DIR "modular_citadel/icons/obj/food"
#define FILE_DIR "modular_citadel/icons/obj/genitals"
#define FILE_DIR "modular_citadel/icons/obj/guns"
#define FILE_DIR "modular_citadel/icons/polyclothes"
#define FILE_DIR "modular_citadel/icons/polyclothes/item"
#define FILE_DIR "modular_citadel/icons/polyclothes/mob"
#define FILE_DIR "modular_citadel/icons/ui"
#define FILE_DIR "modular_citadel/sound"
#define FILE_DIR "modular_citadel/sound/misc"
#define FILE_DIR "modular_citadel/sound/voice"
#define FILE_DIR "modular_citadel/sound/weapons"
#define FILE_DIR "nsv13"
#define FILE_DIR "nsv13/icons"
#define FILE_DIR "nsv13/icons/obj"
#define FILE_DIR "nsv13/sound"
#define FILE_DIR "nsv13/sound/effects"
#define FILE_DIR "nsv13/sound/effects/computer"
#define FILE_DIR "sound"
#define FILE_DIR "sound/AI"
#define FILE_DIR "sound/alien"
#define FILE_DIR "sound/alien/Effects"
#define FILE_DIR "sound/alien/Voice"
#define FILE_DIR "sound/ambience"
#define FILE_DIR "sound/ambience/antag"
#define FILE_DIR "sound/arcade"
#define FILE_DIR "sound/bloodsucker"
#define FILE_DIR "sound/chatter"
#define FILE_DIR "sound/creatures"
#define FILE_DIR "sound/effects"
#define FILE_DIR "sound/effects/footstep"
#define FILE_DIR "sound/FermiChem"
#define FILE_DIR "sound/hallucinations"
#define FILE_DIR "sound/health"
#define FILE_DIR "sound/instruments"
#define FILE_DIR "sound/instruments/accordion"
#define FILE_DIR "sound/instruments/bikehorn"
#define FILE_DIR "sound/instruments/eguitar"
#define FILE_DIR "sound/instruments/glockenspiel"
#define FILE_DIR "sound/instruments/guitar"
#define FILE_DIR "sound/instruments/harmonica"
#define FILE_DIR "sound/instruments/piano"
#define FILE_DIR "sound/instruments/recorder"
#define FILE_DIR "sound/instruments/saxophone"
#define FILE_DIR "sound/instruments/trombone"
#define FILE_DIR "sound/instruments/violin"
#define FILE_DIR "sound/instruments/xylophone"
#define FILE_DIR "sound/items"
#define FILE_DIR "sound/items/equip"
#define FILE_DIR "sound/items/geiger"
#define FILE_DIR "sound/items/handling"
#define FILE_DIR "sound/lavaland"
#define FILE_DIR "sound/lewd"
#define FILE_DIR "sound/machines"
#define FILE_DIR "sound/machines/clockcult"
#define FILE_DIR "sound/machines/fryer"
#define FILE_DIR "sound/machines/generator"
#define FILE_DIR "sound/machines/microwave"
#define FILE_DIR "sound/machines/nuke"
#define FILE_DIR "sound/machines/shower"
#define FILE_DIR "sound/machines/sm"
#define FILE_DIR "sound/magic"
#define FILE_DIR "sound/magic/clockwork"
#define FILE_DIR "sound/mecha"
#define FILE_DIR "sound/misc"
#define FILE_DIR "sound/music"
#define FILE_DIR "sound/roundend"
#define FILE_DIR "sound/spookoween"
#define FILE_DIR "sound/vehicles"
#define FILE_DIR "sound/voice"
#define FILE_DIR "sound/voice/beepsky"
#define FILE_DIR "sound/voice/catpeople"
#define FILE_DIR "sound/voice/complionator"
#define FILE_DIR "sound/voice/firebot"
#define FILE_DIR "sound/voice/human"
#define FILE_DIR "sound/voice/medbot"
#define FILE_DIR "sound/voice/scream"
#define FILE_DIR "sound/vore"
#define FILE_DIR "sound/vore/pred"
#define FILE_DIR "sound/vore/prey"
#define FILE_DIR "sound/vox_fem"
#define FILE_DIR "sound/weapons"
#define FILE_DIR "sound/weapons/effects"
#define FILE_DIR "sound/weather"
#define FILE_DIR "sound/weather/ashstorm"
#define FILE_DIR "sound/weather/ashstorm/inside"
#define FILE_DIR "sound/weather/ashstorm/outside"
#define FILE_DIR "sound/weather/oxygenrain"
#define FILE_DIR "sound/weather/oxygenrain/inside"
#define FILE_DIR "sound/weather/oxygenrain/outside"
#define FILE_DIR "tools"
#define FILE_DIR "tools/HumanScissors"
#define FILE_DIR "tools/SS13SmoothingCutter"
#define FILE_DIR "yogstation"
#define FILE_DIR "yogstation/icons"
#define FILE_DIR "yogstation/icons/obj"
#define FILE_DIR "yogstation/icons/obj/clothing"
#define FILE_DIR "yogstation/icons/turf"
#define FILE_DIR "yogstation/sound"
#define FILE_DIR "yogstation/sound/effects"
#define FILE_DIR "yogstation/sound/misc"
#define FILE_DIR "yogstation/sound/voice"
// END_FILE_DIR
// BEGIN_PREFERENCES
@@ -3331,9 +3084,12 @@
#include "GainStation13\code\modules\food_and_drinks\drinks\drinks.dm"
#include "GainStation13\code\modules\mob\living\emote.dm"
#include "GainStation13\code\modules\reagents\chemistry\reagents\consumable_reagents.dm"
#include "GainStation13\code\modules\reagents\chemistry\reagents\dwarverndrinks.dm"
#include "GainStation13\code\modules\reagents\chemistry\recipes\fatchem.dm"
#include "GainStation13\code\modules\reagents\chemistry\recipes\ROCKANDSTONEdrinks.dm"
#include "GainStation13\code\modules\research\designs\nutri_designs.dm"
#include "GainStation13\code\modules\vending\gatocola.dm"
#include "GainStation13\code\modules\vending\GBBurrito.dm"
#include "GainStation13\code\modules\vending\mealdor.dm"
#include "GainStation13\code\obj\items\minor_items.dm"
#include "GainStation13\code\obj\structure\scale.dm"