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https://github.com/KabKebab/GS13.git
synced 2026-07-11 16:08:32 +01:00
Fixes some shit
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@@ -27,7 +27,7 @@
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mob_size = MOB_SIZE_LARGE
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layer = LARGE_MOB_LAYER //Looks weird with them slipping under mineral walls and cameras and shit otherwise
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mouse_opacity = MOUSE_OPACITY_OPAQUE // Easier to click on in melee, they're giant targets anyway
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flags_1 = PREVENT_CONTENTS_EXPLOSION_1
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flags_1 = PREVENT_CONTENTS_EXPLOSION_1 | HEAR_1
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var/list/crusher_loot
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var/medal_type
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var/score_type = BOSS_SCORE
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@@ -119,9 +119,10 @@
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recovery_time = world.time + buffer_time
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/mob/living/simple_animal/hostile/megafauna/proc/grant_achievement(medaltype, scoretype, crusher_kill)
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if(!medal_type || (flags_1 & ADMIN_SPAWNED_1) || !SSmedals.hub_enabled) //Don't award medals if the medal type isn't set
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if(!medal_type || (flags_1 & ADMIN_SPAWNED_1)) //Don't award medals if the medal type isn't set
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return FALSE
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if(!SSmedals.hub_enabled) // This allows subtypes to carry on other special rewards not tied with medals. (such as bubblegum's arena shuttle)
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return TRUE
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for(var/mob/living/L in view(7,src))
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if(L.stat || !L.client)
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continue
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