Apply suggestions from code review

Co-authored-by: sheepishgoat <100518708+sheepishgoat@users.noreply.github.com>
This commit is contained in:
AlManiak
2024-09-19 22:33:32 +02:00
committed by GitHub
co-authored by sheepishgoat
parent cb97148d97
commit 4e11595ae6
3 changed files with 4 additions and 4 deletions
@@ -99,6 +99,7 @@
var/mob/living/carbon/human/H = O.owner
var/size = 0
var/used_icon_location = icon_location
switch(H.fullness)
if(0 to FULLNESS_LEVEL_BLOATED) // Normal
size = G.size
@@ -111,6 +112,7 @@
if(FULLNESS_LEVEL_NOMOREPLZ to INFINITY)// Take the stuffed sprite of size + 2
size = G.size + 2
used_icon_location = icon_stuffed_location
if(!adjusted) //check the style, if it needs to be the adjusted variants
if(G.size <= 9+2) //check that the size is within accepted values, NOTE: these need to be removed later, better to cap organ sizes to begin with. Cap is 9 (max fat stage) + 2 (stuffed stages)
. += mutable_appearance(used_icon_location, "belly_[size]", GENITALS_UNDER_LAYER) //add, from the clothes' icon file the overlay corresponding to that genital at that size and draw it onto the layer
@@ -121,6 +123,7 @@
. += mutable_appearance(used_icon_location, "belly_[size]_d", GENITALS_UNDER_LAYER)
else
. += mutable_appearance(used_icon_location, "belly_11_d", GENITALS_UNDER_LAYER)
if(istype(O, /obj/item/organ/genital/anus)) //if that organ is the butt
G = O
if(suit_style == DIGITIGRADE_SUIT_STYLE) //check if the suit needs to use sprites for digitigrade characters