Merge pull request #29 from GDLW24/minor_reworks

more GATO resprites + fattening beamgun tests
This commit is contained in:
MrSky12
2022-10-31 17:32:38 +01:00
committed by GitHub
27 changed files with 227 additions and 65 deletions
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{
"CurrentProjectSetting": "No Configurations"
}
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{
"ExpandedNodes": [
""
],
"PreviewInSolutionExplorer": false
}
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// DM Environment file for GS13.dme.
// All manual changes should be made outside the BEGIN_ and END_ blocks.
// New source code should be placed in .dm files: choose File/New --> Code File.
// BEGIN_INTERNALS
// END_INTERNALS
// BEGIN_FILE_DIR
#define FILE_DIR .
// END_FILE_DIR
// BEGIN_PREFERENCES
// END_PREFERENCES
// BEGIN_INCLUDE
// END_INCLUDE
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/obj/item/gun/fatbeam
name = "Fatbeam Gun"
desc = "New invention of GATO's most degenerate engineers."
icon = 'icons/obj/fatbeam.dmi'
icon_state = "chronogun"
item_state = "chronogun"
w_class = WEIGHT_CLASS_NORMAL
var/mob/living/current_target
var/last_check = 0
var/check_delay = 10 //Check los as often as possible, max resolution is SSobj tick though
var/max_range = 8
var/active = 0
var/datum/beam/current_beam = null
var/mounted = 0 //Denotes if this is a handheld or mounted version
weapon_weight = WEAPON_MEDIUM
/obj/item/gun/fatbeam/Initialize()
. = ..()
START_PROCESSING(SSobj, src)
/obj/item/gun/fatbeam/Destroy(mob/user)
STOP_PROCESSING(SSobj, src)
LoseTarget()
return ..()
/obj/item/gun/fatbeam/dropped(mob/user)
..()
LoseTarget()
/obj/item/gun/fatbeam/equipped(mob/user)
..()
LoseTarget()
/obj/item/gun/fatbeam/proc/LoseTarget()
if(active)
qdel(current_beam)
current_beam = null
active = 0
on_beam_release(current_target)
current_target = null
/obj/item/gun/fatbeam/process_fire(atom/target, mob/living/user, message = TRUE, params = null, zone_override = "", bonus_spread = 0)
if(isliving(user))
add_fingerprint(user)
if(current_target)
LoseTarget()
if(!isliving(target))
return
current_target = target
active = TRUE
current_beam = new(user,current_target,time=6000,beam_icon_state="fatbeam",btype=/obj/effect/ebeam/medical)
INVOKE_ASYNC(current_beam, /datum/beam.proc/Start)
SSblackbox.record_feedback("tally", "gun_fired", 1, type)
/obj/item/gun/fatbeam/process()
var/source = loc
if(!mounted && !isliving(source))
LoseTarget()
return
if(!current_target)
LoseTarget()
return
if(world.time <= last_check+check_delay)
return
last_check = world.time
if(get_dist(source, current_target)>max_range || !los_check(source, current_target))
LoseTarget()
if(isliving(source))
to_chat(source, "<span class='warning'>You lose control of the beam!</span>")
return
if(current_target)
on_beam_tick(current_target)
/obj/item/gun/fatbeam/proc/los_check(atom/movable/user, mob/target)
var/turf/user_turf = user.loc
if(mounted)
user_turf = get_turf(user)
else if(!istype(user_turf))
return 0
var/obj/dummy = new(user_turf)
dummy.pass_flags |= PASSTABLE|PASSGLASS|PASSGRILLE //Grille/Glass so it can be used through common windows
for(var/turf/turf in getline(user_turf,target))
if(mounted && turf == user_turf)
continue //Mechs are dense and thus fail the check
if(turf.density)
qdel(dummy)
return 0
for(var/atom/movable/AM in turf)
if(!AM.CanPass(dummy,turf,1))
qdel(dummy)
return 0
for(var/obj/effect/ebeam/medical/B in turf)// Don't cross the str-beams!
if(B.owner.origin != current_beam.origin)
explosion(B.loc,0,1,3,4)
qdel(dummy)
return 0
qdel(dummy)
return 1
/obj/item/gun/fatbeam/proc/on_beam_hit(var/mob/living/target)
return
/obj/item/gun/fatbeam/proc/on_beam_tick(var/mob/living/target)
if(target.health != target.maxHealth)
new /obj/effect/temp_visual/heal(get_turf(target), "#FFC2F8")
target.nutrition += 100
return
/obj/item/gun/fatbeam/proc/on_beam_release(var/mob/living/target)
return
/obj/effect/ebeam/medical
name = "fattening beam"
//////////////////////////////Mech Version///////////////////////////////
/obj/item/gun/fatbeam/mech
mounted = 1
/obj/item/gun/fatbeam/mech/Initialize()
. = ..()
STOP_PROCESSING(SSobj, src) //Mech mediguns do not process until installed, and are controlled by the holder obj
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@@ -28,7 +28,7 @@ the %ADJECTIVE% brig
%A% %ADJECTIVE% shuttle
%A% %ADJECTIVE% laboratory
Nanotrasen
Kinaris
GATO
the Syndicate
the Wizard Federation
%ADJECTIVE% blood
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@@ -4,7 +4,7 @@
"Why is it called the emergency shuttle if it arrives every single shift?",
"Where does the Cook get all this meat from?",
"Space wind? How does that even make sense?",
"Why does Kinaris hire Clowns and Mimes for every single station?",
"Why does GATO hire Clowns and Mimes for every single station?",
"Why is the station's air supply connected to the plasma tank?",
"Why are there fire alarms everywhere but no sprinklers?",
"Why is this a plasma research station if we know everything about plasma already?",
@@ -16,7 +16,7 @@
"How come a hole in the floor doesn't suck you out into space?",
"Why is space cold?",
"Why does space circle around on itself?",
"Kinaris just clones us every shift.",
"GATO just clones us every shift.",
"There's no biological difference between lizards and humans.",
"Why is there a floor, but no roof?",
"The universe always ends after we reach CentCom.",
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#include "code\modules\projectiles\guns\misc\beam_rifle.dm"
#include "code\modules\projectiles\guns\misc\blastcannon.dm"
#include "code\modules\projectiles\guns\misc\chem_gun.dm"
#include "code\modules\projectiles\guns\misc\fatbeam.dm"
#include "code\modules\projectiles\guns\misc\grenade_launcher.dm"
#include "code\modules\projectiles\guns\misc\medbeam.dm"
#include "code\modules\projectiles\guns\misc\syringe_gun.dm"
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