mirror of
https://github.com/KabKebab/GS13.git
synced 2026-07-09 07:02:15 +01:00
implementing calorit (new mineral)
Just setting the scene for the item, basically. It doesn't have a single sprite yet, nor does it have any 'special' code
This commit is contained in:
@@ -69,9 +69,10 @@
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#define MAT_PLASMA "$plasma"
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#define MAT_BLUESPACE "$bluespace"
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#define MAT_BANANIUM "$bananium"
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#define MAT_CALORIT "$calorit" //GS13
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#define MAT_TITANIUM "$titanium"
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#define MAT_BIOMASS "$biomass"
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#define MAT_PLASTIC "$plastic"
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#define MAT_PLASTIC "$plastic"
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//The amount of materials you get from a sheet of mineral like iron/diamond/glass etc
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#define MINERAL_MATERIAL_AMOUNT 2000
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//The maximum size of a stack object.
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@@ -381,6 +381,12 @@
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sheet_type = /obj/item/stack/sheet/mineral/bananium
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coin_type = /obj/item/coin/bananium
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/datum/material/calorit //GS13
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name = "Calorit"
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id = MAT_CALORIT
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sheet_type = /obj/item/stack/sheet/mineral/calorit
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coin_type = /obj/item/coin/calorit
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/datum/material/titanium
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name = "Titanium"
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id = MAT_TITANIUM
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@@ -54,7 +54,7 @@ handles linking back and forth.
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/datum/component/remote_materials/proc/_MakeLocal()
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silo = null
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mat_container = parent.AddComponent(/datum/component/material_container,
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list(MAT_METAL, MAT_GLASS, MAT_SILVER, MAT_GOLD, MAT_DIAMOND, MAT_PLASMA, MAT_URANIUM, MAT_BANANIUM, MAT_TITANIUM, MAT_BLUESPACE, MAT_PLASTIC),
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list(MAT_METAL, MAT_GLASS, MAT_SILVER, MAT_GOLD, MAT_DIAMOND, MAT_PLASMA, MAT_URANIUM, MAT_BANANIUM, MAT_CALORIT, MAT_TITANIUM, MAT_BLUESPACE, MAT_PLASTIC),
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local_size,
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FALSE,
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/obj/item/stack)
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@@ -18,7 +18,7 @@
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var/item_recycle_sound = 'sound/items/welder.ogg'
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/obj/machinery/recycler/Initialize()
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AddComponent(/datum/component/material_container, list(MAT_METAL, MAT_GLASS, MAT_PLASMA, MAT_SILVER, MAT_GOLD, MAT_DIAMOND, MAT_URANIUM, MAT_BANANIUM, MAT_TITANIUM, MAT_BLUESPACE, MAT_PLASTIC), INFINITY, FALSE, null, null, null, TRUE)
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AddComponent(/datum/component/material_container, list(MAT_METAL, MAT_GLASS, MAT_PLASMA, MAT_SILVER, MAT_GOLD, MAT_DIAMOND, MAT_URANIUM, MAT_BANANIUM, MAT_CALORIT MAT_TITANIUM, MAT_BLUESPACE, MAT_PLASTIC), INFINITY, FALSE, null, null, null, TRUE)
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AddComponent(/datum/component/butchering, 1, amount_produced,amount_produced/5)
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. = ..()
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update_icon()
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@@ -278,6 +278,32 @@ GLOBAL_LIST_INIT(bananium_recipes, list ( \
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recipes = GLOB.bananium_recipes
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. = ..()
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/*
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* Calorit - GS13
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*/
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/obj/item/stack/sheet/mineral/calorit
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name = "calorit"
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icon_state = "sheet-calorit"
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item_state = "sheet-calorit"
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singular_name = "calorit sheet"
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sheettype = "calorit"
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materials = list(MAT_CALORIT=MINERAL_MATERIAL_AMOUNT)
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novariants = TRUE
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grind_results = list(/datum/reagent/consumable/lipoifier = 10)
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point_value = 40
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merge_type = /obj/item/stack/sheet/mineral/calorit
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GLOBAL_LIST_INIT(calorit_recipes, list ( \
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new/datum/stack_recipe("calorit tile", /obj/item/stack/tile/mineral/calorit, 1, 4, 20), \
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// new/datum/stack_recipe("Fatty Statue", /obj/structure/statue/calorit/fatty, 5, one_per_turf = 1, on_floor = 1), \
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))
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/obj/item/stack/sheet/mineral/calorit/Initialize(mapload, new_amount, merge = TRUE)
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recipes = GLOB.calorit_recipes
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. = ..()
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/*
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* Titanium
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*/
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@@ -447,4 +473,4 @@ GLOBAL_LIST_INIT(abductor_recipes, list ( \
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amount = 5
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/obj/item/stack/sheet/mineral/coal/ten
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amount = 10
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amount = 10
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@@ -52,6 +52,15 @@
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mineralType = "bananium"
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materials = list(MAT_BANANIUM=500)
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/obj/item/stack/tile/mineral/calorit //GS13
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name = "calorit tile"
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singular_name = "calorit floor tile"
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desc = "A tile made out of calorit. Bwwooomphf."
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icon_state = "tile_calorit"
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turf_type = /turf/open/floor/mineral/calorit
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mineralType = "calorit"
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materials = list(MAT_CALORIT=500)
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/obj/item/stack/tile/mineral/abductor
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name = "alien floor tile"
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singular_name = "alien floor tile"
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@@ -104,4 +113,4 @@
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icon_state = "tile_basaltstone"
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turf_type = /turf/open/floor/mineral/basaltstone_floor
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mineralType = "sandstone"
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materials = list(MAT_SANDSTONE=500)
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materials = list(MAT_SANDSTONE=500)
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@@ -104,6 +104,7 @@
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/obj/item/stack/sheet/mineral/uranium,
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/obj/item/stack/sheet/mineral/diamond,
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/obj/item/stack/sheet/mineral/bananium,
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/obj/item/stack/sheet/mineral/calorit,
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/obj/item/stack/sheet/plasteel,
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/obj/item/stack/sheet/mineral/titanium,
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/obj/item/stack/sheet/mineral/plastitanium,
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@@ -216,6 +216,15 @@
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mineral = "bananium"
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glass_type = /obj/machinery/door/airlock/bananium/glass
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/obj/structure/door_assembly/door_assembly_calorit //GS13
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name = "calorit airlock assembly"
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desc = "Very inviting."
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icon = 'icons/obj/doors/airlocks/station/calorit.dmi'
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base_name = "calorit airlock"
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airlock_type = /obj/machinery/door/airlock/calorit
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mineral = "calorit"
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glass_type = /obj/machinery/door/airlock/calorit/glass
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/obj/structure/door_assembly/door_assembly_sandstone
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name = "sandstone airlock assembly"
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icon = 'icons/obj/doors/airlocks/station/sandstone.dmi'
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@@ -263,6 +263,15 @@
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walltype = /turf/closed/wall/mineral/bananium
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canSmoothWith = list(/obj/structure/falsewall/bananium, /turf/closed/wall/mineral/bananium)
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/obj/structure/falsewall/calorit //GS13
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name = "calorit wall"
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desc = "A wall with calorit plating. Burp."
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icon = 'icons/turf/walls/calorit_wall.dmi'
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icon_state = "calorit"
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mineral = /obj/item/stack/sheet/mineral/calorit
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walltype = /turf/closed/wall/mineral/calorit
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canSmoothWith = list(/obj/structure/falsewall/calorit, /turf/closed/wall/mineral/calorit)
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/obj/structure/falsewall/sandstone
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name = "sandstone wall"
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@@ -203,6 +203,51 @@
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/turf/open/floor/mineral/bananium/airless
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initial_gas_mix = AIRLESS_ATMOS
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//CALORIT - GS13
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/turf/open/floor/mineral/calorit
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article = "a"
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name = "calorit floor"
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icon_state = "calorit"
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floor_tile = /obj/item/stack/tile/mineral/calorit
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icons = list("calorit","calorit_dam")
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var/last_event = 0
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var/active = null
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/turf/open/floor/mineral/calorit/Entered(var/mob/AM)
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.=..()
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if(!.)
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if(istype(AM))
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fatten()
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/turf/open/floor/mineral/calorit/attackby(obj/item/W, mob/user, params)
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.=..()
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if(!.)
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fatten()
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/turf/open/floor/mineral/calorit/attack_hand(mob/user)
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.=..()
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if(!.)
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fatten()
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/turf/open/floor/mineral/calorit/attack_paw(mob/user)
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.=..()
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if(!.)
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fatten()
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/turf/open/floor/mineral/calorit/proc/fatten()
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if(!active)
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if(world.time > last_event+15)
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active = 1
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radiation_pulse(src, 10)
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for(var/turf/open/floor/mineral/calorit/T in orange(1,src))
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T.radiate()
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last_event = world.time
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active = 0
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return
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//DIAMOND
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/turf/open/floor/mineral/diamond
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@@ -290,4 +335,4 @@
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name = "basalt floor"
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icon_state = "basaltstone"
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floor_tile = /obj/item/stack/tile/mineral/basaltstone
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icons = list("basaltstone","basaltstone_dam")
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icons = list("basaltstone","basaltstone_dam")
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@@ -355,6 +355,12 @@
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spread = 0
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scan_state = "rock_Bananium"
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/turf/closed/mineral/calorit //GS13
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mineralType = /obj/item/stack/ore/calorit
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mineralAmt = 3
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spreadChance = 1
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spread = 0
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scan_state = "rock_Calorit"
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/turf/closed/mineral/bscrystal
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mineralType = /obj/item/stack/ore/bluespace_crystal
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+242
-1
@@ -6,6 +6,248 @@
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// BEGIN_FILE_DIR
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#define FILE_DIR .
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#define FILE_DIR "code"
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#define FILE_DIR "code/modules"
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#define FILE_DIR "code/modules/research"
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#define FILE_DIR "code/modules/research/xenoarch"
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#define FILE_DIR "code/modules/research/xenoarch/xenobotany"
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#define FILE_DIR "code/modules/research/xenoarch/xenobotany/icons"
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#define FILE_DIR "config"
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#define FILE_DIR "config/title_screens"
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#define FILE_DIR "GainStation13"
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#define FILE_DIR "GainStation13/icons"
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#define FILE_DIR "GainStation13/icons/mob"
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#define FILE_DIR "GainStation13/icons/mob/uniforms"
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#define FILE_DIR "GainStation13/icons/obj"
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#define FILE_DIR "GainStation13/icons/obj/lavaland_demone"
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#define FILE_DIR "GainStation13/icons/obj/sugarland"
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#define FILE_DIR "GainStation13/sound"
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#define FILE_DIR "GainStation13/sound/voice"
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#define FILE_DIR "goon"
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#define FILE_DIR "goon/icons"
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#define FILE_DIR "goon/icons/obj"
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#define FILE_DIR "goon/sound"
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#define FILE_DIR "goon/sound/effects"
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#define FILE_DIR "goon/sound/machinery"
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#define FILE_DIR "html"
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#define FILE_DIR "hyperstation"
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#define FILE_DIR "hyperstation/icons"
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#define FILE_DIR "hyperstation/icons/chat"
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#define FILE_DIR "hyperstation/icons/decals"
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#define FILE_DIR "hyperstation/icons/effects"
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#define FILE_DIR "hyperstation/icons/mob"
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#define FILE_DIR "hyperstation/icons/mob/clothes"
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#define FILE_DIR "hyperstation/icons/mobs"
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#define FILE_DIR "hyperstation/icons/mobs/dancer"
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#define FILE_DIR "hyperstation/icons/obj"
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#define FILE_DIR "hyperstation/icons/obj/cargo"
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#define FILE_DIR "hyperstation/icons/obj/cargo/sweatshop"
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#define FILE_DIR "hyperstation/icons/obj/clothing"
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#define FILE_DIR "hyperstation/icons/obj/genitals"
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#define FILE_DIR "hyperstation/icons/obj/machinery"
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#define FILE_DIR "hyperstation/icons/obj/structures"
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#define FILE_DIR "hyperstation/sound"
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#define FILE_DIR "hyperstation/sound/ambience"
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#define FILE_DIR "hyperstation/sound/creatures"
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#define FILE_DIR "hyperstation/sound/creatures/mimic"
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#define FILE_DIR "hyperstation/sound/effects"
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#define FILE_DIR "hyperstation/sound/effects/rbmk"
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#define FILE_DIR "hyperstation/sound/effects/ship"
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#define FILE_DIR "hyperstation/sound/effects/ship/freespace2"
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#define FILE_DIR "hyperstation/sound/effects/ship/reactor"
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#define FILE_DIR "hyperstation/sound/halflife"
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#define FILE_DIR "hyperstation/sound/machines"
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#define FILE_DIR "hyperstation/sound/machines/sm"
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#define FILE_DIR "hyperstation/sound/machines/sm/accent"
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#define FILE_DIR "hyperstation/sound/machines/sm/accent/normal"
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#define FILE_DIR "hyperstation/sound/misc"
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#define FILE_DIR "icons"
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#define FILE_DIR "icons/ass"
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#define FILE_DIR "icons/effects"
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#define FILE_DIR "icons/mecha"
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#define FILE_DIR "icons/minimaps"
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#define FILE_DIR "icons/misc"
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#define FILE_DIR "icons/mob"
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#define FILE_DIR "icons/mob/actions"
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#define FILE_DIR "icons/mob/augmentation"
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#define FILE_DIR "icons/mob/inhands"
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#define FILE_DIR "icons/mob/inhands/antag"
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#define FILE_DIR "icons/mob/inhands/equipment"
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#define FILE_DIR "icons/mob/inhands/misc"
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#define FILE_DIR "icons/mob/inhands/weapons"
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#define FILE_DIR "icons/mob/jungle"
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#define FILE_DIR "icons/mob/large-worn-icons"
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#define FILE_DIR "icons/mob/large-worn-icons/64x64"
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#define FILE_DIR "icons/mob/lavaland"
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#define FILE_DIR "icons/obj"
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#define FILE_DIR "icons/obj/assemblies"
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#define FILE_DIR "icons/obj/atmospherics"
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#define FILE_DIR "icons/obj/atmospherics/components"
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#define FILE_DIR "icons/obj/atmospherics/pipes"
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#define FILE_DIR "icons/obj/clothing"
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#define FILE_DIR "icons/obj/doors"
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#define FILE_DIR "icons/obj/doors/airlocks"
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#define FILE_DIR "icons/obj/doors/airlocks/abductor"
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#define FILE_DIR "icons/obj/doors/airlocks/centcom"
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#define FILE_DIR "icons/obj/doors/airlocks/clockwork"
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#define FILE_DIR "icons/obj/doors/airlocks/cult"
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#define FILE_DIR "icons/obj/doors/airlocks/cult/runed"
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#define FILE_DIR "icons/obj/doors/airlocks/cult/unruned"
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#define FILE_DIR "icons/obj/doors/airlocks/external"
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#define FILE_DIR "icons/obj/doors/airlocks/glass_large"
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#define FILE_DIR "icons/obj/doors/airlocks/hatch"
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#define FILE_DIR "icons/obj/doors/airlocks/highsec"
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#define FILE_DIR "icons/obj/doors/airlocks/shuttle"
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#define FILE_DIR "icons/obj/doors/airlocks/station"
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#define FILE_DIR "icons/obj/doors/airlocks/station2"
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#define FILE_DIR "icons/obj/doors/airlocks/survival"
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#define FILE_DIR "icons/obj/doors/airlocks/vault"
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#define FILE_DIR "icons/obj/flora"
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#define FILE_DIR "icons/obj/food"
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#define FILE_DIR "icons/obj/guns"
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#define FILE_DIR "icons/obj/hydroponics"
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#define FILE_DIR "icons/obj/lavaland"
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#define FILE_DIR "icons/obj/machines"
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#define FILE_DIR "icons/obj/power_cond"
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#define FILE_DIR "icons/obj/smooth_structures"
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#define FILE_DIR "icons/obj/smooth_structures/alien"
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#define FILE_DIR "icons/obj/tesla_engine"
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#define FILE_DIR "icons/pda_icons"
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#define FILE_DIR "icons/program_icons"
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#define FILE_DIR "icons/rooms"
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#define FILE_DIR "icons/rooms/box"
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#define FILE_DIR "icons/stamp_icons"
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#define FILE_DIR "icons/Testing"
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#define FILE_DIR "icons/turf"
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#define FILE_DIR "icons/turf/floors"
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#define FILE_DIR "icons/turf/walls"
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#define FILE_DIR "icons/UI_Icons"
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#define FILE_DIR "icons/UI_Icons/chat"
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#define FILE_DIR "icons/UI_Icons/minesweeper_tiles"
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#define FILE_DIR "icons/UI_Icons/Pills"
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#define FILE_DIR "icons/vending_icons"
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#define FILE_DIR "modular_citadel"
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#define FILE_DIR "modular_citadel/code"
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#define FILE_DIR "modular_citadel/code/game"
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#define FILE_DIR "modular_citadel/code/game/area"
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#define FILE_DIR "modular_citadel/icons"
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#define FILE_DIR "modular_citadel/icons/effects"
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#define FILE_DIR "modular_citadel/icons/eutactic"
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#define FILE_DIR "modular_citadel/icons/eutactic/item"
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#define FILE_DIR "modular_citadel/icons/eutactic/mob"
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#define FILE_DIR "modular_citadel/icons/lavaknight"
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#define FILE_DIR "modular_citadel/icons/lavaknight/item"
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#define FILE_DIR "modular_citadel/icons/lavaknight/mob"
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#define FILE_DIR "modular_citadel/icons/misc"
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#define FILE_DIR "modular_citadel/icons/mob"
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#define FILE_DIR "modular_citadel/icons/mob/actions"
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#define FILE_DIR "modular_citadel/icons/mob/citadel"
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#define FILE_DIR "modular_citadel/icons/mob/citadel_refs"
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#define FILE_DIR "modular_citadel/icons/mob/clothing"
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#define FILE_DIR "modular_citadel/icons/mob/inhands"
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#define FILE_DIR "modular_citadel/icons/obj"
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#define FILE_DIR "modular_citadel/icons/obj/clothing"
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#define FILE_DIR "modular_citadel/icons/obj/food"
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#define FILE_DIR "modular_citadel/icons/obj/genitals"
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#define FILE_DIR "modular_citadel/icons/obj/guns"
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#define FILE_DIR "modular_citadel/icons/polyclothes"
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#define FILE_DIR "modular_citadel/icons/polyclothes/item"
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#define FILE_DIR "modular_citadel/icons/polyclothes/mob"
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#define FILE_DIR "modular_citadel/icons/ui"
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#define FILE_DIR "modular_citadel/sound"
|
||||
#define FILE_DIR "modular_citadel/sound/misc"
|
||||
#define FILE_DIR "modular_citadel/sound/voice"
|
||||
#define FILE_DIR "modular_citadel/sound/weapons"
|
||||
#define FILE_DIR "nsv13"
|
||||
#define FILE_DIR "nsv13/icons"
|
||||
#define FILE_DIR "nsv13/icons/obj"
|
||||
#define FILE_DIR "nsv13/sound"
|
||||
#define FILE_DIR "nsv13/sound/effects"
|
||||
#define FILE_DIR "nsv13/sound/effects/computer"
|
||||
#define FILE_DIR "sound"
|
||||
#define FILE_DIR "sound/AI"
|
||||
#define FILE_DIR "sound/alien"
|
||||
#define FILE_DIR "sound/alien/Effects"
|
||||
#define FILE_DIR "sound/alien/Voice"
|
||||
#define FILE_DIR "sound/ambience"
|
||||
#define FILE_DIR "sound/ambience/antag"
|
||||
#define FILE_DIR "sound/arcade"
|
||||
#define FILE_DIR "sound/bloodsucker"
|
||||
#define FILE_DIR "sound/chatter"
|
||||
#define FILE_DIR "sound/creatures"
|
||||
#define FILE_DIR "sound/effects"
|
||||
#define FILE_DIR "sound/effects/footstep"
|
||||
#define FILE_DIR "sound/FermiChem"
|
||||
#define FILE_DIR "sound/hallucinations"
|
||||
#define FILE_DIR "sound/health"
|
||||
#define FILE_DIR "sound/instruments"
|
||||
#define FILE_DIR "sound/instruments/accordion"
|
||||
#define FILE_DIR "sound/instruments/bikehorn"
|
||||
#define FILE_DIR "sound/instruments/eguitar"
|
||||
#define FILE_DIR "sound/instruments/glockenspiel"
|
||||
#define FILE_DIR "sound/instruments/guitar"
|
||||
#define FILE_DIR "sound/instruments/harmonica"
|
||||
#define FILE_DIR "sound/instruments/piano"
|
||||
#define FILE_DIR "sound/instruments/recorder"
|
||||
#define FILE_DIR "sound/instruments/saxophone"
|
||||
#define FILE_DIR "sound/instruments/trombone"
|
||||
#define FILE_DIR "sound/instruments/violin"
|
||||
#define FILE_DIR "sound/instruments/xylophone"
|
||||
#define FILE_DIR "sound/items"
|
||||
#define FILE_DIR "sound/items/equip"
|
||||
#define FILE_DIR "sound/items/geiger"
|
||||
#define FILE_DIR "sound/items/handling"
|
||||
#define FILE_DIR "sound/lavaland"
|
||||
#define FILE_DIR "sound/lewd"
|
||||
#define FILE_DIR "sound/machines"
|
||||
#define FILE_DIR "sound/machines/clockcult"
|
||||
#define FILE_DIR "sound/machines/fryer"
|
||||
#define FILE_DIR "sound/machines/generator"
|
||||
#define FILE_DIR "sound/machines/microwave"
|
||||
#define FILE_DIR "sound/machines/nuke"
|
||||
#define FILE_DIR "sound/machines/shower"
|
||||
#define FILE_DIR "sound/machines/sm"
|
||||
#define FILE_DIR "sound/magic"
|
||||
#define FILE_DIR "sound/magic/clockwork"
|
||||
#define FILE_DIR "sound/mecha"
|
||||
#define FILE_DIR "sound/misc"
|
||||
#define FILE_DIR "sound/music"
|
||||
#define FILE_DIR "sound/roundend"
|
||||
#define FILE_DIR "sound/spookoween"
|
||||
#define FILE_DIR "sound/vehicles"
|
||||
#define FILE_DIR "sound/voice"
|
||||
#define FILE_DIR "sound/voice/beepsky"
|
||||
#define FILE_DIR "sound/voice/catpeople"
|
||||
#define FILE_DIR "sound/voice/complionator"
|
||||
#define FILE_DIR "sound/voice/firebot"
|
||||
#define FILE_DIR "sound/voice/human"
|
||||
#define FILE_DIR "sound/voice/medbot"
|
||||
#define FILE_DIR "sound/voice/scream"
|
||||
#define FILE_DIR "sound/vore"
|
||||
#define FILE_DIR "sound/vore/pred"
|
||||
#define FILE_DIR "sound/vore/prey"
|
||||
#define FILE_DIR "sound/vox_fem"
|
||||
#define FILE_DIR "sound/weapons"
|
||||
#define FILE_DIR "sound/weapons/effects"
|
||||
#define FILE_DIR "sound/weather"
|
||||
#define FILE_DIR "sound/weather/ashstorm"
|
||||
#define FILE_DIR "sound/weather/ashstorm/inside"
|
||||
#define FILE_DIR "sound/weather/ashstorm/outside"
|
||||
#define FILE_DIR "sound/weather/oxygenrain"
|
||||
#define FILE_DIR "sound/weather/oxygenrain/inside"
|
||||
#define FILE_DIR "sound/weather/oxygenrain/outside"
|
||||
#define FILE_DIR "tools"
|
||||
#define FILE_DIR "tools/HumanScissors"
|
||||
#define FILE_DIR "tools/SS13SmoothingCutter"
|
||||
#define FILE_DIR "yogstation"
|
||||
#define FILE_DIR "yogstation/icons"
|
||||
#define FILE_DIR "yogstation/icons/obj"
|
||||
#define FILE_DIR "yogstation/icons/obj/clothing"
|
||||
#define FILE_DIR "yogstation/icons/turf"
|
||||
#define FILE_DIR "yogstation/sound"
|
||||
#define FILE_DIR "yogstation/sound/effects"
|
||||
#define FILE_DIR "yogstation/sound/misc"
|
||||
#define FILE_DIR "yogstation/sound/voice"
|
||||
// END_FILE_DIR
|
||||
|
||||
// BEGIN_PREFERENCES
|
||||
@@ -2863,7 +3105,6 @@
|
||||
#include "code\modules\ruins\spaceruin_code\spacehotel.dm"
|
||||
#include "code\modules\ruins\spaceruin_code\TheDerelict.dm"
|
||||
#include "code\modules\ruins\spaceruin_code\whiteshipruin_box.dm"
|
||||
#include "code\modules\ruins\spaceruin_code\feeders_den.dm" //GS13
|
||||
#include "code\modules\security_levels\keycard_authentication.dm"
|
||||
#include "code\modules\security_levels\security_levels.dm"
|
||||
#include "code\modules\shuttle\arrivals.dm"
|
||||
|
||||
Reference in New Issue
Block a user