further calorite updates

- new calorite statue with... certain, fun properties (sprites made by VV!)
- new posters, made by Cubic
- added special properties to walls
- started work on unique cryo roles
- made Calorite compatible with Lipoifier Immunity perk
This commit is contained in:
Sonoida
2023-01-19 01:40:08 +01:00
parent eb14dd203e
commit 619fb5a74a
8 changed files with 215 additions and 15 deletions
@@ -271,6 +271,34 @@
mineral = /obj/item/stack/sheet/mineral/calorite
walltype = /turf/closed/wall/mineral/calorite
canSmoothWith = list(/obj/structure/falsewall/calorite, /turf/closed/wall/mineral/calorite)
var/active = null
var/last_event = 0
/obj/structure/falsewall/calorite/proc/fatten()
if(!active)
if(world.time > last_event+15)
active = 1
for(var/mob/living/carbon/human/M in orange(3,src))
if(HAS_TRAIT(M, TRAIT_LIPOIFIER_IMMUNE))
return
else
M.fatness = M.fatness + 50
last_event = world.time
active = null
return
return
/obj/structure/falsewall/calorite/Bumped(atom/movable/AM)
fatten()
..()
/obj/structure/falsewall/calorite/attackby(obj/item/W, mob/user, params)
fatten()
return ..()
/obj/structure/falsewall/calorite/attack_hand(mob/user)
fatten()
. = ..()
/obj/structure/falsewall/sandstone
+95
View File
@@ -330,3 +330,98 @@
name = "Fatty statue"
desc = "A statue of a well-rounded fatso."
icon_state = "fatty"
var/active = null
var/last_event = 0
/obj/structure/statue/calorite/fatty/proc/beacon()
if(!active)
if(world.time > last_event+15)
active = 1
for(var/mob/living/carbon/human/M in orange(3,src))
to_chat(M, "<span class='warning'>You feel the statue calling to you, urging you to touch it...</span>")
last_event = world.time
active = null
return
return
/obj/structure/statue/calorite/fatty/Bumped(atom/movable/AM)
beacon()
..()
/obj/structure/statue/calorite/fatty/Crossed(var/mob/AM)
.=..()
if(!.)
if(istype(AM))
beacon()
/obj/structure/statue/calorite/fatty/Moved(atom/movable/AM)
beacon()
..()
/obj/structure/statue/calorite/fatty/Bumped(atom/movable/AM)
beacon()
..()
/obj/structure/statue/calorite/fatty/Uncross(atom/movable/AM)
beacon()
..()
/obj/structure/statue/calorite/fatty/Uncrossed(atom/movable/AM)
beacon()
..()
/obj/structure/statue/calorite/fatty/attackby(obj/item/W, mob/living/carbon/M, params)
if(HAS_TRAIT(M, TRAIT_LIPOIFIER_IMMUNE))
to_chat(M, "<span class='warning'>Nothing happens.</span>")
else
M.fatness = M.fatness + 20
if(M.fatness < 200)
to_chat(M, "<span class='warning'>The moment your hand meets the statue, you feel a little warmer...</span>")
if(HAS_TRAIT(M, TRAIT_FAT))
to_chat(M, "<span class='warning'>Upon each poke of the statue, you feel yourself get a little heavier.</span>")
if(HAS_TRAIT(M, TRAIT_OBESE))
to_chat(M, "<span class='warning'>With each touch you keep getting fatter... But the fatter you grow, the more enticed you feel to poke the statue.</span>")
if(HAS_TRAIT(M, TRAIT_MORBIDLYOBESE))
to_chat(M, "<span class='warning'>The world around you blurs as you focus on prodding the statue, your waistline widening further...</span>")
if(HAS_TRAIT(M, TRAIT_IMMOBILE))
to_chat(M, "<span class='warning'>A whispering voice gently compliments your massive body, your own mind begging to touch the statue more.</span>")
if(HAS_TRAIT(M, TRAIT_BLOB))
to_chat(M, "<span class='warning'>You can barely reach the statue past your floor-covering stomach! And yet, it still calls to you...</span>")
/obj/structure/statue/calorite/fatty/attack_hand(mob/living/carbon/M)
if(HAS_TRAIT(M, TRAIT_LIPOIFIER_IMMUNE))
to_chat(M, "<span class='warning'>Nothing happens.</span>")
else
M.fatness = M.fatness + 20
if(M.fatness < 200)
to_chat(M, "<span class='warning'>The moment your hand meets the statue, you feel a little warmer...</span>")
if(HAS_TRAIT(M, TRAIT_FAT))
to_chat(M, "<span class='warning'>Upon each poke of the statue, you feel yourself get a little heavier.</span>")
if(HAS_TRAIT(M, TRAIT_OBESE))
to_chat(M, "<span class='warning'>With each touch you keep getting fatter... But the fatter you grow, the more enticed you feel to poke the statue.</span>")
if(HAS_TRAIT(M, TRAIT_MORBIDLYOBESE))
to_chat(M, "<span class='warning'>The world around you blurs as you focus on prodding the statue, your waistline widening further...</span>")
if(HAS_TRAIT(M, TRAIT_IMMOBILE))
to_chat(M, "<span class='warning'>A whispering voice gently compliments your massive body, your own mind begging to touch the statue more.</span>")
if(HAS_TRAIT(M, TRAIT_BLOB))
to_chat(M, "<span class='warning'>You can barely reach the statue past your floor-covering stomach! And yet, it still calls to you...</span>")
/obj/structure/statue/calorite/fatty/attack_paw(mob/living/carbon/M)
if(HAS_TRAIT(M, TRAIT_LIPOIFIER_IMMUNE))
to_chat(M, "<span class='warning'>Nothing happens.</span>")
else
M.fatness = M.fatness + 20
if(M.fatness < 200)
to_chat(M, "<span class='warning'>The moment your hand meets the statue, you feel a little warmer...</span>")
if(HAS_TRAIT(M, TRAIT_FAT))
to_chat(M, "<span class='warning'>Upon each poke of the statue, you feel yourself get a little heavier.</span>")
if(HAS_TRAIT(M, TRAIT_OBESE))
to_chat(M, "<span class='warning'>With each touch you keep getting fatter... But the fatter you grow, the more enticed you feel to poke the statue.</span>")
if(HAS_TRAIT(M, TRAIT_MORBIDLYOBESE))
to_chat(M, "<span class='warning'>The world around you blurs as you focus on prodding the statue, your waistline widening further...</span>")
if(HAS_TRAIT(M, TRAIT_IMMOBILE))
to_chat(M, "<span class='warning'>A whispering voice gently compliments your massive body, your own mind begging to touch the statue more.</span>")
if(HAS_TRAIT(M, TRAIT_BLOB))
to_chat(M, "<span class='warning'>You can barely reach the statue past your floor-covering stomach! And yet, it still calls to you...</span>")