Calorite is finished!

It seems to be working well. It's still missing a detail or two, but now it's properly functional, mineable and usable! Future plans include unique coin, statue, more area effects, unique reagent and being used in crafting recipes.
This commit is contained in:
Sonoida
2023-01-18 13:20:59 +01:00
parent 83b23faca4
commit eb14dd203e
5 changed files with 22 additions and 22 deletions

View File

@@ -263,14 +263,14 @@
walltype = /turf/closed/wall/mineral/bananium
canSmoothWith = list(/obj/structure/falsewall/bananium, /turf/closed/wall/mineral/bananium)
// /obj/structure/falsewall/calorite //GS13
// name = "calorite wall"
// desc = "A wall with calorite plating. Burp."
// icon = 'icons/turf/walls/calorite_wall.dmi'
// icon_state = "calorite"
// mineral = /obj/item/stack/sheet/mineral/calorite
// walltype = /turf/closed/wall/mineral/calorite
// canSmoothWith = list(/obj/structure/falsewall/calorite, /turf/closed/wall/mineral/calorite)
/obj/structure/falsewall/calorite //GS13
name = "calorite wall"
desc = "A wall with calorite plating. Burp."
icon = 'icons/turf/walls/calorite_wall.dmi'
icon_state = "calorite"
mineral = /obj/item/stack/sheet/mineral/calorite
walltype = /turf/closed/wall/mineral/calorite
canSmoothWith = list(/obj/structure/falsewall/calorite, /turf/closed/wall/mineral/calorite)
/obj/structure/falsewall/sandstone

View File

@@ -133,7 +133,7 @@
/turf/closed/mineral/random
var/list/mineralSpawnChanceList = list(/turf/closed/mineral/uranium = 5, /turf/closed/mineral/diamond = 1, /turf/closed/mineral/gold = 10,
/turf/closed/mineral/silver = 12, /turf/closed/mineral/plasma = 20, /turf/closed/mineral/iron = 40, /turf/closed/mineral/titanium = 11,
/turf/closed/mineral/gibtonite = 4, /turf/open/floor/plating/asteroid/airless/cave = 2, /turf/closed/mineral/bscrystal = 1)
/turf/closed/mineral/gibtonite = 4, /turf/open/floor/plating/asteroid/airless/cave = 2, /turf/closed/mineral/bscrystal = 1, /turf/closed/mineral/calorite = 1)
//Currently, Adamantine won't spawn as it has no uses. -Durandan
var/mineralChance = 13
var/display_icon_state = "rock"
@@ -163,7 +163,7 @@
icon_state = "rock_highchance"
mineralChance = 25
mineralSpawnChanceList = list(
/turf/closed/mineral/uranium = 35, /turf/closed/mineral/diamond = 30, /turf/closed/mineral/gold = 45, /turf/closed/mineral/titanium = 45,
/turf/closed/mineral/uranium = 35, /turf/closed/mineral/diamond = 30, /turf/closed/mineral/calorite = 30, /turf/closed/mineral/gold = 45, /turf/closed/mineral/titanium = 45,
/turf/closed/mineral/silver = 50, /turf/closed/mineral/plasma = 50, /turf/closed/mineral/bscrystal = 20)
/turf/closed/mineral/random/high_chance/volcanic
@@ -184,7 +184,7 @@
mineralSpawnChanceList = list(
/turf/closed/mineral/uranium = 2, /turf/closed/mineral/diamond = 1, /turf/closed/mineral/gold = 4, /turf/closed/mineral/titanium = 4,
/turf/closed/mineral/silver = 6, /turf/closed/mineral/plasma = 15, /turf/closed/mineral/iron = 40,
/turf/closed/mineral/gibtonite = 2, /turf/closed/mineral/bscrystal = 1)
/turf/closed/mineral/gibtonite = 2, /turf/closed/mineral/bscrystal = 1, /turf/closed/mineral/calorite = 1)
/turf/closed/mineral/random/volcanic
@@ -198,7 +198,7 @@
mineralSpawnChanceList = list(
/turf/closed/mineral/uranium/volcanic = 5, /turf/closed/mineral/diamond/volcanic = 1, /turf/closed/mineral/gold/volcanic = 10, /turf/closed/mineral/titanium/volcanic = 11,
/turf/closed/mineral/silver/volcanic = 12, /turf/closed/mineral/plasma/volcanic = 20, /turf/closed/mineral/iron/volcanic = 40,
/turf/closed/mineral/gibtonite/volcanic = 4, /turf/open/floor/plating/asteroid/airless/cave/volcanic = 1, /turf/closed/mineral/bscrystal/volcanic = 1)
/turf/closed/mineral/gibtonite/volcanic = 4, /turf/open/floor/plating/asteroid/airless/cave/volcanic = 1, /turf/closed/mineral/bscrystal/volcanic = 1, /turf/closed/mineral/calorite = 1)
/turf/closed/mineral/random/labormineral
@@ -360,7 +360,7 @@
mineralAmt = 3
spreadChance = 1
spread = 0
scan_state = "rock_calorite"
scan_state = "rock_Calorite"
/turf/closed/mineral/bscrystal
mineralType = /obj/item/stack/ore/bluespace_crystal

View File

@@ -42,13 +42,13 @@
sheet_type = /obj/item/stack/sheet/mineral/bananium
canSmoothWith = list(/turf/closed/wall/mineral/bananium, /obj/structure/falsewall/bananium)
// /turf/closed/wall/mineral/calorite //GS13
// name = "calorite wall"
// desc = "A wall with calorite plating. Burp."
// icon = 'icons/turf/walls/calorite_wall.dmi'
// icon_state = "calorite"
// sheet_type = /obj/item/stack/sheet/mineral/calorite
// canSmoothWith = list(/turf/closed/wall/mineral/calorite, /obj/structure/falsewall/calorite)
/turf/closed/wall/mineral/calorite //GS13
name = "calorite wall"
desc = "A wall with calorite plating. Burp."
icon = 'icons/turf/walls/calorite_wall.dmi'
icon_state = "calorite"
sheet_type = /obj/item/stack/sheet/mineral/calorite
canSmoothWith = list(/turf/closed/wall/mineral/calorite, /obj/structure/falsewall/calorite)
/turf/closed/wall/mineral/sandstone
name = "sandstone wall"

View File

@@ -181,8 +181,8 @@ GLOBAL_LIST_INIT(sand_recipes, list(\
/obj/item/stack/ore/calorite //GS13
name = "calorite ore"
icon_state = "Calorite ore"
item_state = "Calorite ore"
icon_state = "calorite ore"
item_state = "calorite ore"
singular_name = "Calorite ore chunk"
points = 40
materials = list(MAT_CALORITE=MINERAL_MATERIAL_AMOUNT)

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