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https://github.com/KabKebab/GS13.git
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Calorite is finished!
It seems to be working well. It's still missing a detail or two, but now it's properly functional, mineable and usable! Future plans include unique coin, statue, more area effects, unique reagent and being used in crafting recipes.
This commit is contained in:
@@ -263,14 +263,14 @@
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walltype = /turf/closed/wall/mineral/bananium
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canSmoothWith = list(/obj/structure/falsewall/bananium, /turf/closed/wall/mineral/bananium)
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// /obj/structure/falsewall/calorite //GS13
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// name = "calorite wall"
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// desc = "A wall with calorite plating. Burp."
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// icon = 'icons/turf/walls/calorite_wall.dmi'
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// icon_state = "calorite"
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// mineral = /obj/item/stack/sheet/mineral/calorite
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// walltype = /turf/closed/wall/mineral/calorite
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// canSmoothWith = list(/obj/structure/falsewall/calorite, /turf/closed/wall/mineral/calorite)
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/obj/structure/falsewall/calorite //GS13
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name = "calorite wall"
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desc = "A wall with calorite plating. Burp."
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icon = 'icons/turf/walls/calorite_wall.dmi'
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icon_state = "calorite"
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mineral = /obj/item/stack/sheet/mineral/calorite
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walltype = /turf/closed/wall/mineral/calorite
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canSmoothWith = list(/obj/structure/falsewall/calorite, /turf/closed/wall/mineral/calorite)
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/obj/structure/falsewall/sandstone
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@@ -133,7 +133,7 @@
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/turf/closed/mineral/random
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var/list/mineralSpawnChanceList = list(/turf/closed/mineral/uranium = 5, /turf/closed/mineral/diamond = 1, /turf/closed/mineral/gold = 10,
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/turf/closed/mineral/silver = 12, /turf/closed/mineral/plasma = 20, /turf/closed/mineral/iron = 40, /turf/closed/mineral/titanium = 11,
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/turf/closed/mineral/gibtonite = 4, /turf/open/floor/plating/asteroid/airless/cave = 2, /turf/closed/mineral/bscrystal = 1)
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/turf/closed/mineral/gibtonite = 4, /turf/open/floor/plating/asteroid/airless/cave = 2, /turf/closed/mineral/bscrystal = 1, /turf/closed/mineral/calorite = 1)
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//Currently, Adamantine won't spawn as it has no uses. -Durandan
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var/mineralChance = 13
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var/display_icon_state = "rock"
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@@ -163,7 +163,7 @@
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icon_state = "rock_highchance"
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mineralChance = 25
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mineralSpawnChanceList = list(
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/turf/closed/mineral/uranium = 35, /turf/closed/mineral/diamond = 30, /turf/closed/mineral/gold = 45, /turf/closed/mineral/titanium = 45,
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/turf/closed/mineral/uranium = 35, /turf/closed/mineral/diamond = 30, /turf/closed/mineral/calorite = 30, /turf/closed/mineral/gold = 45, /turf/closed/mineral/titanium = 45,
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/turf/closed/mineral/silver = 50, /turf/closed/mineral/plasma = 50, /turf/closed/mineral/bscrystal = 20)
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/turf/closed/mineral/random/high_chance/volcanic
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@@ -184,7 +184,7 @@
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mineralSpawnChanceList = list(
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/turf/closed/mineral/uranium = 2, /turf/closed/mineral/diamond = 1, /turf/closed/mineral/gold = 4, /turf/closed/mineral/titanium = 4,
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/turf/closed/mineral/silver = 6, /turf/closed/mineral/plasma = 15, /turf/closed/mineral/iron = 40,
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/turf/closed/mineral/gibtonite = 2, /turf/closed/mineral/bscrystal = 1)
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/turf/closed/mineral/gibtonite = 2, /turf/closed/mineral/bscrystal = 1, /turf/closed/mineral/calorite = 1)
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/turf/closed/mineral/random/volcanic
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@@ -198,7 +198,7 @@
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mineralSpawnChanceList = list(
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/turf/closed/mineral/uranium/volcanic = 5, /turf/closed/mineral/diamond/volcanic = 1, /turf/closed/mineral/gold/volcanic = 10, /turf/closed/mineral/titanium/volcanic = 11,
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/turf/closed/mineral/silver/volcanic = 12, /turf/closed/mineral/plasma/volcanic = 20, /turf/closed/mineral/iron/volcanic = 40,
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/turf/closed/mineral/gibtonite/volcanic = 4, /turf/open/floor/plating/asteroid/airless/cave/volcanic = 1, /turf/closed/mineral/bscrystal/volcanic = 1)
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/turf/closed/mineral/gibtonite/volcanic = 4, /turf/open/floor/plating/asteroid/airless/cave/volcanic = 1, /turf/closed/mineral/bscrystal/volcanic = 1, /turf/closed/mineral/calorite = 1)
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/turf/closed/mineral/random/labormineral
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@@ -360,7 +360,7 @@
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mineralAmt = 3
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spreadChance = 1
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spread = 0
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scan_state = "rock_calorite"
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scan_state = "rock_Calorite"
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/turf/closed/mineral/bscrystal
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mineralType = /obj/item/stack/ore/bluespace_crystal
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@@ -42,13 +42,13 @@
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sheet_type = /obj/item/stack/sheet/mineral/bananium
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canSmoothWith = list(/turf/closed/wall/mineral/bananium, /obj/structure/falsewall/bananium)
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// /turf/closed/wall/mineral/calorite //GS13
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// name = "calorite wall"
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// desc = "A wall with calorite plating. Burp."
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// icon = 'icons/turf/walls/calorite_wall.dmi'
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// icon_state = "calorite"
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// sheet_type = /obj/item/stack/sheet/mineral/calorite
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// canSmoothWith = list(/turf/closed/wall/mineral/calorite, /obj/structure/falsewall/calorite)
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/turf/closed/wall/mineral/calorite //GS13
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name = "calorite wall"
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desc = "A wall with calorite plating. Burp."
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icon = 'icons/turf/walls/calorite_wall.dmi'
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icon_state = "calorite"
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sheet_type = /obj/item/stack/sheet/mineral/calorite
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canSmoothWith = list(/turf/closed/wall/mineral/calorite, /obj/structure/falsewall/calorite)
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/turf/closed/wall/mineral/sandstone
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name = "sandstone wall"
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@@ -181,8 +181,8 @@ GLOBAL_LIST_INIT(sand_recipes, list(\
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/obj/item/stack/ore/calorite //GS13
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name = "calorite ore"
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icon_state = "Calorite ore"
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item_state = "Calorite ore"
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icon_state = "calorite ore"
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item_state = "calorite ore"
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singular_name = "Calorite ore chunk"
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points = 40
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materials = list(MAT_CALORITE=MINERAL_MATERIAL_AMOUNT)
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