Mob size fix

Fixed issue where being under a size multiplier of 0.5 and/or 1 resulted in always having one's mob size as 2, the default for humans
This commit is contained in:
Alphas00
2024-06-13 08:07:51 +02:00
parent ea028b18d6
commit 61eded26e2
+3 -3
View File
@@ -248,11 +248,11 @@ mob/living/get_effective_size()
/mob/living/proc/update_mobsize(var/mob/living/tmob)
if(size_multiplier <= 0.50)
mob_size = 0
if(size_multiplier < 1)
else if(size_multiplier < 1)
mob_size = 1
if(size_multiplier <= 2)
else if(size_multiplier <= 2)
mob_size = 2 //the default human size
if(size_multiplier > 2)
else if(size_multiplier > 2)
mob_size = 3
//Proc for instantly grabbing valid size difference. Code optimizations soon(TM)