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Merge pull request #1215 from ArchieBeepBoop/radiationstuffagain
Fixes sludge spawning underneath structures / Sludge minor nerf
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@@ -882,8 +882,11 @@ The reactor CHEWS through moderator. It does not do this slowly. Be very careful
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/obj/effect/decal/nuclear_waste/Initialize()
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. = ..()
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for(var/obj/A in get_turf(src))
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if(istype(A, /obj/structure))
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qdel(src) //It is more processing efficient to do this here rather than when searching for available turfs.
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set_light(3)
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AddComponent(/datum/component/radioactive, 1500, src, 0)
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AddComponent(/datum/component/radioactive, 1000, src, 0)
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/obj/effect/decal/nuclear_waste/epicenter //The one that actually does the irradiating. This is to avoid every bit of sludge PROCESSING
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name = "Dense nuclear sludge"
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