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ID Icons redux lets fucking go this took too long
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@@ -224,8 +224,7 @@
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var/obj/item/card/id/W = H.wear_id
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W.icon_state = "centcom"
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W.access = get_all_accesses()
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W.access += get_centcom_access("CentCom Commander")
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W.access = get_all_accesses()+get_all_centcom_access()+get_all_syndicate_access()
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W.assignment = "CentCom Commander"
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W.registered_name = H.real_name
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W.update_label()
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@@ -406,7 +405,7 @@
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var/obj/item/card/id/W = H.wear_id
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W.icon_state = "centcom"
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W.icon_state = "deathsquad"
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W.access = get_all_accesses()//They get full station access.
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W.access += get_centcom_access("Death Commando")//Let's add their alloted CentCom access.
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W.assignment = "Death Commando"
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@@ -435,8 +434,14 @@
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mask = /obj/item/clothing/mask/gas/welding
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belt = /obj/item/storage/belt/utility/chief/full
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gloves = /obj/item/clothing/gloves/combat
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id = /obj/item/card/id/ert
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id = /obj/item/card/id/debug
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glasses = /obj/item/clothing/glasses/meson/night
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ears = /obj/item/radio/headset/headset_cent/commander
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back = /obj/item/storage/backpack/holding
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backpack_contents = list(/obj/item/card/emag=1, /obj/item/flashlight/emp/debug=1, /obj/item/construction/rcd/combat=1, /obj/item/gun/magic/wand/resurrection/debug=1, /obj/item/melee/transforming/energy/axe=1)
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/datum/outfit/debug/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE)
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var/obj/item/card/id/W = H.wear_id
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W.assignment = "Jannie"
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W.registered_name = H.real_name
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W.update_label(W.registered_name, W.assignment)
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