Hotfix bus

Simply fixing code and further testing for a potential prototype, don't know where I'm going to this.
This commit is contained in:
Chemlight
2020-11-12 04:48:27 -08:00
parent 73285fda5d
commit 6a0f2d5602
2 changed files with 60 additions and 50 deletions
@@ -24,7 +24,7 @@
playsound(M.loc,'sound/effects/attackblob.ogg', rand(10,50), 1)
if(isliving(M))
var/mob/living/deepkiss = M
deepkiss.adjustOxyLoss(10)
deepkiss.adjustOxyLoss(5)
if(!reagents || !reagents.total_volume)
M.visible_message("<span class='warning'>[user] pulls away from the kiss as their tongue in [M]'s mouth soon follows, slurping back into [user]'s muzzle.</span>", \
"<span class='userwarning'>[user] thrusts their tongue down your throat! Pulling it back up as it slithers up then out from your mouth.</span>")
@@ -69,7 +69,7 @@
"<span class='userwarning'>[user] playfully licks over your lips, leaving some chemicals along it.</span>")
log_combat(user, M, "fed", reagents.log_list())
var/fraction = min(5/reagents.total_volume, 1)
reagents.reaction(M, INGEST, fraction)
reagents.reaction(M, TOUCH, fraction)
addtimer(CALLBACK(reagents, /datum/reagents.proc/copy_to, M, 1), 5)
if(user.a_intent == INTENT_HELP)
@@ -86,6 +86,20 @@
else
return
obj/item/reagent_containers/chemical_tongue/afterattack(obj/target, mob/user, proximity)
. = ..()
if(target.is_refillable()) //Something like a glass. Player probably wants to transfer TO it.
if(!reagents.total_volume)
to_chat(user, "<span class='warning'>[src] is empty!</span>")
return
if(target.reagents.holder_full())
to_chat(user, "<span class='warning'>[target] is full.</span>")
return
var/trans = reagents.copy_to(target, amount_per_transfer_from_this)
to_chat(user, "<span class='notice'>You transfer [trans] unit\s of the solution to [target] by drooling into it.</span>")
/obj/item/reagent_containers/chemical_tongue/attack_self(mob/user)
var/chosen_reagent
var/list/reagent_ids = sortList(GLOB.chemical_reagents_list)
+44 -48
View File
@@ -20,7 +20,7 @@
/obj/effect/proc_holder/spell/self/Alteration_Mechanical/cast(mob/living/carbon/human/user)
var/mob/living/carbon/human/H = user
var/list/reagent_options = sortList(GLOB.chemical_reagents_list)
H.visible_message("<span class='notice'> user] gains a look of \
H.visible_message("<span class='notice'> [user] gains a look of \
concentration while standing perfectly still.\
Their body seems to shift and starts reshaping itself.</span>",
"<span class='notice'>You focus intently on altering your body while \
@@ -109,54 +109,50 @@
H.give_breasts()
else if (select_alteration == "Penis Production")
if(H.getorganslot("testicles"))
var/obj/item/organ/genital/testicles/T = H.getorganslot("testicles")
var/new_fluid_penis
switch(alert(usr, "Choose a method.", "Add Reagents", "Enter ID", "Choose ID"))
if("Enter ID")
var/valid_id
while(!valid_id)
new_fluid_penis = stripped_input(usr, "Enter the ID of the reagent you want to add to your testicles.")
if(!new_fluid_penis) //Get me out of here!
break
for(var/ID in reagent_options)
if(ID == new_fluid_penis)
valid_id = 1
if(!valid_id)
to_chat(usr, "<span class='warning'>A reagent with that ID doesn't exist!</span>")
if("Choose ID")
new_fluid_penis = input(usr, "Choose a reagent to add to your testicles.", "Choose a reagent.") as null|anything in reagent_options
if(new_fluid_penis)
T.fluid_id = new_fluid_penis
H.update_genitals()
H.apply_overlay()
else
to_chat(user, "You need balls for this to work.")
else if(select_alteration == "Breast Production")
if(H.getorganslot("breasts"))
var/obj/item/organ/genital/testicles/B = H.getorganslot("breasts")
var/new_fluid_breasts
switch(alert(usr, "Choose a method.", "Add Reagents", "Enter ID", "Choose ID"))
if("Enter ID")
var/valid_id
while(!valid_id)
new_fluid_breasts = stripped_input(usr, "Enter the ID of the reagent you want to add to your breasts.")
if(!new_fluid_breasts) //Get me out of here!
break
for(var/ID in reagent_options)
if(ID == new_fluid_breasts)
valid_id = 1
if(!valid_id)
to_chat(usr, "<span class='warning'>A reagent with that ID doesn't exist!</span>")
if("Choose ID")
new_fluid_breasts = input(usr, "Choose a reagent to add to your breasts.", "Choose a reagent.") as null|anything in reagent_options
if(new_fluid_breasts)
B.fluid_id = new_fluid_breasts
H.update_genitals()
H.apply_overlay()
else
if(!H.getorganslot("testicles"))
to_chat(user, "You need functioning breasts for this to work.")
else
for(var/obj/item/organ/genital/testicles/X in H.internal_organs)
var/new_fluid_penis
switch(alert(usr, "Choose a method.", "Add Reagents", "Enter ID", "Choose ID"))
if("Enter ID")
var/valid_id
while(!valid_id)
new_fluid_penis = stripped_input(usr, "Enter the ID of the reagent you want to add to your testicles.")
if(!new_fluid_penis) //Get me out of here!
break
for(var/ID in reagent_options)
if(ID == new_fluid_penis)
valid_id = 1
if(!valid_id)
to_chat(usr, "<span class='warning'>A reagent with that ID doesn't exist!</span>")
if("Choose ID")
new_fluid_penis = input(usr, "Choose a reagent to add to your testicles.", "Choose a reagent.") as null|anything in reagent_options
if(new_fluid_penis)
X.fluid_id = new_fluid_penis
else if(select_alteration == "Breast Production")
if(!H.getorganslot("breasts"))
to_chat(user, "You need functioning breasts for this to work.")
else
for(var/obj/item/organ/genital/breasts/X in H.internal_organs)
var/new_fluid_breasts
switch(alert(usr, "Choose a method.", "Add Reagents", "Enter ID", "Choose ID"))
if("Enter ID")
var/valid_id
while(!valid_id)
new_fluid_breasts = stripped_input(usr, "Enter the ID of the reagent you want to add to your breasts.")
if(!new_fluid_breasts) //Get me out of here!
break
for(var/ID in reagent_options)
if(ID == new_fluid_breasts)
valid_id = 1
if(!valid_id)
to_chat(usr, "<span class='warning'>A reagent with that ID doesn't exist!</span>")
if("Choose ID")
new_fluid_breasts = input(usr, "Choose a reagent to add to your breasts.", "Choose a reagent.") as null|anything in reagent_options
if(new_fluid_breasts)
X.fluid_id = new_fluid_breasts
else if (select_alteration == "Alter Height")
var/altered_height