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@@ -77,7 +77,7 @@
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if(com.power_station && com.power_station.teleporter_hub && com.power_station.engaged)
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teletarget = com.target
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addtimer(CALLBACK(src, .proc/pop, teletarget), 30)
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addtimer(CALLBACK(src,PROC_REF(pop), teletarget), 30)
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/obj/effect/nettingportal/proc/pop(teletarget)
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if(teletarget)
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@@ -100,7 +100,7 @@
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layer = ABOVE_MOB_LAYER
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hal_target.client.images += blood
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animate(blood, pixel_x = target_pixel_x, pixel_y = target_pixel_y, alpha = 0, time = 5)
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addtimer(CALLBACK(src, .proc/cleanup_blood), 5)
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addtimer(CALLBACK(src,PROC_REF(cleanup_blood)), 5)
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/obj/item/projectile/hallucination/proc/cleanup_blood(image/blood)
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hal_target.client.images -= blood
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