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@@ -24,7 +24,7 @@
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know it'll be worth it.</span>")
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icon_state = "slots2"
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playsound(src, 'sound/lavaland/cursed_slot_machine.ogg', 50, 0)
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addtimer(CALLBACK(src, .proc/determine_victor, user), 50)
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addtimer(CALLBACK(src,PROC_REF(determine_victor), user), 50)
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/obj/structure/cursed_slot_machine/proc/determine_victor(mob/living/user)
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icon_state = "slots1"
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@@ -50,7 +50,7 @@
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/obj/structure/cursed_money/Initialize()
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. = ..()
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addtimer(CALLBACK(src, .proc/collapse), 600)
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addtimer(CALLBACK(src,PROC_REF(collapse)), 600)
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/obj/structure/cursed_money/proc/collapse()
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visible_message("<span class='warning'>[src] falls in on itself, \
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