Merge remote-tracking branch 'upstream/master' into nanites

This commit is contained in:
Archie
2021-06-13 02:02:07 -03:00
39 changed files with 4463 additions and 3561 deletions
+1 -2
View File
@@ -6,7 +6,6 @@ SUBSYSTEM_DEF(lighting)
name = "Lighting"
wait = 2
init_order = INIT_ORDER_LIGHTING
flags = SS_TICKER
var/static/list/sources_queue = list() // List of lighting sources queued for update.
var/static/list/corners_queue = list() // List of lighting corners queued for update.
var/static/list/objects_queue = list() // List of lighting objects queued for update.
@@ -88,4 +87,4 @@ SUBSYSTEM_DEF(lighting)
/datum/controller/subsystem/lighting/Recover()
initialized = SSlighting.initialized
..()
..()
@@ -1,25 +1 @@
PROCESSING_SUBSYSTEM_DEF(flightpacks)
name = "Flightpack Movement"
priority = FIRE_PRIORITY_FLIGHTPACKS
wait = 2
stat_tag = "FM"
flags = SS_NO_INIT|SS_TICKER|SS_KEEP_TIMING
var/flightsuit_processing = FLIGHTSUIT_PROCESSING_FULL
/datum/controller/subsystem/processing/flightpacks/Initialize()
sync_flightsuit_processing()
/datum/controller/subsystem/processing/flightpacks/vv_edit_var(var_name, var_value)
..()
switch(var_name)
if("flightsuit_processing")
sync_flightsuit_processing()
/datum/controller/subsystem/processing/flightpacks/proc/sync_flightsuit_processing()
for(var/obj/item/flightpack/FP in processing)
FP.sync_processing(src)
if(flightsuit_processing == FLIGHTSUIT_PROCESSING_NONE) //Don't even bother firing.
can_fire = FALSE
else
can_fire = TRUE
//Dead subsystem is dead