mirror of
https://github.com/KabKebab/GS13.git
synced 2026-07-12 08:27:24 +01:00
ff
This commit is contained in:
+1
-1
@@ -1,4 +1,4 @@
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FROM tgstation/byond:512.1484 as base
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FROM tgstation/byond:512.1488 as base
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FROM base as build_base
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@@ -496,3 +496,6 @@ GLOBAL_LIST_INIT(pda_reskins, list(PDA_SKIN_CLASSIC = 'icons/obj/pda.dmi', PDA_S
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#define VOMIT_TOXIC 1
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#define VOMIT_PURPLE 2
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//Misc text define. Does 4 spaces. Used as a makeshift tabulator.
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#define FOURSPACES " "
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@@ -83,7 +83,8 @@
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#define INIT_ORDER_SHUTTLE -21
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#define INIT_ORDER_MINOR_MAPPING -40
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#define INIT_ORDER_PATH -50
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#define INIT_ORDER_PERSISTENCE -100
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#define INIT_ORDER_PERSISTENCE -95
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#define INIT_ORDER_CHAT -100 //Should be last to ensure chat remains smooth during init.
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// Subsystem fire priority, from lowest to highest priority
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// If the subsystem isn't listed here it's either DEFAULT or PROCESS (if it's a processing subsystem child)
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@@ -97,7 +98,7 @@
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#define FIRE_PRIORITY_GARBAGE 15
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#define FIRE_PRIORITY_WET_FLOORS 20
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#define FIRE_PRIORITY_AIR 20
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#define FIRE_PRIORITY_NPC 20
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#define FIRE_PRIORITY_NPC 80
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#define FIRE_PRIORITY_PROCESS 25
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#define FIRE_PRIORITY_THROWING 25
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#define FIRE_PRIORITY_SPACEDRIFT 30
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@@ -114,6 +115,7 @@
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#define FIRE_PRIORITY_MOBS 100
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#define FIRE_PRIORITY_TGUI 110
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#define FIRE_PRIORITY_TICKER 200
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#define FIRE_PRIORITY_CHAT 400
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#define FIRE_PRIORITY_OVERLAYS 500
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#define FIRE_PRIORITY_INPUT 1000 // This must always always be the max highest priority. Player input must never be lost.
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+11
-11
@@ -280,34 +280,34 @@
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if(GLOB.round_id)
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var/statspage = CONFIG_GET(string/roundstatsurl)
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var/info = statspage ? "<a href='?action=openLink&link=[url_encode(statspage)][GLOB.round_id]'>[GLOB.round_id]</a>" : GLOB.round_id
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parts += "[GLOB.TAB]Round ID: <b>[info]</b>"
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parts += "[FOURSPACES]Round ID: <b>[info]</b>"
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var/list/voting_results = SSvote.stored_gamemode_votes
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if(length(voting_results))
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parts += "[GLOB.TAB]Voting: "
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parts += "[FOURSPACES]Voting: "
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var/total_score = 0
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for(var/choice in voting_results)
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var/score = voting_results[choice]
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total_score += score
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parts += "[GLOB.TAB][GLOB.TAB][choice]: [score]"
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parts += "[FOURSPACES][FOURSPACES][choice]: [score]"
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parts += "[GLOB.TAB]Shift Duration: <B>[DisplayTimeText(world.time - SSticker.round_start_time)]</B>"
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parts += "[GLOB.TAB]Station Integrity: <B>[mode.station_was_nuked ? "<span class='redtext'>Destroyed</span>" : "[popcount["station_integrity"]]%"]</B>"
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parts += "[FOURSPACES]Shift Duration: <B>[DisplayTimeText(world.time - SSticker.round_start_time)]</B>"
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parts += "[FOURSPACES]Station Integrity: <B>[mode.station_was_nuked ? "<span class='redtext'>Destroyed</span>" : "[popcount["station_integrity"]]%"]</B>"
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var/total_players = GLOB.joined_player_list.len
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if(total_players)
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parts+= "[GLOB.TAB]Total Population: <B>[total_players]</B>"
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parts+= "[FOURSPACES]Total Population: <B>[total_players]</B>"
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if(station_evacuated)
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parts += "<BR>[GLOB.TAB]Evacuation Rate: <B>[popcount[POPCOUNT_ESCAPEES]] ([PERCENT(popcount[POPCOUNT_ESCAPEES]/total_players)]%)</B>"
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parts += "[GLOB.TAB](on emergency shuttle): <B>[popcount[POPCOUNT_SHUTTLE_ESCAPEES]] ([PERCENT(popcount[POPCOUNT_SHUTTLE_ESCAPEES]/total_players)]%)</B>"
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parts += "[GLOB.TAB]Survival Rate: <B>[popcount[POPCOUNT_SURVIVORS]] ([PERCENT(popcount[POPCOUNT_SURVIVORS]/total_players)]%)</B>"
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parts += "<BR>[FOURSPACES]Evacuation Rate: <B>[popcount[POPCOUNT_ESCAPEES]] ([PERCENT(popcount[POPCOUNT_ESCAPEES]/total_players)]%)</B>"
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parts += "[FOURSPACES](on emergency shuttle): <B>[popcount[POPCOUNT_SHUTTLE_ESCAPEES]] ([PERCENT(popcount[POPCOUNT_SHUTTLE_ESCAPEES]/total_players)]%)</B>"
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parts += "[FOURSPACES]Survival Rate: <B>[popcount[POPCOUNT_SURVIVORS]] ([PERCENT(popcount[POPCOUNT_SURVIVORS]/total_players)]%)</B>"
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if(SSblackbox.first_death)
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var/list/ded = SSblackbox.first_death
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if(ded.len)
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parts += "[GLOB.TAB]First Death: <b>[ded["name"]], [ded["role"]], at [ded["area"]]. Damage taken: [ded["damage"]].[ded["last_words"] ? " Their last words were: \"[ded["last_words"]]\"" : ""]</b>"
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parts += "[FOURSPACES]First Death: <b>[ded["name"]], [ded["role"]], at [ded["area"]]. Damage taken: [ded["damage"]].[ded["last_words"] ? " Their last words were: \"[ded["last_words"]]\"" : ""]</b>"
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//ignore this comment, it fixes the broken sytax parsing caused by the " above
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else
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parts += "[GLOB.TAB]<i>Nobody died this shift!</i>"
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parts += "[FOURSPACES]<i>Nobody died this shift!</i>"
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return parts.Join("<br>")
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/client/proc/roundend_report_file()
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@@ -6,8 +6,6 @@ GLOBAL_VAR_INIT(timezoneOffset, 0) // The difference betwen midnight (of the hos
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// However it'd be ok to use for accessing attack logs and such too, which are even laggier.
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GLOBAL_VAR_INIT(fileaccess_timer, 0)
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GLOBAL_VAR_INIT(TAB, " ")
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GLOBAL_DATUM_INIT(data_core, /datum/datacore, new)
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GLOBAL_VAR_INIT(CELLRATE, 0.002) // conversion ratio between a watt-tick and kilojoule
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@@ -0,0 +1,67 @@
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SUBSYSTEM_DEF(chat)
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name = "Chat"
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flags = SS_TICKER|SS_NO_INIT
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wait = 1
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priority = FIRE_PRIORITY_CHAT
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init_order = INIT_ORDER_CHAT
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var/list/payload = list()
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/datum/controller/subsystem/chat/fire()
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for(var/i in payload)
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var/client/C = i
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C << output(payload[C], "browseroutput:output")
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payload -= C
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if(MC_TICK_CHECK)
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return
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/datum/controller/subsystem/chat/proc/queue(target, message, handle_whitespace = TRUE)
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if(!target || !message)
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return
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if(!istext(message))
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stack_trace("to_chat called with invalid input type")
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return
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if(target == world)
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target = GLOB.clients
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//Some macros remain in the string even after parsing and fuck up the eventual output
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message = replacetext(message, "\improper", "")
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message = replacetext(message, "\proper", "")
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if(handle_whitespace)
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message = replacetext(message, "\n", "<br>")
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message = replacetext(message, "\t", "[FOURSPACES][FOURSPACES]")
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message += "<br>"
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//url_encode it TWICE, this way any UTF-8 characters are able to be decoded by the Javascript.
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//Do the double-encoding here to save nanoseconds
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var/twiceEncoded = url_encode(url_encode(message))
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if(islist(target))
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for(var/I in target)
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var/client/C = CLIENT_FROM_VAR(I) //Grab us a client if possible
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if(!C?.chatOutput || C.chatOutput.broken) //A player who hasn't updated his skin file.
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continue
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if(!C.chatOutput.loaded) //Client still loading, put their messages in a queue
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C.chatOutput.messageQueue += message
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continue
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payload[C] += twiceEncoded
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else
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var/client/C = CLIENT_FROM_VAR(target) //Grab us a client if possible
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if(!C?.chatOutput || C.chatOutput.broken) //A player who hasn't updated his skin file.
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return
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if(!C.chatOutput.loaded) //Client still loading, put their messages in a queue
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C.chatOutput.messageQueue += message
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return
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payload[C] += twiceEncoded
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@@ -1,6 +1,6 @@
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SUBSYSTEM_DEF(npcpool)
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name = "NPC Pool"
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flags = SS_POST_FIRE_TIMING|SS_NO_INIT|SS_BACKGROUND
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flags = SS_KEEP_TIMING | SS_NO_INIT
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priority = FIRE_PRIORITY_NPC
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runlevels = RUNLEVEL_GAME | RUNLEVEL_POSTGAME
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@@ -124,12 +124,12 @@
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L[avoid_assoc_duplicate_keys(A.name, areaindex)] = R
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for(var/obj/item/implant/tracking/I in GLOB.tracked_implants)
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if(!I.imp_in || !isliving(I.loc))
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if(!I.imp_in || !I.allow_teleport || !isliving(I.imp_in))
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continue
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else
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var/mob/living/M = I.loc
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if(M.stat == DEAD)
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if(M.timeofdeath + 6000 < world.time)
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if(M.timeofdeath + I.lifespan_postmortem < world.time)
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continue
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if(is_eligible(I))
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L[avoid_assoc_duplicate_keys(M.real_name, areaindex)] = I
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@@ -210,13 +210,13 @@
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add_fingerprint(user)
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/obj/machinery/suit_storage_unit/proc/cook()
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var/mob/living/mob_occupant = occupant
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if(uv_cycles)
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uv_cycles--
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uv = TRUE
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locked = TRUE
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update_icon()
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if(occupant)
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var/mob/living/mob_occupant = occupant
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if(uv_super)
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mob_occupant.adjustFireLoss(rand(20, 36))
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else
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@@ -245,6 +245,7 @@
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visible_message("<span class='notice'>[src]'s door slides open. The glowing yellow lights dim to a gentle green.</span>")
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else
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visible_message("<span class='warning'>[src]'s door slides open, barraging you with the nauseating smell of charred flesh.</span>")
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mob_occupant.radiation = 0
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playsound(src, 'sound/machines/airlockclose.ogg', 25, 1)
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for(var/obj/item/I in src) //Scorches away blood and forensic evidence, although the SSU itself is unaffected
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SEND_SIGNAL(I, COMSIG_COMPONENT_CLEAN_ACT, CLEAN_STRONG)
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@@ -1,3 +1,7 @@
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GLOBAL_VAR_INIT(singularity_counter, 0)
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#define METEOR_DISASTER_MODIFIER 0.5
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////////////////////////////////////////
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//Singularity beacon
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////////////////////////////////////////
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@@ -14,38 +18,58 @@
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verb_say = "states"
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var/cooldown = 0
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var/active = 0
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var/active = FALSE
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var/meteor_buff = FALSE
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var/icontype = "beacon"
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/obj/machinery/power/singularity_beacon/proc/Activate(mob/user = null)
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if(active)
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return FALSE
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if(surplus() < 1500)
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if(user)
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to_chat(user, "<span class='notice'>The connected wire doesn't have enough current.</span>")
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return
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return FALSE
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if(is_station_level(z))
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increment_meteor_waves()
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for(var/obj/singularity/singulo in GLOB.singularities)
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if(singulo.z == z)
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singulo.target = src
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icon_state = "[icontype]1"
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active = 1
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active = TRUE
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if(user)
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to_chat(user, "<span class='notice'>You activate the beacon.</span>")
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return TRUE
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/obj/machinery/power/singularity_beacon/proc/Deactivate(mob/user = null)
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/obj/machinery/power/singularity_beacon/proc/Deactivate(mob/user)
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if(!active)
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return FALSE
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for(var/obj/singularity/singulo in GLOB.singularities)
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if(singulo.target == src)
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singulo.target = null
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icon_state = "[icontype]0"
|
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active = 0
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active = FALSE
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if(user)
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to_chat(user, "<span class='notice'>You deactivate the beacon.</span>")
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if(meteor_buff)
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decrement_meteor_waves()
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return TRUE
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/obj/machinery/power/singularity_beacon/proc/increment_meteor_waves()
|
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meteor_buff = TRUE
|
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GLOB.singularity_counter++
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for(var/datum/round_event_control/meteor_wave/W in SSevents.control)
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W.weight += round(initial(W.weight) * METEOR_DISASTER_MODIFIER)
|
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/obj/machinery/power/singularity_beacon/proc/decrement_meteor_waves()
|
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meteor_buff = FALSE
|
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GLOB.singularity_counter--
|
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for(var/datum/round_event_control/meteor_wave/W in SSevents.control)
|
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W.weight -= round(initial(W.weight) * METEOR_DISASTER_MODIFIER)
|
||||
|
||||
/obj/machinery/power/singularity_beacon/attack_ai(mob/user)
|
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return
|
||||
|
||||
|
||||
/obj/machinery/power/singularity_beacon/attack_hand(mob/user)
|
||||
. = ..()
|
||||
if(.)
|
||||
@@ -86,6 +110,12 @@
|
||||
if(!active)
|
||||
return
|
||||
|
||||
var/is_on_station = is_station_level(z)
|
||||
if(meteor_buff && !is_on_station)
|
||||
decrement_meteor_waves()
|
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else if(!meteor_buff && is_on_station)
|
||||
increment_meteor_waves()
|
||||
|
||||
if(surplus() >= 1500)
|
||||
add_load(1500)
|
||||
if(cooldown <= world.time)
|
||||
@@ -133,3 +163,5 @@
|
||||
/obj/item/sbeacondrop/clownbomb
|
||||
desc = "A label on it reads: <i>Warning: Activating this device will send a silly explosive to your location</i>."
|
||||
droptype = /obj/machinery/syndicatebomb/badmin/clown
|
||||
|
||||
#undef METEOR_DISASTER_MODIFIER
|
||||
@@ -89,6 +89,7 @@
|
||||
buckled_mob.clear_alert("buckled")
|
||||
buckled_mobs -= buckled_mob
|
||||
SEND_SIGNAL(src, COMSIG_MOVABLE_UNBUCKLE, buckled_mob, force)
|
||||
SEND_SIGNAL(src, COMSIG_MOVABLE_UNBUCKLE, src, force)
|
||||
|
||||
post_unbuckle_mob(.)
|
||||
|
||||
|
||||
@@ -249,7 +249,7 @@
|
||||
return
|
||||
var/obj/item/nullrod/holy_weapon
|
||||
var/list/holy_weapons_list = typesof(/obj/item/nullrod) + list(
|
||||
/obj/item/melee/transforming/energy/sword/cx/chaplain
|
||||
/obj/item/twohanded/dualsaber/hypereutactic/chaplain
|
||||
)
|
||||
var/list/display_names = list()
|
||||
for(var/V in holy_weapons_list)
|
||||
@@ -710,7 +710,7 @@
|
||||
righthand_file = 'icons/mob/inhands/weapons/staves_righthand.dmi'
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
attack_verb = list("bashes", "smacks", "whacks")
|
||||
|
||||
|
||||
/obj/item/nullrod/hypertool
|
||||
icon = 'icons/obj/device.dmi'
|
||||
icon_state = "hypertool"
|
||||
|
||||
@@ -1,7 +1,19 @@
|
||||
/obj/item/implant/tracking
|
||||
name = "tracking implant"
|
||||
desc = "Track with this."
|
||||
activated = 0
|
||||
activated = FALSE
|
||||
var/lifespan_postmortem = 10 MINUTES //for how many deciseconds after user death will the implant work?
|
||||
var/allow_teleport = TRUE //will people implanted with this act as teleporter beacons?
|
||||
|
||||
/obj/item/implant/tracking/c38
|
||||
name = "TRAC implant"
|
||||
desc = "A smaller tracking implant that supplies power for only a few minutes."
|
||||
var/lifespan = 5 MINUTES //how many deciseconds does the implant last?
|
||||
allow_teleport = FALSE
|
||||
|
||||
/obj/item/implant/tracking/c38/Initialize()
|
||||
. = ..()
|
||||
QDEL_IN(src, lifespan)
|
||||
|
||||
/obj/item/implant/tracking/New()
|
||||
..()
|
||||
@@ -21,7 +33,7 @@
|
||||
var/dat = {"<b>Implant Specifications:</b><BR>
|
||||
<b>Name:</b> Tracking Beacon<BR>
|
||||
<b>Life:</b> 10 minutes after death of host<BR>
|
||||
<b>Important Notes:</b> None<BR>
|
||||
<b>Important Notes:</b> Implant also works as a teleporter beacon.<BR>
|
||||
<HR>
|
||||
<b>Implant Details:</b> <BR>
|
||||
<b>Function:</b> Continuously transmits low power signal. Useful for tracking.<BR>
|
||||
|
||||
@@ -75,15 +75,14 @@
|
||||
|
||||
temp += "<B>Implant Signals:</B><BR>"
|
||||
for (var/obj/item/implant/tracking/W in GLOB.tracked_implants)
|
||||
if (!W.imp_in || !isliving(W.loc))
|
||||
if (!isliving(W.imp_in))
|
||||
continue
|
||||
else
|
||||
var/mob/living/M = W.loc
|
||||
if (M.stat == DEAD)
|
||||
if (M.timeofdeath + 6000 < world.time)
|
||||
continue
|
||||
var/mob/living/M = W.imp_in
|
||||
if (M.stat == DEAD)
|
||||
if (M.timeofdeath + W.lifespan_postmortem < world.time)
|
||||
continue
|
||||
|
||||
var/turf/tr = get_turf(W)
|
||||
var/turf/tr = get_turf(M)
|
||||
if (tr.z == sr.z && tr)
|
||||
var/direct = max(abs(tr.x - sr.x), abs(tr.y - sr.y))
|
||||
if (direct < 20)
|
||||
@@ -188,8 +187,13 @@
|
||||
user.show_message("<span class='notice'>\The [src] is recharging!</span>")
|
||||
return
|
||||
var/atom/T = L[t1]
|
||||
var/implantcheckmate = FALSE
|
||||
if(isliving(T))
|
||||
var/mob/living/M = T
|
||||
if(!locate(/obj/item/implant/tracking) in M.implants) //The user was too slow and let the target mob's tracking implant expire or get removed.
|
||||
implantcheckmate = TRUE
|
||||
var/area/A = get_area(T)
|
||||
if(A.noteleport)
|
||||
if(A.noteleport || implantcheckmate)
|
||||
to_chat(user, "<span class='notice'>\The [src] is malfunctioning.</span>")
|
||||
return
|
||||
current_location = get_turf(user) //Recheck.
|
||||
@@ -233,4 +237,4 @@
|
||||
itemUser.visible_message("<span class='suicide'>The portal snaps closed taking [user]'s head with it!</span>")
|
||||
else
|
||||
itemUser.visible_message("<span class='suicide'>[user] looks even further depressed as they realize they do not have a head...and suddenly dies of shame!</span>")
|
||||
return (BRUTELOSS)
|
||||
return (BRUTELOSS)
|
||||
@@ -232,7 +232,7 @@
|
||||
. = ..()
|
||||
if(!sliver)
|
||||
return
|
||||
if(ismovableatom(O) && O != sliver)
|
||||
if(proximity && ismovableatom(O) && O != sliver)
|
||||
Consume(O, user)
|
||||
|
||||
/obj/item/hemostat/supermatter/throw_impact(atom/hit_atom) // no instakill supermatter javelins
|
||||
|
||||
@@ -561,7 +561,7 @@
|
||||
icon = 'icons/obj/machines/sleeper.dmi'
|
||||
icon_state = "sleeper"
|
||||
mob_name = "a space pirate"
|
||||
mob_species = /datum/species/skeleton/pirate
|
||||
mob_species = /datum/species/skeleton/space
|
||||
outfit = /datum/outfit/pirate/space
|
||||
roundstart = FALSE
|
||||
death = FALSE
|
||||
|
||||
@@ -182,6 +182,8 @@
|
||||
soundin = pick('sound/voice/beepsky/god.ogg', 'sound/voice/beepsky/iamthelaw.ogg', 'sound/voice/beepsky/secureday.ogg', 'sound/voice/beepsky/radio.ogg', 'sound/voice/beepsky/insult.ogg', 'sound/voice/beepsky/creep.ogg')
|
||||
if("honkbot_e")
|
||||
soundin = pick('sound/items/bikehorn.ogg', 'sound/items/AirHorn2.ogg', 'sound/misc/sadtrombone.ogg', 'sound/items/AirHorn.ogg', 'sound/effects/reee.ogg', 'sound/items/WEEOO1.ogg', 'sound/voice/beepsky/iamthelaw.ogg', 'sound/voice/beepsky/creep.ogg','sound/magic/Fireball.ogg' ,'sound/effects/pray.ogg', 'sound/voice/hiss1.ogg','sound/machines/buzz-sigh.ogg', 'sound/machines/ping.ogg', 'sound/weapons/flashbang.ogg', 'sound/weapons/bladeslice.ogg')
|
||||
if("goose")
|
||||
soundin = pick('sound/creatures/goose1.ogg', 'sound/creatures/goose2.ogg', 'sound/creatures/goose3.ogg', 'sound/creatures/goose4.ogg')
|
||||
//START OF CIT CHANGES - adds random vore sounds
|
||||
if ("struggle_sound")
|
||||
soundin = pick( 'sound/vore/pred/struggle_01.ogg','sound/vore/pred/struggle_02.ogg','sound/vore/pred/struggle_03.ogg',
|
||||
|
||||
@@ -452,16 +452,21 @@
|
||||
/turf/AllowDrop()
|
||||
return TRUE
|
||||
|
||||
/turf/proc/add_vomit_floor(mob/living/carbon/M, toxvomit = NONE)
|
||||
/turf/proc/add_vomit_floor(mob/living/M, toxvomit = NONE)
|
||||
|
||||
var/obj/effect/decal/cleanable/vomit/V = new /obj/effect/decal/cleanable/vomit(src, M.get_static_viruses())
|
||||
// If the vomit combined, apply toxicity and reagents to the old vomit
|
||||
//if the vomit combined, apply toxicity and reagents to the old vomit
|
||||
if (QDELETED(V))
|
||||
V = locate() in src
|
||||
// Make toxins and blazaam vomit look different
|
||||
if(toxvomit == VOMIT_PURPLE)
|
||||
V.icon_state = "vomitpurp_[pick(1,4)]"
|
||||
else if(toxvomit == VOMIT_TOXIC)
|
||||
else if (toxvomit == VOMIT_TOXIC)
|
||||
V.icon_state = "vomittox_[pick(1,4)]"
|
||||
if (iscarbon(M))
|
||||
var/mob/living/carbon/C = M
|
||||
if(C.reagents)
|
||||
clear_reagents_to_vomit_pool(C,V)
|
||||
|
||||
/proc/clear_reagents_to_vomit_pool(mob/living/carbon/M, obj/effect/decal/cleanable/vomit/V)
|
||||
M.reagents.trans_to(V, M.reagents.total_volume / 10)
|
||||
|
||||
@@ -413,9 +413,9 @@ GLOBAL_DATUM_INIT(ahelp_tickets, /datum/admin_help_tickets, new)
|
||||
dat += "CLOSED"
|
||||
else
|
||||
dat += "UNKNOWN"
|
||||
dat += "</b>[GLOB.TAB][TicketHref("Refresh", ref_src)][GLOB.TAB][TicketHref("Re-Title", ref_src, "retitle")]"
|
||||
dat += "</b>[FOURSPACES][TicketHref("Refresh", ref_src)][FOURSPACES][TicketHref("Re-Title", ref_src, "retitle")]"
|
||||
if(state != AHELP_ACTIVE)
|
||||
dat += "[GLOB.TAB][TicketHref("Reopen", ref_src, "reopen")]"
|
||||
dat += "[FOURSPACES][TicketHref("Reopen", ref_src, "reopen")]"
|
||||
dat += "<br><br>Opened at: [GAMETIMESTAMP("hh:mm:ss", closed_at)] (Approx [DisplayTimeText(world.time - opened_at)] ago)"
|
||||
if(closed_at)
|
||||
dat += "<br>Closed at: [GAMETIMESTAMP("hh:mm:ss", closed_at)] (Approx [DisplayTimeText(world.time - closed_at)] ago)"
|
||||
@@ -423,7 +423,7 @@ GLOBAL_DATUM_INIT(ahelp_tickets, /datum/admin_help_tickets, new)
|
||||
if(initiator)
|
||||
dat += "<b>Actions:</b> [FullMonty(ref_src)]<br>"
|
||||
else
|
||||
dat += "<b>DISCONNECTED</b>[GLOB.TAB][ClosureLinks(ref_src)]<br>"
|
||||
dat += "<b>DISCONNECTED</b>[FOURSPACES][ClosureLinks(ref_src)]<br>"
|
||||
dat += "<br><b>Log:</b><br><br>"
|
||||
for(var/I in _interactions)
|
||||
dat += "[I]<br>"
|
||||
|
||||
@@ -539,10 +539,10 @@ GLOBAL_LIST_INIT(devil_suffix, list(" the Red", " the Soulless", " the Master",
|
||||
var/list/parts = list()
|
||||
parts += "The devil's true name is: [truename]"
|
||||
parts += "The devil's bans were:"
|
||||
parts += "[GLOB.TAB][GLOB.lawlorify[LORE][ban]]"
|
||||
parts += "[GLOB.TAB][GLOB.lawlorify[LORE][bane]]"
|
||||
parts += "[GLOB.TAB][GLOB.lawlorify[LORE][obligation]]"
|
||||
parts += "[GLOB.TAB][GLOB.lawlorify[LORE][banish]]"
|
||||
parts += "[FOURSPACES][GLOB.lawlorify[LORE][ban]]"
|
||||
parts += "[FOURSPACES][GLOB.lawlorify[LORE][bane]]"
|
||||
parts += "[FOURSPACES][GLOB.lawlorify[LORE][obligation]]"
|
||||
parts += "[FOURSPACES][GLOB.lawlorify[LORE][banish]]"
|
||||
return parts.Join("<br>")
|
||||
|
||||
/datum/antagonist/devil/roundend_report()
|
||||
|
||||
@@ -1,7 +1,8 @@
|
||||
#define CHALLENGE_TELECRYSTALS 280
|
||||
#define PLAYER_SCALING 1.5
|
||||
#define CHALLENGE_TIME_LIMIT 3000
|
||||
#define CHALLENGE_MIN_PLAYERS 50
|
||||
#define CHALLENGE_PLAYERS_TARGET 50 //target players population. anything below is a malus to the challenge tc bonus.
|
||||
#define TELECRYSTALS_MALUS_SCALING 1 //the higher the value, the bigger the malus.
|
||||
#define CHALLENGE_SHUTTLE_DELAY 15000 // 25 minutes, so the ops have at least 5 minutes before the shuttle is callable.
|
||||
|
||||
GLOBAL_LIST_EMPTY(jam_on_wardec)
|
||||
@@ -62,12 +63,15 @@ GLOBAL_VAR_INIT(war_declared, FALSE)
|
||||
|
||||
for(var/obj/machinery/computer/camera_advanced/shuttle_docker/D in GLOB.jam_on_wardec)
|
||||
D.jammed = TRUE
|
||||
|
||||
|
||||
GLOB.war_declared = TRUE
|
||||
var/list/nukeops = get_antag_minds(/datum/antagonist/nukeop)
|
||||
var/actual_players = GLOB.joined_player_list.len - nukeops.len
|
||||
var/tc_malus = 0
|
||||
if(actual_players < CHALLENGE_PLAYERS_TARGET)
|
||||
tc_malus = FLOOR((CHALLENGE_TELECRYSTALS - actual_players * INVERSE(CHALLENGE_PLAYERS_TARGET)) * TELECRYSTALS_MALUS_SCALING, 1)
|
||||
|
||||
new uplink_type(get_turf(user), user.key, CHALLENGE_TELECRYSTALS + CEILING(PLAYER_SCALING * actual_players, 1))
|
||||
new uplink_type(get_turf(user), user.key, CHALLENGE_TELECRYSTALS - tc_malus + CEILING(PLAYER_SCALING * actual_players, 1))
|
||||
|
||||
CONFIG_SET(number/shuttle_refuel_delay, max(CONFIG_GET(number/shuttle_refuel_delay), CHALLENGE_SHUTTLE_DELAY))
|
||||
SSblackbox.record_feedback("amount", "nuclear_challenge_mode", 1)
|
||||
@@ -79,11 +83,6 @@ GLOBAL_VAR_INIT(war_declared, FALSE)
|
||||
to_chat(user, "You are already in the process of declaring war! Make your mind up.")
|
||||
return FALSE
|
||||
|
||||
var/list/nukeops = get_antag_minds(/datum/antagonist/nukeop)
|
||||
var/actual_players = GLOB.joined_player_list.len - nukeops.len
|
||||
if(actual_players < CHALLENGE_MIN_PLAYERS)
|
||||
to_chat(user, "The enemy crew is too small to be worth declaring war on.")
|
||||
return FALSE
|
||||
if(!user.onSyndieBase())
|
||||
to_chat(user, "You have to be at your base to use this.")
|
||||
return FALSE
|
||||
@@ -102,5 +101,6 @@ GLOBAL_VAR_INIT(war_declared, FALSE)
|
||||
|
||||
#undef CHALLENGE_TELECRYSTALS
|
||||
#undef CHALLENGE_TIME_LIMIT
|
||||
#undef CHALLENGE_MIN_PLAYERS
|
||||
#undef CHALLENGE_PLAYERS_TARGET
|
||||
#undef TELECRYSTALS_MALUS_SCALING
|
||||
#undef CHALLENGE_SHUTTLE_DELAY
|
||||
|
||||
@@ -198,7 +198,7 @@
|
||||
to_chat(user, "<span class='warning'>This artifact can only affect three undead at a time!</span>")
|
||||
return
|
||||
|
||||
M.set_species(/datum/species/skeleton, icon_update=0)
|
||||
M.set_species(/datum/species/skeleton/space, icon_update=0)
|
||||
M.revive(full_heal = 1, admin_revive = 1)
|
||||
spooky_scaries |= M
|
||||
to_chat(M, "<span class='userdanger'>You have been revived by </span><B>[user.real_name]!</B>")
|
||||
|
||||
@@ -1,5 +1,8 @@
|
||||
// Normal strength
|
||||
|
||||
#define SINGULO_BEACON_DISTURBANCE 0.2 //singularity beacon also improve the odds of meteor waves and speed them up a little.
|
||||
#define SINGULO_BEACON_MAX_DISTURBANCE 0.6 //maximum cap due to how meteor waves can be potentially round ending.
|
||||
|
||||
/datum/round_event_control/meteor_wave
|
||||
name = "Meteor Wave: Normal"
|
||||
typepath = /datum/round_event/meteor_wave
|
||||
@@ -18,6 +21,8 @@
|
||||
/datum/round_event/meteor_wave/setup()
|
||||
announceWhen = 1
|
||||
startWhen = rand(300, 600) //Yeah for SOME REASON this is measured in seconds and not deciseconds???
|
||||
if(GLOB.singularity_counter)
|
||||
startWhen *= 1 - min(GLOB.singularity_counter * SINGULO_BEACON_DISTURBANCE, SINGULO_BEACON_MAX_DISTURBANCE)
|
||||
endWhen = startWhen + 60
|
||||
|
||||
|
||||
@@ -52,7 +57,7 @@
|
||||
kill()
|
||||
|
||||
/datum/round_event/meteor_wave/announce(fake)
|
||||
priority_announce("Meteors have been detected on collision course with the station. Estimated time until impact: [round(startWhen/60)] minutes.", "Meteor Alert", 'sound/ai/meteors.ogg')
|
||||
priority_announce("Meteors have been detected on collision course with the station. Estimated time until impact: [round(startWhen/60)] minutes.[GLOB.singularity_counter ? " Warning: Anomalous gravity pulse detected, Syndicate technology interference likely." : ""]", "Meteor Alert", 'sound/ai/meteors.ogg')
|
||||
|
||||
/datum/round_event/meteor_wave/tick()
|
||||
if(ISMULTIPLE(activeFor, 3))
|
||||
@@ -79,3 +84,6 @@
|
||||
|
||||
/datum/round_event/meteor_wave/catastrophic
|
||||
wave_name = "catastrophic"
|
||||
|
||||
#undef SINGULO_BEACON_DISTURBANCE
|
||||
#undef SINGULO_BEACON_MAX_DISTURBANCE
|
||||
@@ -771,7 +771,7 @@ GLOBAL_LIST_INIT(hallucination_list, list(
|
||||
..()
|
||||
var/turf/source = random_far_turf()
|
||||
if(!sound_type)
|
||||
sound_type = pick("airlock","airlock pry","console","explosion","far explosion","mech","glass","alarm","beepsky","mech","wall decon","door hack")
|
||||
sound_type = pick("airlock","airlock pry","console","flash","explosion","far explosion","mech","glass","alarm","beepsky","mech","wall decon","door hack")
|
||||
feedback_details += "Type: [sound_type]"
|
||||
//Strange audio
|
||||
switch(sound_type)
|
||||
@@ -788,6 +788,8 @@ GLOBAL_LIST_INIT(hallucination_list, list(
|
||||
target.playsound_local(source,'sound/effects/explosion1.ogg', 50, 1)
|
||||
else
|
||||
target.playsound_local(source, 'sound/effects/explosion2.ogg', 50, 1)
|
||||
if("flash")
|
||||
target.playsound_local(source, 'sound/weapons/flash.ogg', 50, 1)
|
||||
if("far explosion")
|
||||
target.playsound_local(source, 'sound/effects/explosionfar.ogg', 50, 1)
|
||||
if("glass")
|
||||
|
||||
@@ -5,17 +5,9 @@ For the main html chat area
|
||||
//Precaching a bunch of shit
|
||||
GLOBAL_DATUM_INIT(iconCache, /savefile, new("tmp/iconCache.sav")) //Cache of icons for the browser output
|
||||
|
||||
//Should match the value set in the browser js
|
||||
#define MAX_COOKIE_LENGTH 5
|
||||
|
||||
|
||||
//On client, created on login
|
||||
/datum/chatOutput
|
||||
var/client/owner //client ref
|
||||
// How many times client data has been checked
|
||||
var/total_checks = 0
|
||||
// When to next clear the client data checks counter
|
||||
var/next_time_to_clear = 0
|
||||
var/loaded = FALSE // Has the client loaded the browser output area?
|
||||
var/list/messageQueue //If they haven't loaded chat, this is where messages will go until they do
|
||||
var/cookieSent = FALSE // Has the client sent a cookie for analysis
|
||||
@@ -90,11 +82,13 @@ GLOBAL_DATUM_INIT(iconCache, /savefile, new("tmp/iconCache.sav")) //Cache of ico
|
||||
if("setMusicVolume")
|
||||
data = setMusicVolume(arglist(params))
|
||||
|
||||
if("swaptodarkmode")
|
||||
swaptodarkmode()
|
||||
if("colorPresetPost") //User just swapped color presets in their goonchat preferences. Do we do anything else?
|
||||
switch(href_list["preset"])
|
||||
if("light")
|
||||
owner.force_white_theme()
|
||||
if("dark" || "normal")
|
||||
owner.force_dark_theme()
|
||||
|
||||
if("swaptolightmode")
|
||||
swaptolightmode()
|
||||
|
||||
if(data)
|
||||
ehjax_send(data = data)
|
||||
@@ -156,19 +150,6 @@ GLOBAL_DATUM_INIT(iconCache, /savefile, new("tmp/iconCache.sav")) //Cache of ico
|
||||
|
||||
//Called by client, sent data to investigate (cookie history so far)
|
||||
/datum/chatOutput/proc/analyzeClientData(cookie = "")
|
||||
//Spam check
|
||||
if(world.time > next_time_to_clear)
|
||||
next_time_to_clear = world.time + (3 SECONDS)
|
||||
total_checks = 0
|
||||
|
||||
total_checks += 1
|
||||
|
||||
if(total_checks > SPAM_TRIGGER_AUTOMUTE)
|
||||
message_admins("[key_name(owner)] kicked for goonchat topic spam")
|
||||
qdel(owner)
|
||||
return
|
||||
|
||||
|
||||
if(!cookie)
|
||||
return
|
||||
|
||||
@@ -177,24 +158,13 @@ GLOBAL_DATUM_INIT(iconCache, /savefile, new("tmp/iconCache.sav")) //Cache of ico
|
||||
if (connData && islist(connData) && connData.len > 0 && connData["connData"])
|
||||
connectionHistory = connData["connData"] //lol fuck
|
||||
var/list/found = new()
|
||||
|
||||
if(connectionHistory.len > MAX_COOKIE_LENGTH)
|
||||
message_admins("[key_name(src.owner)] was kicked for an invalid ban cookie)")
|
||||
qdel(owner)
|
||||
return
|
||||
|
||||
|
||||
for(var/i in connectionHistory.len to 1 step -1)
|
||||
if(QDELETED(owner))
|
||||
//he got cleaned up before we were done
|
||||
return
|
||||
var/list/row = src.connectionHistory[i]
|
||||
if (!row || row.len < 3 || (!row["ckey"] || !row["compid"] || !row["ip"])) //Passed malformed history object
|
||||
return
|
||||
if (world.IsBanned(row["ckey"], row["ip"], row["compid"], real_bans_only=TRUE))
|
||||
found = row
|
||||
break
|
||||
CHECK_TICK
|
||||
|
||||
//Uh oh this fucker has a history of playing on a banned account!!
|
||||
if (found.len > 0)
|
||||
@@ -213,8 +183,8 @@ GLOBAL_DATUM_INIT(iconCache, /savefile, new("tmp/iconCache.sav")) //Cache of ico
|
||||
log_world("\[[time2text(world.realtime, "YYYY-MM-DD hh:mm:ss")]\] Client: [(src.owner.key ? src.owner.key : src.owner)] triggered JS error: [error]")
|
||||
|
||||
//Global chat procs
|
||||
/proc/to_chat(target, message, handle_whitespace=TRUE)
|
||||
if(!target)
|
||||
/proc/to_chat_immediate(target, message, handle_whitespace=TRUE)
|
||||
if(!target || !message)
|
||||
return
|
||||
|
||||
//Ok so I did my best but I accept that some calls to this will be for shit like sound and images
|
||||
@@ -236,7 +206,7 @@ GLOBAL_DATUM_INIT(iconCache, /savefile, new("tmp/iconCache.sav")) //Cache of ico
|
||||
message = replacetext(message, "\proper", "")
|
||||
if(handle_whitespace)
|
||||
message = replacetext(message, "\n", "<br>")
|
||||
message = replacetext(message, "\t", "[GLOB.TAB][GLOB.TAB]")
|
||||
message = replacetext(message, "\t", "[FOURSPACES][FOURSPACES]")
|
||||
|
||||
if(islist(target))
|
||||
// Do the double-encoding outside the loop to save nanoseconds
|
||||
@@ -279,12 +249,14 @@ GLOBAL_DATUM_INIT(iconCache, /savefile, new("tmp/iconCache.sav")) //Cache of ico
|
||||
// url_encode it TWICE, this way any UTF-8 characters are able to be decoded by the Javascript.
|
||||
C << output(url_encode(url_encode(message)), "browseroutput:output")
|
||||
|
||||
/proc/to_chat(target, message, handle_whitespace = TRUE)
|
||||
if(Master.current_runlevel == RUNLEVEL_INIT || !SSchat?.initialized)
|
||||
to_chat_immediate(target, message, handle_whitespace)
|
||||
return
|
||||
SSchat.queue(target, message, handle_whitespace)
|
||||
|
||||
/datum/chatOutput/proc/swaptolightmode() //Dark mode light mode stuff. Yell at KMC if this breaks! (See darkmode.dm for documentation)
|
||||
owner.force_white_theme()
|
||||
|
||||
/datum/chatOutput/proc/swaptodarkmode()
|
||||
owner.force_dark_theme()
|
||||
|
||||
|
||||
#undef MAX_COOKIE_LENGTH
|
||||
owner.force_dark_theme()
|
||||
@@ -43,13 +43,668 @@
|
||||
/datum/sprite_accessory/tails_animated/human/none
|
||||
name = "None"
|
||||
icon_state = "none"
|
||||
/*
|
||||
|
||||
/datum/sprite_accessory/tails/lizard/axolotl
|
||||
name = "Axolotl"
|
||||
icon_state = "axolotl"
|
||||
color_src = MATRIXED
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
|
||||
/datum/sprite_accessory/tails_animated/lizard/axolotl
|
||||
name = "Axolotl"
|
||||
icon_state = "axolotl"
|
||||
color_src = MATRIXED
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
|
||||
/datum/sprite_accessory/body_markings/guilmon
|
||||
name = "Guilmon"
|
||||
icon_state = "guilmon"
|
||||
color_src = MATRIXED
|
||||
icon = 'modular_citadel/icons/mob/markings_notmammals.dmi'
|
||||
|
||||
/datum/sprite_accessory/tails/lizard/guilmon
|
||||
name = "Guilmon"
|
||||
icon_state = "guilmon"
|
||||
color_src = MATRIXED
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
|
||||
/datum/sprite_accessory/tails_animated/lizard/guilmon
|
||||
name = "Guilmon"
|
||||
icon_state = "guilmon"
|
||||
color_src = MATRIXED
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
|
||||
/******************************************
|
||||
************** Human Tails ****************
|
||||
*******************************************/
|
||||
|
||||
/datum/sprite_accessory/tails/human/none
|
||||
name = "None"
|
||||
icon_state = "none"
|
||||
|
||||
/datum/sprite_accessory/tails_animated/human/none
|
||||
name = "None"
|
||||
icon_state = "none"
|
||||
|
||||
/datum/sprite_accessory/tails/human/ailurus
|
||||
name = "Red Panda"
|
||||
icon_state = "wah"
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
color_src = MATRIXED
|
||||
|
||||
/datum/sprite_accessory/tails_animated/human/ailurus
|
||||
name = "Red Panda"
|
||||
icon_state = "wah"
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
color_src = MATRIXED
|
||||
|
||||
/datum/sprite_accessory/tails/human/axolotl
|
||||
name = "Axolotl"
|
||||
icon_state = "axolotl"
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
color_src = MATRIXED
|
||||
|
||||
/datum/sprite_accessory/tails_animated/human/axolotl
|
||||
name = "Axolotl"
|
||||
icon_state = "axolotl"
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
color_src = MATRIXED
|
||||
|
||||
/datum/sprite_accessory/tails/human/bee
|
||||
name = "Bee"
|
||||
icon_state = "bee"
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
color_src = MATRIXED
|
||||
|
||||
/datum/sprite_accessory/tails_animated/human/bee
|
||||
name = "Bee"
|
||||
icon_state = "bee"
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
color_src = MATRIXED
|
||||
|
||||
/datum/sprite_accessory/tails/human/cat
|
||||
name = "Cat"
|
||||
icon_state = "cat"
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
color_src = HAIR
|
||||
|
||||
/datum/sprite_accessory/tails_animated/human/cat
|
||||
name = "Cat"
|
||||
icon_state = "cat"
|
||||
color_src = HAIR*/
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
color_src = HAIR
|
||||
|
||||
/datum/sprite_accessory/tails/human/catbig
|
||||
name = "Cat, Big"
|
||||
icon_state = "catbig"
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
color_src = MATRIXED
|
||||
|
||||
/datum/sprite_accessory/tails_animated/human/catbig
|
||||
name = "Cat, Big"
|
||||
icon_state = "catbig"
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
color_src = MATRIXED
|
||||
|
||||
/datum/sprite_accessory/tails/human/cow
|
||||
name = "Cow"
|
||||
icon_state = "cow"
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
color_src = MATRIXED
|
||||
|
||||
/datum/sprite_accessory/tails_animated/human/cow
|
||||
name = "Cow"
|
||||
icon_state = "cow"
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
color_src = MATRIXED
|
||||
|
||||
/datum/sprite_accessory/tails/human/corvid
|
||||
name = "Corvid"
|
||||
icon_state = "crow"
|
||||
|
||||
/datum/sprite_accessory/tails_animated/human/corvid
|
||||
name = "Corvid"
|
||||
icon_state = "crow"
|
||||
|
||||
/datum/sprite_accessory/tails/human/eevee
|
||||
name = "Eevee"
|
||||
icon_state = "eevee"
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
color_src = MATRIXED
|
||||
|
||||
/datum/sprite_accessory/tails_animated/human/eevee
|
||||
name = "Eevee"
|
||||
icon_state = "eevee"
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
color_src = MATRIXED
|
||||
|
||||
/datum/sprite_accessory/tails/human/fennec
|
||||
name = "Fennec"
|
||||
icon_state = "fennec"
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
color_src = MATRIXED
|
||||
|
||||
/datum/sprite_accessory/tails_animated/human/fennec
|
||||
name = "Fennec"
|
||||
icon_state = "fennec"
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
color_src = MATRIXED
|
||||
|
||||
/datum/sprite_accessory/tails/human/fish
|
||||
name = "Fish"
|
||||
icon_state = "fish"
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
color_src = MATRIXED
|
||||
|
||||
/datum/sprite_accessory/tails_animated/human/fish
|
||||
name = "Fish"
|
||||
icon_state = "fish"
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
color_src = MATRIXED
|
||||
|
||||
/datum/sprite_accessory/tails/human/fox
|
||||
name = "Fox"
|
||||
icon_state = "fox"
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
color_src = MATRIXED
|
||||
|
||||
/datum/sprite_accessory/tails_animated/human/fox
|
||||
name = "Fox"
|
||||
icon_state = "fox"
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
color_src = MATRIXED
|
||||
|
||||
/datum/sprite_accessory/tails/human/horse
|
||||
name = "Horse"
|
||||
icon_state = "horse"
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
color_src = HAIR
|
||||
|
||||
/datum/sprite_accessory/tails_animated/human/horse
|
||||
name = "Horse"
|
||||
icon_state = "horse"
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
color_src = HAIR
|
||||
|
||||
/datum/sprite_accessory/tails/human/husky
|
||||
name = "Husky"
|
||||
icon_state = "husky"
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
color_src = MATRIXED
|
||||
|
||||
/datum/sprite_accessory/tails_animated/human/husky
|
||||
name = "Husky"
|
||||
icon_state = "husky"
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
color_src = MATRIXED
|
||||
|
||||
/datum/sprite_accessory/tails/human/insect
|
||||
name = "Insect"
|
||||
icon_state = "insect"
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
color_src = MATRIXED
|
||||
|
||||
/datum/sprite_accessory/tails_animated/human/insect
|
||||
name = "insect"
|
||||
icon_state = "insect"
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
color_src = MATRIXED
|
||||
|
||||
/datum/sprite_accessory/tails/human/kitsune
|
||||
name = "Kitsune"
|
||||
icon_state = "kitsune"
|
||||
color_src = MATRIXED
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
|
||||
/datum/sprite_accessory/tails_animated/human/kitsune
|
||||
name = "Kitsune"
|
||||
icon_state = "kitsune"
|
||||
color_src = MATRIXED
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
|
||||
/datum/sprite_accessory/tails/human/murid
|
||||
name = "Murid"
|
||||
icon_state = "murid"
|
||||
color_src = MATRIXED
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
|
||||
/datum/sprite_accessory/tails_animated/human/murid
|
||||
name = "Murid"
|
||||
icon_state = "murid"
|
||||
color_src = MATRIXED
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
|
||||
/datum/sprite_accessory/tails/human/otie
|
||||
name = "Otusian"
|
||||
icon_state = "otie"
|
||||
color_src = MATRIXED
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
|
||||
/datum/sprite_accessory/tails_animated/human/otie
|
||||
name = "Otusian"
|
||||
icon_state = "otie"
|
||||
color_src = MATRIXED
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
|
||||
/datum/sprite_accessory/tails/orca
|
||||
name = "Orca"
|
||||
icon_state = "orca"
|
||||
color_src = MATRIXED
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
|
||||
/datum/sprite_accessory/tails_animated/orca
|
||||
name = "Orca"
|
||||
icon_state = "orca"
|
||||
color_src = MATRIXED
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
|
||||
/datum/sprite_accessory/tails/human/pede
|
||||
name = "Scolipede"
|
||||
icon_state = "pede"
|
||||
color_src = MATRIXED
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
|
||||
/datum/sprite_accessory/tails_animated/human/pede
|
||||
name = "Scolipede"
|
||||
icon_state = "pede"
|
||||
color_src = MATRIXED
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
|
||||
/datum/sprite_accessory/tails/human/rabbit
|
||||
name = "Rabbit"
|
||||
icon_state = "rabbit"
|
||||
color_src = MATRIXED
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
|
||||
/datum/sprite_accessory/tails_animated/human/rabbit
|
||||
name = "Rabbit"
|
||||
icon_state = "rabbit"
|
||||
color_src = MATRIXED
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
|
||||
/datum/sprite_accessory/tails/human/sergal
|
||||
name = "Sergal"
|
||||
icon_state = "sergal"
|
||||
color_src = MATRIXED
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
|
||||
/datum/sprite_accessory/tails_animated/human/sergal
|
||||
name = "Sergal"
|
||||
icon_state = "sergal"
|
||||
color_src = MATRIXED
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
|
||||
/datum/sprite_accessory/tails/human/skunk
|
||||
name = "skunk"
|
||||
icon_state = "skunk"
|
||||
color_src = MATRIXED
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
|
||||
/datum/sprite_accessory/tails_animated/human/skunk
|
||||
name = "skunk"
|
||||
icon_state = "skunk"
|
||||
color_src = MATRIXED
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
|
||||
/datum/sprite_accessory/tails/human/shark
|
||||
name = "Shark"
|
||||
icon_state = "shark"
|
||||
color_src = MATRIXED
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
|
||||
/datum/sprite_accessory/tails_animated/human/shark
|
||||
name = "Shark"
|
||||
icon_state = "shark"
|
||||
color_src = MATRIXED
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
|
||||
/datum/sprite_accessory/tails/human/datashark
|
||||
name = "datashark"
|
||||
icon_state = "datashark"
|
||||
color_src = MATRIXED
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
|
||||
/datum/sprite_accessory/tails_animated/human/datashark
|
||||
name = "datashark"
|
||||
icon_state = "datashark"
|
||||
color_src = MATRIXED
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
|
||||
/datum/sprite_accessory/tails/human/straighttail
|
||||
name = "Straight Tail"
|
||||
icon_state = "straighttail"
|
||||
|
||||
/datum/sprite_accessory/tails_animated/human/straighttail
|
||||
name = "Straight Tail"
|
||||
icon_state = "straighttail"
|
||||
|
||||
/datum/sprite_accessory/tails/human/squirrel
|
||||
name = "Squirrel"
|
||||
icon_state = "squirrel"
|
||||
color_src = MATRIXED
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
|
||||
/datum/sprite_accessory/tails_animated/human/squirrel
|
||||
name = "Squirrel"
|
||||
icon_state = "squirrel"
|
||||
color_src = MATRIXED
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
|
||||
/datum/sprite_accessory/tails/human/tentacle
|
||||
name = "Tentacle"
|
||||
icon_state = "tentacle"
|
||||
color_src = MATRIXED
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
|
||||
/datum/sprite_accessory/tails_animated/human/tentacle
|
||||
name = "Tentacle"
|
||||
icon_state = "tentacle"
|
||||
color_src = MATRIXED
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
|
||||
/datum/sprite_accessory/tails/human/tiger
|
||||
name = "Tiger"
|
||||
icon_state = "tiger"
|
||||
color_src = MATRIXED
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
|
||||
/datum/sprite_accessory/tails_animated/human/tiger
|
||||
name = "Tiger"
|
||||
icon_state = "tiger"
|
||||
color_src = MATRIXED
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
|
||||
/datum/sprite_accessory/tails/human/wolf
|
||||
name = "Wolf"
|
||||
icon_state = "wolf"
|
||||
color_src = MATRIXED
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
|
||||
/datum/sprite_accessory/tails_animated/human/wolf
|
||||
name = "Wolf"
|
||||
icon_state = "wolf"
|
||||
color_src = MATRIXED
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
|
||||
/******************************************
|
||||
************** Furry Tails ****************
|
||||
*******************************************/
|
||||
|
||||
/datum/sprite_accessory/mam_tails
|
||||
color_src = MATRIXED
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
|
||||
/datum/sprite_accessory/mam_tails/none
|
||||
name = "None"
|
||||
icon_state = "none"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated
|
||||
color_src = MATRIXED
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/none
|
||||
name = "None"
|
||||
icon_state = "none"
|
||||
color_src = MATRIXED
|
||||
|
||||
/datum/sprite_accessory/mam_tails/ailurus
|
||||
name = "Red Panda"
|
||||
icon_state = "wah"
|
||||
extra = TRUE
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/ailurus
|
||||
name = "Red Panda"
|
||||
icon_state = "wah"
|
||||
extra = TRUE
|
||||
|
||||
/datum/sprite_accessory/mam_tails/axolotl
|
||||
name = "Axolotl"
|
||||
icon_state = "axolotl"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/axolotl
|
||||
name = "Axolotl"
|
||||
icon_state = "axolotl"
|
||||
|
||||
/datum/sprite_accessory/mam_tails/bee
|
||||
name = "Bee"
|
||||
icon_state = "bee"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/bee
|
||||
name = "Bee"
|
||||
icon_state = "bee"
|
||||
|
||||
/datum/sprite_accessory/mam_tails/cat
|
||||
name = "Cat"
|
||||
icon_state = "cat"
|
||||
color_src = HAIR
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/cat
|
||||
name = "Cat"
|
||||
icon_state = "cat"
|
||||
color_src = HAIR
|
||||
|
||||
/datum/sprite_accessory/mam_tails/catbig
|
||||
name = "Cat, Big"
|
||||
icon_state = "catbig"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/catbig
|
||||
name = "Cat, Big"
|
||||
icon_state = "catbig"
|
||||
|
||||
/datum/sprite_accessory/mam_tails/corvid
|
||||
name = "Corvid"
|
||||
icon_state = "crow"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/corvid
|
||||
name = "Corvid"
|
||||
icon_state = "crow"
|
||||
|
||||
/datum/sprite_accessory/mam_tail/cow
|
||||
name = "Cow"
|
||||
icon_state = "cow"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/cow
|
||||
name = "Cow"
|
||||
icon_state = "cow"
|
||||
|
||||
/datum/sprite_accessory/mam_tails/eevee
|
||||
name = "Eevee"
|
||||
icon_state = "eevee"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/eevee
|
||||
name = "Eevee"
|
||||
icon_state = "eevee"
|
||||
|
||||
/datum/sprite_accessory/mam_tails/fennec
|
||||
name = "Fennec"
|
||||
icon_state = "fennec"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/fennec
|
||||
name = "Fennec"
|
||||
icon_state = "fennec"
|
||||
|
||||
/datum/sprite_accessory/mam_tails/human/fish
|
||||
name = "Fish"
|
||||
icon_state = "fish"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/human/fish
|
||||
name = "Fish"
|
||||
icon_state = "fish"
|
||||
|
||||
/datum/sprite_accessory/mam_tails/fox
|
||||
name = "Fox"
|
||||
icon_state = "fox"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/fox
|
||||
name = "Fox"
|
||||
icon_state = "fox"
|
||||
|
||||
/datum/sprite_accessory/mam_tails/hawk
|
||||
name = "Hawk"
|
||||
icon_state = "hawk"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/hawk
|
||||
name = "Hawk"
|
||||
icon_state = "hawk"
|
||||
|
||||
/datum/sprite_accessory/mam_tails/horse
|
||||
name = "Horse"
|
||||
icon_state = "horse"
|
||||
color_src = HAIR
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/horse
|
||||
name = "Horse"
|
||||
icon_state = "horse"
|
||||
color_src = HAIR
|
||||
|
||||
/datum/sprite_accessory/mam_tails/husky
|
||||
name = "Husky"
|
||||
icon_state = "husky"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/husky
|
||||
name = "Husky"
|
||||
icon_state = "husky"
|
||||
|
||||
datum/sprite_accessory/mam_tails/insect
|
||||
name = "Insect"
|
||||
icon_state = "insect"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/insect
|
||||
name = "Insect"
|
||||
icon_state = "insect"
|
||||
|
||||
/datum/sprite_accessory/mam_tails/kangaroo
|
||||
name = "kangaroo"
|
||||
icon_state = "kangaroo"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/kangaroo
|
||||
name = "kangaroo"
|
||||
icon_state = "kangaroo"
|
||||
|
||||
/datum/sprite_accessory/mam_tails/kitsune
|
||||
name = "Kitsune"
|
||||
icon_state = "kitsune"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/kitsune
|
||||
name = "Kitsune"
|
||||
icon_state = "kitsune"
|
||||
|
||||
/datum/sprite_accessory/mam_tails/lab
|
||||
name = "Lab"
|
||||
icon_state = "lab"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/lab
|
||||
name = "Lab"
|
||||
icon_state = "lab"
|
||||
|
||||
/datum/sprite_accessory/mam_tails/murid
|
||||
name = "Murid"
|
||||
icon_state = "murid"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/murid
|
||||
name = "Murid"
|
||||
icon_state = "murid"
|
||||
|
||||
/datum/sprite_accessory/mam_tails/otie
|
||||
name = "Otusian"
|
||||
icon_state = "otie"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/otie
|
||||
name = "Otusian"
|
||||
icon_state = "otie"
|
||||
|
||||
/datum/sprite_accessory/mam_tails/orca
|
||||
name = "Orca"
|
||||
icon_state = "orca"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/orca
|
||||
name = "Orca"
|
||||
icon_state = "orca"
|
||||
|
||||
/datum/sprite_accessory/mam_tails/pede
|
||||
name = "Scolipede"
|
||||
icon_state = "pede"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/pede
|
||||
name = "Scolipede"
|
||||
icon_state = "pede"
|
||||
|
||||
/datum/sprite_accessory/mam_tails/rabbit
|
||||
name = "Rabbit"
|
||||
icon_state = "rabbit"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/rabbit
|
||||
name = "Rabbit"
|
||||
icon_state = "rabbit"
|
||||
|
||||
/datum/sprite_accessory/mam_tails/sergal
|
||||
name = "Sergal"
|
||||
icon_state = "sergal"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/sergal
|
||||
name = "Sergal"
|
||||
icon_state = "sergal"
|
||||
|
||||
/datum/sprite_accessory/mam_tails/skunk
|
||||
name = "Skunk"
|
||||
icon_state = "skunk"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/skunk
|
||||
name = "Skunk"
|
||||
icon_state = "skunk"
|
||||
|
||||
/datum/sprite_accessory/mam_tails/shark
|
||||
name = "Shark"
|
||||
icon_state = "shark"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/shark
|
||||
name = "Shark"
|
||||
icon_state = "shark"
|
||||
|
||||
/datum/sprite_accessory/mam_tails/shepherd
|
||||
name = "Shepherd"
|
||||
icon_state = "shepherd"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/shepherd
|
||||
name = "Shepherd"
|
||||
icon_state = "shepherd"
|
||||
|
||||
/datum/sprite_accessory/mam_tails/straighttail
|
||||
name = "Straight Tail"
|
||||
icon_state = "straighttail"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/straighttail
|
||||
name = "Straight Tail"
|
||||
icon_state = "straighttail"
|
||||
|
||||
/datum/sprite_accessory/mam_tails/squirrel
|
||||
name = "Squirrel"
|
||||
icon_state = "squirrel"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/squirrel
|
||||
name = "Squirrel"
|
||||
icon_state = "squirrel"
|
||||
|
||||
/datum/sprite_accessory/mam_tails/tentacle
|
||||
name = "Tentacle"
|
||||
icon_state = "tentacle"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/tentacle
|
||||
name = "Tentacle"
|
||||
icon_state = "tentacle"
|
||||
|
||||
/datum/sprite_accessory/mam_tails/tiger
|
||||
name = "Tiger"
|
||||
icon_state = "tiger"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/tiger
|
||||
name = "Tiger"
|
||||
icon_state = "tiger"
|
||||
|
||||
/datum/sprite_accessory/mam_tails/wolf
|
||||
name = "Wolf"
|
||||
icon_state = "wolf"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/wolf
|
||||
name = "Wolf"
|
||||
icon_state = "wolf"
|
||||
@@ -860,7 +860,7 @@
|
||||
piggyback(target)
|
||||
return
|
||||
//If you dragged them to you and you're aggressively grabbing try to fireman carry them
|
||||
else if(user != target && can_be_firemanned(target))
|
||||
else if(user != target)
|
||||
fireman_carry(target)
|
||||
return
|
||||
. = ..()
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
name = "Spooky Scary Skeleton"
|
||||
id = "skeleton"
|
||||
say_mod = "rattles"
|
||||
blacklisted = 1
|
||||
blacklisted = 0
|
||||
sexes = 0
|
||||
meat = /obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/skeleton
|
||||
species_traits = list(NOBLOOD,NOGENITALS,NOAROUSAL)
|
||||
@@ -12,13 +12,18 @@
|
||||
mutanttongue = /obj/item/organ/tongue/bone
|
||||
damage_overlay_type = ""//let's not show bloody wounds or burns over bones.
|
||||
disliked_food = NONE
|
||||
liked_food = GROSS | MEAT | RAW
|
||||
liked_food = GROSS | MEAT | RAW | DAIRY
|
||||
|
||||
/datum/species/skeleton/check_roundstart_eligible()
|
||||
if(SSevents.holidays && SSevents.holidays[HALLOWEEN])
|
||||
return TRUE
|
||||
return ..()
|
||||
|
||||
/datum/species/skeleton/pirate
|
||||
name = "Space Queen's Skeleton"
|
||||
/datum/species/skeleton/space
|
||||
name = "Spooky Spacey Skeleton"
|
||||
id = "spaceskeleton"
|
||||
blacklisted = 1
|
||||
inherent_traits = list(TRAIT_RESISTHEAT,TRAIT_NOBREATH,TRAIT_RESISTCOLD,TRAIT_RESISTHIGHPRESSURE,TRAIT_RESISTLOWPRESSURE,TRAIT_RADIMMUNE,TRAIT_PIERCEIMMUNE,TRAIT_NOHUNGER,TRAIT_EASYDISMEMBER,TRAIT_LIMBATTACHMENT,TRAIT_FAKEDEATH, TRAIT_CALCIUM_HEALER)
|
||||
|
||||
/datum/species/skeleton/pirate/check_roundstart_eligible()
|
||||
return FALSE
|
||||
|
||||
@@ -16,7 +16,12 @@
|
||||
disliked_food = NONE
|
||||
liked_food = GROSS | MEAT | RAW
|
||||
|
||||
/datum/species/zombie/check_roundstart_eligible()
|
||||
/datum/species/zombie/notspaceproof
|
||||
id = "notspaceproofzombie"
|
||||
blacklisted = 0
|
||||
inherent_traits = list(TRAIT_RESISTCOLD,TRAIT_RADIMMUNE,TRAIT_EASYDISMEMBER,TRAIT_LIMBATTACHMENT,TRAIT_NOBREATH,TRAIT_NODEATH,TRAIT_FAKEDEATH)
|
||||
|
||||
/datum/species/zombie/notspaceproof/check_roundstart_eligible()
|
||||
if(SSevents.holidays && SSevents.holidays[HALLOWEEN])
|
||||
return TRUE
|
||||
return ..()
|
||||
@@ -47,7 +52,7 @@
|
||||
/datum/species/zombie/infectious/spec_life(mob/living/carbon/C)
|
||||
. = ..()
|
||||
C.a_intent = INTENT_HARM // THE SUFFERING MUST FLOW
|
||||
|
||||
|
||||
//Zombies never actually die, they just fall down until they regenerate enough to rise back up.
|
||||
//They must be restrained, beheaded or gibbed to stop being a threat.
|
||||
if(regen_cooldown < world.time)
|
||||
@@ -58,7 +63,7 @@
|
||||
C.adjustToxLoss(-heal_amt)
|
||||
if(!C.InCritical() && prob(4))
|
||||
playsound(C, pick(spooks), 50, TRUE, 10)
|
||||
|
||||
|
||||
//Congrats you somehow died so hard you stopped being a zombie
|
||||
/datum/species/zombie/infectious/spec_death(mob/living/carbon/C)
|
||||
. = ..()
|
||||
|
||||
@@ -123,15 +123,16 @@ There are several things that need to be remembered:
|
||||
if(U.adjusted == ALT_STYLE)
|
||||
t_color = "[t_color]_d"
|
||||
|
||||
if(U.mutantrace_variation)
|
||||
if(U.suit_style == DIGITIGRADE_SUIT_STYLE)
|
||||
U.alternate_worn_icon = 'modular_citadel/icons/mob/uniform_digi.dmi'
|
||||
if(U.adjusted == ALT_STYLE)
|
||||
t_color = "[t_color]_d_l"
|
||||
else if(U.adjusted == NORMAL_STYLE)
|
||||
t_color = "[t_color]_l"
|
||||
else
|
||||
U.alternate_worn_icon = null
|
||||
if(!U.force_alternate_icon)
|
||||
if(U.mutantrace_variation)
|
||||
if(U.suit_style == DIGITIGRADE_SUIT_STYLE)
|
||||
U.alternate_worn_icon = 'modular_citadel/icons/mob/uniform_digi.dmi'
|
||||
if(U.adjusted == ALT_STYLE)
|
||||
t_color = "[t_color]_d_l"
|
||||
else if(U.adjusted == NORMAL_STYLE)
|
||||
t_color = "[t_color]_l"
|
||||
else
|
||||
U.alternate_worn_icon = null
|
||||
|
||||
var/mutable_appearance/uniform_overlay
|
||||
|
||||
|
||||
@@ -0,0 +1,173 @@
|
||||
#define GOOSE_SATIATED 50
|
||||
|
||||
/mob/living/simple_animal/hostile/retaliate/goose
|
||||
name = "goose"
|
||||
desc = "It's loose"
|
||||
icon_state = "goose" // sprites by cogwerks from goonstation, used with permission
|
||||
icon_living = "goose"
|
||||
icon_dead = "goose_dead"
|
||||
mob_biotypes = list(MOB_ORGANIC, MOB_BEAST)
|
||||
speak_chance = 0
|
||||
turns_per_move = 5
|
||||
butcher_results = list(/obj/item/reagent_containers/food/snacks/meat = 2)
|
||||
response_help = "pets"
|
||||
response_disarm = "gently pushes aside"
|
||||
response_harm = "kicks"
|
||||
emote_taunt = list("hisses")
|
||||
taunt_chance = 30
|
||||
speed = 0
|
||||
maxHealth = 25
|
||||
health = 25
|
||||
harm_intent_damage = 5
|
||||
melee_damage_lower = 5
|
||||
melee_damage_upper = 5
|
||||
attacktext = "pecks"
|
||||
attack_sound = "goose"
|
||||
speak_emote = list("honks")
|
||||
faction = list("neutral")
|
||||
attack_same = TRUE
|
||||
gold_core_spawnable = HOSTILE_SPAWN
|
||||
var/random_retaliate = TRUE
|
||||
var/icon_vomit_start = "vomit_start"
|
||||
var/icon_vomit = "vomit"
|
||||
var/icon_vomit_end = "vomit_end"
|
||||
|
||||
/mob/living/simple_animal/hostile/retaliate/goose/handle_automated_movement()
|
||||
. = ..()
|
||||
if(prob(5) && random_retaliate == TRUE)
|
||||
Retaliate()
|
||||
|
||||
/mob/living/simple_animal/hostile/retaliate/goose/vomit
|
||||
name = "Birdboat"
|
||||
real_name = "Birdboat"
|
||||
desc = "It's a sick-looking goose, probably ate too much maintenance trash. Best not to move it around too much."
|
||||
gender = MALE
|
||||
response_help = "pets"
|
||||
response_disarm = "gently pushes aside"
|
||||
response_harm = "kicks"
|
||||
gold_core_spawnable = NO_SPAWN
|
||||
random_retaliate = FALSE
|
||||
var/vomiting = FALSE
|
||||
var/vomitCoefficient = 1
|
||||
var/vomitTimeBonus = 0
|
||||
var/datum/action/cooldown/vomit/goosevomit
|
||||
|
||||
/mob/living/simple_animal/hostile/retaliate/goose/vomit/cargo
|
||||
name = "Sickly Goose"
|
||||
real_name = "Sickly Goose"
|
||||
|
||||
/mob/living/simple_animal/hostile/retaliate/goose/vomit/Initialize()
|
||||
. = ..()
|
||||
goosevomit = new
|
||||
goosevomit.Grant(src)
|
||||
|
||||
/mob/living/simple_animal/hostile/retaliate/goose/vomit/Destroy()
|
||||
QDEL_NULL(goosevomit)
|
||||
return ..()
|
||||
|
||||
/mob/living/simple_animal/hostile/retaliate/goose/vomit/examine(user)
|
||||
. = ..()
|
||||
. += "<span class='notice'>Somehow, it still looks hungry.</span>"
|
||||
|
||||
/mob/living/simple_animal/hostile/retaliate/goose/vomit/attacked_by(obj/item/O, mob/user)
|
||||
. = ..()
|
||||
feed(O)
|
||||
|
||||
/mob/living/simple_animal/hostile/retaliate/goose/vomit/proc/feed(obj/item/O)
|
||||
var/obj/item/reagent_containers/food/tasty = O
|
||||
if(!istype(O))
|
||||
return
|
||||
if (contents.len > GOOSE_SATIATED)
|
||||
visible_message("<span class='notice'>[src] looks too full to eat \the [tasty]!</span>")
|
||||
return
|
||||
if (tasty.foodtype & GROSS)
|
||||
visible_message("<span class='notice'>[src] hungrily gobbles up \the [tasty]!</span>")
|
||||
tasty.forceMove(src)
|
||||
playsound(src,'sound/items/eatfood.ogg', 70, 1)
|
||||
vomitCoefficient += 3
|
||||
vomitTimeBonus += 2
|
||||
else
|
||||
visible_message("<span class='notice'>[src] refuses to eat \the [tasty].</span>")
|
||||
|
||||
/mob/living/simple_animal/hostile/retaliate/goose/vomit/proc/vomit()
|
||||
var/turf/T = get_turf(src)
|
||||
var/obj/item/reagent_containers/food/consumed = locate() in contents //Barf out a single food item from our guts
|
||||
if (prob(50) && consumed)
|
||||
barf_food(consumed)
|
||||
else
|
||||
playsound(T, 'sound/effects/splat.ogg', 50, 1)
|
||||
T.add_vomit_floor(src)
|
||||
|
||||
/mob/living/simple_animal/hostile/retaliate/goose/vomit/proc/barf_food(var/atom/A, var/hard = FALSE)
|
||||
if(!istype(A, /obj/item/reagent_containers/food))
|
||||
return
|
||||
var/turf/currentTurf = get_turf(src)
|
||||
var/obj/item/reagent_containers/food/consumed = A
|
||||
consumed.forceMove(currentTurf)
|
||||
var/destination = get_edge_target_turf(currentTurf, pick(GLOB.alldirs)) //Pick a random direction to toss them in
|
||||
var/throwRange = hard ? rand(2,8) : 1
|
||||
consumed.safe_throw_at(destination, throwRange, 2) //Thow the food at a random tile 1 spot away
|
||||
sleep(2)
|
||||
if (QDELETED(src) || QDELETED(consumed))
|
||||
return
|
||||
currentTurf = get_turf(consumed)
|
||||
currentTurf.add_vomit_floor(src)
|
||||
playsound(currentTurf, 'sound/effects/splat.ogg', 50, 1)
|
||||
|
||||
/mob/living/simple_animal/hostile/retaliate/goose/vomit/proc/vomit_prestart(duration)
|
||||
flick("vomit_start",src)
|
||||
addtimer(CALLBACK(src, .proc/vomit_start, duration), 13) //13 is the length of the vomit_start animation in gooseloose.dmi
|
||||
|
||||
/mob/living/simple_animal/hostile/retaliate/goose/vomit/proc/vomit_start(duration)
|
||||
vomiting = TRUE
|
||||
icon_state = "vomit"
|
||||
vomit()
|
||||
addtimer(CALLBACK(src, .proc/vomit_preend), duration)
|
||||
|
||||
/mob/living/simple_animal/hostile/retaliate/goose/vomit/proc/vomit_preend()
|
||||
for (var/obj/item/consumed in contents) //Get rid of any food left in the poor thing
|
||||
barf_food(consumed, TRUE)
|
||||
sleep(1)
|
||||
if (QDELETED(src))
|
||||
return
|
||||
vomit_end()
|
||||
|
||||
/mob/living/simple_animal/hostile/retaliate/goose/vomit/proc/vomit_end()
|
||||
flick("vomit_end",src)
|
||||
vomiting = FALSE
|
||||
icon_state = initial(icon_state)
|
||||
|
||||
/mob/living/simple_animal/hostile/retaliate/goose/vomit/Moved(oldLoc, dir)
|
||||
. = ..()
|
||||
if(vomiting)
|
||||
vomit() // its supposed to keep vomiting if you move
|
||||
return
|
||||
var/turf/currentTurf = get_turf(src)
|
||||
while (currentTurf == get_turf(src))
|
||||
var/obj/item/reagent_containers/food/tasty = locate() in currentTurf
|
||||
if (tasty)
|
||||
feed(tasty)
|
||||
stoplag(20)
|
||||
if(prob(vomitCoefficient * 0.2))
|
||||
vomit_prestart(vomitTimeBonus + 25)
|
||||
vomitCoefficient = 1
|
||||
vomitTimeBonus = 0
|
||||
|
||||
/datum/action/cooldown/vomit
|
||||
name = "Vomit"
|
||||
check_flags = AB_CHECK_CONSCIOUS
|
||||
button_icon_state = "vomit"
|
||||
icon_icon = 'icons/mob/animal.dmi'
|
||||
cooldown_time = 250
|
||||
|
||||
/datum/action/cooldown/vomit/Trigger()
|
||||
if(!..())
|
||||
return FALSE
|
||||
if(!istype(owner, /mob/living/simple_animal/hostile/retaliate/goose/vomit))
|
||||
return FALSE
|
||||
var/mob/living/simple_animal/hostile/retaliate/goose/vomit/vomit = owner
|
||||
if(!vomit.vomiting)
|
||||
vomit.vomit_prestart(vomit.vomitTimeBonus + 25)
|
||||
vomit.vomitCoefficient = 1
|
||||
vomit.vomitTimeBonus = 0
|
||||
return TRUE
|
||||
@@ -67,6 +67,9 @@
|
||||
|
||||
/obj/structure/filingcabinet/ui_interact(mob/user)
|
||||
. = ..()
|
||||
if(isobserver(user))
|
||||
return
|
||||
|
||||
if(contents.len <= 0)
|
||||
to_chat(user, "<span class='notice'>[src] is empty.</span>")
|
||||
return
|
||||
|
||||
@@ -267,7 +267,7 @@
|
||||
to_chat(user, "<span class='brass'>There is an integration cog installed!</span>")
|
||||
|
||||
to_chat(user, "<span class='notice'>Alt-Click the APC to [ locked ? "unlock" : "lock"] the interface.</span>")
|
||||
|
||||
|
||||
if(issilicon(user))
|
||||
to_chat(user, "<span class='notice'>Ctrl-Click the APC to switch the breaker [ operating ? "off" : "on"].</span>")
|
||||
|
||||
@@ -793,7 +793,7 @@
|
||||
if(damage_flag == "melee" && damage_amount < damage_deflection)
|
||||
return 0
|
||||
. = ..()
|
||||
|
||||
|
||||
/obj/machinery/power/apc/deconstruct(disassembled = TRUE)
|
||||
if(!(flags_1 & NODECONSTRUCT_1))
|
||||
if(!(stat & BROKEN))
|
||||
@@ -846,8 +846,6 @@
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "apc", name, 535, 515, master_ui, state)
|
||||
ui.open()
|
||||
if(ui)
|
||||
ui.set_autoupdate(state = (failure_timer ? 1 : 0))
|
||||
|
||||
/obj/machinery/power/apc/ui_data(mob/user)
|
||||
var/list/data = list(
|
||||
|
||||
@@ -329,6 +329,12 @@ GLOBAL_DATUM(main_supermatter_engine, /obj/machinery/power/supermatter_crystal)
|
||||
if(power)
|
||||
soundloop.volume = min(40, (round(power/100)/50)+1) // 5 +1 volume per 20 power. 2500 power is max
|
||||
|
||||
if(isclosedturf(T))
|
||||
var/turf/did_it_melt = T.Melt()
|
||||
if(!isclosedturf(did_it_melt)) //In case some joker finds way to place these on indestructible walls
|
||||
visible_message("<span class='warning'>[src] melts through [T]!</span>")
|
||||
return
|
||||
|
||||
//Ok, get the air from the turf
|
||||
var/datum/gas_mixture/env = T.return_air()
|
||||
|
||||
|
||||
@@ -6,6 +6,11 @@
|
||||
caliber = "357"
|
||||
projectile_type = /obj/item/projectile/bullet/a357
|
||||
|
||||
/obj/item/ammo_casing/a357/ap
|
||||
name = ".357 armor-piercing bullet casing"
|
||||
desc = "A .357 armor-piercing bullet casing."
|
||||
projectile_type = /obj/item/projectile/bullet/a357/ap
|
||||
|
||||
// 7.62x38mmR (Nagant Revolver)
|
||||
|
||||
/obj/item/ammo_casing/n762
|
||||
@@ -20,9 +25,26 @@
|
||||
name = ".38 rubber bullet casing"
|
||||
desc = "A .38 rubber bullet casing."
|
||||
caliber = "38"
|
||||
projectile_type = /obj/item/projectile/bullet/c38
|
||||
projectile_type = /obj/item/projectile/bullet/c38/rubber
|
||||
|
||||
/obj/item/ammo_casing/c38/lethal
|
||||
name = ".38 bullet casing"
|
||||
desc = "A .38 bullet casing"
|
||||
projectile_type = /obj/item/projectile/bullet/c38lethal
|
||||
projectile_type = /obj/item/projectile/bullet/c38
|
||||
|
||||
/obj/item/ammo_casing/c38/trac
|
||||
name = ".38 TRAC bullet casing"
|
||||
desc = "A .38 \"TRAC\" bullet casing."
|
||||
projectile_type = /obj/item/projectile/bullet/c38/trac
|
||||
|
||||
/obj/item/ammo_casing/c38/hotshot
|
||||
name = ".38 Hot Shot bullet casing"
|
||||
desc = "A .38 Hot Shot bullet casing."
|
||||
caliber = "38"
|
||||
projectile_type = /obj/item/projectile/bullet/c38/hotshot
|
||||
|
||||
/obj/item/ammo_casing/c38/iceblox
|
||||
name = ".38 Iceblox bullet casing"
|
||||
desc = "A .38 Iceblox bullet casing."
|
||||
caliber = "38"
|
||||
projectile_type = /obj/item/projectile/bullet/c38/iceblox
|
||||
@@ -3,18 +3,39 @@
|
||||
desc = "Designed to quickly reload revolvers."
|
||||
icon_state = "357"
|
||||
ammo_type = /obj/item/ammo_casing/a357
|
||||
caliber = "357"
|
||||
max_ammo = 7
|
||||
multiple_sprites = 1
|
||||
|
||||
/obj/item/ammo_box/a357/ap
|
||||
name = "speed loader (.357 AP)"
|
||||
ammo_type = /obj/item/ammo_casing/a357/ap
|
||||
|
||||
/obj/item/ammo_box/c38
|
||||
name = "speed loader (.38 rubber)"
|
||||
desc = "Designed to quickly reload revolvers."
|
||||
icon_state = "38"
|
||||
caliber = "38"
|
||||
ammo_type = /obj/item/ammo_casing/c38
|
||||
max_ammo = 6
|
||||
multiple_sprites = 1
|
||||
materials = list(MAT_METAL = 20000)
|
||||
|
||||
/obj/item/ammo_box/c38/trac
|
||||
name = "speed loader (.38 TRAC)"
|
||||
desc = "Designed to quickly reload revolvers. TRAC bullets embed a tracking implant within the target's body."
|
||||
ammo_type = /obj/item/ammo_casing/c38/trac
|
||||
|
||||
/obj/item/ammo_box/c38/hotshot
|
||||
name = "speed loader (.38 Hot Shot)"
|
||||
desc = "Designed to quickly reload revolvers. Hot Shot bullets contain an incendiary payload."
|
||||
ammo_type = /obj/item/ammo_casing/c38/hotshot
|
||||
|
||||
/obj/item/ammo_box/c38/iceblox
|
||||
name = "speed loader (.38 Iceblox)"
|
||||
desc = "Designed to quickly reload revolvers. Iceblox bullets contain a cryogenic payload."
|
||||
ammo_type = /obj/item/ammo_casing/c38/iceblox
|
||||
|
||||
/obj/item/ammo_box/c38/lethal
|
||||
name = "speed loader (.38)"
|
||||
ammo_type = /obj/item/ammo_casing/c38/lethal
|
||||
|
||||
@@ -14,15 +14,58 @@
|
||||
|
||||
/obj/item/projectile/bullet/c38
|
||||
name = ".38 rubber bullet"
|
||||
damage = 25
|
||||
stamina = 48
|
||||
|
||||
/obj/item/projectile/bullet/c38/rubber
|
||||
name = ".38 bullet"
|
||||
damage = 15
|
||||
stamina = 48
|
||||
|
||||
/obj/item/projectile/bullet/c38lethal
|
||||
name = ".38 bullet"
|
||||
damage = 25
|
||||
/obj/item/projectile/bullet/c38/trac
|
||||
name = ".38 TRAC bullet"
|
||||
damage = 10
|
||||
|
||||
/obj/item/projectile/bullet/c38/trac/on_hit(atom/target, blocked = FALSE)
|
||||
. = ..()
|
||||
var/mob/living/carbon/M = target
|
||||
var/obj/item/implant/tracking/c38/imp
|
||||
for(var/obj/item/implant/tracking/c38/TI in M.implants) //checks if the target already contains a tracking implant
|
||||
imp = TI
|
||||
return
|
||||
if(!imp)
|
||||
imp = new /obj/item/implant/tracking/c38(M)
|
||||
imp.implant(M)
|
||||
|
||||
/obj/item/projectile/bullet/c38/hotshot //similar to incendiary bullets, but do not leave a flaming trail
|
||||
name = ".38 Hot Shot bullet"
|
||||
damage = 20
|
||||
|
||||
/obj/item/projectile/bullet/c38/hotshot/on_hit(atom/target, blocked = FALSE)
|
||||
. = ..()
|
||||
if(iscarbon(target))
|
||||
var/mob/living/carbon/M = target
|
||||
M.adjust_fire_stacks(6)
|
||||
M.IgniteMob()
|
||||
|
||||
/obj/item/projectile/bullet/c38/iceblox //see /obj/item/projectile/temp for the original code
|
||||
name = ".38 Iceblox bullet"
|
||||
damage = 20
|
||||
var/temperature = 100
|
||||
|
||||
/obj/item/projectile/bullet/c38/iceblox/on_hit(atom/target, blocked = FALSE)
|
||||
. = ..()
|
||||
if(isliving(target))
|
||||
var/mob/living/M = target
|
||||
M.adjust_bodytemperature(((100-blocked)/100)*(temperature - M.bodytemperature))
|
||||
|
||||
// .357 (Syndie Revolver)
|
||||
|
||||
/obj/item/projectile/bullet/a357
|
||||
name = ".357 bullet"
|
||||
damage = 60
|
||||
|
||||
/obj/item/projectile/bullet/a357/ap
|
||||
name = ".357 armor-piercing bullet"
|
||||
damage = 45
|
||||
armour_penetration = 45
|
||||
@@ -125,12 +125,6 @@
|
||||
else
|
||||
cut_overlays()
|
||||
|
||||
/obj/machinery/computer/pandemic/proc/eject_beaker()
|
||||
if(beaker)
|
||||
beaker.forceMove(drop_location())
|
||||
beaker = null
|
||||
update_icon()
|
||||
|
||||
/obj/machinery/computer/pandemic/ui_interact(mob/user, ui_key = "main", datum/tgui/ui, force_open = FALSE, datum/tgui/master_ui, datum/ui_state/state = GLOB.default_state)
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
@@ -165,7 +159,7 @@
|
||||
return
|
||||
switch(action)
|
||||
if("eject_beaker")
|
||||
eject_beaker()
|
||||
replace_beaker(usr)
|
||||
. = TRUE
|
||||
if("empty_beaker")
|
||||
if(beaker)
|
||||
@@ -174,7 +168,7 @@
|
||||
if("empty_eject_beaker")
|
||||
if(beaker)
|
||||
beaker.reagents.clear_reagents()
|
||||
eject_beaker()
|
||||
replace_beaker(usr)
|
||||
. = TRUE
|
||||
if("rename_disease")
|
||||
var/id = get_virus_id_by_index(text2num(params["index"]))
|
||||
@@ -232,18 +226,32 @@
|
||||
. = TRUE //no afterattack
|
||||
if(stat & (NOPOWER|BROKEN))
|
||||
return
|
||||
if(beaker)
|
||||
to_chat(user, "<span class='warning'>A container is already loaded into [src]!</span>")
|
||||
var/obj/item/reagent_containers/B = I
|
||||
if(!user.transferItemToLoc(B, src))
|
||||
return
|
||||
if(!user.transferItemToLoc(I, src))
|
||||
return
|
||||
|
||||
beaker = I
|
||||
replace_beaker(user, B)
|
||||
to_chat(user, "<span class='notice'>You insert [I] into [src].</span>")
|
||||
update_icon()
|
||||
else
|
||||
return ..()
|
||||
|
||||
/obj/machinery/computer/pandemic/AltClick(mob/living/user)
|
||||
if(!istype(user) || !user.canUseTopic(src, BE_CLOSE, FALSE, NO_TK))
|
||||
return
|
||||
replace_beaker(user)
|
||||
return
|
||||
|
||||
/obj/machinery/computer/pandemic/proc/replace_beaker(mob/living/user, obj/item/reagent_containers/new_beaker)
|
||||
if(beaker)
|
||||
beaker.forceMove(drop_location())
|
||||
if(user && Adjacent(user) && !issiliconoradminghost(user))
|
||||
user.put_in_hands(beaker)
|
||||
if(new_beaker)
|
||||
beaker = new_beaker
|
||||
else
|
||||
beaker = null
|
||||
update_icon()
|
||||
return TRUE
|
||||
|
||||
/obj/machinery/computer/pandemic/on_deconstruction()
|
||||
eject_beaker()
|
||||
replace_beaker(usr)
|
||||
. = ..()
|
||||
|
||||
@@ -236,10 +236,12 @@
|
||||
/datum/reagent/medicine/silver_sulfadiazine
|
||||
name = "Silver Sulfadiazine"
|
||||
id = "silver_sulfadiazine"
|
||||
description = "If used in touch-based applications, immediately restores burn wounds as well as restoring more over time. If ingested through other means, deals minor toxin damage."
|
||||
description = "If used in touch-based applications, immediately restores burn wounds as well as restoring more over time. It is mildly poisonous taken orally or by injection. If overdosed, deals brute and minor liver damage."
|
||||
reagent_state = LIQUID
|
||||
pH = 7.2
|
||||
color = "#ffeac9"
|
||||
metabolization_rate = 5 * REAGENTS_METABOLISM
|
||||
overdose_threshold = 50
|
||||
|
||||
/datum/reagent/medicine/silver_sulfadiazine/reaction_mob(mob/living/M, method=TOUCH, reac_volume, show_message = 1)
|
||||
if(iscarbon(M) && M.stat != DEAD)
|
||||
@@ -260,6 +262,15 @@
|
||||
..()
|
||||
. = 1
|
||||
|
||||
/datum/reagent/medicine/silver_sulfadiazine/overdose_start(mob/living/M)
|
||||
metabolization_rate = 15 * REAGENTS_METABOLISM
|
||||
M.adjustBruteLoss(2*REM, 0)
|
||||
if(iscarbon(M))
|
||||
var/mob/living/carbon/C = M
|
||||
C.applyLiverDamage(1)
|
||||
..()
|
||||
. = 1
|
||||
|
||||
/datum/reagent/medicine/oxandrolone
|
||||
name = "Oxandrolone"
|
||||
id = "oxandrolone"
|
||||
@@ -287,10 +298,12 @@
|
||||
/datum/reagent/medicine/styptic_powder
|
||||
name = "Styptic Powder"
|
||||
id = "styptic_powder"
|
||||
description = "If used in touch-based applications, immediately restores bruising as well as restoring more over time. If ingested through other means, deals minor toxin damage."
|
||||
description = "If used in touch-based applications, immediately restores bruising as well as restoring more over time. It is poisonous if taken orally or by injection. If overdosed, deals brute and minor liver damage."
|
||||
reagent_state = LIQUID
|
||||
color = "#FF9696"
|
||||
pH = 6.7
|
||||
metabolization_rate = 5 * REAGENTS_METABOLISM
|
||||
overdose_threshold = 50
|
||||
|
||||
/datum/reagent/medicine/styptic_powder/reaction_mob(mob/living/M, method=TOUCH, reac_volume, show_message = 1)
|
||||
if(iscarbon(M) && M.stat != DEAD)
|
||||
@@ -312,6 +325,15 @@
|
||||
..()
|
||||
. = 1
|
||||
|
||||
datum/reagent/medicine/styptic_powder/overdose_start(mob/living/M)
|
||||
metabolization_rate = 15 * REAGENTS_METABOLISM
|
||||
M.adjustBruteLoss(2*REM, 0)
|
||||
if(iscarbon(M))
|
||||
var/mob/living/carbon/C = M
|
||||
C.applyLiverDamage(1)
|
||||
..()
|
||||
. = 1
|
||||
|
||||
/datum/reagent/medicine/salglu_solution
|
||||
name = "Saline-Glucose Solution"
|
||||
id = "salglu_solution"
|
||||
@@ -398,23 +420,35 @@
|
||||
/datum/reagent/medicine/synthflesh
|
||||
name = "Synthflesh"
|
||||
id = "synthflesh"
|
||||
description = "Has a 100% chance of instantly healing brute and burn damage. One unit of the chemical will heal one point of damage. Touch application only."
|
||||
description = "Has a 100% chance of healing large amounts of brute and burn damage very quickly. One unit of the chemical will heal one point of damage. Touch application only."
|
||||
reagent_state = LIQUID
|
||||
color = "#FFEBEB"
|
||||
pH = 11.5
|
||||
metabolization_rate = 5 * REAGENTS_METABOLISM
|
||||
overdose_threshold = 40
|
||||
|
||||
/datum/reagent/medicine/synthflesh/reaction_mob(mob/living/M, method=TOUCH, reac_volume,show_message = 1)
|
||||
if(iscarbon(M))
|
||||
if (M.stat == DEAD)
|
||||
show_message = 0
|
||||
if(method in list(PATCH, TOUCH))
|
||||
M.adjustBruteLoss(-1.25 * reac_volume)
|
||||
M.adjustFireLoss(-1.25 * reac_volume)
|
||||
if(method in list(INGEST, VAPOR))
|
||||
var/mob/living/carbon/C = M
|
||||
C.losebreath++
|
||||
C.emote("cough")
|
||||
to_chat(M, "<span class='danger'>You feel your throat closing up!</span>")
|
||||
else if(method == INJECT)
|
||||
return
|
||||
else if(method in list(PATCH, TOUCH))
|
||||
M.adjustBruteLoss(-1 * reac_volume)
|
||||
M.adjustFireLoss(-1 * reac_volume)
|
||||
if(show_message)
|
||||
to_chat(M, "<span class='danger'>You feel your burns and bruises healing! It stings like hell!</span>")
|
||||
SEND_SIGNAL(M, COMSIG_ADD_MOOD_EVENT, "painful_medicine", /datum/mood_event/painful_medicine)
|
||||
..()
|
||||
|
||||
/datum/reagent/medicine/synthflesh/overdose_start(mob/living/M)
|
||||
metabolization_rate = 15 * REAGENTS_METABOLISM
|
||||
|
||||
/datum/reagent/medicine/charcoal
|
||||
name = "Charcoal"
|
||||
id = "charcoal"
|
||||
|
||||
@@ -19,8 +19,8 @@
|
||||
var/can_fill_from_container = TRUE
|
||||
var/apply_type = PATCH
|
||||
var/apply_method = "spray"
|
||||
var/self_delay = 30
|
||||
var/squirt_mode = 0
|
||||
var/self_delay = 3 SECONDS
|
||||
var/squirt_mode = FALSE
|
||||
var/squirt_amount = 5
|
||||
|
||||
/obj/item/reagent_containers/medspray/attack_self(mob/user)
|
||||
@@ -31,40 +31,51 @@
|
||||
amount_per_transfer_from_this = initial(amount_per_transfer_from_this)
|
||||
to_chat(user, "<span class='notice'>You will now apply the medspray's contents in [squirt_mode ? "short bursts":"extended sprays"]. You'll now use [amount_per_transfer_from_this] units per use.</span>")
|
||||
|
||||
/obj/item/reagent_containers/medspray/attack(mob/M, mob/user, def_zone)
|
||||
/obj/item/reagent_containers/medspray/attack(mob/living/L, mob/user, def_zone)
|
||||
if(!reagents || !reagents.total_volume)
|
||||
to_chat(user, "<span class='warning'>[src] is empty!</span>")
|
||||
return
|
||||
|
||||
if(M == user)
|
||||
M.visible_message("<span class='notice'>[user] attempts to [apply_method] [src] on [user.p_them()]self.</span>")
|
||||
if(ishuman(L))
|
||||
var/obj/item/bodypart/affecting = L.get_bodypart(check_zone(user.zone_selected))
|
||||
if(!affecting)
|
||||
to_chat(user, "<span class='warning'>The limb is missing!</span>")
|
||||
return
|
||||
if(!L.can_inject(user, TRUE, user.zone_selected, FALSE, TRUE)) //stopped by clothing, like patches
|
||||
return
|
||||
if(affecting.status != BODYPART_ORGANIC)
|
||||
to_chat(user, "<span class='notice'>Medicine won't work on a robotic limb!</span>")
|
||||
return
|
||||
|
||||
if(L == user)
|
||||
L.visible_message("<span class='notice'>[user] attempts to [apply_method] [src] on [user.p_them()]self.</span>")
|
||||
if(self_delay)
|
||||
if(!do_mob(user, M, self_delay))
|
||||
if(!do_mob(user, L, self_delay))
|
||||
return
|
||||
if(!reagents || !reagents.total_volume)
|
||||
return
|
||||
to_chat(M, "<span class='notice'>You [apply_method] yourself with [src].</span>")
|
||||
to_chat(L, "<span class='notice'>You [apply_method] yourself with [src].</span>")
|
||||
|
||||
else
|
||||
log_combat(user, M, "attempted to apply", src, reagents.log_list())
|
||||
M.visible_message("<span class='danger'>[user] attempts to [apply_method] [src] on [M].</span>", \
|
||||
"<span class='userdanger'>[user] attempts to [apply_method] [src] on [M].</span>")
|
||||
if(!do_mob(user, M))
|
||||
log_combat(user, L, "attempted to apply", src, reagents.log_list())
|
||||
L.visible_message("<span class='danger'>[user] attempts to [apply_method] [src] on [L].</span>", \
|
||||
"<span class='userdanger'>[user] attempts to [apply_method] [src] on [L].</span>")
|
||||
if(!do_mob(user, L))
|
||||
return
|
||||
if(!reagents || !reagents.total_volume)
|
||||
return
|
||||
M.visible_message("<span class='danger'>[user] [apply_method]s [M] down with [src].</span>", \
|
||||
"<span class='userdanger'>[user] [apply_method]s [M] down with [src].</span>")
|
||||
L.visible_message("<span class='danger'>[user] [apply_method]s [L] down with [src].</span>", \
|
||||
"<span class='userdanger'>[user] [apply_method]s [L] down with [src].</span>")
|
||||
|
||||
if(!reagents || !reagents.total_volume)
|
||||
return
|
||||
|
||||
else
|
||||
log_combat(user, M, "applied", src, reagents.log_list())
|
||||
log_combat(user, L, "applied", src, reagents.log_list())
|
||||
playsound(src, 'sound/effects/spray2.ogg', 50, 1, -6)
|
||||
var/fraction = min(amount_per_transfer_from_this/reagents.total_volume, 1)
|
||||
reagents.reaction(M, apply_type, fraction)
|
||||
reagents.trans_to(M, amount_per_transfer_from_this)
|
||||
reagents.reaction(L, apply_type, fraction)
|
||||
reagents.trans_to(L, amount_per_transfer_from_this)
|
||||
return
|
||||
|
||||
/obj/item/reagent_containers/medspray/styptic
|
||||
|
||||
@@ -17,6 +17,36 @@
|
||||
id = "sec_38lethal"
|
||||
build_path = /obj/item/ammo_box/c38/lethal
|
||||
|
||||
/datum/design/c38_trac
|
||||
name = "Speed Loader (.38 TRAC)"
|
||||
desc = "Designed to quickly reload revolvers. TRAC bullets embed a tracking implant within the target's body."
|
||||
id = "c38_trac"
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_METAL = 20000, MAT_SILVER = 5000, MAT_GOLD = 1000)
|
||||
build_path = /obj/item/ammo_box/c38/trac
|
||||
category = list("Ammo")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SECURITY
|
||||
|
||||
/datum/design/c38_hotshot
|
||||
name = "Speed Loader (.38 Hot Shot)"
|
||||
desc = "Designed to quickly reload revolvers. Hot Shot bullets contain an incendiary payload."
|
||||
id = "c38_hotshot"
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_METAL = 20000, MAT_PLASMA = 5000)
|
||||
build_path = /obj/item/ammo_box/c38/hotshot
|
||||
category = list("Ammo")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SECURITY
|
||||
|
||||
/datum/design/c38_iceblox
|
||||
name = "Speed Loader (.38 Iceblox)"
|
||||
desc = "Designed to quickly reload revolvers. Iceblox bullets contain a cryogenic payload."
|
||||
id = "c38_iceblox"
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_METAL = 20000, MAT_PLASMA = 5000)
|
||||
build_path = /obj/item/ammo_box/c38/iceblox
|
||||
category = list("Ammo")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SECURITY
|
||||
|
||||
//////////////
|
||||
//WT550 Mags//
|
||||
//////////////
|
||||
|
||||
@@ -518,7 +518,7 @@
|
||||
display_name = "Subdermal Implants"
|
||||
description = "Electronic implants buried beneath the skin."
|
||||
prereq_ids = list("biotech", "datatheory")
|
||||
design_ids = list("implanter", "implantcase", "implant_chem", "implant_tracking", "locator")
|
||||
design_ids = list("implanter", "implantcase", "implant_chem", "implant_tracking", "locator", "c38_trac")
|
||||
research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 2500)
|
||||
export_price = 5000
|
||||
|
||||
@@ -694,12 +694,12 @@
|
||||
research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 2750)
|
||||
export_price = 5000
|
||||
|
||||
/datum/techweb_node/tech_shell
|
||||
id = "tech_shell"
|
||||
display_name = "Technological Shells"
|
||||
description = "They're more technological than regular shot."
|
||||
/datum/techweb_node/exotic_ammo
|
||||
id = "exotic_ammo"
|
||||
display_name = "Exotic Ammunition"
|
||||
description = "They won't know what hit em."
|
||||
prereq_ids = list("weaponry", "ballistic_weapons")
|
||||
design_ids = list("techshotshell")
|
||||
design_ids = list("techshotshell", "c38_hotshot", "c38_iceblox")
|
||||
research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 3500)
|
||||
export_price = 5000
|
||||
|
||||
|
||||
@@ -57,7 +57,7 @@
|
||||
new /obj/item/phylactery(marked_item, M.mind)
|
||||
|
||||
to_chat(M, "<span class='userdanger'>With a hideous feeling of emptiness you watch in horrified fascination as skin sloughs off bone! Blood boils, nerves disintegrate, eyes boil in their sockets! As your organs crumble to dust in your fleshless chest you come to terms with your choice. You're a lich!</span>")
|
||||
M.set_species(/datum/species/skeleton)
|
||||
M.set_species(/datum/species/skeleton/space)
|
||||
if(ishuman(M))
|
||||
var/mob/living/carbon/human/H = M
|
||||
H.dropItemToGround(H.w_uniform)
|
||||
@@ -132,7 +132,7 @@
|
||||
lich.real_name = mind.name
|
||||
mind.transfer_to(lich)
|
||||
mind.grab_ghost(force=TRUE)
|
||||
lich.hardset_dna(null,null,lich.real_name,null, new /datum/species/skeleton)
|
||||
lich.hardset_dna(null,null,lich.real_name,null, new /datum/species/skeleton/space)
|
||||
to_chat(lich, "<span class='warning'>Your bones clatter and shudder as you are pulled back into this world!</span>")
|
||||
var/turf/body_turf = get_turf(old_body)
|
||||
lich.Knockdown(200 + 200*resurrections)
|
||||
|
||||
@@ -767,9 +767,15 @@ datum/uplink_item/stealthy_weapons/taeclowndo_shoes
|
||||
desc = "A speed loader that contains seven additional .357 Magnum rounds; usable with the Syndicate revolver. \
|
||||
For when you really need a lot of things dead."
|
||||
item = /obj/item/ammo_box/a357
|
||||
cost = 4
|
||||
cost = 3
|
||||
exclude_modes = list(/datum/game_mode/nuclear/clown_ops)
|
||||
|
||||
/datum/uplink_item/ammo/revolver/ap
|
||||
name = ".357 Armor Piercing Speed Loader"
|
||||
desc = "A speed loader that contains seven additional .357 AP Magnum rounds; usable with the Syndicate revolver. \
|
||||
Cuts through like a hot knife through butter."
|
||||
item = /obj/item/ammo_box/a357/ap
|
||||
|
||||
/datum/uplink_item/ammo/a40mm
|
||||
name = "40mm Grenade"
|
||||
desc = "A 40mm HE grenade for use with the M-90gl's under-barrel grenade launcher. \
|
||||
@@ -1487,9 +1493,10 @@ datum/uplink_item/stealthy_weapons/taeclowndo_shoes
|
||||
/datum/uplink_item/device_tools/singularity_beacon
|
||||
name = "Power Beacon"
|
||||
desc = "When screwed to wiring attached to an electric grid and activated, this large device pulls any \
|
||||
active gravitational singularities or tesla balls towards it. This will not work when the engine is still \
|
||||
in containment. Because of its size, it cannot be carried. Ordering this \
|
||||
sends you a small beacon that will teleport the larger beacon to your location upon activation."
|
||||
active gravitational singularities or tesla balls towards it (provided they are not safely \
|
||||
contained), as well as increasing the odds of incoming meteor waves. \
|
||||
Because of its size, it cannot be carried. Ordering this sends you a small beacon \
|
||||
that will teleport the larger beacon to your location upon activation."
|
||||
item = /obj/item/sbeacondrop
|
||||
cost = 14
|
||||
|
||||
|
||||
+2
-2
@@ -242,10 +242,10 @@ CHECK_RANDOMIZER
|
||||
# WIKIURL http://www.tgstation13.org/wiki
|
||||
|
||||
## Rules address
|
||||
# RULESURL http://www.tgstation13.org/wiki/Rules
|
||||
# RULESURL https://hyperstation13.com/rules
|
||||
|
||||
## Github address
|
||||
# GITHUBURL https://www.github.com/tgstation/tgstation
|
||||
# GITHUBURL https://github.com/quotefox/Hyper-Station-13
|
||||
|
||||
## Round specific stats address
|
||||
## Link to round specific parsed logs; IE statbus. It is appended with the RoundID automatically by ticker/Reboot()
|
||||
|
||||
Binary file not shown.
|
Before Width: | Height: | Size: 199 KiB After Width: | Height: | Size: 214 KiB |
@@ -130,15 +130,6 @@
|
||||
else
|
||||
return ..()
|
||||
|
||||
/obj/item/melee/transforming/energy/sword/cx/chaplain
|
||||
name = "divine lightblade"
|
||||
force_on = 20 //haha i'll regret this
|
||||
block_chance = 50
|
||||
|
||||
/obj/item/melee/transforming/energy/sword/cx/chaplain/Initialize()
|
||||
. = ..()
|
||||
AddComponent(/datum/component/anti_magic, TRUE, TRUE)
|
||||
|
||||
//OBLIGATORY TOY MEMES /////////////////////////////////////
|
||||
|
||||
/obj/item/toy/sword/cx
|
||||
@@ -271,6 +262,24 @@
|
||||
spinnable = FALSE
|
||||
total_mass_on = 4
|
||||
|
||||
/obj/item/twohanded/dualsaber/hypereutactic/chaplain
|
||||
name = "\improper divine lightblade"
|
||||
desc = "A giant blade of bright and holy light, said to cut down the wicked with ease."
|
||||
force = 5
|
||||
force_unwielded = 5
|
||||
force_wielded = 20
|
||||
block_chance = 50
|
||||
armour_penetration = 0
|
||||
var/chaplain_spawnable = TRUE
|
||||
obj_flags = UNIQUE_RENAME
|
||||
|
||||
/obj/item/twohanded/dualsaber/hypereutactic/chaplain/Initialize()
|
||||
. = ..()
|
||||
AddComponent(/datum/component/anti_magic, TRUE, TRUE)
|
||||
|
||||
/obj/item/twohanded/dualsaber/hypereutactic/chaplain/IsReflect()
|
||||
return FALSE
|
||||
|
||||
/obj/item/twohanded/dualsaber/hypereutactic/pre_altattackby(atom/A, mob/living/user, params) //checks if it can do right click memes
|
||||
altafterattack(A, user, TRUE, params)
|
||||
return TRUE
|
||||
|
||||
@@ -38,6 +38,8 @@
|
||||
var/secondary_color = "#FFFFFF"
|
||||
var/tertiary_color = "#808080"
|
||||
|
||||
var/force_alternate_icon = FALSE
|
||||
|
||||
/obj/item/clothing/update_icon() // picks the colored overlays from the ICON file
|
||||
..()
|
||||
if(hasprimary) //Checks if the overlay is enabled
|
||||
|
||||
@@ -14,6 +14,7 @@
|
||||
desc = "Oooh... right."
|
||||
icon = 'modular_citadel/icons/obj/clothing/trek_item_icon.dmi'
|
||||
alternate_worn_icon = 'modular_citadel/icons/mob/clothing/trek_mob_icon.dmi'
|
||||
force_alternate_icon = TRUE
|
||||
item_state = ""
|
||||
can_adjust = FALSE //to prevent you from "wearing it casually"
|
||||
|
||||
@@ -23,17 +24,20 @@
|
||||
desc = "The uniform worn by command officers in the mid 2260s."
|
||||
icon_state = "trek_command"
|
||||
item_state = "trek_command"
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 0)
|
||||
force_alternate_icon = TRUE
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 0)
|
||||
|
||||
/obj/item/clothing/under/rank/trek/engsec
|
||||
name = "Operations Uniform"
|
||||
desc = "The uniform worn by operations officers of the mid 2260s. You feel strangely vulnerable just seeing this..."
|
||||
force_alternate_icon = TRUE
|
||||
icon_state = "trek_engsec"
|
||||
item_state = "trek_engsec"
|
||||
|
||||
/obj/item/clothing/under/rank/trek/medsci
|
||||
name = "MedSci Uniform"
|
||||
desc = "The uniform worn by medsci officers in the mid 2260s."
|
||||
force_alternate_icon = TRUE
|
||||
icon_state = "trek_medsci"
|
||||
item_state = "trek_medsci"
|
||||
permeability_coefficient = 0.50
|
||||
|
||||
@@ -18,7 +18,7 @@ SLEEPER CODE IS IN game/objects/items/devices/dogborg_sleeper.dm !
|
||||
name = "combat jaws"
|
||||
desc = "The jaws of the law. Very sharp."
|
||||
icon_state = "jaws"
|
||||
force = 12
|
||||
force = 10 //Lowered to match secborg. No reason it should be more than a secborg's baton.
|
||||
attack_verb = list("chomped", "bit", "ripped", "mauled", "enforced")
|
||||
|
||||
/obj/item/dogborg/jaws/small
|
||||
@@ -32,7 +32,6 @@ SLEEPER CODE IS IN game/objects/items/devices/dogborg_sleeper.dm !
|
||||
/obj/item/dogborg/jaws/attack(atom/A, mob/living/silicon/robot/user)
|
||||
..()
|
||||
user.do_attack_animation(A, ATTACK_EFFECT_BITE)
|
||||
log_combat(user, A, "bit")
|
||||
|
||||
/obj/item/dogborg/jaws/small/attack_self(mob/user)
|
||||
var/mob/living/silicon/robot.R = user
|
||||
@@ -307,8 +306,8 @@ SLEEPER CODE IS IN game/objects/items/devices/dogborg_sleeper.dm !
|
||||
/mob/living/silicon/robot
|
||||
var/leaping = 0
|
||||
var/pounce_cooldown = 0
|
||||
var/pounce_cooldown_time = 50 //Nearly doubled, u happy?
|
||||
var/pounce_spoolup = 3
|
||||
var/pounce_cooldown_time = 20 //Buffed to counter balance changes
|
||||
var/pounce_spoolup = 1
|
||||
var/leap_at
|
||||
var/disabler
|
||||
var/laser
|
||||
@@ -338,7 +337,7 @@ SLEEPER CODE IS IN game/objects/items/devices/dogborg_sleeper.dm !
|
||||
//It's also extremely buggy visually, so it's balance+bugfix
|
||||
return
|
||||
|
||||
if(cell.charge <= 500)
|
||||
if(cell.charge <= 750)
|
||||
to_chat(src,"<span class='danger'>Insufficent reserves for jump actuators!</span>")
|
||||
return
|
||||
|
||||
@@ -348,7 +347,7 @@ SLEEPER CODE IS IN game/objects/items/devices/dogborg_sleeper.dm !
|
||||
pixel_y = 10
|
||||
update_icons()
|
||||
throw_at(A, MAX_K9_LEAP_DIST, 1, spin=0, diagonals_first = 1)
|
||||
cell.use(500) //Doubled the energy consumption
|
||||
cell.use(750) //Less than a stunbaton since stunbatons hit everytime.
|
||||
weather_immunities -= "lava"
|
||||
|
||||
/mob/living/silicon/robot/throw_impact(atom/A)
|
||||
@@ -366,13 +365,13 @@ SLEEPER CODE IS IN game/objects/items/devices/dogborg_sleeper.dm !
|
||||
blocked = 1
|
||||
if(!blocked)
|
||||
L.visible_message("<span class ='danger'>[src] pounces on [L]!</span>", "<span class ='userdanger'>[src] pounces on you!</span>")
|
||||
L.Knockdown(iscarbon(L) ? 450 : 45) // Temporary. If someone could rework how dogborg pounces work to accomodate for combat changes, that'd be nice.
|
||||
L.Knockdown(iscarbon(L) ? 225 : 45) // Temporary. If someone could rework how dogborg pounces work to accomodate for combat changes, that'd be nice.
|
||||
playsound(src, 'sound/weapons/Egloves.ogg', 50, 1)
|
||||
sleep(2)//Runtime prevention (infinite bump() calls on hulks)
|
||||
step_towards(src,L)
|
||||
log_combat(src, L, "borg pounced")
|
||||
else
|
||||
Knockdown(45, 1, 1)
|
||||
Knockdown(15, 1, 1)
|
||||
|
||||
pounce_cooldown = !pounce_cooldown
|
||||
spawn(pounce_cooldown_time) //3s by default
|
||||
@@ -380,7 +379,7 @@ SLEEPER CODE IS IN game/objects/items/devices/dogborg_sleeper.dm !
|
||||
else if(A.density && !A.CanPass(src))
|
||||
visible_message("<span class ='danger'>[src] smashes into [A]!</span>", "<span class ='userdanger'>You smash into [A]!</span>")
|
||||
playsound(src, 'sound/items/trayhit1.ogg', 50, 1)
|
||||
Knockdown(45, 1, 1)
|
||||
Knockdown(15, 1, 1)
|
||||
|
||||
if(leaping)
|
||||
leaping = 0
|
||||
|
||||
Binary file not shown.
|
Before Width: | Height: | Size: 57 KiB After Width: | Height: | Size: 58 KiB |
Binary file not shown.
|
Before Width: | Height: | Size: 5.4 KiB After Width: | Height: | Size: 3.3 KiB |
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
@@ -231,6 +231,7 @@
|
||||
#include "code\controllers\subsystem\augury.dm"
|
||||
#include "code\controllers\subsystem\autotransfer.dm"
|
||||
#include "code\controllers\subsystem\blackbox.dm"
|
||||
#include "code\controllers\subsystem\chat.dm"
|
||||
#include "code\controllers\subsystem\communications.dm"
|
||||
#include "code\controllers\subsystem\dbcore.dm"
|
||||
#include "code\controllers\subsystem\dcs.dm"
|
||||
@@ -2183,6 +2184,7 @@
|
||||
#include "code\modules\mob\living\simple_animal\hostile\eyeballs.dm"
|
||||
#include "code\modules\mob\living\simple_animal\hostile\faithless.dm"
|
||||
#include "code\modules\mob\living\simple_animal\hostile\giant_spider.dm"
|
||||
#include "code\modules\mob\living\simple_animal\hostile\goose.dm"
|
||||
#include "code\modules\mob\living\simple_animal\hostile\headcrab.dm"
|
||||
#include "code\modules\mob\living\simple_animal\hostile\heart.dm"
|
||||
#include "code\modules\mob\living\simple_animal\hostile\hivebot.dm"
|
||||
|
||||
Reference in New Issue
Block a user