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https://github.com/KabKebab/GS13.git
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This commit is contained in:
@@ -124,12 +124,12 @@
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L[avoid_assoc_duplicate_keys(A.name, areaindex)] = R
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for(var/obj/item/implant/tracking/I in GLOB.tracked_implants)
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if(!I.imp_in || !isliving(I.loc))
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if(!I.imp_in || !I.allow_teleport || !isliving(I.imp_in))
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continue
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else
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var/mob/living/M = I.loc
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if(M.stat == DEAD)
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if(M.timeofdeath + 6000 < world.time)
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if(M.timeofdeath + I.lifespan_postmortem < world.time)
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continue
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if(is_eligible(I))
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L[avoid_assoc_duplicate_keys(M.real_name, areaindex)] = I
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@@ -210,13 +210,13 @@
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add_fingerprint(user)
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/obj/machinery/suit_storage_unit/proc/cook()
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var/mob/living/mob_occupant = occupant
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if(uv_cycles)
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uv_cycles--
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uv = TRUE
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locked = TRUE
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update_icon()
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if(occupant)
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var/mob/living/mob_occupant = occupant
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if(uv_super)
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mob_occupant.adjustFireLoss(rand(20, 36))
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else
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@@ -245,6 +245,7 @@
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visible_message("<span class='notice'>[src]'s door slides open. The glowing yellow lights dim to a gentle green.</span>")
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else
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visible_message("<span class='warning'>[src]'s door slides open, barraging you with the nauseating smell of charred flesh.</span>")
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mob_occupant.radiation = 0
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playsound(src, 'sound/machines/airlockclose.ogg', 25, 1)
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for(var/obj/item/I in src) //Scorches away blood and forensic evidence, although the SSU itself is unaffected
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SEND_SIGNAL(I, COMSIG_COMPONENT_CLEAN_ACT, CLEAN_STRONG)
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@@ -1,3 +1,7 @@
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GLOBAL_VAR_INIT(singularity_counter, 0)
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#define METEOR_DISASTER_MODIFIER 0.5
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////////////////////////////////////////
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//Singularity beacon
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////////////////////////////////////////
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@@ -14,38 +18,58 @@
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verb_say = "states"
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var/cooldown = 0
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var/active = 0
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var/active = FALSE
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var/meteor_buff = FALSE
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var/icontype = "beacon"
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/obj/machinery/power/singularity_beacon/proc/Activate(mob/user = null)
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if(active)
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return FALSE
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if(surplus() < 1500)
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if(user)
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to_chat(user, "<span class='notice'>The connected wire doesn't have enough current.</span>")
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return
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return FALSE
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if(is_station_level(z))
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increment_meteor_waves()
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for(var/obj/singularity/singulo in GLOB.singularities)
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if(singulo.z == z)
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singulo.target = src
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icon_state = "[icontype]1"
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active = 1
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active = TRUE
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if(user)
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to_chat(user, "<span class='notice'>You activate the beacon.</span>")
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return TRUE
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/obj/machinery/power/singularity_beacon/proc/Deactivate(mob/user = null)
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/obj/machinery/power/singularity_beacon/proc/Deactivate(mob/user)
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if(!active)
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return FALSE
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for(var/obj/singularity/singulo in GLOB.singularities)
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if(singulo.target == src)
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singulo.target = null
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icon_state = "[icontype]0"
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active = 0
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active = FALSE
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if(user)
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to_chat(user, "<span class='notice'>You deactivate the beacon.</span>")
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if(meteor_buff)
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decrement_meteor_waves()
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return TRUE
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/obj/machinery/power/singularity_beacon/proc/increment_meteor_waves()
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meteor_buff = TRUE
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GLOB.singularity_counter++
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for(var/datum/round_event_control/meteor_wave/W in SSevents.control)
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W.weight += round(initial(W.weight) * METEOR_DISASTER_MODIFIER)
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/obj/machinery/power/singularity_beacon/proc/decrement_meteor_waves()
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meteor_buff = FALSE
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GLOB.singularity_counter--
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for(var/datum/round_event_control/meteor_wave/W in SSevents.control)
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W.weight -= round(initial(W.weight) * METEOR_DISASTER_MODIFIER)
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/obj/machinery/power/singularity_beacon/attack_ai(mob/user)
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return
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/obj/machinery/power/singularity_beacon/attack_hand(mob/user)
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. = ..()
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if(.)
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@@ -86,6 +110,12 @@
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if(!active)
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return
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var/is_on_station = is_station_level(z)
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if(meteor_buff && !is_on_station)
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decrement_meteor_waves()
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else if(!meteor_buff && is_on_station)
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increment_meteor_waves()
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if(surplus() >= 1500)
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add_load(1500)
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if(cooldown <= world.time)
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@@ -133,3 +163,5 @@
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/obj/item/sbeacondrop/clownbomb
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desc = "A label on it reads: <i>Warning: Activating this device will send a silly explosive to your location</i>."
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droptype = /obj/machinery/syndicatebomb/badmin/clown
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#undef METEOR_DISASTER_MODIFIER
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@@ -89,6 +89,7 @@
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buckled_mob.clear_alert("buckled")
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buckled_mobs -= buckled_mob
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SEND_SIGNAL(src, COMSIG_MOVABLE_UNBUCKLE, buckled_mob, force)
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SEND_SIGNAL(src, COMSIG_MOVABLE_UNBUCKLE, src, force)
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post_unbuckle_mob(.)
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@@ -249,7 +249,7 @@
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return
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var/obj/item/nullrod/holy_weapon
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var/list/holy_weapons_list = typesof(/obj/item/nullrod) + list(
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/obj/item/melee/transforming/energy/sword/cx/chaplain
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/obj/item/twohanded/dualsaber/hypereutactic/chaplain
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)
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var/list/display_names = list()
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for(var/V in holy_weapons_list)
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@@ -710,7 +710,7 @@
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righthand_file = 'icons/mob/inhands/weapons/staves_righthand.dmi'
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w_class = WEIGHT_CLASS_NORMAL
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attack_verb = list("bashes", "smacks", "whacks")
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/obj/item/nullrod/hypertool
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icon = 'icons/obj/device.dmi'
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icon_state = "hypertool"
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@@ -1,7 +1,19 @@
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/obj/item/implant/tracking
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name = "tracking implant"
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desc = "Track with this."
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activated = 0
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activated = FALSE
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var/lifespan_postmortem = 10 MINUTES //for how many deciseconds after user death will the implant work?
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var/allow_teleport = TRUE //will people implanted with this act as teleporter beacons?
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/obj/item/implant/tracking/c38
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name = "TRAC implant"
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desc = "A smaller tracking implant that supplies power for only a few minutes."
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var/lifespan = 5 MINUTES //how many deciseconds does the implant last?
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allow_teleport = FALSE
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/obj/item/implant/tracking/c38/Initialize()
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. = ..()
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QDEL_IN(src, lifespan)
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/obj/item/implant/tracking/New()
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..()
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@@ -21,7 +33,7 @@
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var/dat = {"<b>Implant Specifications:</b><BR>
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<b>Name:</b> Tracking Beacon<BR>
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<b>Life:</b> 10 minutes after death of host<BR>
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<b>Important Notes:</b> None<BR>
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<b>Important Notes:</b> Implant also works as a teleporter beacon.<BR>
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<HR>
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<b>Implant Details:</b> <BR>
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<b>Function:</b> Continuously transmits low power signal. Useful for tracking.<BR>
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@@ -75,15 +75,14 @@
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temp += "<B>Implant Signals:</B><BR>"
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for (var/obj/item/implant/tracking/W in GLOB.tracked_implants)
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if (!W.imp_in || !isliving(W.loc))
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if (!isliving(W.imp_in))
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continue
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else
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var/mob/living/M = W.loc
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if (M.stat == DEAD)
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if (M.timeofdeath + 6000 < world.time)
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continue
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var/mob/living/M = W.imp_in
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if (M.stat == DEAD)
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if (M.timeofdeath + W.lifespan_postmortem < world.time)
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continue
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var/turf/tr = get_turf(W)
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var/turf/tr = get_turf(M)
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if (tr.z == sr.z && tr)
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var/direct = max(abs(tr.x - sr.x), abs(tr.y - sr.y))
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if (direct < 20)
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@@ -188,8 +187,13 @@
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user.show_message("<span class='notice'>\The [src] is recharging!</span>")
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return
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var/atom/T = L[t1]
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var/implantcheckmate = FALSE
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if(isliving(T))
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var/mob/living/M = T
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if(!locate(/obj/item/implant/tracking) in M.implants) //The user was too slow and let the target mob's tracking implant expire or get removed.
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implantcheckmate = TRUE
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var/area/A = get_area(T)
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if(A.noteleport)
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if(A.noteleport || implantcheckmate)
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to_chat(user, "<span class='notice'>\The [src] is malfunctioning.</span>")
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return
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current_location = get_turf(user) //Recheck.
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@@ -233,4 +237,4 @@
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itemUser.visible_message("<span class='suicide'>The portal snaps closed taking [user]'s head with it!</span>")
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else
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itemUser.visible_message("<span class='suicide'>[user] looks even further depressed as they realize they do not have a head...and suddenly dies of shame!</span>")
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return (BRUTELOSS)
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return (BRUTELOSS)
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@@ -232,7 +232,7 @@
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. = ..()
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if(!sliver)
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return
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if(ismovableatom(O) && O != sliver)
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if(proximity && ismovableatom(O) && O != sliver)
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Consume(O, user)
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/obj/item/hemostat/supermatter/throw_impact(atom/hit_atom) // no instakill supermatter javelins
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@@ -561,7 +561,7 @@
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icon = 'icons/obj/machines/sleeper.dmi'
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icon_state = "sleeper"
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mob_name = "a space pirate"
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mob_species = /datum/species/skeleton/pirate
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mob_species = /datum/species/skeleton/space
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outfit = /datum/outfit/pirate/space
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roundstart = FALSE
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death = FALSE
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@@ -182,6 +182,8 @@
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soundin = pick('sound/voice/beepsky/god.ogg', 'sound/voice/beepsky/iamthelaw.ogg', 'sound/voice/beepsky/secureday.ogg', 'sound/voice/beepsky/radio.ogg', 'sound/voice/beepsky/insult.ogg', 'sound/voice/beepsky/creep.ogg')
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if("honkbot_e")
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soundin = pick('sound/items/bikehorn.ogg', 'sound/items/AirHorn2.ogg', 'sound/misc/sadtrombone.ogg', 'sound/items/AirHorn.ogg', 'sound/effects/reee.ogg', 'sound/items/WEEOO1.ogg', 'sound/voice/beepsky/iamthelaw.ogg', 'sound/voice/beepsky/creep.ogg','sound/magic/Fireball.ogg' ,'sound/effects/pray.ogg', 'sound/voice/hiss1.ogg','sound/machines/buzz-sigh.ogg', 'sound/machines/ping.ogg', 'sound/weapons/flashbang.ogg', 'sound/weapons/bladeslice.ogg')
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if("goose")
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soundin = pick('sound/creatures/goose1.ogg', 'sound/creatures/goose2.ogg', 'sound/creatures/goose3.ogg', 'sound/creatures/goose4.ogg')
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//START OF CIT CHANGES - adds random vore sounds
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if ("struggle_sound")
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soundin = pick( 'sound/vore/pred/struggle_01.ogg','sound/vore/pred/struggle_02.ogg','sound/vore/pred/struggle_03.ogg',
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@@ -452,16 +452,21 @@
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/turf/AllowDrop()
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return TRUE
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/turf/proc/add_vomit_floor(mob/living/carbon/M, toxvomit = NONE)
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/turf/proc/add_vomit_floor(mob/living/M, toxvomit = NONE)
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var/obj/effect/decal/cleanable/vomit/V = new /obj/effect/decal/cleanable/vomit(src, M.get_static_viruses())
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// If the vomit combined, apply toxicity and reagents to the old vomit
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//if the vomit combined, apply toxicity and reagents to the old vomit
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if (QDELETED(V))
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V = locate() in src
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// Make toxins and blazaam vomit look different
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if(toxvomit == VOMIT_PURPLE)
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V.icon_state = "vomitpurp_[pick(1,4)]"
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else if(toxvomit == VOMIT_TOXIC)
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else if (toxvomit == VOMIT_TOXIC)
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V.icon_state = "vomittox_[pick(1,4)]"
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if (iscarbon(M))
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var/mob/living/carbon/C = M
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if(C.reagents)
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clear_reagents_to_vomit_pool(C,V)
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/proc/clear_reagents_to_vomit_pool(mob/living/carbon/M, obj/effect/decal/cleanable/vomit/V)
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M.reagents.trans_to(V, M.reagents.total_volume / 10)
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