mirror of
https://github.com/KabKebab/GS13.git
synced 2026-07-11 16:08:32 +01:00
fixes borg pixel shift, and borg expander also gives client-side resize action
This commit is contained in:
@@ -724,3 +724,8 @@
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// twitch plays
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/// Returns direction: (wipe_votes)
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#define COMSIG_TWITCH_PLAYS_MOVEMENT_DATA "twitch_plays_movement_data"
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//Hyperstation Signals
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//
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///from datum/action/cyborg_small_sprite and sends when a cyborg changes modules
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#define COMSIG_CYBORG_MODULE_CHANGE "cyborg_module_change"
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@@ -587,11 +587,13 @@
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R.anchored = FALSE
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R.notransform = FALSE
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R.hasExpanded = TRUE
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R.module.handle_sprite_action(R, TRUE) //Hyperstation edit
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R.update_transform()
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/obj/item/borg/upgrade/expand/deactivate(mob/living/silicon/robot/R, user = usr)
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. = ..()
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if (.)
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R.module.handle_sprite_action(R)
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R.hasExpanded = FALSE
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R.update_transform()
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@@ -669,11 +669,12 @@
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icon_state = "[module.cyborg_base_icon]-wreck"
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if(module.cyborg_pixel_offset)
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pixel_x = module.cyborg_pixel_offset
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pixel_w = module.cyborg_pixel_offset
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//End of citadel changes
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if(module.cyborg_base_icon == "robot")
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icon = 'icons/mob/robots.dmi'
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pixel_w = initial(pixel_w)
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pixel_x = initial(pixel_x)
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if(stat != DEAD && !(IsUnconscious() || IsStun() || IsKnockdown() || low_power_mode)) //Not dead, not stunned.
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if(!eye_lights)
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@@ -1084,11 +1085,11 @@
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/mob/living/silicon/robot/update_transform()
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. = ..()
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if (hasExpanded)
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var/matrix/ntransform = matrix(transform)
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ntransform.Scale(2) //This seems a bit big
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ntransform.Translate(0, 16)
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transform = ntransform
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if(hasExpanded)
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var/matrix/ntransform = matrix()
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ntransform.Scale(2)
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ntransform.Translate(0, 16) //plop onto the tile you nerd
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transform = ntransform //this will overwrite VV stuff probably
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/mob/living/silicon/robot/proc/place_on_head(obj/item/new_hat)
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if(hat)
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@@ -188,13 +188,17 @@
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/obj/item/robot_module/proc/transform_to(new_module_type)
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var/mob/living/silicon/robot/R = loc
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var/obj/item/robot_module/RM = new new_module_type(R)
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testing("Module Picked: \"[RM.name]\"")
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if(!RM.be_transformed_to(src))
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testing("\"[RM.name]\" [RM.type].be_transformed_to(src) returned false.")
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qdel(RM)
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return
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RM.handle_sprite_action(R, R.hasExpanded) //hyperstation edit
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R.module = RM
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R.update_module_innate()
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RM.rebuild_modules()
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INVOKE_ASYNC(RM, .proc/do_transform_animation)
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SEND_SIGNAL(R, COMSIG_CYBORG_MODULE_CHANGE) //hyperstation edit
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qdel(src)
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return RM
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@@ -0,0 +1,67 @@
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//Small Sprite for borgs --Cyanosis
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//Basically the same as /small_sprite, but i'm screaming for modularization
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/datum/action/cyborg_small_sprite
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name = "Toggle Giant Sprite"
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desc = "Others will continue to see you giant."
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icon_icon = 'icons/obj/plushes.dmi'
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button_icon_state = "securityk9"
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background_icon_state = "bg_default_on" //looks techy enough
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var/designated_module as text
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var/small = FALSE
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var/small_icon = null
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var/small_icon_state = null
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var/image/icon_image
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var/i_am_wide = FALSE //transform stuff so we appear in the middle of a tile instead of between two WHEN PLUSHIE
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/datum/action/cyborg_small_sprite/k9 //turns you into a marketable plushie
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designated_module = "Security K-9 Unit"
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small_icon = 'icons/obj/plushes.dmi'
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small_icon_state = "securityk9"
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i_am_wide = TRUE
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/datum/action/cyborg_small_sprite/medihound
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designated_module = "MediHound"
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small_icon = 'icons/obj/plushes.dmi'
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small_icon_state = "medihound"
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i_am_wide = TRUE
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/datum/action/cyborg_small_sprite/scrubpup
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designated_module = "Scrub Pup"
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small_icon = 'icons/obj/plushes.dmi'
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small_icon_state = "scrubpuppy"
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i_am_wide = TRUE
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/datum/action/cyborg_small_sprite/Grant(mob/M)
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..()
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if(!owner)
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return
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update_image()
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RegisterSignal(owner, COMSIG_CYBORG_MODULE_CHANGE, .proc/update_image)
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/datum/action/cyborg_small_sprite/Remove(mob/M)
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UnregisterSignal(owner, COMSIG_CYBORG_MODULE_CHANGE)
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..()
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/datum/action/cyborg_small_sprite/Trigger()
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if(!icon_image)
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update_image()
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if(!small)
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owner.add_alt_appearance(/datum/atom_hud/alternate_appearance/basic, "cyborg_smallsprite", icon_image)
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else
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owner.remove_alt_appearance("cyborg_smallsprite")
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small = !small
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return TRUE
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/datum/action/cyborg_small_sprite/proc/update_image()
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var/image/I
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if(small_icon && small_icon_state)
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I = image(icon=small_icon,icon_state=small_icon_state,loc=owner,layer=owner.layer,pixel_x=owner.pixel_x,pixel_y=owner.pixel_y)
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else
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I = image(icon=owner.icon,icon_state=owner.icon_state,loc=owner,layer=owner.layer,pixel_x=owner.pixel_x,pixel_y=owner.pixel_y)
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I.overlays = owner.overlays
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var/matrix/M = matrix() //I don't understand why, I don't want to know why, but this matrix is needed
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M.Scale(0.5) //If you ever change the borg's size, be sure to change this too
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M.Translate(8*i_am_wide, -8) //x position is for WIDE borgs. If they're not wide, this doesn't matter
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I.transform = M //also why do images have transforms
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I.override = TRUE
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icon_image = I
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@@ -0,0 +1,3 @@
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//This file is empty right now, but leaves room for people to put shit here in the future for those who are lazy
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/mob/living/silicon/robot
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var/datum/action/cyborg_small_sprite/small_sprite_action //This gets replaced every time the cyborg changes modules --Cyanosis
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@@ -0,0 +1,18 @@
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//This file is empty right now, but leaves room for people to put shit here in the future for those who are lazy
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//This proc gets called whenever a new robot module is being applied --Cyanosis
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/obj/item/robot_module/proc/handle_sprite_action(mob/living/silicon/robot/R, is_huge = FALSE)
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ASSERT(istype(R))
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if(R.small_sprite_action)
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QDEL_NULL(R.small_sprite_action)
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if(!is_huge) //only from the expander upgrade. The borg won't have an action if they don't have the expander upgrade
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return
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for(var/P in typesof(/datum/action/cyborg_small_sprite))
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var/datum/action/cyborg_small_sprite/action = P
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if(initial(action.designated_module) == name)
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R.small_sprite_action = new action()
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R.small_sprite_action.Grant(R)
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break
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if(!R.small_sprite_action)
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R.small_sprite_action = new()
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R.small_sprite_action.Grant(R)
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+6
-3
@@ -2268,16 +2268,16 @@
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#include "code\modules\mob\living\simple_animal\friendly\dog.dm"
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#include "code\modules\mob\living\simple_animal\friendly\farm_animals.dm"
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#include "code\modules\mob\living\simple_animal\friendly\fox.dm"
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#include "code\modules\mob\living\simple_animal\friendly\goliathbaby.dm"
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#include "code\modules\mob\living\simple_animal\friendly\gondola.dm"
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#include "code\modules\mob\living\simple_animal\friendly\lizard.dm"
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#include "code\modules\mob\living\simple_animal\friendly\mouse.dm"
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#include "code\modules\mob\living\simple_animal\friendly\panda.dm"
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#include "code\modules\mob\living\simple_animal\friendly\penguin.dm"
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#include "code\modules\mob\living\simple_animal\friendly\pet.dm"
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#include "code\modules\mob\living\simple_animal\friendly\sloth.dm"
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#include "code\modules\mob\living\simple_animal\friendly\skunk.dm"
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#include "code\modules\mob\living\simple_animal\friendly\possum.dm"
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#include "code\modules\mob\living\simple_animal\friendly\goliathbaby.dm"
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#include "code\modules\mob\living\simple_animal\friendly\skunk.dm"
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#include "code\modules\mob\living\simple_animal\friendly\sloth.dm"
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#include "code\modules\mob\living\simple_animal\friendly\snake.dm"
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#include "code\modules\mob\living\simple_animal\friendly\drone\_drone.dm"
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#include "code\modules\mob\living\simple_animal\friendly\drone\drones_as_items.dm"
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@@ -3040,6 +3040,7 @@
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#include "hyperstation\code\__DEFINES\economy.dm"
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#include "hyperstation\code\__DEFINES\wendigo.dm"
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#include "hyperstation\code\controllers\subsystem\economy.dm"
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#include "hyperstation\code\datums\actions.dm"
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#include "hyperstation\code\datums\elements\holder_micro.dm"
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#include "hyperstation\code\datums\mood_events\events.dm"
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#include "hyperstation\code\datums\ruins\lavaland.dm"
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@@ -3094,6 +3095,8 @@
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#include "hyperstation\code\modules\mining\equipment\survival_pod.dm"
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#include "hyperstation\code\modules\mob\mob_helpers.dm"
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#include "hyperstation\code\modules\mob\living\status_indicators.dm"
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#include "hyperstation\code\modules\mob\living\silicon\robot\robot.dm"
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#include "hyperstation\code\modules\mob\living\silicon\robot\robot_modules.dm"
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#include "hyperstation\code\modules\patreon\patreon.dm"
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#include "hyperstation\code\modules\power\reactor\fuel_rods.dm"
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#include "hyperstation\code\modules\power\reactor\rbmk.dm"
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