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https://github.com/KabKebab/GS13.git
synced 2026-08-21 20:16:18 +01:00
emitter
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@@ -124,3 +124,25 @@
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xwg_size = min(xwg_size, RESIZE_HUGE)
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xwg_size = max(xwg_size, custom_body_size*0.01)
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resize(xwg_size)
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/proc/get_fatness_level_name(fatness_amount)
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if(fatness_amount < FATNESS_LEVEL_FAT)
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return "Normal"
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if(fatness_amount < FATNESS_LEVEL_FATTER)
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return "Fat"
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if(fatness_amount < FATNESS_LEVEL_VERYFAT)
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return "Fatter"
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if(fatness_amount < FATNESS_LEVEL_OBESE)
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return "Very Fat"
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if(fatness_amount < FATNESS_LEVEL_MORBIDLY_OBESE)
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return "Obese"
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if(fatness_amount < FATNESS_LEVEL_EXTREMELY_OBESE)
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return "Morbidly Obese"
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if(fatness_amount < FATNESS_LEVEL_BARELYMOBILE)
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return "Extremely Obese"
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if(fatness_amount < FATNESS_LEVEL_IMMOBILE)
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return "Barely Mobile"
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if(fatness_amount < FATNESS_LEVEL_BLOB)
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return "Immobile"
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return "Blob"
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@@ -0,0 +1,7 @@
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/datum/design/infrared_emitter
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name = "Fatness Infrared Emitter"
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id = "fatness_infrared_emitter"
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build_type = AUTOLATHE
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materials = list(MAT_METAL = 1000, MAT_GLASS = 500)
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build_path = /obj/item/assembly/infra/fat
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category = list("initial", "Misc")
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@@ -0,0 +1,79 @@
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/obj/item/assembly/infra/fat
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name = "fatness infrared emitter"
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desc = "Emits a visible or invisible beam and is triggered when the beam is interrupted. This one checks if the person tripping it is above or below a certain level of fatness."
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var/fatness_to_trigger = 0
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var/trigger_below = FALSE
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/obj/item/assembly/infra/fat/examine(mob/user)
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. = ..()
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. += "<span class='notice'>The infrared trigger is set to trigger when the target is [trigger_below?"above":"below"] being [get_fatness_level_name(fatness_to_trigger)].</span>"
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/obj/item/assembly/infra/fat/ui_interact(mob/user)//TODO: change this this to the wire control panel
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if(!is_secured(user))
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return
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user.set_machine(src)
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var/dat = "<TT><B>Fatness Infrared Laser</B></TT>"
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dat += "<BR><B>Status</B>: [on ? "<A href='?src=[REF(src)];state=0'>On</A>" : "<A href='?src=[REF(src)];state=1'>Off</A>"]"
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dat += "<BR><B>Visibility</B>: [visible ? "<A href='?src=[REF(src)];visible=0'>Visible</A>" : "<A href='?src=[REF(src)];visible=1'>Invisible</A>"]"
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dat += "<BR><B>Fatness level to trigger:</B><A href='?src=[REF(src)];fatness_to_trigger=1'>[get_fatness_level_name(fatness_to_trigger)]</A>"
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dat += "<BR><B>Trigger above or below the target fatness level:</B><A href='?src=[REF(src)];trigger_below=1'>[trigger_below ? "Below" : "Above"]</A>"
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dat += "<BR><BR><A href='?src=[REF(src)];refresh=1'>Refresh</A>"
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dat += "<BR><BR><A href='?src=[REF(src)];close=1'>Close</A>"
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user << browse(dat, "window=infra")
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onclose(user, "infra")
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return
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/obj/item/assembly/infra/fat/Topic(href, href_list)
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..()
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if(href_list["trigger_below"])
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trigger_below = !(trigger_below)
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update_icon()
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refreshBeam()
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if(href_list["fatness_to_trigger"])
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var/fatness_type = input(usr,
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"What level of fatness do you wish to alert above/under at?",
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src, "None") as null|anything in list(
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"None", "Fat", "Fatter", "Very Fat", "Obese", "Morbidly Obese", "Extremely Obese", "Barely Mobile", "Immobile", "Blob")
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if(!fatness_type)
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return
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var/fatness_amount = 0
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switch(fatness_type)
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if("Fat")
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fatness_amount = FATNESS_LEVEL_FAT
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if("Fatter")
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fatness_amount = FATNESS_LEVEL_FATTER
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if("Very Fat")
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fatness_amount = FATNESS_LEVEL_VERYFAT
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if("Obese")
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fatness_amount = FATNESS_LEVEL_OBESE
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if("Morbidly Obese")
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fatness_amount = FATNESS_LEVEL_MORBIDLY_OBESE
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if("Extremely Obese")
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fatness_amount = FATNESS_LEVEL_EXTREMELY_OBESE
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if("Barely Mobile")
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fatness_amount = FATNESS_LEVEL_BARELYMOBILE
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if("Immobile")
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fatness_amount = FATNESS_LEVEL_IMMOBILE
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if("Blob")
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fatness_amount = FATNESS_LEVEL_BLOB
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fatness_to_trigger = fatness_amount
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update_icon()
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refreshBeam()
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/obj/item/assembly/infra/fat/trigger_beam(atom/movable/AM, turf/location)
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var/mob/living/carbon/crossed_fatty = AM
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if(!istype(crossed_fatty))
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return FALSE
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if(trigger_below && (crossed_fatty.fatness >= fatness_to_trigger))
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return FALSE
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if(!trigger_below && (crossed_fatty.fatness < fatness_to_trigger))
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return FALSE
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return ..() // I love using inheritence so much.
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@@ -60,7 +60,7 @@
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else
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to_chat(fatty, "<span class='notice'>[src.lastreading]Lbs.</span>")
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visible_message("<span class='notice'>The numbers on the screen read out: [fatty] has a BFI of [fatness].</span>")
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visible_message("<span class='notice'>The numbers on the screen read out: [fatty] has a BFI of [fatty.fatness].</span>")
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/obj/structure/scale/Crossed(AM as mob|obj)
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if(isturf(loc))
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@@ -75,4 +75,4 @@
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weighEffect(fatty)
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visible_message("<span class='notice'>[fatty] weighs themselves.</span>")
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visible_message("<span class='notice'>The numbers on the screen settle on: [src.lastreading]Lbs.</span>")
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visible_message("<span class='notice'>The numbers on the screen read out: [fatty] has a BFI of [fatness].</span>")
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visible_message("<span class='notice'>The numbers on the screen read out: [fatty] has a BFI of [fatty.fatness].</span>")
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@@ -3119,6 +3119,7 @@
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#include "GainStation13\code\modules\reagents\chemistry\recipes\fatdrinks.dm"
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#include "GainStation13\code\modules\reagents\chemistry\recipes\ROCKANDSTONEdrinks.dm"
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#include "GainStation13\code\modules\reagents\reagent_containers\barrel_tank.dm"
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#include "GainStation13\code\modules\research\designs\autolathe.dm"
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#include "GainStation13\code\modules\research\designs\nutri_designs.dm"
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#include "GainStation13\code\modules\research\techweb\nutritech_nodes.dm"
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#include "GainStation13\code\modules\surgery\organs\augments.dm"
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@@ -3127,6 +3128,7 @@
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#include "GainStation13\code\obj\items\bluespace_belt.dm"
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#include "GainStation13\code\obj\items\holy.dm"
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#include "GainStation13\code\obj\items\minor_items.dm"
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#include "GainStation13\code\obj\items\sensors\weight_infared.dm"
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#include "GainStation13\code\obj\structure\calorite_doors.dm"
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#include "GainStation13\code\obj\structure\candylight.dm"
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#include "GainStation13\code\obj\structure\fountain.dm"
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