Removed Werewolf-relevant Code (cleaning up)

werewolf was a very WIP gamemode in early hypercode, with missing sprites and todo files containing no code. all references to said gamemode have been removed.
This commit is contained in:
christiankabbalahexpert
2023-12-19 17:00:57 +11:00
parent 3aa7e17b00
commit 94c03ebb8a
4 changed files with 0 additions and 31 deletions
-25
View File
@@ -1,25 +0,0 @@
/mob/living/simple_animal/hostile/werewolf
name = "Werewolf"
desc = "A towering creature!"
icon = 'hyperstation/icons/mobs/werewolf.dmi'
icon_state = "idle"
icon_living = "idle"
icon_dead = "idle"
gender = NEUTER
speak_chance = 0
turns_per_move = 2
maxHealth = 30
health = 30
see_in_dark = 7
response_help = "pets"
response_disarm = "pushes aside"
response_harm = "smacks"
melee_damage_lower = 12
melee_damage_upper = 20
attacktext = "slams"
attack_sound = 'sound/weapons/punch1.ogg'
faction = list("werewolf")
atmos_requirements = list("min_oxy" = 5, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0)
minbodytemp = 150
maxbodytemp = 500