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Removed Werewolf-relevant Code (cleaning up)
werewolf was a very WIP gamemode in early hypercode, with missing sprites and todo files containing no code. all references to said gamemode have been removed.
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@@ -1,25 +0,0 @@
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/mob/living/simple_animal/hostile/werewolf
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name = "Werewolf"
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desc = "A towering creature!"
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icon = 'hyperstation/icons/mobs/werewolf.dmi'
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icon_state = "idle"
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icon_living = "idle"
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icon_dead = "idle"
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gender = NEUTER
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speak_chance = 0
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turns_per_move = 2
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maxHealth = 30
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health = 30
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see_in_dark = 7
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response_help = "pets"
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response_disarm = "pushes aside"
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response_harm = "smacks"
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melee_damage_lower = 12
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melee_damage_upper = 20
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attacktext = "slams"
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attack_sound = 'sound/weapons/punch1.ogg'
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faction = list("werewolf")
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atmos_requirements = list("min_oxy" = 5, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0)
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minbodytemp = 150
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maxbodytemp = 500
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