silly lil fix

:^)
This commit is contained in:
Sonoida
2022-11-16 16:58:29 +01:00
parent c1c16aa27f
commit 971ca33f5d
3 changed files with 18 additions and 11 deletions
+9 -2
View File
@@ -1018,10 +1018,17 @@
/obj/item/toy/plush/tertia
desc = "An adorable stuffed toy that resembles a mischevious yet helpful slime-goat. It seems to have a warm smile."
desc = "An adorable stuffed toy that resembles a mischevious yet helpful slime-goat. It seems to have a mysterious smirk."
icon_state = "tertia"
item_state = "tertia"
attack_verb = list("glorped","hugged","experimented","blorbled")
attack_verb = list("glorped","hugged","experimented","baaaah'd")
squeak_override = list('sound/effects/blobattack.ogg' = 1)
/obj/item/toy/plush/primus
desc = "An adorable stuffed toy that resembles a mad scientist goat. Its hair seems to be quite messy."
icon_state = "primus"
item_state = "primus"
attack_verb = list("glorped","hugged","experimented","baaaah'd")
squeak_override = list('sound/effects/blobattack.ogg' = 1)
/obj/item/toy/plush/mammal/fox
+9 -9
View File
@@ -8,18 +8,18 @@
#DO tick the associated code file for the away mission you are enabling. Otherwise, the map will be trying to reference objects which do not exist, which will cause runtime errors!
_maps/RandomZLevels/blackmarketpackers.dmm
#_maps/RandomZLevels/spacebattle.dmm
#_maps/RandomZLevels/beach.dmm
#_maps/RandomZLevels/Academy.dmm
#_maps/RandomZLevels/wildwest.dmm
#_maps/RandomZLevels/challenge.dmm
_maps/RandomZLevels/spacebattle.dmm
_maps/RandomZLevels/beach.dmm
_maps/RandomZLevels/Academy.dmm
_maps/RandomZLevels/wildwest.dmm
_maps/RandomZLevels/challenge.dmm
_maps/RandomZLevels/away_mission/jungleresort.dmm
_maps/RandomZLevels/away_mission/stargate.dmm
#_maps/RandomZLevels/centcomAway.dmm
_maps/RandomZLevels/centcomAway.dmm
_maps/RandomZLevels/moonoutpost19.dmm
#_maps/RandomZLevels/undergroundoutpost45.dmm
_maps/RandomZLevels/undergroundoutpost45.dmm
_maps/RandomZLevels/caves.dmm
_maps/RandomZLevels/snowdin.dmm
_maps/RandomZLevels/research.dmm
#_maps/RandomZLevels/Cabin.dmm
#_maps/RandomZLevels/beach2.dmm
_maps/RandomZLevels/Cabin.dmm
_maps/RandomZLevels/beach2.dmm
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