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@@ -22,8 +22,69 @@
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///stuckage
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var/stuckage = FALSE
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// Helplessness, a set of prefs that make things extra tough at higher weights. If set to FALSE, they won't do anything.
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///What fatness level disables movement?
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var/helplessness_no_movement = FALSE
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///What fatness level makes the user clumsy?
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var/helplessness_clumsy = FALSE
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///What fatness level makes the user nearsighted
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var/helplessness_nearsighted = FALSE
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///What fatness level makes the user's face unrecognizable.
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var/helplessness_hidden_face = FALSE
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///What fatness level makes the user unable to speak?
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var/helplessness_mute = FALSE
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///What fatness level, makes the user unable to use their arms?
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var/helplessness_immobile_arms = FALSE
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///What fatness level prevents the user from wearing jumpsuits
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var/helplessness_clothing_jumpsuit = FALSE
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///What fatness level prevents the user from wearing non-jumpsuit clothing
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var/helplessness_clothing_misc = FALSE
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///What fatness level prevents the user from wearing anything on their back
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var/helplessness_clothing_back = FALSE
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///What fatness level prevents the user from being buckled to anything?
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var/helplessness_no_buckle
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///Does the person wish to be involved with non-con weight gain events?
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var/noncon_weight_gain = FALSE
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///What is the max weight that the person wishes to be? If set to FALSE, there will be no max weight
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var/max_weight = FALSE
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/// Prompts the user to choose a weight and returns said weight.
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/datum/preferences/proc/chose_weight(input_text = "Choose a weight.", mob/user)
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var/chosen_weight = FALSE
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var/picked_weight_class = input(user,
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input_text,
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"Character Preference", "None") as null|anything in list(
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"None", "Fat", "Fatter", "Very Fat", "Obese", "Morbidly Obese", "Extremely Obese", "Barely Mobile", "Immobile", "Other")
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switch(picked_weight_class)
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if("Fat")
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chosen_weight = FATNESS_LEVEL_FATTER
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if("Fatter")
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chosen_weight = FATNESS_LEVEL_VERYFAT
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if("Very Fat")
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chosen_weight = FATNESS_LEVEL_OBESE
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if("Obese")
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chosen_weight = FATNESS_LEVEL_MORBIDLY_OBESE
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if("Morbidly Obese")
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chosen_weight = FATNESS_LEVEL_EXTREMELY_OBESE
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if("Extremely Obese")
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chosen_weight = FATNESS_LEVEL_BARELYMOBILE
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if("Barely Mobile")
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chosen_weight = FATNESS_LEVEL_IMMOBILE
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if("Immobile")
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chosen_weight = FATNESS_LEVEL_BLOB
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if(picked_weight_class != "Other")
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return chosen_weight
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var/custom_fatness = input(user, "What fatness level (BFI) would you like to use?", "Character Preference") as null|num
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if(isnull(custom_fatness))
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custom_fatness = FALSE
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return custom_fatness
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@@ -2654,31 +2654,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
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if("blueberry_inflation")
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blueberry_inflation = !blueberry_inflation
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if("max_fatness")
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var/pickedweight = input(user,
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"Choose your max fatness level, your weight will not go beyond this. None will let you gain without a limit",
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"Character Preference", "None") as null|anything in list(
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"None", "Fat", "Fatter", "Very Fat", "Obese", "Morbidly Obese", "Extremely Obese", "Barely Mobile", "Immobile")
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if(pickedweight)
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switch(pickedweight)
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if("None")
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max_weight = FALSE
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if("Fat")
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max_weight = FATNESS_LEVEL_FATTER
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if("Fatter")
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max_weight = FATNESS_LEVEL_VERYFAT
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if("Very Fat")
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max_weight = FATNESS_LEVEL_OBESE
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if("Obese")
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max_weight = FATNESS_LEVEL_MORBIDLY_OBESE
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if("Morbidly Obese")
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max_weight = FATNESS_LEVEL_EXTREMELY_OBESE
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if("Extremely Obese")
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max_weight = FATNESS_LEVEL_BARELYMOBILE
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if("Barely Mobile")
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max_weight = FATNESS_LEVEL_IMMOBILE
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if("Immobile")
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max_weight = FATNESS_LEVEL_BLOB
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max_weight = chose_weight("Choose your max fatness level, your weight will not go beyond this. None will let you gain without a limit", user)
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if("inflatable_belly")
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features["inflatable_belly"] = !features["inflatable_belly"]
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if("hide_belly")
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