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For karl!
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///GS13 drinks!
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/datum/reagent/consumable/ethanol/oily_oafs
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name = "Oily oafs"
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description = "The oily oaf. while it isn't as strong as some of the other drinks on station, Its buttery aftertaste and affordability make it a staple of any good miner's diet."
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color = "#ffc75f"
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boozepwr = 30
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taste_description = "rich butter and red sugar"
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//quality = DRINK_NICE we need to get drink quality implemented in our drink files -Eye
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glass_icon_state = "oily_oafs"
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glass_name = "oily oafs"
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glass_desc = "The oily oaf. A dwarvern classic beloved by miners around the cosmos."
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shot_glass_icon_state = "shotglassbrown"
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pH = 4.5
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value = 0.1
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/datum/reagent/consumable/ethanol/glyphid_slammer
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name = "Glyphid slammer"
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description = "A mixture of strong beer and energy drink. How it manages to be as strong as it is baffles scientists to this day"
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color = "#FF8A33"
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boozepwr = 60
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taste_description = "Cheap booze and adventure"
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glass_icon_state = "glyphid_slammer"
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glass_name = "Glyphid slammer"
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glass_desc = "A bold mixture of cheap energy drink, and even cheaper ale. Beloved by partygoers and daredevils across the galaxy. Beloathed by bugpeople"
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shot_glass_icon_state = "shotglassbrown"
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pH = 4.5
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value = 0.1
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@@ -0,0 +1,17 @@
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//DRG drinks
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/datum/chemical_reaction/oily_oafs
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name = "Oily oafs"
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id = /datum/reagent/consumable/ethanol/oily_oafs
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results = list(/datum/reagent/consumable/ethanol/oily_oafs = 2)
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required_reagents = list(/datum/reagent/consumable/ethanol/beer = 1, /datum/reagent/consumable/cream = 1)
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/datum/chemical_reaction/glyphid_slammer
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name = "Glyphid slammer"
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id = /datum/reagent/consumable/ethanol/glyphid_slammer
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results = list(/datum/reagent/consumable/ethanol/glyphid_slammer = 2)
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required_reagents = list(/datum/reagent/consumable/pwr_game = 1, /datum/reagent/consumable/ethanol/beer = 1)
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@@ -11,7 +11,7 @@
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desc = "It's watching you suspiciously."
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/obj/structure/closet/crate/necropolis/tendril/PopulateContents()
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var/loot = rand(1,33)
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var/loot = rand(1,34)
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switch(loot)
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if(1)
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new /obj/item/shared_storage/red(src)
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@@ -91,6 +91,8 @@
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new /obj/item/gun/energy/fatoray/cannon(src)
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if(33)
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new /obj/item/gun/magic/wand/food(src)
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if(34)
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new /obj/item/karl_pickaxe(src)
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// if(29)
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// new /obj/item/clothing/gloves/gauntlets(src)
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@@ -269,6 +271,26 @@
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if(do_after(owner, 40, target = owner))
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MM.mori()
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//Karl's pickaxe
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/obj/item/karl_pickaxe //GS13 addition!
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name = "karl's pickaxe"
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desc = "You can never dig too deep"
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icon = 'icons/obj/mining.dmi'
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icon_state = "karlpick"
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flags_1 = CONDUCT_1
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slot_flags = ITEM_SLOT_BELT | ITEM_SLOT_BACK
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force = 30
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throwforce = 20
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item_state = "pickaxe"
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lefthand_file = 'icons/mob/inhands/equipment/mining_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/equipment/mining_righthand.dmi'
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w_class = WEIGHT_CLASS_SMALL
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materials = list(MAT_METAL=2000)
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tool_behaviour = TOOL_MINING
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toolspeed = 0.01
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usesound = list('sound/effects/picaxe1.ogg', 'sound/effects/picaxe2.ogg', 'sound/effects/picaxe3.ogg')
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attack_verb = list("hit", "pierced", "sliced", "attacked", "rocked", "stoned", "power attacked")
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//Wisp Lantern
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/obj/item/wisp_lantern
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name = "spooky lantern"
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@@ -13,8 +13,6 @@
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// END_PREFERENCES
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// BEGIN_INCLUDE
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#include "dwarverndrinks.dm"
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#include "ROCKANDSTONEdrinks.dm"
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#include "_maps\_basemap.dm"
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#include "_maps\map_files\generic\CentCom.dmm"
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#include "code\_compile_options.dm"
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@@ -3086,7 +3084,9 @@
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#include "GainStation13\code\modules\food_and_drinks\drinks\drinks.dm"
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#include "GainStation13\code\modules\mob\living\emote.dm"
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#include "GainStation13\code\modules\reagents\chemistry\reagents\consumable_reagents.dm"
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#include "GainStation13\code\modules\reagents\chemistry\reagents\dwarverndrinks.dm"
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#include "GainStation13\code\modules\reagents\chemistry\recipes\fatchem.dm"
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#include "GainStation13\code\modules\reagents\chemistry\recipes\ROCKANDSTONEdrinks.dm"
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#include "GainStation13\code\modules\research\designs\nutri_designs.dm"
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#include "GainStation13\code\modules\vending\gatocola.dm"
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#include "GainStation13\code\modules\vending\GBBurrito.dm"
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