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Merge pull request #633 from ArchieBeepBoop/fixes2
Spooky meteors now only replace catstrophic instead of -every type- and also fixes two broken autobottler designs
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@@ -32,8 +32,6 @@
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determine_wave_type()
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/datum/round_event/meteor_wave/proc/determine_wave_type()
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if(SSevents.holidays && SSevents.holidays[HALLOWEEN])
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wave_name = "halloween"
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if(!wave_name)
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wave_name = pickweight(list(
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"normal" = 50,
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@@ -45,7 +43,10 @@
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if("threatening")
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wave_type = GLOB.meteors_threatening
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if("catastrophic")
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wave_type = GLOB.meteors_catastrophic
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if(SSevents.holidays && SSevents.holidays[HALLOWEEN])
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wave_type = GLOB.meteorsSPOOKY
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else
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wave_type = GLOB.meteors_catastrophic
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if("meaty")
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wave_type = GLOB.meteorsB
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if("space dust")
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@@ -307,7 +307,7 @@
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desc = "Allows for the blowing, and bottling of Blooddrop bottles."
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id = "blooddrop"
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category = list("Wines")
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reagents_list = list("champagne" = 30, "co2" = 30, "wine" = 10, "grape_juice" = 30)
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reagents_list = list("champagne" = 30, "co2" = 30, "wine" = 10, "grapejuice" = 30)
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build_path = /obj/item/export/bottle/blooddrop
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/datum/design/bottle/export/slim_gold
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@@ -323,7 +323,7 @@
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desc = "Allows for the blowing, and bottling of White Bloodmoon bottles."
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id = "white_bloodmoon"
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category = list("Wines")
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reagents_list = list("synthflesh" = 50, "blood" = 50, "gib" = 10)
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reagents_list = list("synthflesh" = 50, "blood" = 50, "liquidgibs" = 10)
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build_path = /obj/item/export/bottle/white_bloodmoon
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/datum/design/bottle/export/greenroad
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@@ -332,4 +332,4 @@
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id = "greenroad"
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reagents_list = list("vitfro" = 50, "rum" = 50, "ash" = 10)
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category = list("Beers")
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build_path = /obj/item/export/bottle/greenroad
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build_path = /obj/item/export/bottle/greenroad
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