Proposed Dynamic Changes

This commit is contained in:
Archie
2021-06-20 20:39:49 -03:00
parent ed0cabca5d
commit b385ca8833
@@ -452,6 +452,7 @@
typepath = /datum/round_event/processor_overload
cost = 4
weight = 2
earliest_start = 30 MINUTES
repeatable_weight_decrease = 3
enemy_roles = list("Chief Engineer","Station Engineer")
required_enemies = list(2,2,2,2,1,1,1,1,1,1)
@@ -552,7 +553,7 @@
earliest_start = 40 MINUTES
//property_weights = list("teamwork" = 1,"chaos" = 1, "extended" = -1)
occurances_max = 1
chaos_min = 1.3
chaos_min = 1.5
/datum/dynamic_ruleset/event/wormholes
@@ -594,13 +595,14 @@
enemy_roles = list("Virologist","Chief Medical Officer","Captain","Chemist")
required_enemies = list(2,1,1,1,1,1,1,0,0,0)
required_candidates = 1
weight = 4
cost = -5
weight = 2
cost = 4
earliest_start = 30 MINUTES
requirements = list(101,101,20,20,15,10,10,10,10,5) // yes, it can even happen in "extended"!
//property_weights = list("story_potential" = 1, "extended" = 1, "valid" = -2)
high_population_requirement = 5
occurances_max = 1
chaos_min = 1.5
chaos_min = 1.75
/datum/dynamic_ruleset/event/revenant
name = "Revenant"