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Proposed Dynamic Changes
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@@ -452,6 +452,7 @@
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typepath = /datum/round_event/processor_overload
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cost = 4
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weight = 2
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earliest_start = 30 MINUTES
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repeatable_weight_decrease = 3
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enemy_roles = list("Chief Engineer","Station Engineer")
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required_enemies = list(2,2,2,2,1,1,1,1,1,1)
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@@ -552,7 +553,7 @@
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earliest_start = 40 MINUTES
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//property_weights = list("teamwork" = 1,"chaos" = 1, "extended" = -1)
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occurances_max = 1
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chaos_min = 1.3
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chaos_min = 1.5
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/datum/dynamic_ruleset/event/wormholes
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@@ -594,13 +595,14 @@
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enemy_roles = list("Virologist","Chief Medical Officer","Captain","Chemist")
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required_enemies = list(2,1,1,1,1,1,1,0,0,0)
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required_candidates = 1
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weight = 4
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cost = -5
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weight = 2
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cost = 4
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earliest_start = 30 MINUTES
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requirements = list(101,101,20,20,15,10,10,10,10,5) // yes, it can even happen in "extended"!
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//property_weights = list("story_potential" = 1, "extended" = 1, "valid" = -2)
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high_population_requirement = 5
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occurances_max = 1
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chaos_min = 1.5
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chaos_min = 1.75
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/datum/dynamic_ruleset/event/revenant
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name = "Revenant"
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