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https://github.com/KabKebab/GS13.git
synced 2026-07-18 03:21:30 +01:00
fatoray balance
added pins, made fatorays stronger
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@@ -31,7 +31,7 @@
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light_range = 2
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light_color = LIGHT_COLOR_ORANGE
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///How much fat is added to the target mob?
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var/fat_added = 50 //Around 12.5 pounds per hit.
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var/fat_added = 100
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////// Fatoray - cannon variant, strong but can be charged
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@@ -75,7 +75,7 @@
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desc = "An energy gun that fattens up anyone it hits. This version is considerably weaker than its original counterpart, the technology behind it seemingly still not perfected."
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icon = 'GainStation13/icons/obj/fatoray.dmi'
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icon_state = "fatoray_weak"
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pin = null
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pin = /obj/item/firing_pin
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ammo_type = list(/obj/item/ammo_casing/energy/fattening/weak)
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/obj/item/ammo_casing/energy/fattening/weak
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@@ -89,7 +89,7 @@
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icon = 'GainStation13/icons/obj/fatoray.dmi'
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icon_state = "ray"
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///How much fat is added to the target mob?
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fat_added = 20
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fat_added = 50
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///////////////////////////////////////////////////
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@@ -102,7 +102,7 @@
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can_charge = 0
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recoil = 3
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slowdown = 1
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pin = null
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pin = /obj/item/firing_pin
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// charge_sections = 3
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weapon_weight = WEAPON_HEAVY
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ammo_type = list(/obj/item/ammo_casing/energy/fattening/cannon_weak)
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@@ -110,7 +110,7 @@
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/obj/item/ammo_casing/energy/fattening/cannon_weak
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name = "one-shot fattening weapon lens"
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select_name = "fatten"
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e_cost = 300
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e_cost = 200
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projectile_type = /obj/item/projectile/energy/fattening/cannon_weak
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/obj/item/projectile/energy/fattening/cannon_weak
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