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https://github.com/KabKebab/GS13.git
synced 2026-07-09 15:05:38 +01:00
Blob immobility trait + examine text + new emote
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@@ -18,3 +18,20 @@
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if(ishuman(user))
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playsound(user, 'GainStation13/sound/voice/burp1.ogg', 50, 1, -1)
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. = ..()
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/datum/emote/living/fart
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key = "fart"
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key_third_person = "farts"
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message = " farts"
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emote_type = EMOTE_AUDIBLE
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//Shhh... It's a secret! Don't tell or I'll steal your legs
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/datum/emote/living/burunyu
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key = "burunyu"
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key_third_person = "burunyues"
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message = " emits a strange feline sound"
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emote_type = EMOTE_AUDIBLE
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/datum/emote/living/burunyu/run_emote(mob/living/user, params)
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playsound(user, 'GainStation13/sound/voice/funnycat.ogg', 50, 1, -1)
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. = ..()
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@@ -111,6 +111,7 @@
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#define TRAIT_DEPRESSION "depression"
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#define TRAIT_JOLLY "jolly"
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#define TRAIT_HEADPAT_SLUT "headpat_slut"
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#define TRAIT_WEAKLEGS "weak_legs"
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#define TRAIT_NOCRITDAMAGE "no_crit"
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#define TRAIT_NOSLIPWATER "noslip_water"
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#define TRAIT_NOSLIPALL "noslip_all"
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@@ -152,3 +152,11 @@
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value = 0
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category = CATEGORY_SEXUAL //Any better place to put it? Doesn't really affect gameplay
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medical_record_text = "Patient cares little with or dislikes being touched."
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/datum/quirk/weak_legs
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name = "Weak legs"
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desc = "Your legs can't handle the heaviest of charges. Being too fat will render you unable to move at all."
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mob_trait = TRAIT_WEAKLEGS
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value = 0
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category = CATEGORY_SEXUAL
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medical_record_text = "Patient's legs seem to lack strength"
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@@ -256,7 +256,9 @@
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if(nutrition < NUTRITION_LEVEL_STARVING - 50)
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msg += "[t_He] [t_is] severely malnourished.\n"
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if(fatness >= FATNESS_LEVEL_IMMOBILE)
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if(fatness >= FATNESS_LEVEL_BLOB)
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msg += "[t_He] [t_is] completely engulfed in rolls upon rolls of flab. [t_His] head is poking out on top of [t_His] body, akin to a marble on top of a hill.\n"
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else if(fatness >= FATNESS_LEVEL_IMMOBILE)
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msg += "[t_His] body is buried in an overflowing surplus of adipose, and [t_His] legs are completely buried beneath layers of meaty, obese flesh.\n"
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else if(fatness >= FATNESS_LEVEL_MORBIDLY_OBESE)
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msg += "[t_He] [t_is] utterly stuffed with abundant lard, [t_He] doesn't seem to be able to move much.\n"
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@@ -1540,6 +1540,8 @@ GLOBAL_LIST_EMPTY(roundstart_races)
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. += (2 - flight)
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if(HAS_TRAIT(H, TRAIT_IMMOBILE))
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. += 3 // No wings are going to lift that much off the ground
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if(HAS_TRAIT(H, TRAIT_BLOB))
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. += 4
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if(H.bodytemperature < BODYTEMP_COLD_DAMAGE_LIMIT && !HAS_TRAIT(H, TRAIT_RESISTCOLD))
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. += (BODYTEMP_COLD_DAMAGE_LIMIT - H.bodytemperature) / COLD_SLOWDOWN_FACTOR
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return .
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@@ -85,8 +85,8 @@
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if(!mob.Process_Spacemove(direct))
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return FALSE
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//if(HAS_TRAIT(mob,TRAIT_BLOB)) // GS13 are we too fat to move? (it was a bad idea)
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// return FALSE
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if(HAS_TRAIT(mob,TRAIT_BLOB) && HAS_TRAIT(mob,TRAIT_WEAKLEGS)) // GS13 are we too fat to move?
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return FALSE
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//We are now going to move
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var/add_delay = mob.movement_delay()
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mob.set_glide_size(DELAY_TO_GLIDE_SIZE(add_delay * (((direct & 3) && (direct & 12)) ? 2 : 1))) // set it now in case of pulled objects
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