remove mimic

remove mimic because it fucks with other mimics in the game
This commit is contained in:
QuoteFox
2020-06-25 07:10:00 +01:00
parent d80c21e25a
commit d036363d3f
-58
View File
@@ -1,58 +0,0 @@
/mob/living/simple_animal/hostile/mimic
name = "Mimic"
icon = 'hyperstation/icons/mobs/mimic.dmi'
icon_state = "mimic"
icon_living = "mimic"
icon_dead = "mimic_dead"
gender = NEUTER
speak_chance = 0
turns_per_move = 5
maxHealth = 30
health = 30
see_in_dark = 3
butcher_results = list(/obj/item/reagent_containers/food/snacks/meat/slab/killertomato = 2)
response_help = "prods"
response_disarm = "pushes aside"
response_harm = "smacks"
melee_damage_lower = 8
melee_damage_upper = 12
attacktext = "slams"
attack_sound = 'sound/weapons/punch1.ogg'
ventcrawler = VENTCRAWLER_ALWAYS
faction = list("plants")
var/unstealth = FALSE
/mob/living/simple_animal/hostile/mimic/Initialize()
// When initialized, make sure they take the form of something.
unstealth = FALSE
Mimictransform()
/mob/living/simple_animal/hostile/mimic/proc/Mimictransform()
var/transformitem = rand(1,3)
if (unstealth == FALSE)
switch(transformitem)
if(1)
//Glass
icon = 'icons/obj/drinks.dmi'
icon_state = "glass_empty"
aggro_vision_range = 0
if(2)
//Glass
icon = 'icons/obj/drinks.dmi'
icon_state = "glass_empty"
aggro_vision_range = 0
if(3)
//Glass
icon = 'icons/obj/drinks.dmi'
icon_state = "glass_empty"
aggro_vision_range = 0
else
//back to normal
icon = 'hyperstation/icons/mobs/mimic.dmi'
icon_state = "mimic"