mirror of
https://github.com/KabKebab/GS13.git
synced 2026-07-21 04:48:36 +01:00
Merge branch 'master' into departmentalclothes
This commit is contained in:
File diff suppressed because it is too large
Load Diff
@@ -1603,7 +1603,7 @@
|
||||
"evB" = (/obj/machinery/door/window/eastleft{dir = 2; name = "Monkey Pen"; req_one_access_txt = "9"},/obj/machinery/atmospherics/components/unary/vent_pump/on/layer3{name = "air vent"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer1{name = "scrubbers pipe"},/turf/open/floor/grass,/area/medical/genetics)
|
||||
"evI" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 9},/turf/closed/wall/r_wall,/area/science/mixing)
|
||||
"evK" = (/obj/machinery/light{pixel_y = -1},/turf/open/floor/plasteel,/area/security/prison)
|
||||
"evQ" = (/obj/effect/turf_decal/tile/neutral{dir = 4},/obj/effect/turf_decal/tile/neutral{dir = 1},/turf/open/floor/plasteel/dark,/area/security/brig)
|
||||
"evQ" = (/obj/effect/turf_decal/tile/neutral{dir = 4},/obj/effect/turf_decal/tile/neutral{dir = 1},/obj/machinery/computer/lore_terminal/security,/turf/open/floor/plasteel/dark,/area/security/brig)
|
||||
"evR" = (/obj/machinery/atmospherics/components/unary/vent_pump/siphon/atmos/incinerator_output{dir = 8},/turf/open/floor/engine,/area/maintenance/disposal/incinerator)
|
||||
"evT" = (/obj/structure/cable{icon_state = "0-4"},/obj/machinery/power/apc{areastring = "/area/maintenance/solars/port/aft"; dir = 8; name = "Port Quarter Solar APC"; pixel_x = -25; pixel_y = 3},/turf/open/floor/plating,/area/maintenance/solars/port/aft)
|
||||
"evV" = (/obj/structure/trash_pile,/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/dirt,/turf/open/floor/plasteel/dark,/area/maintenance/fore)
|
||||
@@ -3526,7 +3526,7 @@
|
||||
"jUE" = (/obj/effect/turf_decal/loading_area{dir = 1; icon_state = "drain"; name = "drain"},/obj/effect/turf_decal/tile/purple{dir = 8},/turf/open/floor/plasteel/white/corner,/area/hallway/primary/aft)
|
||||
"jUP" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer3{dir = 8; name = "air supply pipe"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer1{dir = 4; name = "scrubbers pipe"},/obj/structure/cable{icon_state = "4-8"},/obj/structure/cable{icon_state = "1-4"},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{icon_state = "2-4"},/turf/open/floor/plasteel/white,/area/medical/genetics)
|
||||
"jUT" = (/obj/structure/table,/obj/item/stack/ore/iron,/turf/open/floor/plating,/area/maintenance/starboard)
|
||||
"jUU" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer3{dir = 6; name = "air supply pipe"},/turf/open/floor/plasteel/dark,/area/security/prison)
|
||||
"jUU" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer3{dir = 6; name = "air supply pipe"},/obj/machinery/computer/lore_terminal/security,/turf/open/floor/plasteel/dark,/area/security/prison)
|
||||
"jUY" = (/turf/open/floor/plating/asteroid/layenia,/area/layenia/cloudlayer)
|
||||
"jVg" = (/obj/structure/railing{dir = 8},/turf/open/floor/plasteel/dark,/area/hallway/primary/starboard)
|
||||
"jVq" = (/obj/effect/spawner/structure/window,/obj/machinery/door/firedoor,/turf/open/floor/plating,/area/medical/chemistry)
|
||||
@@ -4361,7 +4361,7 @@
|
||||
"mwm" = (/obj/machinery/atmospherics/pipe/manifold/general/visible{dir = 8},/obj/effect/turf_decal/stripes/line{dir = 8},/obj/effect/turf_decal/tile/neutral{dir = 1},/obj/effect/turf_decal/tile/neutral,/obj/effect/turf_decal/tile/neutral{dir = 4},/obj/effect/turf_decal/tile/neutral{dir = 8},/obj/effect/landmark/start/scientist,/turf/open/floor/plasteel/dark,/area/science/mixing)
|
||||
"mwz" = (/obj/machinery/door/airlock/maintenance{name = "Bar Maintenance"; req_access_txt = "25"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer1{name = "scrubbers pipe"},/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer3{name = "air supply pipe"},/obj/structure/cable{icon_state = "1-2"},/obj/structure/disposalpipe/segment,/turf/open/floor/plasteel/dark,/area/maintenance/fore/secondary)
|
||||
"mwC" = (/obj/effect/turf_decal/tile/blue{dir = 8},/obj/effect/turf_decal/tile/blue{dir = 1},/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer3{name = "air supply pipe"},/obj/structure/disposalpipe/segment{dir = 4},/obj/item/radio/intercom{frequency = 1485; name = "Station Intercom (Medbay)"; pixel_x = -30},/turf/open/floor/plasteel/white,/area/medical/sleeper)
|
||||
"mwT" = (/obj/effect/turf_decal/tile/red{dir = 1},/obj/effect/turf_decal/tile/red{dir = 4},/obj/effect/turf_decal/tile/neutral{dir = 8},/obj/effect/turf_decal/tile/neutral,/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer1{name = "air scrubber"},/turf/open/floor/plasteel/dark/side,/area/security/main)
|
||||
"mwT" = (/obj/effect/turf_decal/tile/red{dir = 1},/obj/effect/turf_decal/tile/red{dir = 4},/obj/effect/turf_decal/tile/neutral{dir = 8},/obj/effect/turf_decal/tile/neutral,/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer1{name = "air scrubber"},/obj/machinery/computer/lore_terminal/security,/turf/open/floor/plasteel/dark/side,/area/security/main)
|
||||
"mwV" = (/turf/open/floor/plasteel/stairs/medium,/area/hallway/primary/port)
|
||||
"mxe" = (/obj/structure/closet/secure_closet/detective,/turf/open/floor/wood,/area/security/detectives_office)
|
||||
"mxg" = (/obj/machinery/light{pixel_y = -1},/turf/open/chasm/cloud,/area/layenia/cloudlayer)
|
||||
@@ -8537,7 +8537,7 @@
|
||||
"xxr" = (/obj/effect/turf_decal/stripes/line,/obj/docking_port/stationary/random{dir = 2; id = "pod_lavaland4"; name = "lavaland"},/turf/open/indestructible/concrete,/area/layenia/cloudlayer)
|
||||
"xxA" = (/turf/open/floor/plasteel/yellowsiding{dir = 4},/area/maintenance/fore)
|
||||
"xxF" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer3{dir = 8; name = "air supply pipe"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer1{dir = 4; name = "scrubbers pipe"},/turf/open/floor/plasteel,/area/security/main)
|
||||
"xxL" = (/obj/effect/turf_decal/tile/red{dir = 4},/obj/effect/turf_decal/tile/red{dir = 1},/obj/machinery/computer/lore_terminal,/turf/open/floor/plasteel{icon_state = "floor_plate"},/area/security/brig)
|
||||
"xxL" = (/obj/effect/turf_decal/tile/red{dir = 4},/obj/effect/turf_decal/tile/red{dir = 1},/obj/machinery/computer/lore_terminal/security,/turf/open/floor/plasteel{icon_state = "floor_plate"},/area/security/brig)
|
||||
"xxU" = (/obj/item/twohanded/required/fuel_rod,/obj/effect/turf_decal/stripes/line{dir = 4},/turf/open/pool,/area/engine/engineering/reactor_core)
|
||||
"xxV" = (/obj/structure/closet/secure_closet/medical1,/obj/effect/turf_decal/stripes/line{dir = 1},/obj/machinery/light{pixel_y = -1},/turf/open/floor/plasteel/dark,/area/gateway)
|
||||
"xxW" = (/turf/open/floor/plasteel/stairs/medium{dir = 4},/area/security/main)
|
||||
|
||||
@@ -7,12 +7,10 @@ SUBSYSTEM_DEF(vis_overlays)
|
||||
var/list/vis_overlay_cache
|
||||
var/list/unique_vis_overlays
|
||||
var/list/currentrun
|
||||
var/datum/callback/rotate_cb
|
||||
|
||||
/datum/controller/subsystem/vis_overlays/Initialize()
|
||||
vis_overlay_cache = list()
|
||||
unique_vis_overlays = list()
|
||||
rotate_cb = CALLBACK(src, .proc/rotate_vis_overlay)
|
||||
return ..()
|
||||
|
||||
/datum/controller/subsystem/vis_overlays/fire(resumed = FALSE)
|
||||
@@ -57,7 +55,7 @@ SUBSYSTEM_DEF(vis_overlays)
|
||||
|
||||
if(!thing.managed_vis_overlays)
|
||||
thing.managed_vis_overlays = list(overlay)
|
||||
RegisterSignal(thing, COMSIG_ATOM_DIR_CHANGE, rotate_cb)
|
||||
RegisterSignal(thing, COMSIG_ATOM_DIR_CHANGE, .proc/rotate_vis_overlay)
|
||||
else
|
||||
thing.managed_vis_overlays += overlay
|
||||
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#define DYNAMIC_DEFAULT_CHAOS 1.0 //The default chaos value for low pop low vote rounds
|
||||
#define DYNAMIC_VOTE_NORMALIZATION 8 //If there are fewer than this many votes, the average will be skewed towards the default
|
||||
#define DYNAMIC_NONVOTER_FACTOR 0.6 // 1 means they count for a full vote
|
||||
#define DYNAMIC_NONVOTER_FACTOR 1 // 1 means they count for a full vote
|
||||
#define DYNAMIC_NONVOTER_VALUE 1.5 // The chaos value that non-voters should account for.
|
||||
|
||||
SUBSYSTEM_DEF(vote)
|
||||
|
||||
@@ -1,318 +1,315 @@
|
||||
/datum/component
|
||||
var/dupe_mode = COMPONENT_DUPE_HIGHLANDER
|
||||
var/dupe_type
|
||||
var/datum/parent
|
||||
//only set to true if you are able to properly transfer this component
|
||||
//At a minimum RegisterWithParent and UnregisterFromParent should be used
|
||||
//Make sure you also implement PostTransfer for any post transfer handling
|
||||
var/can_transfer = FALSE
|
||||
|
||||
/datum/component/New(datum/P, ...)
|
||||
parent = P
|
||||
var/list/arguments = args.Copy(2)
|
||||
if(Initialize(arglist(arguments)) == COMPONENT_INCOMPATIBLE)
|
||||
qdel(src, TRUE, TRUE)
|
||||
CRASH("Incompatible [type] assigned to a [P.type]! args: [json_encode(arguments)]")
|
||||
|
||||
_JoinParent(P)
|
||||
|
||||
/datum/component/proc/_JoinParent()
|
||||
var/datum/P = parent
|
||||
//lazy init the parent's dc list
|
||||
var/list/dc = P.datum_components
|
||||
if(!dc)
|
||||
P.datum_components = dc = list()
|
||||
|
||||
//set up the typecache
|
||||
var/our_type = type
|
||||
for(var/I in _GetInverseTypeList(our_type))
|
||||
var/test = dc[I]
|
||||
if(test) //already another component of this type here
|
||||
var/list/components_of_type
|
||||
if(!length(test))
|
||||
components_of_type = list(test)
|
||||
dc[I] = components_of_type
|
||||
else
|
||||
components_of_type = test
|
||||
if(I == our_type) //exact match, take priority
|
||||
var/inserted = FALSE
|
||||
for(var/J in 1 to components_of_type.len)
|
||||
var/datum/component/C = components_of_type[J]
|
||||
if(C.type != our_type) //but not over other exact matches
|
||||
components_of_type.Insert(J, I)
|
||||
inserted = TRUE
|
||||
break
|
||||
if(!inserted)
|
||||
components_of_type += src
|
||||
else //indirect match, back of the line with ya
|
||||
components_of_type += src
|
||||
else //only component of this type, no list
|
||||
dc[I] = src
|
||||
|
||||
RegisterWithParent()
|
||||
|
||||
// If you want/expect to be moving the component around between parents, use this to register on the parent for signals
|
||||
/datum/component/proc/RegisterWithParent()
|
||||
return
|
||||
|
||||
/datum/component/proc/Initialize(...)
|
||||
return
|
||||
|
||||
/datum/component/Destroy(force=FALSE, silent=FALSE)
|
||||
if(!force && parent)
|
||||
_RemoveFromParent()
|
||||
if(!silent)
|
||||
SEND_SIGNAL(parent, COMSIG_COMPONENT_REMOVING, src)
|
||||
parent = null
|
||||
return ..()
|
||||
|
||||
/datum/component/proc/_RemoveFromParent()
|
||||
var/datum/P = parent
|
||||
var/list/dc = P.datum_components
|
||||
for(var/I in _GetInverseTypeList())
|
||||
var/list/components_of_type = dc[I]
|
||||
if(length(components_of_type)) //
|
||||
var/list/subtracted = components_of_type - src
|
||||
if(subtracted.len == 1) //only 1 guy left
|
||||
dc[I] = subtracted[1] //make him special
|
||||
else
|
||||
dc[I] = subtracted
|
||||
else //just us
|
||||
dc -= I
|
||||
if(!dc.len)
|
||||
P.datum_components = null
|
||||
|
||||
UnregisterFromParent()
|
||||
|
||||
/datum/component/proc/UnregisterFromParent()
|
||||
return
|
||||
|
||||
/datum/proc/RegisterSignal(datum/target, sig_type_or_types, proc_or_callback, override = FALSE)
|
||||
if(QDELETED(src) || QDELETED(target))
|
||||
return
|
||||
|
||||
var/list/procs = signal_procs
|
||||
if(!procs)
|
||||
signal_procs = procs = list()
|
||||
if(!procs[target])
|
||||
procs[target] = list()
|
||||
var/list/lookup = target.comp_lookup
|
||||
if(!lookup)
|
||||
target.comp_lookup = lookup = list()
|
||||
|
||||
if(!istype(proc_or_callback, /datum/callback)) //if it wasnt a callback before, it is now
|
||||
proc_or_callback = CALLBACK(src, proc_or_callback)
|
||||
|
||||
var/list/sig_types = islist(sig_type_or_types) ? sig_type_or_types : list(sig_type_or_types)
|
||||
for(var/sig_type in sig_types)
|
||||
if(!override && procs[target][sig_type])
|
||||
stack_trace("[sig_type] overridden. Use override = TRUE to suppress this warning")
|
||||
|
||||
procs[target][sig_type] = proc_or_callback
|
||||
|
||||
if(!lookup[sig_type]) // Nothing has registered here yet
|
||||
lookup[sig_type] = src
|
||||
else if(lookup[sig_type] == src) // We already registered here
|
||||
continue
|
||||
else if(!length(lookup[sig_type])) // One other thing registered here
|
||||
lookup[sig_type] = list(lookup[sig_type]=TRUE)
|
||||
lookup[sig_type][src] = TRUE
|
||||
else // Many other things have registered here
|
||||
lookup[sig_type][src] = TRUE
|
||||
|
||||
signal_enabled = TRUE
|
||||
|
||||
/datum/proc/UnregisterSignal(datum/target, sig_type_or_types)
|
||||
if(!target)
|
||||
CRASH("[src] tried to unregister a signal without having a target.")
|
||||
var/list/lookup = target.comp_lookup
|
||||
if(!signal_procs || !signal_procs[target] || !lookup)
|
||||
return
|
||||
if(!islist(sig_type_or_types))
|
||||
sig_type_or_types = list(sig_type_or_types)
|
||||
for(var/sig in sig_type_or_types)
|
||||
switch(length(lookup[sig]))
|
||||
if(2)
|
||||
lookup[sig] = (lookup[sig]-src)[1]
|
||||
if(1)
|
||||
stack_trace("[target] ([target.type]) somehow has single length list inside comp_lookup")
|
||||
if(src in lookup[sig])
|
||||
lookup -= sig
|
||||
if(!length(lookup))
|
||||
target.comp_lookup = null
|
||||
break
|
||||
if(0)
|
||||
lookup -= sig
|
||||
if(!length(lookup))
|
||||
target.comp_lookup = null
|
||||
break
|
||||
else
|
||||
lookup[sig] -= src
|
||||
|
||||
signal_procs[target] -= sig_type_or_types
|
||||
if(!signal_procs[target].len)
|
||||
signal_procs -= target
|
||||
|
||||
/datum/component/proc/InheritComponent(datum/component/C, i_am_original)
|
||||
return
|
||||
|
||||
/datum/component/proc/PreTransfer()
|
||||
return
|
||||
|
||||
/datum/component/proc/PostTransfer()
|
||||
return COMPONENT_INCOMPATIBLE //Do not support transfer by default as you must properly support it
|
||||
|
||||
/datum/component/proc/_GetInverseTypeList(our_type = type)
|
||||
//we can do this one simple trick
|
||||
var/current_type = parent_type
|
||||
. = list(our_type, current_type)
|
||||
//and since most components are root level + 1, this won't even have to run
|
||||
while (current_type != /datum/component)
|
||||
current_type = type2parent(current_type)
|
||||
. += current_type
|
||||
|
||||
/datum/proc/_SendSignal(sigtype, list/arguments)
|
||||
var/target = comp_lookup[sigtype]
|
||||
if(!length(target))
|
||||
var/datum/C = target
|
||||
if(!C.signal_enabled)
|
||||
return NONE
|
||||
var/datum/callback/CB = C.signal_procs[src][sigtype]
|
||||
return CB.InvokeAsync(arglist(arguments))
|
||||
. = NONE
|
||||
for(var/I in target)
|
||||
var/datum/C = I
|
||||
if(!C.signal_enabled)
|
||||
continue
|
||||
var/datum/callback/CB = C.signal_procs[src][sigtype]
|
||||
. |= CB.InvokeAsync(arglist(arguments))
|
||||
|
||||
/datum/proc/GetComponent(c_type)
|
||||
var/list/dc = datum_components
|
||||
if(!dc)
|
||||
return null
|
||||
. = dc[c_type]
|
||||
if(length(.))
|
||||
return .[1]
|
||||
|
||||
/datum/proc/GetExactComponent(c_type)
|
||||
var/list/dc = datum_components
|
||||
if(!dc)
|
||||
return null
|
||||
var/datum/component/C = dc[c_type]
|
||||
if(C)
|
||||
if(length(C))
|
||||
C = C[1]
|
||||
if(C.type == c_type)
|
||||
return C
|
||||
return null
|
||||
|
||||
/datum/proc/GetComponents(c_type)
|
||||
var/list/dc = datum_components
|
||||
if(!dc)
|
||||
return null
|
||||
. = dc[c_type]
|
||||
if(!length(.))
|
||||
return list(.)
|
||||
|
||||
/datum/proc/AddComponent(new_type, ...)
|
||||
var/datum/component/nt = new_type
|
||||
var/dm = initial(nt.dupe_mode)
|
||||
var/dt = initial(nt.dupe_type)
|
||||
|
||||
var/datum/component/old_comp
|
||||
var/datum/component/new_comp
|
||||
|
||||
if(ispath(nt))
|
||||
if(nt == /datum/component)
|
||||
CRASH("[nt] attempted instantiation!")
|
||||
if(!isnum(dm))
|
||||
CRASH("[nt]: Invalid dupe_mode ([dm])!")
|
||||
if(dt && !ispath(dt))
|
||||
CRASH("[nt]: Invalid dupe_type ([dt])!")
|
||||
else
|
||||
new_comp = nt
|
||||
nt = new_comp.type
|
||||
|
||||
args[1] = src
|
||||
|
||||
if(dm != COMPONENT_DUPE_ALLOWED)
|
||||
if(!dt)
|
||||
old_comp = GetExactComponent(nt)
|
||||
else
|
||||
old_comp = GetComponent(dt)
|
||||
if(old_comp)
|
||||
switch(dm)
|
||||
if(COMPONENT_DUPE_UNIQUE)
|
||||
if(!new_comp)
|
||||
new_comp = new nt(arglist(args))
|
||||
if(!QDELETED(new_comp))
|
||||
old_comp.InheritComponent(new_comp, TRUE)
|
||||
QDEL_NULL(new_comp)
|
||||
if(COMPONENT_DUPE_HIGHLANDER)
|
||||
if(!new_comp)
|
||||
new_comp = new nt(arglist(args))
|
||||
if(!QDELETED(new_comp))
|
||||
new_comp.InheritComponent(old_comp, FALSE)
|
||||
QDEL_NULL(old_comp)
|
||||
if(COMPONENT_DUPE_UNIQUE_PASSARGS)
|
||||
if(!new_comp)
|
||||
var/list/arguments = args.Copy(2)
|
||||
old_comp.InheritComponent(null, TRUE, arguments)
|
||||
else
|
||||
old_comp.InheritComponent(new_comp, TRUE)
|
||||
else if(!new_comp)
|
||||
new_comp = new nt(arglist(args)) // There's a valid dupe mode but there's no old component, act like normal
|
||||
else if(!new_comp)
|
||||
new_comp = new nt(arglist(args)) // Dupes are allowed, act like normal
|
||||
|
||||
if(!old_comp && !QDELETED(new_comp)) // Nothing related to duplicate components happened and the new component is healthy
|
||||
SEND_SIGNAL(src, COMSIG_COMPONENT_ADDED, new_comp)
|
||||
return new_comp
|
||||
return old_comp
|
||||
|
||||
/datum/proc/LoadComponent(component_type, ...)
|
||||
. = GetComponent(component_type)
|
||||
if(!.)
|
||||
return AddComponent(arglist(args))
|
||||
|
||||
/datum/component/proc/RemoveComponent()
|
||||
if(!parent)
|
||||
return
|
||||
var/datum/old_parent = parent
|
||||
PreTransfer()
|
||||
_RemoveFromParent()
|
||||
parent = null
|
||||
SEND_SIGNAL(old_parent, COMSIG_COMPONENT_REMOVING, src)
|
||||
|
||||
/datum/proc/TakeComponent(datum/component/target)
|
||||
if(!target || target.parent == src)
|
||||
return
|
||||
if(target.parent)
|
||||
target.RemoveComponent()
|
||||
target.parent = src
|
||||
var/result = target.PostTransfer()
|
||||
switch(result)
|
||||
if(COMPONENT_INCOMPATIBLE)
|
||||
var/c_type = target.type
|
||||
qdel(target)
|
||||
CRASH("Incompatible [c_type] transfer attempt to a [type]!")
|
||||
if(target == AddComponent(target))
|
||||
target._JoinParent()
|
||||
|
||||
/datum/proc/TransferComponents(datum/target)
|
||||
var/list/dc = datum_components
|
||||
if(!dc)
|
||||
return
|
||||
var/comps = dc[/datum/component]
|
||||
if(islist(comps))
|
||||
for(var/datum/component/I in comps)
|
||||
if(I.can_transfer)
|
||||
target.TakeComponent(I)
|
||||
else
|
||||
var/datum/component/C = comps
|
||||
if(C.can_transfer)
|
||||
target.TakeComponent(comps)
|
||||
|
||||
/datum/component/ui_host()
|
||||
return parent
|
||||
/datum/component
|
||||
var/dupe_mode = COMPONENT_DUPE_HIGHLANDER
|
||||
var/dupe_type
|
||||
var/datum/parent
|
||||
//only set to true if you are able to properly transfer this component
|
||||
//At a minimum RegisterWithParent and UnregisterFromParent should be used
|
||||
//Make sure you also implement PostTransfer for any post transfer handling
|
||||
var/can_transfer = FALSE
|
||||
|
||||
/datum/component/New(datum/P, ...)
|
||||
parent = P
|
||||
var/list/arguments = args.Copy(2)
|
||||
if(Initialize(arglist(arguments)) == COMPONENT_INCOMPATIBLE)
|
||||
qdel(src, TRUE, TRUE)
|
||||
CRASH("Incompatible [type] assigned to a [P.type]! args: [json_encode(arguments)]")
|
||||
|
||||
_JoinParent(P)
|
||||
|
||||
/datum/component/proc/_JoinParent()
|
||||
var/datum/P = parent
|
||||
//lazy init the parent's dc list
|
||||
var/list/dc = P.datum_components
|
||||
if(!dc)
|
||||
P.datum_components = dc = list()
|
||||
|
||||
//set up the typecache
|
||||
var/our_type = type
|
||||
for(var/I in _GetInverseTypeList(our_type))
|
||||
var/test = dc[I]
|
||||
if(test) //already another component of this type here
|
||||
var/list/components_of_type
|
||||
if(!length(test))
|
||||
components_of_type = list(test)
|
||||
dc[I] = components_of_type
|
||||
else
|
||||
components_of_type = test
|
||||
if(I == our_type) //exact match, take priority
|
||||
var/inserted = FALSE
|
||||
for(var/J in 1 to components_of_type.len)
|
||||
var/datum/component/C = components_of_type[J]
|
||||
if(C.type != our_type) //but not over other exact matches
|
||||
components_of_type.Insert(J, I)
|
||||
inserted = TRUE
|
||||
break
|
||||
if(!inserted)
|
||||
components_of_type += src
|
||||
else //indirect match, back of the line with ya
|
||||
components_of_type += src
|
||||
else //only component of this type, no list
|
||||
dc[I] = src
|
||||
|
||||
RegisterWithParent()
|
||||
|
||||
// If you want/expect to be moving the component around between parents, use this to register on the parent for signals
|
||||
/datum/component/proc/RegisterWithParent()
|
||||
return
|
||||
|
||||
/datum/component/proc/Initialize(...)
|
||||
return
|
||||
|
||||
/datum/component/Destroy(force=FALSE, silent=FALSE)
|
||||
if(!force && parent)
|
||||
_RemoveFromParent()
|
||||
if(!silent)
|
||||
SEND_SIGNAL(parent, COMSIG_COMPONENT_REMOVING, src)
|
||||
parent = null
|
||||
return ..()
|
||||
|
||||
/datum/component/proc/_RemoveFromParent()
|
||||
var/datum/P = parent
|
||||
var/list/dc = P.datum_components
|
||||
for(var/I in _GetInverseTypeList())
|
||||
var/list/components_of_type = dc[I]
|
||||
if(length(components_of_type)) //
|
||||
var/list/subtracted = components_of_type - src
|
||||
if(subtracted.len == 1) //only 1 guy left
|
||||
dc[I] = subtracted[1] //make him special
|
||||
else
|
||||
dc[I] = subtracted
|
||||
else //just us
|
||||
dc -= I
|
||||
if(!dc.len)
|
||||
P.datum_components = null
|
||||
|
||||
UnregisterFromParent()
|
||||
|
||||
/datum/component/proc/UnregisterFromParent()
|
||||
return
|
||||
|
||||
/datum/proc/RegisterSignal(datum/target, sig_type_or_types, proctype, override = FALSE)
|
||||
if(QDELETED(src) || QDELETED(target))
|
||||
return
|
||||
|
||||
var/list/procs = signal_procs
|
||||
if(!procs)
|
||||
signal_procs = procs = list()
|
||||
if(!procs[target])
|
||||
procs[target] = list()
|
||||
var/list/lookup = target.comp_lookup
|
||||
if(!lookup)
|
||||
target.comp_lookup = lookup = list()
|
||||
|
||||
var/list/sig_types = islist(sig_type_or_types) ? sig_type_or_types : list(sig_type_or_types)
|
||||
for(var/sig_type in sig_types)
|
||||
if(!override && procs[target][sig_type])
|
||||
stack_trace("[sig_type] overridden. Use override = TRUE to suppress this warning")
|
||||
|
||||
procs[target][sig_type] = proctype
|
||||
|
||||
if(!lookup[sig_type]) // Nothing has registered here yet
|
||||
lookup[sig_type] = src
|
||||
else if(lookup[sig_type] == src) // We already registered here
|
||||
continue
|
||||
else if(!length(lookup[sig_type])) // One other thing registered here
|
||||
lookup[sig_type] = list(lookup[sig_type]=TRUE)
|
||||
lookup[sig_type][src] = TRUE
|
||||
else // Many other things have registered here
|
||||
lookup[sig_type][src] = TRUE
|
||||
|
||||
signal_enabled = TRUE
|
||||
|
||||
/datum/proc/UnregisterSignal(datum/target, sig_type_or_types)
|
||||
if(!target)
|
||||
CRASH("[src] tried to unregister a signal without having a target.")
|
||||
var/list/lookup = target.comp_lookup
|
||||
if(!signal_procs || !signal_procs[target] || !lookup)
|
||||
return
|
||||
if(!islist(sig_type_or_types))
|
||||
sig_type_or_types = list(sig_type_or_types)
|
||||
for(var/sig in sig_type_or_types)
|
||||
switch(length(lookup[sig]))
|
||||
if(2)
|
||||
lookup[sig] = (lookup[sig]-src)[1]
|
||||
if(1)
|
||||
stack_trace("[target] ([target.type]) somehow has single length list inside comp_lookup")
|
||||
if(src in lookup[sig])
|
||||
lookup -= sig
|
||||
if(!length(lookup))
|
||||
target.comp_lookup = null
|
||||
break
|
||||
if(0)
|
||||
lookup -= sig
|
||||
if(!length(lookup))
|
||||
target.comp_lookup = null
|
||||
break
|
||||
else
|
||||
lookup[sig] -= src
|
||||
|
||||
signal_procs[target] -= sig_type_or_types
|
||||
if(!signal_procs[target].len)
|
||||
signal_procs -= target
|
||||
|
||||
/datum/component/proc/InheritComponent(datum/component/C, i_am_original)
|
||||
return
|
||||
|
||||
/datum/component/proc/PreTransfer()
|
||||
return
|
||||
|
||||
/datum/component/proc/PostTransfer()
|
||||
return COMPONENT_INCOMPATIBLE //Do not support transfer by default as you must properly support it
|
||||
|
||||
/datum/component/proc/_GetInverseTypeList(our_type = type)
|
||||
//we can do this one simple trick
|
||||
var/current_type = parent_type
|
||||
. = list(our_type, current_type)
|
||||
//and since most components are root level + 1, this won't even have to run
|
||||
while (current_type != /datum/component)
|
||||
current_type = type2parent(current_type)
|
||||
. += current_type
|
||||
|
||||
/datum/proc/_SendSignal(sigtype, list/arguments)
|
||||
var/target = comp_lookup[sigtype]
|
||||
if(!length(target))
|
||||
var/datum/C = target
|
||||
if(!C.signal_enabled)
|
||||
return NONE
|
||||
var/proctype = C.signal_procs[src][sigtype]
|
||||
return NONE | CallAsync(C, proctype, arguments)
|
||||
. = NONE
|
||||
for(var/I in target)
|
||||
var/datum/C = I
|
||||
if(!C.signal_enabled)
|
||||
continue
|
||||
var/proctype = C.signal_procs[src][sigtype]
|
||||
. |= CallAsync(C, proctype, arguments)
|
||||
|
||||
// The type arg is casted so initial works, you shouldn't be passing a real instance into this
|
||||
/datum/proc/GetComponent(datum/component/c_type)
|
||||
if(initial(c_type.dupe_mode) == COMPONENT_DUPE_ALLOWED)
|
||||
stack_trace("GetComponent was called to get a component of which multiple copies could be on an object. This can easily break and should be changed. Type: \[[c_type]\]")
|
||||
var/list/dc = datum_components
|
||||
if(!dc)
|
||||
return null
|
||||
. = dc[c_type]
|
||||
if(length(.))
|
||||
return .[1]
|
||||
|
||||
/datum/proc/GetExactComponent(c_type)
|
||||
var/list/dc = datum_components
|
||||
if(!dc)
|
||||
return null
|
||||
var/datum/component/C = dc[c_type]
|
||||
if(C)
|
||||
if(length(C))
|
||||
C = C[1]
|
||||
if(C.type == c_type)
|
||||
return C
|
||||
return null
|
||||
|
||||
/datum/proc/GetComponents(c_type)
|
||||
var/list/dc = datum_components
|
||||
if(!dc)
|
||||
return null
|
||||
. = dc[c_type]
|
||||
if(!length(.))
|
||||
return list(.)
|
||||
|
||||
/datum/proc/AddComponent(new_type, ...)
|
||||
var/datum/component/nt = new_type
|
||||
var/dm = initial(nt.dupe_mode)
|
||||
var/dt = initial(nt.dupe_type)
|
||||
|
||||
var/datum/component/old_comp
|
||||
var/datum/component/new_comp
|
||||
|
||||
if(ispath(nt))
|
||||
if(nt == /datum/component)
|
||||
CRASH("[nt] attempted instantiation!")
|
||||
else
|
||||
new_comp = nt
|
||||
nt = new_comp.type
|
||||
|
||||
args[1] = src
|
||||
|
||||
if(dm != COMPONENT_DUPE_ALLOWED)
|
||||
if(!dt)
|
||||
old_comp = GetExactComponent(nt)
|
||||
else
|
||||
old_comp = GetComponent(dt)
|
||||
if(old_comp)
|
||||
switch(dm)
|
||||
if(COMPONENT_DUPE_UNIQUE)
|
||||
if(!new_comp)
|
||||
new_comp = new nt(arglist(args))
|
||||
if(!QDELETED(new_comp))
|
||||
old_comp.InheritComponent(new_comp, TRUE)
|
||||
QDEL_NULL(new_comp)
|
||||
if(COMPONENT_DUPE_HIGHLANDER)
|
||||
if(!new_comp)
|
||||
new_comp = new nt(arglist(args))
|
||||
if(!QDELETED(new_comp))
|
||||
new_comp.InheritComponent(old_comp, FALSE)
|
||||
QDEL_NULL(old_comp)
|
||||
if(COMPONENT_DUPE_UNIQUE_PASSARGS)
|
||||
if(!new_comp)
|
||||
var/list/arguments = args.Copy(2)
|
||||
old_comp.InheritComponent(null, TRUE, arguments)
|
||||
else
|
||||
old_comp.InheritComponent(new_comp, TRUE)
|
||||
else if(!new_comp)
|
||||
new_comp = new nt(arglist(args)) // There's a valid dupe mode but there's no old component, act like normal
|
||||
else if(!new_comp)
|
||||
new_comp = new nt(arglist(args)) // Dupes are allowed, act like normal
|
||||
|
||||
if(!old_comp && !QDELETED(new_comp)) // Nothing related to duplicate components happened and the new component is healthy
|
||||
SEND_SIGNAL(src, COMSIG_COMPONENT_ADDED, new_comp)
|
||||
return new_comp
|
||||
return old_comp
|
||||
|
||||
/datum/proc/LoadComponent(component_type, ...)
|
||||
. = GetComponent(component_type)
|
||||
if(!.)
|
||||
return AddComponent(arglist(args))
|
||||
|
||||
/datum/component/proc/RemoveComponent()
|
||||
if(!parent)
|
||||
return
|
||||
var/datum/old_parent = parent
|
||||
PreTransfer()
|
||||
_RemoveFromParent()
|
||||
parent = null
|
||||
SEND_SIGNAL(old_parent, COMSIG_COMPONENT_REMOVING, src)
|
||||
|
||||
/datum/proc/TakeComponent(datum/component/target)
|
||||
if(!target || target.parent == src)
|
||||
return
|
||||
if(target.parent)
|
||||
target.RemoveComponent()
|
||||
target.parent = src
|
||||
var/result = target.PostTransfer()
|
||||
switch(result)
|
||||
if(COMPONENT_INCOMPATIBLE)
|
||||
var/c_type = target.type
|
||||
qdel(target)
|
||||
CRASH("Incompatible [c_type] transfer attempt to a [type]!")
|
||||
|
||||
if(target == AddComponent(target))
|
||||
target._JoinParent()
|
||||
|
||||
/datum/proc/TransferComponents(datum/target)
|
||||
var/list/dc = datum_components
|
||||
if(!dc)
|
||||
return
|
||||
var/comps = dc[/datum/component]
|
||||
if(islist(comps))
|
||||
for(var/datum/component/I in comps)
|
||||
if(I.can_transfer)
|
||||
target.TakeComponent(I)
|
||||
else
|
||||
var/datum/component/C = comps
|
||||
if(C.can_transfer)
|
||||
target.TakeComponent(comps)
|
||||
|
||||
/datum/component/ui_host()
|
||||
return parent
|
||||
|
||||
@@ -1,11 +1,11 @@
|
||||
/datum/component/wearertargeting/earprotection
|
||||
signals = list(COMSIG_CARBON_SOUNDBANG)
|
||||
mobtype = /mob/living/carbon
|
||||
proctype = .proc/reducebang
|
||||
|
||||
/datum/component/wearertargeting/earprotection/Initialize(_valid_slots)
|
||||
. = ..()
|
||||
valid_slots = _valid_slots
|
||||
callback = CALLBACK(src, .proc/reducebang)
|
||||
|
||||
/datum/component/wearertargeting/earprotection/proc/reducebang(datum/source, list/reflist)
|
||||
reflist[1]--
|
||||
|
||||
@@ -261,8 +261,6 @@
|
||||
if(the_event.timeout)
|
||||
addtimer(CALLBACK(src, .proc/clear_event, null, category), the_event.timeout, TIMER_UNIQUE|TIMER_OVERRIDE)
|
||||
|
||||
return the_event
|
||||
|
||||
/datum/component/mood/proc/clear_event(datum/source, category)
|
||||
var/datum/mood_event/event = mood_events[category]
|
||||
if(!event)
|
||||
|
||||
@@ -1,8 +1,7 @@
|
||||
/datum/component/orbiter
|
||||
can_transfer = TRUE
|
||||
dupe_mode = COMPONENT_DUPE_UNIQUE_PASSARGS
|
||||
var/list/orbiters
|
||||
var/datum/callback/orbiter_spy
|
||||
var/datum/callback/orbited_spy
|
||||
|
||||
//radius: range to orbit at, radius of the circle formed by orbiting (in pixels)
|
||||
//clockwise: whether you orbit clockwise or anti clockwise
|
||||
@@ -14,8 +13,6 @@
|
||||
return COMPONENT_INCOMPATIBLE
|
||||
|
||||
orbiters = list()
|
||||
orbiter_spy = CALLBACK(src, .proc/orbiter_move_react)
|
||||
orbited_spy = CALLBACK(src, .proc/move_react)
|
||||
|
||||
var/atom/master = parent
|
||||
master.orbiters = src
|
||||
@@ -25,7 +22,7 @@
|
||||
/datum/component/orbiter/RegisterWithParent()
|
||||
var/atom/target = parent
|
||||
while(ismovableatom(target))
|
||||
RegisterSignal(target, COMSIG_MOVABLE_MOVED, orbited_spy)
|
||||
RegisterSignal(target, COMSIG_MOVABLE_MOVED, .proc/move_react)
|
||||
target = target.loc
|
||||
|
||||
RegisterSignal(parent, COMSIG_MOVABLE_UPDATE_GLIDE_SIZE, .proc/orbiter_glide_size_update)
|
||||
@@ -44,8 +41,6 @@
|
||||
for(var/i in orbiters)
|
||||
end_orbit(i)
|
||||
orbiters = null
|
||||
QDEL_NULL(orbiter_spy)
|
||||
QDEL_NULL(orbited_spy)
|
||||
return ..()
|
||||
|
||||
/datum/component/orbiter/InheritComponent(datum/component/orbiter/newcomp, original, list/arguments)
|
||||
@@ -69,7 +64,7 @@
|
||||
orbiter.orbiting.end_orbit(orbiter)
|
||||
orbiters[orbiter] = TRUE
|
||||
orbiter.orbiting = src
|
||||
RegisterSignal(orbiter, COMSIG_MOVABLE_MOVED, orbiter_spy)
|
||||
RegisterSignal(orbiter, COMSIG_MOVABLE_MOVED, .proc/orbiter_move_react)
|
||||
var/matrix/initial_transform = matrix(orbiter.transform)
|
||||
orbiters[orbiter] = initial_transform
|
||||
|
||||
@@ -137,7 +132,7 @@
|
||||
if(orbited?.loc && orbited.loc != newturf) // We want to know when anything holding us moves too
|
||||
var/atom/target = orbited.loc
|
||||
while(ismovableatom(target))
|
||||
RegisterSignal(target, COMSIG_MOVABLE_MOVED, orbited_spy, TRUE)
|
||||
RegisterSignal(target, COMSIG_MOVABLE_MOVED, .proc/move_react, TRUE)
|
||||
target = target.loc
|
||||
|
||||
var/atom/curloc = master.loc
|
||||
|
||||
@@ -0,0 +1,39 @@
|
||||
//This component applies a customizable drop_shadow filter to its wearer when they toggle combat mode on or off. This can stack.
|
||||
|
||||
/datum/component/wearertargeting/phantomthief
|
||||
dupe_mode = COMPONENT_DUPE_UNIQUE_PASSARGS
|
||||
signals = list(COMSIG_COMBAT_TOGGLED)
|
||||
proctype = .proc/handlefilterstuff
|
||||
var/filter_x
|
||||
var/filter_y
|
||||
var/filter_size
|
||||
var/filter_border
|
||||
var/filter_color
|
||||
|
||||
/datum/component/wearertargeting/phantomthief/Initialize(_x = -2, _y = 0, _size = 0, _border = 0, _color = "#E62111", list/_valid_slots = list(SLOT_GLASSES))
|
||||
. = ..()
|
||||
if(. == COMPONENT_INCOMPATIBLE)
|
||||
return
|
||||
filter_x = _x
|
||||
filter_y = _y
|
||||
filter_size = _size
|
||||
filter_border = _border
|
||||
filter_color = _color
|
||||
valid_slots = _valid_slots
|
||||
|
||||
/datum/component/wearertargeting/phantomthief/proc/handlefilterstuff(datum/source, mob/user, combatmodestate)
|
||||
if(istype(user))
|
||||
var/thefilter = filter(type = "drop_shadow", x = filter_x, y = filter_y, size = filter_size, border = filter_border, color = filter_color)
|
||||
if(!combatmodestate)
|
||||
user.filters -= thefilter
|
||||
else
|
||||
user.filters += thefilter
|
||||
|
||||
/datum/component/wearertargeting/phantomthief/proc/stripdesiredfilter(mob/user)
|
||||
if(istype(user))
|
||||
var/thefilter = filter(type = "drop_shadow", x = filter_x, y = filter_y, size = filter_size, border = filter_border, color = filter_color)
|
||||
user.filters -= thefilter
|
||||
|
||||
/datum/component/wearertargeting/phantomthief/on_drop(datum/source, mob/user)
|
||||
. = ..()
|
||||
stripdesiredfilter(user)
|
||||
@@ -1,33 +0,0 @@
|
||||
// This should only be used by non components trying to listen to a signal
|
||||
// If you use this inside a component I will replace your eyes with lemons ~ninjanomnom
|
||||
|
||||
/datum/component/redirect
|
||||
dupe_mode = COMPONENT_DUPE_ALLOWED
|
||||
var/list/signals
|
||||
var/datum/callback/turfchangeCB
|
||||
|
||||
/datum/component/redirect/Initialize(list/_signals, flags=NONE)
|
||||
//It's not our job to verify the right signals are registered here, just do it.
|
||||
if(!LAZYLEN(_signals))
|
||||
return COMPONENT_INCOMPATIBLE
|
||||
if(flags & REDIRECT_TRANSFER_WITH_TURF && isturf(parent))
|
||||
// If they also want to listen to the turf change then we need to set it up so both callbacks run
|
||||
if(_signals[COMSIG_TURF_CHANGE])
|
||||
turfchangeCB = _signals[COMSIG_TURF_CHANGE]
|
||||
if(!istype(turfchangeCB))
|
||||
. = COMPONENT_INCOMPATIBLE
|
||||
CRASH("Redirect components must be given instanced callbacks, not proc paths.")
|
||||
_signals[COMSIG_TURF_CHANGE] = CALLBACK(src, .proc/turf_change)
|
||||
|
||||
signals = _signals
|
||||
|
||||
/datum/component/redirect/RegisterWithParent()
|
||||
for(var/signal in signals)
|
||||
RegisterSignal(parent, signal, signals[signal])
|
||||
|
||||
/datum/component/redirect/UnregisterFromParent()
|
||||
UnregisterSignal(parent, signals)
|
||||
|
||||
/datum/component/redirect/proc/turf_change(datum/source, path, new_baseturfs, flags, list/transfers)
|
||||
transfers += src
|
||||
return turfchangeCB?.InvokeAsync(arglist(args))
|
||||
@@ -3,7 +3,7 @@
|
||||
/datum/component/wearertargeting
|
||||
var/list/valid_slots = list()
|
||||
var/list/signals = list()
|
||||
var/datum/callback/callback = CALLBACK(GLOBAL_PROC, .proc/pass)
|
||||
var/proctype = .proc/pass
|
||||
var/mobtype = /mob/living
|
||||
|
||||
/datum/component/wearertargeting/Initialize()
|
||||
@@ -14,13 +14,9 @@
|
||||
|
||||
/datum/component/wearertargeting/proc/on_equip(datum/source, mob/equipper, slot)
|
||||
if((slot in valid_slots) && istype(equipper, mobtype))
|
||||
RegisterSignal(equipper, signals, callback, TRUE)
|
||||
RegisterSignal(equipper, signals, proctype, TRUE)
|
||||
else
|
||||
UnregisterSignal(equipper, signals)
|
||||
|
||||
/datum/component/wearertargeting/proc/on_drop(datum/source, mob/user)
|
||||
UnregisterSignal(user, signals)
|
||||
|
||||
/datum/component/wearertargeting/Destroy()
|
||||
QDEL_NULL(callback) //is likely to ourselves.
|
||||
return ..()
|
||||
UnregisterSignal(user, signals)
|
||||
+206
-206
@@ -1,206 +1,206 @@
|
||||
/datum/component/wet_floor
|
||||
dupe_mode = COMPONENT_DUPE_UNIQUE_PASSARGS
|
||||
can_transfer = TRUE
|
||||
var/highest_strength = TURF_DRY
|
||||
var/lube_flags = NONE //why do we have this?
|
||||
var/list/time_left_list //In deciseconds.
|
||||
var/static/mutable_appearance/permafrost_overlay = mutable_appearance('icons/effects/water.dmi', "ice_floor")
|
||||
var/static/mutable_appearance/ice_overlay = mutable_appearance('icons/turf/overlays.dmi', "snowfloor")
|
||||
var/static/mutable_appearance/water_overlay = mutable_appearance('icons/effects/water.dmi', "wet_floor_static")
|
||||
var/static/mutable_appearance/generic_turf_overlay = mutable_appearance('icons/effects/water.dmi', "wet_static")
|
||||
var/current_overlay
|
||||
var/permanent = FALSE
|
||||
var/last_process = 0
|
||||
|
||||
/datum/component/wet_floor/InheritComponent(datum/newcomp, orig, argslist)
|
||||
if(!newcomp) //We are getting passed the arguments of a would-be new component, but not a new component
|
||||
add_wet(arglist(argslist))
|
||||
else //We are being passed in a full blown component
|
||||
var/datum/component/wet_floor/WF = newcomp //Lets make an assumption
|
||||
if(WF.gc()) //See if it's even valid, still. Also does LAZYLEN and stuff for us.
|
||||
CRASH("Wet floor component tried to inherit another, but the other was able to garbage collect while being inherited! What a waste of time!")
|
||||
return
|
||||
for(var/i in WF.time_left_list)
|
||||
add_wet(text2num(i), WF.time_left_list[i])
|
||||
|
||||
/datum/component/wet_floor/Initialize(strength, duration_minimum, duration_add, duration_maximum, _permanent = FALSE)
|
||||
if(!isopenturf(parent))
|
||||
return COMPONENT_INCOMPATIBLE
|
||||
add_wet(strength, duration_minimum, duration_add, duration_maximum)
|
||||
permanent = _permanent
|
||||
if(!permanent)
|
||||
START_PROCESSING(SSwet_floors, src)
|
||||
addtimer(CALLBACK(src, .proc/gc, TRUE), 1) //GC after initialization.
|
||||
last_process = world.time
|
||||
|
||||
/datum/component/wet_floor/RegisterWithParent()
|
||||
RegisterSignal(parent, COMSIG_TURF_IS_WET, .proc/is_wet)
|
||||
RegisterSignal(parent, COMSIG_TURF_MAKE_DRY, .proc/dry)
|
||||
|
||||
/datum/component/wet_floor/UnregisterFromParent()
|
||||
UnregisterSignal(parent, list(COMSIG_TURF_IS_WET, COMSIG_TURF_MAKE_DRY))
|
||||
|
||||
/datum/component/wet_floor/Destroy()
|
||||
STOP_PROCESSING(SSwet_floors, src)
|
||||
var/turf/T = parent
|
||||
qdel(T.GetComponent(/datum/component/slippery))
|
||||
if(istype(T)) //If this is false there is so many things wrong with it.
|
||||
T.cut_overlay(current_overlay)
|
||||
else
|
||||
stack_trace("Warning: Wet floor component wasn't on a turf when being destroyed! This is really bad!")
|
||||
return ..()
|
||||
|
||||
/datum/component/wet_floor/proc/update_overlay()
|
||||
var/intended
|
||||
if(!istype(parent, /turf/open/floor))
|
||||
intended = generic_turf_overlay
|
||||
else
|
||||
switch(highest_strength)
|
||||
if(TURF_WET_PERMAFROST)
|
||||
intended = permafrost_overlay
|
||||
if(TURF_WET_ICE)
|
||||
intended = ice_overlay
|
||||
else
|
||||
intended = water_overlay
|
||||
if(current_overlay != intended)
|
||||
var/turf/T = parent
|
||||
T.cut_overlay(current_overlay)
|
||||
T.add_overlay(intended)
|
||||
current_overlay = intended
|
||||
|
||||
/datum/component/wet_floor/proc/AfterSlip(mob/living/L)
|
||||
if(highest_strength == TURF_WET_LUBE)
|
||||
L.confused = max(L.confused, 8)
|
||||
|
||||
/datum/component/wet_floor/proc/update_flags()
|
||||
var/intensity
|
||||
lube_flags = NONE
|
||||
switch(highest_strength)
|
||||
if(TURF_WET_WATER)
|
||||
intensity = 60
|
||||
lube_flags = NO_SLIP_WHEN_WALKING
|
||||
if(TURF_WET_LUBE)
|
||||
intensity = 80
|
||||
lube_flags = SLIDE | GALOSHES_DONT_HELP
|
||||
if(TURF_WET_ICE)
|
||||
intensity = 120
|
||||
lube_flags = SLIDE | GALOSHES_DONT_HELP
|
||||
if(TURF_WET_PERMAFROST)
|
||||
intensity = 120
|
||||
lube_flags = SLIDE_ICE | GALOSHES_DONT_HELP
|
||||
else
|
||||
qdel(parent.GetComponent(/datum/component/slippery))
|
||||
return
|
||||
|
||||
var/datum/component/slippery/S = parent.LoadComponent(/datum/component/slippery, NONE, CALLBACK(src, .proc/AfterSlip))
|
||||
S.intensity = intensity
|
||||
S.lube_flags = lube_flags
|
||||
|
||||
/datum/component/wet_floor/proc/dry(datum/source, strength = TURF_WET_WATER, immediate = FALSE, duration_decrease = INFINITY)
|
||||
for(var/i in time_left_list)
|
||||
if(text2num(i) <= strength)
|
||||
time_left_list[i] = max(0, time_left_list[i] - duration_decrease)
|
||||
if(immediate)
|
||||
check()
|
||||
|
||||
/datum/component/wet_floor/proc/max_time_left()
|
||||
. = 0
|
||||
for(var/i in time_left_list)
|
||||
. = max(., time_left_list[i])
|
||||
|
||||
/datum/component/wet_floor/process()
|
||||
var/turf/open/T = parent
|
||||
var/diff = world.time - last_process
|
||||
var/decrease = 0
|
||||
var/t = T.GetTemperature()
|
||||
switch(t)
|
||||
if(-INFINITY to T0C)
|
||||
add_wet(TURF_WET_ICE, max_time_left()) //Water freezes into ice!
|
||||
if(T0C to T0C + 100)
|
||||
decrease = ((T.air.temperature - T0C) / SSwet_floors.temperature_coeff) * (diff / SSwet_floors.time_ratio)
|
||||
if(T0C + 100 to INFINITY)
|
||||
decrease = INFINITY
|
||||
decrease = max(0, decrease)
|
||||
if((is_wet() & TURF_WET_ICE) && t > T0C) //Ice melts into water!
|
||||
for(var/obj/O in T.contents)
|
||||
if(O.obj_flags & FROZEN)
|
||||
O.make_unfrozen()
|
||||
add_wet(TURF_WET_WATER, max_time_left())
|
||||
dry(null, TURF_WET_ICE)
|
||||
dry(null, ALL, FALSE, decrease)
|
||||
check()
|
||||
last_process = world.time
|
||||
|
||||
/datum/component/wet_floor/proc/update_strength()
|
||||
highest_strength = 0 //Not bitflag.
|
||||
for(var/i in time_left_list)
|
||||
highest_strength = max(highest_strength, text2num(i))
|
||||
|
||||
/datum/component/wet_floor/proc/is_wet()
|
||||
. = 0
|
||||
for(var/i in time_left_list)
|
||||
. |= text2num(i)
|
||||
|
||||
/datum/component/wet_floor/PreTransfer()
|
||||
var/turf/O = parent
|
||||
O.cut_overlay(current_overlay)
|
||||
//That turf is no longer slippery, we're out of here
|
||||
//Slippery components don't transfer due to callbacks
|
||||
qdel(O.GetComponent(/datum/component/slippery))
|
||||
|
||||
/datum/component/wet_floor/PostTransfer()
|
||||
if(!isopenturf(parent))
|
||||
return COMPONENT_INCOMPATIBLE
|
||||
var/turf/T = parent
|
||||
T.add_overlay(current_overlay)
|
||||
//Make sure to add/update any slippery component on the new turf (update_flags calls LoadComponent)
|
||||
update_flags()
|
||||
|
||||
//NB it's possible we get deleted after this, due to inherit
|
||||
|
||||
/datum/component/wet_floor/proc/add_wet(type, duration_minimum = 0, duration_add = 0, duration_maximum = MAXIMUM_WET_TIME, _permanent = FALSE)
|
||||
var/static/list/allowed_types = list(TURF_WET_WATER, TURF_WET_LUBE, TURF_WET_ICE, TURF_WET_PERMAFROST)
|
||||
if(duration_minimum <= 0 || !type)
|
||||
return FALSE
|
||||
if(type in allowed_types)
|
||||
return _do_add_wet(type, duration_minimum, duration_add, duration_maximum)
|
||||
else
|
||||
. = NONE
|
||||
for(var/i in allowed_types)
|
||||
if(!(type & i))
|
||||
continue
|
||||
. |= _do_add_wet(i, duration_minimum, duration_add, duration_maximum)
|
||||
if(_permanent)
|
||||
permanent = TRUE
|
||||
STOP_PROCESSING(SSwet_floors, src)
|
||||
|
||||
/datum/component/wet_floor/proc/_do_add_wet(type, duration_minimum, duration_add, duration_maximum)
|
||||
var/time = 0
|
||||
if(LAZYACCESS(time_left_list, "[type]"))
|
||||
time = CLAMP(LAZYACCESS(time_left_list, "[type]") + duration_add, duration_minimum, duration_maximum)
|
||||
else
|
||||
time = min(duration_minimum, duration_maximum)
|
||||
LAZYSET(time_left_list, "[type]", time)
|
||||
check(TRUE)
|
||||
return TRUE
|
||||
|
||||
/datum/component/wet_floor/proc/gc(on_init = FALSE)
|
||||
if(!LAZYLEN(time_left_list))
|
||||
if(on_init)
|
||||
var/turf/T = parent
|
||||
stack_trace("Warning: Wet floor component gc'd right after initialization! What a waste of time and CPU! Type = [T? T.type : "ERROR - NO PARENT"], Location = [istype(T)? AREACOORD(T) : "ERROR - INVALID PARENT"].")
|
||||
qdel(src)
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
/datum/component/wet_floor/proc/check(force_update = FALSE)
|
||||
var/changed = FALSE
|
||||
for(var/i in time_left_list)
|
||||
if(time_left_list[i] <= 0)
|
||||
time_left_list -= i
|
||||
changed = TRUE
|
||||
if(changed || force_update)
|
||||
update_strength()
|
||||
update_overlay()
|
||||
update_flags()
|
||||
gc()
|
||||
/datum/component/wet_floor
|
||||
dupe_mode = COMPONENT_DUPE_UNIQUE_PASSARGS
|
||||
can_transfer = TRUE
|
||||
var/highest_strength = TURF_DRY
|
||||
var/lube_flags = NONE //why do we have this?
|
||||
var/list/time_left_list //In deciseconds.
|
||||
var/static/mutable_appearance/permafrost_overlay = mutable_appearance('icons/effects/water.dmi', "ice_floor")
|
||||
var/static/mutable_appearance/ice_overlay = mutable_appearance('icons/turf/overlays.dmi', "snowfloor")
|
||||
var/static/mutable_appearance/water_overlay = mutable_appearance('icons/effects/water.dmi', "wet_floor_static")
|
||||
var/static/mutable_appearance/generic_turf_overlay = mutable_appearance('icons/effects/water.dmi', "wet_static")
|
||||
var/current_overlay
|
||||
var/permanent = FALSE
|
||||
var/last_process = 0
|
||||
|
||||
/datum/component/wet_floor/InheritComponent(datum/newcomp, orig, argslist)
|
||||
if(!newcomp) //We are getting passed the arguments of a would-be new component, but not a new component
|
||||
add_wet(arglist(argslist))
|
||||
else //We are being passed in a full blown component
|
||||
var/datum/component/wet_floor/WF = newcomp //Lets make an assumption
|
||||
if(WF.gc()) //See if it's even valid, still. Also does LAZYLEN and stuff for us.
|
||||
CRASH("Wet floor component tried to inherit another, but the other was able to garbage collect while being inherited! What a waste of time!")
|
||||
return
|
||||
for(var/i in WF.time_left_list)
|
||||
add_wet(text2num(i), WF.time_left_list[i])
|
||||
|
||||
/datum/component/wet_floor/Initialize(strength, duration_minimum, duration_add, duration_maximum, _permanent = FALSE)
|
||||
if(!isopenturf(parent))
|
||||
return COMPONENT_INCOMPATIBLE
|
||||
add_wet(strength, duration_minimum, duration_add, duration_maximum)
|
||||
permanent = _permanent
|
||||
if(!permanent)
|
||||
START_PROCESSING(SSwet_floors, src)
|
||||
addtimer(CALLBACK(src, .proc/gc, TRUE), 1) //GC after initialization.
|
||||
last_process = world.time
|
||||
|
||||
/datum/component/wet_floor/RegisterWithParent()
|
||||
RegisterSignal(parent, COMSIG_TURF_IS_WET, .proc/is_wet)
|
||||
RegisterSignal(parent, COMSIG_TURF_MAKE_DRY, .proc/dry)
|
||||
|
||||
/datum/component/wet_floor/UnregisterFromParent()
|
||||
UnregisterSignal(parent, list(COMSIG_TURF_IS_WET, COMSIG_TURF_MAKE_DRY))
|
||||
|
||||
/datum/component/wet_floor/Destroy()
|
||||
STOP_PROCESSING(SSwet_floors, src)
|
||||
var/turf/T = parent
|
||||
qdel(T.GetComponent(/datum/component/slippery))
|
||||
if(istype(T)) //If this is false there is so many things wrong with it.
|
||||
T.cut_overlay(current_overlay)
|
||||
else
|
||||
stack_trace("Warning: Wet floor component wasn't on a turf when being destroyed! This is really bad!")
|
||||
return ..()
|
||||
|
||||
/datum/component/wet_floor/proc/update_overlay()
|
||||
var/intended
|
||||
if(!istype(parent, /turf/open/floor))
|
||||
intended = generic_turf_overlay
|
||||
else
|
||||
switch(highest_strength)
|
||||
if(TURF_WET_PERMAFROST)
|
||||
intended = permafrost_overlay
|
||||
if(TURF_WET_ICE)
|
||||
intended = ice_overlay
|
||||
else
|
||||
intended = water_overlay
|
||||
if(current_overlay != intended)
|
||||
var/turf/T = parent
|
||||
T.cut_overlay(current_overlay)
|
||||
T.add_overlay(intended)
|
||||
current_overlay = intended
|
||||
|
||||
/datum/component/wet_floor/proc/AfterSlip(mob/living/L)
|
||||
if(highest_strength == TURF_WET_LUBE)
|
||||
L.confused = max(L.confused, 8)
|
||||
|
||||
/datum/component/wet_floor/proc/update_flags()
|
||||
var/intensity
|
||||
lube_flags = NONE
|
||||
switch(highest_strength)
|
||||
if(TURF_WET_WATER)
|
||||
intensity = 60
|
||||
lube_flags = NO_SLIP_WHEN_WALKING
|
||||
if(TURF_WET_LUBE)
|
||||
intensity = 80
|
||||
lube_flags = SLIDE | GALOSHES_DONT_HELP
|
||||
if(TURF_WET_ICE)
|
||||
intensity = 120
|
||||
lube_flags = SLIDE | GALOSHES_DONT_HELP
|
||||
if(TURF_WET_PERMAFROST)
|
||||
intensity = 120
|
||||
lube_flags = SLIDE_ICE | GALOSHES_DONT_HELP
|
||||
else
|
||||
qdel(parent.GetComponent(/datum/component/slippery))
|
||||
return
|
||||
|
||||
var/datum/component/slippery/S = parent.LoadComponent(/datum/component/slippery, NONE, CALLBACK(src, .proc/AfterSlip))
|
||||
S.intensity = intensity
|
||||
S.lube_flags = lube_flags
|
||||
|
||||
/datum/component/wet_floor/proc/dry(datum/source, strength = TURF_WET_WATER, immediate = FALSE, duration_decrease = INFINITY)
|
||||
for(var/i in time_left_list)
|
||||
if(text2num(i) <= strength)
|
||||
time_left_list[i] = max(0, time_left_list[i] - duration_decrease)
|
||||
if(immediate)
|
||||
check()
|
||||
|
||||
/datum/component/wet_floor/proc/max_time_left()
|
||||
. = 0
|
||||
for(var/i in time_left_list)
|
||||
. = max(., time_left_list[i])
|
||||
|
||||
/datum/component/wet_floor/process()
|
||||
var/turf/open/T = parent
|
||||
var/diff = world.time - last_process
|
||||
var/decrease = 0
|
||||
var/t = T.GetTemperature()
|
||||
switch(t)
|
||||
if(-INFINITY to T0C)
|
||||
add_wet(TURF_WET_ICE, max_time_left()) //Water freezes into ice!
|
||||
if(T0C to T0C + 100)
|
||||
decrease = ((T.air.temperature - T0C) / SSwet_floors.temperature_coeff) * (diff / SSwet_floors.time_ratio)
|
||||
if(T0C + 100 to INFINITY)
|
||||
decrease = INFINITY
|
||||
decrease = max(0, decrease)
|
||||
if((is_wet() & TURF_WET_ICE) && t > T0C) //Ice melts into water!
|
||||
for(var/obj/O in T.contents)
|
||||
if(O.obj_flags & FROZEN)
|
||||
O.make_unfrozen()
|
||||
add_wet(TURF_WET_WATER, max_time_left())
|
||||
dry(null, TURF_WET_ICE)
|
||||
dry(null, ALL, FALSE, decrease)
|
||||
check()
|
||||
last_process = world.time
|
||||
|
||||
/datum/component/wet_floor/proc/update_strength()
|
||||
highest_strength = 0 //Not bitflag.
|
||||
for(var/i in time_left_list)
|
||||
highest_strength = max(highest_strength, text2num(i))
|
||||
|
||||
/datum/component/wet_floor/proc/is_wet()
|
||||
. = 0
|
||||
for(var/i in time_left_list)
|
||||
. |= text2num(i)
|
||||
|
||||
/datum/component/wet_floor/PreTransfer()
|
||||
var/turf/O = parent
|
||||
O.cut_overlay(current_overlay)
|
||||
//That turf is no longer slippery, we're out of here
|
||||
//Slippery components don't transfer due to callbacks
|
||||
qdel(O.GetComponent(/datum/component/slippery))
|
||||
|
||||
/datum/component/wet_floor/PostTransfer()
|
||||
if(!isopenturf(parent))
|
||||
return COMPONENT_INCOMPATIBLE
|
||||
var/turf/T = parent
|
||||
T.add_overlay(current_overlay)
|
||||
//Make sure to add/update any slippery component on the new turf (update_flags calls LoadComponent)
|
||||
update_flags()
|
||||
|
||||
//NB it's possible we get deleted after this, due to inherit
|
||||
|
||||
/datum/component/wet_floor/proc/add_wet(type, duration_minimum = 0, duration_add = 0, duration_maximum = MAXIMUM_WET_TIME, _permanent = FALSE)
|
||||
var/static/list/allowed_types = list(TURF_WET_WATER, TURF_WET_LUBE, TURF_WET_ICE, TURF_WET_PERMAFROST)
|
||||
if(duration_minimum <= 0 || !type)
|
||||
return FALSE
|
||||
if(type in allowed_types)
|
||||
return _do_add_wet(type, duration_minimum, duration_add, duration_maximum)
|
||||
else
|
||||
. = NONE
|
||||
for(var/i in allowed_types)
|
||||
if(!(type & i))
|
||||
continue
|
||||
. |= _do_add_wet(i, duration_minimum, duration_add, duration_maximum)
|
||||
if(_permanent)
|
||||
permanent = TRUE
|
||||
STOP_PROCESSING(SSwet_floors, src)
|
||||
|
||||
/datum/component/wet_floor/proc/_do_add_wet(type, duration_minimum, duration_add, duration_maximum)
|
||||
var/time = 0
|
||||
if(LAZYACCESS(time_left_list, "[type]"))
|
||||
time = CLAMP(LAZYACCESS(time_left_list, "[type]") + duration_add, duration_minimum, duration_maximum)
|
||||
else
|
||||
time = min(duration_minimum, duration_maximum)
|
||||
LAZYSET(time_left_list, "[type]", time)
|
||||
check(TRUE)
|
||||
return TRUE
|
||||
|
||||
/datum/component/wet_floor/proc/gc(on_init = FALSE)
|
||||
if(!LAZYLEN(time_left_list))
|
||||
if(on_init)
|
||||
var/turf/T = parent
|
||||
stack_trace("Warning: Wet floor component gc'd right after initialization! What a waste of time and CPU! Type = [T? T.type : "ERROR - NO PARENT"], Location = [istype(T)? AREACOORD(T) : "ERROR - INVALID PARENT"].")
|
||||
qdel(src)
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
/datum/component/wet_floor/proc/check(force_update = FALSE)
|
||||
var/changed = FALSE
|
||||
for(var/i in time_left_list)
|
||||
if(time_left_list[i] <= 0)
|
||||
time_left_list -= i
|
||||
changed = TRUE
|
||||
if(changed || force_update)
|
||||
update_strength()
|
||||
update_overlay()
|
||||
update_flags()
|
||||
gc()
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
alert_type = /obj/screen/alert/status_effect/freon
|
||||
var/icon/cube
|
||||
var/can_melt = TRUE
|
||||
var/datum/weakref/redirect_component
|
||||
|
||||
/obj/screen/alert/status_effect/freon
|
||||
name = "Frozen Solid"
|
||||
@@ -13,7 +12,7 @@
|
||||
icon_state = "frozen"
|
||||
|
||||
/datum/status_effect/freon/on_apply()
|
||||
redirect_component = WEAKREF(owner.AddComponent(/datum/component/redirect, list(COMSIG_LIVING_RESIST = CALLBACK(src, .proc/owner_resist))))
|
||||
RegisterSignal(owner, COMSIG_LIVING_RESIST, .proc/owner_resist)
|
||||
if(!owner.stat)
|
||||
to_chat(owner, "<span class='userdanger'>You become frozen in a cube!</span>")
|
||||
cube = icon('icons/effects/freeze.dmi', "ice_cube")
|
||||
@@ -40,8 +39,7 @@
|
||||
owner.cut_overlay(cube)
|
||||
owner.adjust_bodytemperature(100)
|
||||
owner.update_canmove()
|
||||
qdel(redirect_component.resolve())
|
||||
redirect_component = null
|
||||
UnregisterSignal(owner, COMSIG_LIVING_RESIST)
|
||||
|
||||
/datum/status_effect/freon/watcher
|
||||
duration = 8
|
||||
|
||||
@@ -376,10 +376,11 @@
|
||||
typepath = /datum/round_event/ghost_role/operative
|
||||
required_enemies = list(0,0,0,0,0,0,0,0,0,0)
|
||||
weight = 0 //This is changed in nuclearbomb.dm
|
||||
occurances_max = 1
|
||||
occurances_max = 0 //Turned off. For now.
|
||||
requirements = list(10,10,10,10,10,10,10,10,10,10) //SECURE THAT DISK
|
||||
cost = 50
|
||||
chaos_min = 0.5
|
||||
chaos_min = 3
|
||||
map_blacklist = list("LayeniaStation.dmm")
|
||||
|
||||
/datum/dynamic_ruleset/event/operative/get_weight()
|
||||
var/datum/round_event_control/operative/loneop = locate(/datum/round_event_control/operative) in SSevents.control
|
||||
|
||||
@@ -1,112 +1,112 @@
|
||||
/datum/proximity_monitor
|
||||
var/atom/host //the atom we are tracking
|
||||
var/atom/hasprox_receiver //the atom that will receive HasProximity calls.
|
||||
var/atom/last_host_loc
|
||||
var/list/checkers //list of /obj/effect/abstract/proximity_checkers
|
||||
var/current_range
|
||||
var/ignore_if_not_on_turf //don't check turfs in range if the host's loc isn't a turf
|
||||
var/datum/component/movement_tracker
|
||||
|
||||
/datum/proximity_monitor/New(atom/_host, range, _ignore_if_not_on_turf = TRUE)
|
||||
checkers = list()
|
||||
last_host_loc = _host.loc
|
||||
ignore_if_not_on_turf = _ignore_if_not_on_turf
|
||||
current_range = range
|
||||
SetHost(_host)
|
||||
|
||||
/datum/proximity_monitor/proc/SetHost(atom/H,atom/R)
|
||||
if(R)
|
||||
hasprox_receiver = R
|
||||
else if(hasprox_receiver == host) //Default case
|
||||
hasprox_receiver = H
|
||||
host = H
|
||||
last_host_loc = host.loc
|
||||
if(movement_tracker)
|
||||
QDEL_NULL(movement_tracker)
|
||||
movement_tracker = host.AddComponent(/datum/component/redirect, list(COMSIG_MOVABLE_MOVED = CALLBACK(src, .proc/HandleMove)))
|
||||
SetRange(current_range,TRUE)
|
||||
|
||||
/datum/proximity_monitor/Destroy()
|
||||
host = null
|
||||
last_host_loc = null
|
||||
hasprox_receiver = null
|
||||
QDEL_LIST(checkers)
|
||||
QDEL_NULL(movement_tracker)
|
||||
return ..()
|
||||
|
||||
/datum/proximity_monitor/proc/HandleMove()
|
||||
var/atom/_host = host
|
||||
var/atom/new_host_loc = _host.loc
|
||||
if(last_host_loc != new_host_loc)
|
||||
last_host_loc = new_host_loc //hopefully this won't cause GC issues with containers
|
||||
var/curr_range = current_range
|
||||
SetRange(curr_range, TRUE)
|
||||
if(curr_range)
|
||||
testing("HasProx: [host] -> [host]")
|
||||
hasprox_receiver.HasProximity(host) //if we are processing, we're guaranteed to be a movable
|
||||
|
||||
/datum/proximity_monitor/proc/SetRange(range, force_rebuild = FALSE)
|
||||
if(!force_rebuild && range == current_range)
|
||||
return FALSE
|
||||
. = TRUE
|
||||
|
||||
current_range = range
|
||||
|
||||
var/list/checkers_local = checkers
|
||||
var/old_checkers_len = checkers_local.len
|
||||
|
||||
var/atom/_host = host
|
||||
|
||||
var/atom/loc_to_use = ignore_if_not_on_turf ? _host.loc : get_turf(_host)
|
||||
if(!isturf(loc_to_use)) //only check the host's loc
|
||||
if(range)
|
||||
var/obj/effect/abstract/proximity_checker/pc
|
||||
if(old_checkers_len)
|
||||
pc = checkers_local[old_checkers_len]
|
||||
--checkers_local.len
|
||||
QDEL_LIST(checkers_local)
|
||||
else
|
||||
pc = new(loc_to_use, src)
|
||||
|
||||
checkers_local += pc //only check the host's loc
|
||||
return
|
||||
|
||||
var/list/turfs = RANGE_TURFS(range, loc_to_use)
|
||||
var/turfs_len = turfs.len
|
||||
var/old_checkers_used = min(turfs_len, old_checkers_len)
|
||||
|
||||
//reuse what we can
|
||||
for(var/I in 1 to old_checkers_len)
|
||||
if(I <= old_checkers_used)
|
||||
var/obj/effect/abstract/proximity_checker/pc = checkers_local[I]
|
||||
pc.forceMove(turfs[I])
|
||||
else
|
||||
qdel(checkers_local[I]) //delete the leftovers
|
||||
|
||||
if(old_checkers_len < turfs_len)
|
||||
//create what we lack
|
||||
for(var/I in (old_checkers_used + 1) to turfs_len)
|
||||
checkers_local += new /obj/effect/abstract/proximity_checker(turfs[I], src)
|
||||
else
|
||||
checkers_local.Cut(old_checkers_used + 1, old_checkers_len)
|
||||
|
||||
/obj/effect/abstract/proximity_checker
|
||||
invisibility = INVISIBILITY_ABSTRACT
|
||||
anchored = TRUE
|
||||
var/datum/proximity_monitor/monitor
|
||||
|
||||
/obj/effect/abstract/proximity_checker/Initialize(mapload, datum/proximity_monitor/_monitor)
|
||||
. = ..()
|
||||
if(_monitor)
|
||||
monitor = _monitor
|
||||
else
|
||||
stack_trace("proximity_checker created without host")
|
||||
return INITIALIZE_HINT_QDEL
|
||||
|
||||
/obj/effect/abstract/proximity_checker/Destroy()
|
||||
monitor = null
|
||||
return ..()
|
||||
|
||||
/obj/effect/abstract/proximity_checker/Crossed(atom/movable/AM)
|
||||
set waitfor = FALSE
|
||||
monitor?.hasprox_receiver.HasProximity(AM)
|
||||
/datum/proximity_monitor
|
||||
var/atom/host //the atom we are tracking
|
||||
var/atom/hasprox_receiver //the atom that will receive HasProximity calls.
|
||||
var/atom/last_host_loc
|
||||
var/list/checkers //list of /obj/effect/abstract/proximity_checkers
|
||||
var/current_range
|
||||
var/ignore_if_not_on_turf //don't check turfs in range if the host's loc isn't a turf
|
||||
|
||||
/datum/proximity_monitor/New(atom/_host, range, _ignore_if_not_on_turf = TRUE)
|
||||
checkers = list()
|
||||
last_host_loc = _host.loc
|
||||
ignore_if_not_on_turf = _ignore_if_not_on_turf
|
||||
current_range = range
|
||||
SetHost(_host)
|
||||
|
||||
/datum/proximity_monitor/proc/SetHost(atom/H,atom/R)
|
||||
if(H == host)
|
||||
return
|
||||
if(host)
|
||||
UnregisterSignal(host, COMSIG_MOVABLE_MOVED)
|
||||
if(R)
|
||||
hasprox_receiver = R
|
||||
else if(hasprox_receiver == host) //Default case
|
||||
hasprox_receiver = H
|
||||
host = H
|
||||
RegisterSignal(host, COMSIG_MOVABLE_MOVED, .proc/HandleMove)
|
||||
last_host_loc = host.loc
|
||||
SetRange(current_range,TRUE)
|
||||
|
||||
/datum/proximity_monitor/Destroy()
|
||||
host = null
|
||||
last_host_loc = null
|
||||
hasprox_receiver = null
|
||||
QDEL_LIST(checkers)
|
||||
return ..()
|
||||
|
||||
/datum/proximity_monitor/proc/HandleMove()
|
||||
var/atom/_host = host
|
||||
var/atom/new_host_loc = _host.loc
|
||||
if(last_host_loc != new_host_loc)
|
||||
last_host_loc = new_host_loc //hopefully this won't cause GC issues with containers
|
||||
var/curr_range = current_range
|
||||
SetRange(curr_range, TRUE)
|
||||
if(curr_range)
|
||||
testing("HasProx: [host] -> [host]")
|
||||
hasprox_receiver.HasProximity(host) //if we are processing, we're guaranteed to be a movable
|
||||
|
||||
/datum/proximity_monitor/proc/SetRange(range, force_rebuild = FALSE)
|
||||
if(!force_rebuild && range == current_range)
|
||||
return FALSE
|
||||
. = TRUE
|
||||
|
||||
current_range = range
|
||||
|
||||
var/list/checkers_local = checkers
|
||||
var/old_checkers_len = checkers_local.len
|
||||
|
||||
var/atom/_host = host
|
||||
|
||||
var/atom/loc_to_use = ignore_if_not_on_turf ? _host.loc : get_turf(_host)
|
||||
if(!isturf(loc_to_use)) //only check the host's loc
|
||||
if(range)
|
||||
var/obj/effect/abstract/proximity_checker/pc
|
||||
if(old_checkers_len)
|
||||
pc = checkers_local[old_checkers_len]
|
||||
--checkers_local.len
|
||||
QDEL_LIST(checkers_local)
|
||||
else
|
||||
pc = new(loc_to_use, src)
|
||||
|
||||
checkers_local += pc //only check the host's loc
|
||||
return
|
||||
|
||||
var/list/turfs = RANGE_TURFS(range, loc_to_use)
|
||||
var/turfs_len = turfs.len
|
||||
var/old_checkers_used = min(turfs_len, old_checkers_len)
|
||||
|
||||
//reuse what we can
|
||||
for(var/I in 1 to old_checkers_len)
|
||||
if(I <= old_checkers_used)
|
||||
var/obj/effect/abstract/proximity_checker/pc = checkers_local[I]
|
||||
pc.forceMove(turfs[I])
|
||||
else
|
||||
qdel(checkers_local[I]) //delete the leftovers
|
||||
|
||||
if(old_checkers_len < turfs_len)
|
||||
//create what we lack
|
||||
for(var/I in (old_checkers_used + 1) to turfs_len)
|
||||
checkers_local += new /obj/effect/abstract/proximity_checker(turfs[I], src)
|
||||
else
|
||||
checkers_local.Cut(old_checkers_used + 1, old_checkers_len)
|
||||
|
||||
/obj/effect/abstract/proximity_checker
|
||||
invisibility = INVISIBILITY_ABSTRACT
|
||||
anchored = TRUE
|
||||
var/datum/proximity_monitor/monitor
|
||||
|
||||
/obj/effect/abstract/proximity_checker/Initialize(mapload, datum/proximity_monitor/_monitor)
|
||||
. = ..()
|
||||
if(_monitor)
|
||||
monitor = _monitor
|
||||
else
|
||||
stack_trace("proximity_checker created without host")
|
||||
return INITIALIZE_HINT_QDEL
|
||||
|
||||
/obj/effect/abstract/proximity_checker/Destroy()
|
||||
monitor = null
|
||||
return ..()
|
||||
|
||||
/obj/effect/abstract/proximity_checker/Crossed(atom/movable/AM)
|
||||
set waitfor = FALSE
|
||||
monitor?.hasprox_receiver.HasProximity(AM)
|
||||
|
||||
@@ -20,8 +20,8 @@
|
||||
var/ghetto = FALSE
|
||||
lefthand_file = 'icons/mob/inhands/equipment/tools_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/equipment/tools_righthand.dmi'
|
||||
var/datum/component/mobhook
|
||||
var/datum/radial_menu/persistent/wiring_gui_menu
|
||||
var/mob/listeningTo
|
||||
|
||||
/obj/item/twohanded/rcl/attackby(obj/item/W, mob/user)
|
||||
if(istype(W, /obj/item/stack/cable_coil))
|
||||
@@ -86,7 +86,7 @@
|
||||
/obj/item/twohanded/rcl/Destroy()
|
||||
QDEL_NULL(loaded)
|
||||
last = null
|
||||
QDEL_NULL(mobhook)
|
||||
listeningTo = null
|
||||
QDEL_NULL(wiring_gui_menu)
|
||||
return ..()
|
||||
|
||||
@@ -141,9 +141,8 @@
|
||||
|
||||
/obj/item/twohanded/rcl/dropped(mob/wearer)
|
||||
..()
|
||||
if(mobhook)
|
||||
active = FALSE
|
||||
QDEL_NULL(mobhook)
|
||||
UnregisterSignal(wearer, COMSIG_MOVABLE_MOVED)
|
||||
listeningTo = null
|
||||
last = null
|
||||
|
||||
/obj/item/twohanded/rcl/attack_self(mob/user)
|
||||
@@ -158,13 +157,12 @@
|
||||
break
|
||||
|
||||
obj/item/twohanded/rcl/proc/getMobhook(mob/to_hook)
|
||||
if(to_hook)
|
||||
if(mobhook && mobhook.parent != to_hook)
|
||||
QDEL_NULL(mobhook)
|
||||
if (!mobhook)
|
||||
mobhook = to_hook.AddComponent(/datum/component/redirect, list(COMSIG_MOVABLE_MOVED = CALLBACK(src, .proc/trigger)))
|
||||
else
|
||||
QDEL_NULL(mobhook)
|
||||
if(listeningTo == to_hook)
|
||||
return
|
||||
if(listeningTo)
|
||||
UnregisterSignal(listeningTo, COMSIG_MOVABLE_MOVED)
|
||||
RegisterSignal(to_hook, COMSIG_MOVABLE_MOVED, .proc/trigger)
|
||||
listeningTo = to_hook
|
||||
|
||||
/obj/item/twohanded/rcl/proc/trigger(mob/user)
|
||||
if(active)
|
||||
|
||||
@@ -39,7 +39,6 @@
|
||||
|
||||
/obj/item/defibrillator/loaded/Initialize() //starts with hicap
|
||||
. = ..()
|
||||
paddles = make_paddles()
|
||||
cell = new(src)
|
||||
update_icon()
|
||||
return
|
||||
@@ -204,8 +203,8 @@
|
||||
var/M = get(paddles, /mob)
|
||||
remove_paddles(M)
|
||||
QDEL_NULL(paddles)
|
||||
. = ..()
|
||||
update_icon()
|
||||
QDEL_NULL(cell)
|
||||
return ..()
|
||||
|
||||
/obj/item/defibrillator/proc/deductcharge(chrgdeductamt)
|
||||
if(cell)
|
||||
@@ -246,7 +245,6 @@
|
||||
|
||||
/obj/item/defibrillator/compact/loaded/Initialize()
|
||||
. = ..()
|
||||
paddles = make_paddles()
|
||||
cell = new(src)
|
||||
update_icon()
|
||||
|
||||
@@ -258,7 +256,6 @@
|
||||
|
||||
/obj/item/defibrillator/compact/combat/loaded/Initialize()
|
||||
. = ..()
|
||||
paddles = make_paddles()
|
||||
cell = new /obj/item/stock_parts/cell/infinite(src)
|
||||
update_icon()
|
||||
|
||||
@@ -293,31 +290,28 @@
|
||||
var/grab_ghost = FALSE
|
||||
var/tlimit = DEFIB_TIME_LIMIT * 10
|
||||
|
||||
var/datum/component/mobhook
|
||||
var/mob/listeningTo
|
||||
|
||||
/obj/item/twohanded/shockpaddles/equipped(mob/user, slot)
|
||||
. = ..()
|
||||
if(req_defib)
|
||||
if (mobhook && mobhook.parent != user)
|
||||
QDEL_NULL(mobhook)
|
||||
if (!mobhook)
|
||||
mobhook = user.AddComponent(/datum/component/redirect, list(COMSIG_MOVABLE_MOVED = CALLBACK(src, .proc/check_range)))
|
||||
if(!req_defib)
|
||||
return
|
||||
RegisterSignal(user, COMSIG_MOVABLE_MOVED, .proc/check_range)
|
||||
|
||||
/obj/item/twohanded/shockpaddles/Moved()
|
||||
. = ..()
|
||||
check_range()
|
||||
|
||||
/obj/item/twohanded/shockpaddles/proc/check_range()
|
||||
if(!req_defib)
|
||||
if(!req_defib || !defib)
|
||||
return
|
||||
if(!in_range(src,defib))
|
||||
var/mob/living/L = loc
|
||||
if(istype(L))
|
||||
to_chat(L, "<span class='warning'>[defib]'s paddles overextend and come out of your hands!</span>")
|
||||
L.temporarilyRemoveItemFromInventory(src,TRUE)
|
||||
else
|
||||
visible_message("<span class='notice'>[src] snap back into [defib].</span>")
|
||||
snap_back()
|
||||
snap_back()
|
||||
|
||||
/obj/item/twohanded/shockpaddles/proc/recharge(var/time)
|
||||
if(req_defib || !time)
|
||||
@@ -358,14 +352,14 @@
|
||||
/obj/item/twohanded/shockpaddles/dropped(mob/user)
|
||||
if(!req_defib)
|
||||
return ..()
|
||||
if (mobhook)
|
||||
QDEL_NULL(mobhook)
|
||||
if(user)
|
||||
UnregisterSignal(user, COMSIG_MOVABLE_MOVED)
|
||||
var/obj/item/twohanded/offhand/O = user.get_inactive_held_item()
|
||||
if(istype(O))
|
||||
O.unwield()
|
||||
to_chat(user, "<span class='notice'>The paddles snap back into the main unit.</span>")
|
||||
snap_back()
|
||||
if(user != loc)
|
||||
to_chat(user, "<span class='notice'>The paddles snap back into the main unit.</span>")
|
||||
snap_back()
|
||||
return unwield(user)
|
||||
|
||||
/obj/item/twohanded/shockpaddles/proc/snap_back()
|
||||
|
||||
@@ -205,21 +205,25 @@
|
||||
obj_flags |= EMAGGED
|
||||
|
||||
/obj/item/geiger_counter/cyborg
|
||||
var/datum/component/mobhook
|
||||
var/mob/listeningTo
|
||||
|
||||
/obj/item/geiger_counter/cyborg/equipped(mob/user)
|
||||
. = ..()
|
||||
if (mobhook && mobhook.parent != user)
|
||||
QDEL_NULL(mobhook)
|
||||
if (!mobhook)
|
||||
mobhook = user.AddComponent(/datum/component/redirect, list(COMSIG_ATOM_RAD_ACT = CALLBACK(src, .proc/redirect_rad_act)))
|
||||
if(listeningTo == user)
|
||||
return
|
||||
if(listeningTo)
|
||||
UnregisterSignal(listeningTo, COMSIG_ATOM_RAD_ACT)
|
||||
RegisterSignal(user, COMSIG_ATOM_RAD_ACT, .proc/redirect_rad_act)
|
||||
listeningTo = user
|
||||
|
||||
/obj/item/geiger_counter/cyborg/proc/redirect_rad_act(datum/source, amount)
|
||||
rad_act(amount)
|
||||
|
||||
/obj/item/geiger_counter/cyborg/dropped()
|
||||
. = ..()
|
||||
QDEL_NULL(mobhook)
|
||||
if(listeningTo)
|
||||
UnregisterSignal(listeningTo, COMSIG_ATOM_RAD_ACT)
|
||||
listeningTo = null
|
||||
|
||||
#undef RAD_LEVEL_NORMAL
|
||||
#undef RAD_LEVEL_MODERATE
|
||||
|
||||
@@ -48,4 +48,10 @@
|
||||
icon_state = "clustaur"
|
||||
item_state = "clustaur"
|
||||
deliveryamt = 5
|
||||
spawner_type = /obj/item/reagent_containers/glass/beaker/waterbottle/wataur
|
||||
spawner_type = /obj/item/reagent_containers/glass/beaker/waterbottle/wataur
|
||||
|
||||
/obj/item/grenade/spawnergrenade/mimics
|
||||
desc = "Months after their first arrival, compression tests were already successful and thus Kinaris created the first mimic bioweapon, a simple payload to quickly release a cluster of them."
|
||||
name = "mimic delivery grenade"
|
||||
spawner_type = /mob/living/simple_animal/hostile/hs13mimic
|
||||
deliveryamt = 10
|
||||
|
||||
@@ -29,7 +29,7 @@
|
||||
. = ..()
|
||||
START_PROCESSING(SSprocessing, src)
|
||||
GLOB.poi_list += src
|
||||
AddComponent(/datum/component/redirect, list(COMSIG_MOVABLE_POST_THROW = CALLBACK(src, .proc/move_gracefully)))
|
||||
RegisterSignal(src, COMSIG_MOVABLE_POST_THROW, .proc/move_gracefully)
|
||||
|
||||
/obj/item/his_grace/Destroy()
|
||||
STOP_PROCESSING(SSprocessing, src)
|
||||
|
||||
@@ -223,6 +223,7 @@ GLOBAL_LIST_INIT(wood_recipes, list ( \
|
||||
new/datum/stack_recipe("coffin", /obj/structure/closet/crate/coffin, 5, time = 15, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
new/datum/stack_recipe("book case", /obj/structure/bookcase, 4, time = 15, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
new/datum/stack_recipe("drying rack", /obj/machinery/smartfridge/drying_rack, 10, time = 15, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
new/datum/stack_recipe("sauna oven", /obj/structure/sauna_oven, 30, time = 15, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
new/datum/stack_recipe("dog bed", /obj/structure/bed/dogbed, 10, time = 10, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
new/datum/stack_recipe("dresser", /obj/structure/dresser, 10, time = 15, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
new/datum/stack_recipe("ore box", /obj/structure/ore_box, 4, time = 50, one_per_turf = TRUE, on_floor = TRUE),\
|
||||
@@ -900,4 +901,4 @@ GLOBAL_LIST_INIT(plaswood_recipes, list ( \
|
||||
return ..()
|
||||
|
||||
/obj/item/stack/sheet/mineral/plaswood/fifty
|
||||
amount = 50
|
||||
amount = 50
|
||||
|
||||
@@ -1,439 +1,441 @@
|
||||
/*
|
||||
* These absorb the functionality of the plant bag, ore satchel, etc
|
||||
* They use the use_to_pickup, quick_gather, and quick_empty functions
|
||||
* that were already defined in weapon/storage, but which had been
|
||||
* re-implemented in other classes.
|
||||
*
|
||||
* Contains:
|
||||
* Trash Bag
|
||||
* Mining Satchel
|
||||
* Plant Bag
|
||||
* Sheet Snatcher
|
||||
* Book Bag
|
||||
* Biowaste Bag
|
||||
*
|
||||
* -Sayu
|
||||
*/
|
||||
|
||||
// Generic non-item
|
||||
/obj/item/storage/bag
|
||||
slot_flags = ITEM_SLOT_BELT
|
||||
|
||||
/obj/item/storage/bag/ComponentInitialize()
|
||||
. = ..()
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.allow_quick_gather = TRUE
|
||||
STR.allow_quick_empty = TRUE
|
||||
STR.display_numerical_stacking = TRUE
|
||||
STR.click_gather = TRUE
|
||||
|
||||
// -----------------------------
|
||||
// Trash bag
|
||||
// -----------------------------
|
||||
/obj/item/storage/bag/trash
|
||||
name = "trash bag"
|
||||
desc = "It's the heavy-duty black polymer kind. Time to take out the trash!"
|
||||
icon = 'icons/obj/janitor.dmi'
|
||||
icon_state = "trashbag"
|
||||
item_state = "trashbag"
|
||||
lefthand_file = 'icons/mob/inhands/equipment/custodial_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/equipment/custodial_righthand.dmi'
|
||||
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
var/insertable = TRUE
|
||||
|
||||
/obj/item/storage/bag/trash/ComponentInitialize()
|
||||
. = ..()
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.max_w_class = WEIGHT_CLASS_SMALL
|
||||
STR.max_combined_w_class = 30
|
||||
STR.max_items = 30
|
||||
STR.cant_hold = typecacheof(list(/obj/item/disk/nuclear))
|
||||
|
||||
/obj/item/storage/bag/trash/suicide_act(mob/user)
|
||||
user.visible_message("<span class='suicide'>[user] puts [src] over [user.p_their()] head and starts chomping at the insides! Disgusting!</span>")
|
||||
playsound(loc, 'sound/items/eatfood.ogg', 50, 1, -1)
|
||||
return (TOXLOSS)
|
||||
|
||||
/obj/item/storage/bag/trash/update_icon()
|
||||
if(contents.len == 0)
|
||||
icon_state = "[initial(icon_state)]"
|
||||
else if(contents.len < 12)
|
||||
icon_state = "[initial(icon_state)]1"
|
||||
else if(contents.len < 21)
|
||||
icon_state = "[initial(icon_state)]2"
|
||||
else icon_state = "[initial(icon_state)]3"
|
||||
|
||||
/obj/item/storage/bag/trash/cyborg
|
||||
insertable = FALSE
|
||||
|
||||
/obj/item/storage/bag/trash/proc/janicart_insert(mob/user, obj/structure/janitorialcart/J)
|
||||
if(insertable)
|
||||
J.put_in_cart(src, user)
|
||||
J.mybag=src
|
||||
J.update_icon()
|
||||
else
|
||||
to_chat(user, "<span class='warning'>You are unable to fit your [name] into the [J.name].</span>")
|
||||
return
|
||||
|
||||
/obj/item/storage/bag/trash/bluespace
|
||||
name = "trash bag of holding"
|
||||
desc = "The latest and greatest in custodial convenience, a trashbag that is capable of holding vast quantities of garbage."
|
||||
icon_state = "bluetrashbag"
|
||||
item_flags = NO_MAT_REDEMPTION
|
||||
|
||||
/obj/item/storage/bag/trash/bluespace/ComponentInitialize()
|
||||
. = ..()
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.max_combined_w_class = 60
|
||||
STR.max_items = 60
|
||||
|
||||
/obj/item/storage/bag/trash/bluespace/cyborg
|
||||
insertable = FALSE
|
||||
|
||||
// -----------------------------
|
||||
// Mining Satchel
|
||||
// -----------------------------
|
||||
|
||||
/obj/item/storage/bag/ore
|
||||
name = "mining satchel"
|
||||
desc = "This little bugger can be used to store and transport ores."
|
||||
icon = 'icons/obj/mining.dmi'
|
||||
icon_state = "satchel"
|
||||
slot_flags = ITEM_SLOT_BELT | ITEM_SLOT_POCKET
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
component_type = /datum/component/storage/concrete/stack
|
||||
var/spam_protection = FALSE //If this is TRUE, the holder won't receive any messages when they fail to pick up ore through crossing it
|
||||
var/datum/component/mobhook
|
||||
|
||||
/obj/item/storage/bag/ore/ComponentInitialize()
|
||||
. = ..()
|
||||
var/datum/component/storage/concrete/stack/STR = GetComponent(/datum/component/storage/concrete/stack)
|
||||
STR.allow_quick_empty = TRUE
|
||||
STR.can_hold = typecacheof(list(/obj/item/stack/ore))
|
||||
STR.max_w_class = WEIGHT_CLASS_HUGE
|
||||
STR.max_combined_stack_amount = 50
|
||||
|
||||
/obj/item/storage/bag/ore/equipped(mob/user)
|
||||
. = ..()
|
||||
if (mobhook && mobhook.parent != user)
|
||||
QDEL_NULL(mobhook)
|
||||
if (!mobhook)
|
||||
mobhook = user.AddComponent(/datum/component/redirect, list(COMSIG_MOVABLE_MOVED = CALLBACK(src, .proc/Pickup_ores)))
|
||||
|
||||
/obj/item/storage/bag/ore/dropped()
|
||||
. = ..()
|
||||
if (mobhook)
|
||||
QDEL_NULL(mobhook)
|
||||
|
||||
/obj/item/storage/bag/ore/proc/Pickup_ores(mob/living/user)
|
||||
var/show_message = FALSE
|
||||
var/obj/structure/ore_box/box
|
||||
var/turf/tile = user.loc
|
||||
if (!isturf(tile))
|
||||
return
|
||||
if (istype(user.pulling, /obj/structure/ore_box))
|
||||
box = user.pulling
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
if(STR)
|
||||
for(var/A in tile)
|
||||
if (!is_type_in_typecache(A, STR.can_hold))
|
||||
continue
|
||||
if (box)
|
||||
user.transferItemToLoc(A, box)
|
||||
show_message = TRUE
|
||||
else if(SEND_SIGNAL(src, COMSIG_TRY_STORAGE_INSERT, A, user, TRUE))
|
||||
show_message = TRUE
|
||||
else
|
||||
if(!spam_protection)
|
||||
to_chat(user, "<span class='warning'>Your [name] is full and can't hold any more!</span>")
|
||||
spam_protection = TRUE
|
||||
continue
|
||||
if(show_message)
|
||||
playsound(user, "rustle", 50, TRUE)
|
||||
if (box)
|
||||
user.visible_message("<span class='notice'>[user] offloads the ores beneath [user.p_them()] into [box].</span>", \
|
||||
"<span class='notice'>You offload the ores beneath you into your [box].</span>")
|
||||
else
|
||||
user.visible_message("<span class='notice'>[user] scoops up the ores beneath [user.p_them()].</span>", \
|
||||
"<span class='notice'>You scoop up the ores beneath you with your [name].</span>")
|
||||
spam_protection = FALSE
|
||||
|
||||
/obj/item/storage/bag/ore/cyborg
|
||||
name = "cyborg mining satchel"
|
||||
|
||||
/obj/item/storage/bag/ore/cyborg/ComponentInitialize()
|
||||
. = ..()
|
||||
var/datum/component/storage/concrete/stack/STR = GetComponent(/datum/component/storage/concrete/stack)
|
||||
STR.allow_quick_empty = TRUE
|
||||
STR.can_hold = typecacheof(list(/obj/item/stack/ore))
|
||||
STR.max_w_class = WEIGHT_CLASS_HUGE
|
||||
STR.max_combined_stack_amount = 150
|
||||
|
||||
/obj/item/storage/bag/ore/large
|
||||
name = "large mining satchel"
|
||||
desc = "This bag can hold three times the ore in many small pockets. Shockingly foldable and compact for its volume."
|
||||
|
||||
/obj/item/storage/bag/ore/large/ComponentInitialize()
|
||||
. = ..()
|
||||
var/datum/component/storage/concrete/stack/STR = GetComponent(/datum/component/storage/concrete/stack)
|
||||
STR.allow_quick_empty = TRUE
|
||||
STR.can_hold = typecacheof(list(/obj/item/stack/ore))
|
||||
STR.max_w_class = WEIGHT_CLASS_HUGE
|
||||
STR.max_combined_stack_amount = 150
|
||||
|
||||
/obj/item/storage/bag/ore/holding //miners, your messiah has arrived
|
||||
name = "mining satchel of holding"
|
||||
desc = "A revolution in convenience, this satchel allows for huge amounts of ore storage. It's been outfitted with anti-malfunction safety measures."
|
||||
icon_state = "satchel_bspace"
|
||||
|
||||
/obj/item/storage/bag/ore/holding/ComponentInitialize()
|
||||
. = ..()
|
||||
var/datum/component/storage/concrete/stack/STR = GetComponent(/datum/component/storage/concrete/stack)
|
||||
STR.max_items = INFINITY
|
||||
STR.max_combined_w_class = INFINITY
|
||||
STR.max_combined_stack_amount = INFINITY
|
||||
|
||||
// -----------------------------
|
||||
// Plant bag
|
||||
// -----------------------------
|
||||
|
||||
/obj/item/storage/bag/plants
|
||||
name = "plant bag"
|
||||
icon = 'icons/obj/hydroponics/equipment.dmi'
|
||||
icon_state = "plantbag"
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
resistance_flags = FLAMMABLE
|
||||
|
||||
/obj/item/storage/bag/plants/ComponentInitialize()
|
||||
. = ..()
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.max_w_class = WEIGHT_CLASS_NORMAL
|
||||
STR.max_combined_w_class = 100
|
||||
STR.max_items = 100
|
||||
STR.can_hold = typecacheof(list(/obj/item/reagent_containers/food/snacks/grown, /obj/item/seeds, /obj/item/grown, /obj/item/reagent_containers/honeycomb))
|
||||
|
||||
////////
|
||||
|
||||
/obj/item/storage/bag/plants/portaseeder
|
||||
name = "portable seed extractor"
|
||||
desc = "For the enterprising botanist on the go. Less efficient than the stationary model, it creates one seed per plant."
|
||||
icon_state = "portaseeder"
|
||||
|
||||
/obj/item/storage/bag/plants/portaseeder/verb/dissolve_contents()
|
||||
set name = "Activate Seed Extraction"
|
||||
set category = "Object"
|
||||
set desc = "Activate to convert your plants into plantable seeds."
|
||||
if(usr.stat || !usr.canmove || usr.restrained())
|
||||
return
|
||||
for(var/obj/item/O in contents)
|
||||
seedify(O, 1)
|
||||
|
||||
// -----------------------------
|
||||
// Sheet Snatcher
|
||||
// -----------------------------
|
||||
// Because it stacks stacks, this doesn't operate normally.
|
||||
// However, making it a storage/bag allows us to reuse existing code in some places. -Sayu
|
||||
|
||||
/obj/item/storage/bag/sheetsnatcher
|
||||
name = "sheet snatcher"
|
||||
desc = "A patented Kinaris storage system designed for any kind of mineral sheet."
|
||||
icon = 'icons/obj/mining.dmi'
|
||||
icon_state = "sheetsnatcher"
|
||||
|
||||
var/capacity = 300; //the number of sheets it can carry.
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
component_type = /datum/component/storage/concrete/stack
|
||||
|
||||
/obj/item/storage/bag/sheetsnatcher/ComponentInitialize()
|
||||
. = ..()
|
||||
var/datum/component/storage/concrete/stack/STR = GetComponent(/datum/component/storage/concrete/stack)
|
||||
STR.allow_quick_empty = TRUE
|
||||
STR.can_hold = typecacheof(list(/obj/item/stack/sheet))
|
||||
STR.cant_hold = typecacheof(list(/obj/item/stack/sheet/mineral/sandstone, /obj/item/stack/sheet/mineral/wood))
|
||||
STR.max_combined_stack_amount = 300
|
||||
|
||||
// -----------------------------
|
||||
// Sheet Snatcher (Cyborg)
|
||||
// -----------------------------
|
||||
|
||||
/obj/item/storage/bag/sheetsnatcher/borg
|
||||
name = "sheet snatcher 9000"
|
||||
desc = ""
|
||||
capacity = 500//Borgs get more because >specialization
|
||||
|
||||
/obj/item/storage/bag/sheetsnatcher/borg/ComponentInitialize()
|
||||
. = ..()
|
||||
var/datum/component/storage/concrete/stack/STR = GetComponent(/datum/component/storage/concrete/stack)
|
||||
STR.max_combined_stack_amount = 500
|
||||
|
||||
// -----------------------------
|
||||
// Book bag
|
||||
// -----------------------------
|
||||
|
||||
/obj/item/storage/bag/books
|
||||
name = "book bag"
|
||||
desc = "A bag for books."
|
||||
icon = 'icons/obj/library.dmi'
|
||||
icon_state = "bookbag"
|
||||
w_class = WEIGHT_CLASS_BULKY //Bigger than a book because physics
|
||||
resistance_flags = FLAMMABLE
|
||||
|
||||
/obj/item/storage/bag/books/ComponentInitialize()
|
||||
. = ..()
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.max_w_class = WEIGHT_CLASS_NORMAL
|
||||
STR.max_combined_w_class = 21
|
||||
STR.max_items = 7
|
||||
STR.display_numerical_stacking = FALSE
|
||||
STR.can_hold = typecacheof(list(/obj/item/book, /obj/item/storage/book, /obj/item/spellbook))
|
||||
|
||||
/*
|
||||
* Trays - Agouri
|
||||
*/
|
||||
/obj/item/storage/bag/tray
|
||||
name = "tray"
|
||||
icon = 'icons/obj/food/containers.dmi'
|
||||
icon_state = "tray"
|
||||
desc = "A metal tray to lay food on."
|
||||
force = 5
|
||||
throwforce = 10
|
||||
throw_speed = 3
|
||||
throw_range = 5
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
flags_1 = CONDUCT_1
|
||||
materials = list(MAT_METAL=3000)
|
||||
|
||||
/obj/item/storage/bag/tray/ComponentInitialize()
|
||||
. = ..()
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.max_items = 15 //I want my sushi god damn it
|
||||
STR.insert_preposition = "on"
|
||||
STR.can_hold = typecacheof(list(
|
||||
/obj/item/reagent_containers/food,
|
||||
/obj/item/kitchen,
|
||||
/obj/item/storage/box/donkpockets))
|
||||
|
||||
/obj/item/storage/bag/tray/pre_attack(atom/A, mob/living/user, params)
|
||||
if(istype(A, /obj/structure/table) && user.a_intent == INTENT_HELP) //I want my tray god damn it
|
||||
if(user.transferItemToLoc(src, get_turf(A)))
|
||||
var/list/click_params = params2list(params)
|
||||
if(!click_params || !click_params["icon-x"] || !click_params["icon-y"])
|
||||
return
|
||||
pixel_x = CLAMP(text2num(click_params["icon-x"]) - 16, -(world.icon_size/2), world.icon_size/2)
|
||||
pixel_y = CLAMP(text2num(click_params["icon-y"]) - 16, -(world.icon_size/2), world.icon_size/2)
|
||||
return
|
||||
..()
|
||||
|
||||
/obj/item/storage/bag/tray/attack(mob/living/M, mob/living/user)
|
||||
. = ..()
|
||||
// Drop all the things. All of them.
|
||||
var/list/obj/item/oldContents = contents.Copy()
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.quick_empty()
|
||||
// Make each item scatter a bit
|
||||
for(var/obj/item/I in oldContents)
|
||||
spawn()
|
||||
for(var/i = 1, i <= rand(1,2), i++)
|
||||
if(I)
|
||||
step(I, pick(NORTH,SOUTH,EAST,WEST))
|
||||
sleep(rand(2,4))
|
||||
|
||||
if(prob(50))
|
||||
playsound(M, 'sound/items/trayhit1.ogg', 50, 1)
|
||||
else
|
||||
playsound(M, 'sound/items/trayhit2.ogg', 50, 1)
|
||||
|
||||
if(ishuman(M) || ismonkey(M))
|
||||
if(prob(10))
|
||||
M.Knockdown(40)
|
||||
update_icon()
|
||||
|
||||
/obj/item/storage/bag/tray/update_icon()
|
||||
cut_overlays()
|
||||
for(var/obj/item/I in contents)
|
||||
var/mutable_appearance/MA = new (I) //I want my icons god damn it
|
||||
MA.pixel_x = rand(-6, 6)
|
||||
MA.pixel_y = rand(-6, 6)
|
||||
add_overlay(MA)
|
||||
|
||||
/obj/item/storage/bag/tray/Entered()
|
||||
. = ..()
|
||||
update_icon()
|
||||
|
||||
/obj/item/storage/bag/tray/Exited()
|
||||
. = ..()
|
||||
update_icon()
|
||||
|
||||
/*
|
||||
* Chemistry bag
|
||||
*/
|
||||
|
||||
/obj/item/storage/bag/chemistry
|
||||
name = "chemistry bag"
|
||||
icon = 'icons/obj/chemical.dmi'
|
||||
icon_state = "bag"
|
||||
desc = "A bag for storing pills, patches, and bottles."
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
resistance_flags = FLAMMABLE
|
||||
|
||||
/obj/item/storage/bag/chemistry/ComponentInitialize()
|
||||
. = ..()
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.max_combined_w_class = 200
|
||||
STR.max_items = 50
|
||||
STR.insert_preposition = "in"
|
||||
STR.can_hold = typecacheof(list(/obj/item/reagent_containers/pill, /obj/item/reagent_containers/glass/beaker, /obj/item/reagent_containers/glass/bottle, /obj/item/reagent_containers/syringe/dart, /obj/item/reagent_containers/chem_pack))
|
||||
|
||||
/*
|
||||
* Biowaste bag (mostly for xenobiologists)
|
||||
*/
|
||||
|
||||
/obj/item/storage/bag/bio
|
||||
name = "bio bag"
|
||||
icon = 'icons/obj/chemical.dmi'
|
||||
icon_state = "biobag"
|
||||
desc = "A bag for the safe transportation and disposal of biowaste and other biological materials."
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
resistance_flags = FLAMMABLE
|
||||
|
||||
/obj/item/storage/bag/bio/ComponentInitialize()
|
||||
. = ..()
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.max_combined_w_class = 200
|
||||
STR.max_items = 25
|
||||
STR.insert_preposition = "in"
|
||||
STR.can_hold = typecacheof(list(/obj/item/slime_extract, /obj/item/reagent_containers/syringe, /obj/item/reagent_containers/glass/beaker, /obj/item/reagent_containers/glass/bottle, /obj/item/reagent_containers/blood, /obj/item/reagent_containers/hypospray/medipen, /obj/item/reagent_containers/food/snacks/deadmouse, /obj/item/reagent_containers/food/snacks/monkeycube))
|
||||
|
||||
/obj/item/storage/bag/bio/holding
|
||||
name = "bio bag of holding"
|
||||
icon = 'icons/obj/chemical.dmi'
|
||||
icon_state = "bspace_biobag"
|
||||
desc = "A bag for the safe transportation and disposal of biowaste and other biological materials."
|
||||
|
||||
/obj/item/storage/bag/bio/holding/ComponentInitialize()
|
||||
. = ..()
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.max_combined_w_class = INFINITY
|
||||
STR.max_items = 100
|
||||
|
||||
/*
|
||||
* Construction bag (for engineering, holds stock parts and electronics)
|
||||
*/
|
||||
|
||||
/obj/item/storage/bag/construction
|
||||
name = "construction bag"
|
||||
icon = 'icons/obj/tools.dmi'
|
||||
icon_state = "construction_bag"
|
||||
desc = "A bag for storing small construction components."
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
resistance_flags = FLAMMABLE
|
||||
|
||||
/obj/item/storage/bag/construction/ComponentInitialize()
|
||||
. = ..()
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.max_combined_w_class = 100
|
||||
STR.max_items = 50
|
||||
STR.max_w_class = WEIGHT_CLASS_SMALL
|
||||
STR.insert_preposition = "in"
|
||||
STR.can_hold = typecacheof(list(/obj/item/stack/ore/bluespace_crystal, /obj/item/assembly, /obj/item/stock_parts, /obj/item/reagent_containers/glass/beaker, /obj/item/stack/cable_coil, /obj/item/circuitboard, /obj/item/electronics))
|
||||
/*
|
||||
* These absorb the functionality of the plant bag, ore satchel, etc
|
||||
* They use the use_to_pickup, quick_gather, and quick_empty functions
|
||||
* that were already defined in weapon/storage, but which had been
|
||||
* re-implemented in other classes.
|
||||
*
|
||||
* Contains:
|
||||
* Trash Bag
|
||||
* Mining Satchel
|
||||
* Plant Bag
|
||||
* Sheet Snatcher
|
||||
* Book Bag
|
||||
* Biowaste Bag
|
||||
*
|
||||
* -Sayu
|
||||
*/
|
||||
|
||||
// Generic non-item
|
||||
/obj/item/storage/bag
|
||||
slot_flags = ITEM_SLOT_BELT
|
||||
|
||||
/obj/item/storage/bag/ComponentInitialize()
|
||||
. = ..()
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.allow_quick_gather = TRUE
|
||||
STR.allow_quick_empty = TRUE
|
||||
STR.display_numerical_stacking = TRUE
|
||||
STR.click_gather = TRUE
|
||||
|
||||
// -----------------------------
|
||||
// Trash bag
|
||||
// -----------------------------
|
||||
/obj/item/storage/bag/trash
|
||||
name = "trash bag"
|
||||
desc = "It's the heavy-duty black polymer kind. Time to take out the trash!"
|
||||
icon = 'icons/obj/janitor.dmi'
|
||||
icon_state = "trashbag"
|
||||
item_state = "trashbag"
|
||||
lefthand_file = 'icons/mob/inhands/equipment/custodial_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/equipment/custodial_righthand.dmi'
|
||||
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
var/insertable = TRUE
|
||||
|
||||
/obj/item/storage/bag/trash/ComponentInitialize()
|
||||
. = ..()
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.max_w_class = WEIGHT_CLASS_SMALL
|
||||
STR.max_combined_w_class = 30
|
||||
STR.max_items = 30
|
||||
STR.cant_hold = typecacheof(list(/obj/item/disk/nuclear))
|
||||
|
||||
/obj/item/storage/bag/trash/suicide_act(mob/user)
|
||||
user.visible_message("<span class='suicide'>[user] puts [src] over [user.p_their()] head and starts chomping at the insides! Disgusting!</span>")
|
||||
playsound(loc, 'sound/items/eatfood.ogg', 50, 1, -1)
|
||||
return (TOXLOSS)
|
||||
|
||||
/obj/item/storage/bag/trash/update_icon()
|
||||
if(contents.len == 0)
|
||||
icon_state = "[initial(icon_state)]"
|
||||
else if(contents.len < 12)
|
||||
icon_state = "[initial(icon_state)]1"
|
||||
else if(contents.len < 21)
|
||||
icon_state = "[initial(icon_state)]2"
|
||||
else icon_state = "[initial(icon_state)]3"
|
||||
|
||||
/obj/item/storage/bag/trash/cyborg
|
||||
insertable = FALSE
|
||||
|
||||
/obj/item/storage/bag/trash/proc/janicart_insert(mob/user, obj/structure/janitorialcart/J)
|
||||
if(insertable)
|
||||
J.put_in_cart(src, user)
|
||||
J.mybag=src
|
||||
J.update_icon()
|
||||
else
|
||||
to_chat(user, "<span class='warning'>You are unable to fit your [name] into the [J.name].</span>")
|
||||
return
|
||||
|
||||
/obj/item/storage/bag/trash/bluespace
|
||||
name = "trash bag of holding"
|
||||
desc = "The latest and greatest in custodial convenience, a trashbag that is capable of holding vast quantities of garbage."
|
||||
icon_state = "bluetrashbag"
|
||||
item_flags = NO_MAT_REDEMPTION
|
||||
|
||||
/obj/item/storage/bag/trash/bluespace/ComponentInitialize()
|
||||
. = ..()
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.max_combined_w_class = 60
|
||||
STR.max_items = 60
|
||||
|
||||
/obj/item/storage/bag/trash/bluespace/cyborg
|
||||
insertable = FALSE
|
||||
|
||||
// -----------------------------
|
||||
// Mining Satchel
|
||||
// -----------------------------
|
||||
|
||||
/obj/item/storage/bag/ore
|
||||
name = "mining satchel"
|
||||
desc = "This little bugger can be used to store and transport ores."
|
||||
icon = 'icons/obj/mining.dmi'
|
||||
icon_state = "satchel"
|
||||
slot_flags = ITEM_SLOT_BELT | ITEM_SLOT_POCKET
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
component_type = /datum/component/storage/concrete/stack
|
||||
var/spam_protection = FALSE //If this is TRUE, the holder won't receive any messages when they fail to pick up ore through crossing it
|
||||
var/mob/listeningTo
|
||||
rad_flags = RAD_PROTECT_CONTENTS | RAD_NO_CONTAMINATE
|
||||
|
||||
/obj/item/storage/bag/ore/ComponentInitialize()
|
||||
. = ..()
|
||||
var/datum/component/storage/concrete/stack/STR = GetComponent(/datum/component/storage/concrete/stack)
|
||||
STR.allow_quick_empty = TRUE
|
||||
STR.can_hold = typecacheof(list(/obj/item/stack/ore))
|
||||
STR.max_w_class = WEIGHT_CLASS_HUGE
|
||||
STR.max_combined_stack_amount = 50
|
||||
|
||||
/obj/item/storage/bag/ore/equipped(mob/user)
|
||||
. = ..()
|
||||
if(listeningTo == user)
|
||||
return
|
||||
if(listeningTo)
|
||||
UnregisterSignal(listeningTo, COMSIG_MOVABLE_MOVED)
|
||||
RegisterSignal(user, COMSIG_MOVABLE_MOVED, .proc/Pickup_ores)
|
||||
listeningTo = user
|
||||
|
||||
/obj/item/storage/bag/ore/dropped()
|
||||
. = ..()
|
||||
UnregisterSignal(listeningTo, COMSIG_MOVABLE_MOVED)
|
||||
listeningTo = null
|
||||
|
||||
/obj/item/storage/bag/ore/proc/Pickup_ores(mob/living/user)
|
||||
var/show_message = FALSE
|
||||
var/obj/structure/ore_box/box
|
||||
var/turf/tile = user.loc
|
||||
if (!isturf(tile))
|
||||
return
|
||||
if (istype(user.pulling, /obj/structure/ore_box))
|
||||
box = user.pulling
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
if(STR)
|
||||
for(var/A in tile)
|
||||
if (!is_type_in_typecache(A, STR.can_hold))
|
||||
continue
|
||||
if (box)
|
||||
user.transferItemToLoc(A, box)
|
||||
show_message = TRUE
|
||||
else if(SEND_SIGNAL(src, COMSIG_TRY_STORAGE_INSERT, A, user, TRUE))
|
||||
show_message = TRUE
|
||||
else
|
||||
if(!spam_protection)
|
||||
to_chat(user, "<span class='warning'>Your [name] is full and can't hold any more!</span>")
|
||||
spam_protection = TRUE
|
||||
continue
|
||||
if(show_message)
|
||||
playsound(user, "rustle", 50, TRUE)
|
||||
if (box)
|
||||
user.visible_message("<span class='notice'>[user] offloads the ores beneath [user.p_them()] into [box].</span>", \
|
||||
"<span class='notice'>You offload the ores beneath you into your [box].</span>")
|
||||
else
|
||||
user.visible_message("<span class='notice'>[user] scoops up the ores beneath [user.p_them()].</span>", \
|
||||
"<span class='notice'>You scoop up the ores beneath you with your [name].</span>")
|
||||
spam_protection = FALSE
|
||||
|
||||
/obj/item/storage/bag/ore/cyborg
|
||||
name = "cyborg mining satchel"
|
||||
|
||||
/obj/item/storage/bag/ore/cyborg/ComponentInitialize()
|
||||
. = ..()
|
||||
var/datum/component/storage/concrete/stack/STR = GetComponent(/datum/component/storage/concrete/stack)
|
||||
STR.allow_quick_empty = TRUE
|
||||
STR.can_hold = typecacheof(list(/obj/item/stack/ore))
|
||||
STR.max_w_class = WEIGHT_CLASS_HUGE
|
||||
STR.max_combined_stack_amount = 150
|
||||
|
||||
/obj/item/storage/bag/ore/large
|
||||
name = "large mining satchel"
|
||||
desc = "This bag can hold three times the ore in many small pockets. Shockingly foldable and compact for its volume."
|
||||
|
||||
/obj/item/storage/bag/ore/large/ComponentInitialize()
|
||||
. = ..()
|
||||
var/datum/component/storage/concrete/stack/STR = GetComponent(/datum/component/storage/concrete/stack)
|
||||
STR.allow_quick_empty = TRUE
|
||||
STR.can_hold = typecacheof(list(/obj/item/stack/ore))
|
||||
STR.max_w_class = WEIGHT_CLASS_HUGE
|
||||
STR.max_combined_stack_amount = 150
|
||||
|
||||
/obj/item/storage/bag/ore/holding //miners, your messiah has arrived
|
||||
name = "mining satchel of holding"
|
||||
desc = "A revolution in convenience, this satchel allows for huge amounts of ore storage. It's been outfitted with anti-malfunction safety measures."
|
||||
icon_state = "satchel_bspace"
|
||||
|
||||
/obj/item/storage/bag/ore/holding/ComponentInitialize()
|
||||
. = ..()
|
||||
var/datum/component/storage/concrete/stack/STR = GetComponent(/datum/component/storage/concrete/stack)
|
||||
STR.max_items = INFINITY
|
||||
STR.max_combined_w_class = INFINITY
|
||||
STR.max_combined_stack_amount = INFINITY
|
||||
|
||||
// -----------------------------
|
||||
// Plant bag
|
||||
// -----------------------------
|
||||
|
||||
/obj/item/storage/bag/plants
|
||||
name = "plant bag"
|
||||
icon = 'icons/obj/hydroponics/equipment.dmi'
|
||||
icon_state = "plantbag"
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
resistance_flags = FLAMMABLE
|
||||
|
||||
/obj/item/storage/bag/plants/ComponentInitialize()
|
||||
. = ..()
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.max_w_class = WEIGHT_CLASS_NORMAL
|
||||
STR.max_combined_w_class = 100
|
||||
STR.max_items = 100
|
||||
STR.can_hold = typecacheof(list(/obj/item/reagent_containers/food/snacks/grown, /obj/item/seeds, /obj/item/grown, /obj/item/reagent_containers/honeycomb))
|
||||
|
||||
////////
|
||||
|
||||
/obj/item/storage/bag/plants/portaseeder
|
||||
name = "portable seed extractor"
|
||||
desc = "For the enterprising botanist on the go. Less efficient than the stationary model, it creates one seed per plant."
|
||||
icon_state = "portaseeder"
|
||||
|
||||
/obj/item/storage/bag/plants/portaseeder/verb/dissolve_contents()
|
||||
set name = "Activate Seed Extraction"
|
||||
set category = "Object"
|
||||
set desc = "Activate to convert your plants into plantable seeds."
|
||||
if(usr.stat || !usr.canmove || usr.restrained())
|
||||
return
|
||||
for(var/obj/item/O in contents)
|
||||
seedify(O, 1)
|
||||
|
||||
// -----------------------------
|
||||
// Sheet Snatcher
|
||||
// -----------------------------
|
||||
// Because it stacks stacks, this doesn't operate normally.
|
||||
// However, making it a storage/bag allows us to reuse existing code in some places. -Sayu
|
||||
|
||||
/obj/item/storage/bag/sheetsnatcher
|
||||
name = "sheet snatcher"
|
||||
desc = "A patented Kinaris storage system designed for any kind of mineral sheet."
|
||||
icon = 'icons/obj/mining.dmi'
|
||||
icon_state = "sheetsnatcher"
|
||||
|
||||
var/capacity = 300; //the number of sheets it can carry.
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
component_type = /datum/component/storage/concrete/stack
|
||||
|
||||
/obj/item/storage/bag/sheetsnatcher/ComponentInitialize()
|
||||
. = ..()
|
||||
var/datum/component/storage/concrete/stack/STR = GetComponent(/datum/component/storage/concrete/stack)
|
||||
STR.allow_quick_empty = TRUE
|
||||
STR.can_hold = typecacheof(list(/obj/item/stack/sheet))
|
||||
STR.cant_hold = typecacheof(list(/obj/item/stack/sheet/mineral/sandstone, /obj/item/stack/sheet/mineral/wood))
|
||||
STR.max_combined_stack_amount = 300
|
||||
|
||||
// -----------------------------
|
||||
// Sheet Snatcher (Cyborg)
|
||||
// -----------------------------
|
||||
|
||||
/obj/item/storage/bag/sheetsnatcher/borg
|
||||
name = "sheet snatcher 9000"
|
||||
desc = ""
|
||||
capacity = 500//Borgs get more because >specialization
|
||||
|
||||
/obj/item/storage/bag/sheetsnatcher/borg/ComponentInitialize()
|
||||
. = ..()
|
||||
var/datum/component/storage/concrete/stack/STR = GetComponent(/datum/component/storage/concrete/stack)
|
||||
STR.max_combined_stack_amount = 500
|
||||
|
||||
// -----------------------------
|
||||
// Book bag
|
||||
// -----------------------------
|
||||
|
||||
/obj/item/storage/bag/books
|
||||
name = "book bag"
|
||||
desc = "A bag for books."
|
||||
icon = 'icons/obj/library.dmi'
|
||||
icon_state = "bookbag"
|
||||
w_class = WEIGHT_CLASS_BULKY //Bigger than a book because physics
|
||||
resistance_flags = FLAMMABLE
|
||||
|
||||
/obj/item/storage/bag/books/ComponentInitialize()
|
||||
. = ..()
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.max_w_class = WEIGHT_CLASS_NORMAL
|
||||
STR.max_combined_w_class = 21
|
||||
STR.max_items = 7
|
||||
STR.display_numerical_stacking = FALSE
|
||||
STR.can_hold = typecacheof(list(/obj/item/book, /obj/item/storage/book, /obj/item/spellbook))
|
||||
|
||||
/*
|
||||
* Trays - Agouri
|
||||
*/
|
||||
/obj/item/storage/bag/tray
|
||||
name = "serving tray"
|
||||
icon = 'icons/obj/food/containers.dmi'
|
||||
icon_state = "tray"
|
||||
desc = "A metal tray to lay food on."
|
||||
force = 5
|
||||
throwforce = 10
|
||||
throw_speed = 3
|
||||
throw_range = 5
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
flags_1 = CONDUCT_1
|
||||
materials = list(MAT_METAL=3000)
|
||||
|
||||
/obj/item/storage/bag/tray/ComponentInitialize()
|
||||
. = ..()
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.max_w_class = WEIGHT_CLASS_NORMAL //Allows stuff such as Bowls, and normal sized foods, to fit.
|
||||
STR.can_hold = typecacheof(list(
|
||||
/obj/item/reagent_containers/food,
|
||||
/obj/item/reagent_containers/glass,
|
||||
/obj/item/clothing/mask/cigarette,
|
||||
/obj/item/storage/fancy,
|
||||
/obj/item/storage/box/matches,
|
||||
/obj/item/trash,
|
||||
/obj/item/lighter,
|
||||
/obj/item/rollingpaper,
|
||||
/obj/item/kitchen,
|
||||
/obj/item/organ,
|
||||
)) //Should cover: Bottles, Beakers, Bowls, Booze, Glasses, Food, Food Containers, Food Trash, Organs, Tobacco Products, Lighters, and Kitchen Tools.
|
||||
STR.insert_preposition = "on"
|
||||
STR.max_items = 10
|
||||
|
||||
/obj/item/storage/bag/tray/attack(mob/living/M, mob/living/user)
|
||||
. = ..()
|
||||
// Drop all the things. All of them.
|
||||
var/list/obj/item/oldContents = contents.Copy()
|
||||
SEND_SIGNAL(src, COMSIG_TRY_STORAGE_QUICK_EMPTY)
|
||||
// Make each item scatter a bit
|
||||
for(var/obj/item/I in oldContents)
|
||||
INVOKE_ASYNC(src, .proc/do_scatter, I)
|
||||
|
||||
if(prob(50))
|
||||
playsound(M, 'sound/items/trayhit1.ogg', 50, TRUE)
|
||||
else
|
||||
playsound(M, 'sound/items/trayhit2.ogg', 50, TRUE)
|
||||
|
||||
if(ishuman(M))
|
||||
if(prob(10))
|
||||
M.Knockdown(40)
|
||||
update_icon()
|
||||
|
||||
/obj/item/storage/bag/tray/proc/do_scatter(obj/item/I)
|
||||
for(var/i in 1 to rand(1,2))
|
||||
if(I)
|
||||
step(I, pick(NORTH,SOUTH,EAST,WEST))
|
||||
sleep(rand(2,4))
|
||||
|
||||
/obj/item/storage/bag/tray/update_overlays()
|
||||
. = ..()
|
||||
for(var/obj/item/I in contents)
|
||||
var/mutable_appearance/I_copy = new(I)
|
||||
I_copy.plane = FLOAT_PLANE
|
||||
I_copy.layer = FLOAT_LAYER
|
||||
. += I_copy
|
||||
|
||||
/obj/item/storage/bag/tray/Entered()
|
||||
. = ..()
|
||||
update_icon()
|
||||
|
||||
/obj/item/storage/bag/tray/Exited()
|
||||
. = ..()
|
||||
update_icon()
|
||||
|
||||
/*
|
||||
* Chemistry bag
|
||||
*/
|
||||
|
||||
/obj/item/storage/bag/chemistry
|
||||
name = "chemistry bag"
|
||||
icon = 'icons/obj/chemical.dmi'
|
||||
icon_state = "bag"
|
||||
desc = "A bag for storing pills, patches, and bottles."
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
resistance_flags = FLAMMABLE
|
||||
|
||||
/obj/item/storage/bag/chemistry/ComponentInitialize()
|
||||
. = ..()
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.max_combined_w_class = 200
|
||||
STR.max_items = 50
|
||||
STR.insert_preposition = "in"
|
||||
STR.can_hold = typecacheof(list(/obj/item/reagent_containers/pill, /obj/item/reagent_containers/glass/beaker, /obj/item/reagent_containers/glass/bottle, /obj/item/reagent_containers/syringe/dart, /obj/item/reagent_containers/chem_pack))
|
||||
|
||||
/*
|
||||
* Biowaste bag (mostly for xenobiologists)
|
||||
*/
|
||||
|
||||
/obj/item/storage/bag/bio
|
||||
name = "bio bag"
|
||||
icon = 'icons/obj/chemical.dmi'
|
||||
icon_state = "biobag"
|
||||
desc = "A bag for the safe transportation and disposal of biowaste and other biological materials."
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
resistance_flags = FLAMMABLE
|
||||
|
||||
/obj/item/storage/bag/bio/ComponentInitialize()
|
||||
. = ..()
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.max_combined_w_class = 200
|
||||
STR.max_items = 25
|
||||
STR.insert_preposition = "in"
|
||||
STR.can_hold = typecacheof(list(/obj/item/slime_extract, /obj/item/reagent_containers/syringe, /obj/item/reagent_containers/glass/beaker, /obj/item/reagent_containers/glass/bottle, /obj/item/reagent_containers/blood, /obj/item/reagent_containers/hypospray/medipen, /obj/item/reagent_containers/food/snacks/deadmouse, /obj/item/reagent_containers/food/snacks/monkeycube))
|
||||
|
||||
/obj/item/storage/bag/bio/holding
|
||||
name = "bio bag of holding"
|
||||
icon = 'icons/obj/chemical.dmi'
|
||||
icon_state = "bspace_biobag"
|
||||
desc = "A bag for the safe transportation and disposal of biowaste and other biological materials."
|
||||
|
||||
/obj/item/storage/bag/bio/holding/ComponentInitialize()
|
||||
. = ..()
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.max_combined_w_class = INFINITY
|
||||
STR.max_items = 100
|
||||
|
||||
/*
|
||||
* Construction bag (for engineering, holds stock parts and electronics)
|
||||
*/
|
||||
|
||||
/obj/item/storage/bag/construction
|
||||
name = "construction bag"
|
||||
icon = 'icons/obj/tools.dmi'
|
||||
icon_state = "construction_bag"
|
||||
desc = "A bag for storing small construction components."
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
resistance_flags = FLAMMABLE
|
||||
|
||||
/obj/item/storage/bag/construction/ComponentInitialize()
|
||||
. = ..()
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.max_combined_w_class = 100
|
||||
STR.max_items = 50
|
||||
STR.max_w_class = WEIGHT_CLASS_SMALL
|
||||
STR.insert_preposition = "in"
|
||||
STR.can_hold = typecacheof(list(/obj/item/stack/ore/bluespace_crystal, /obj/item/assembly, /obj/item/stock_parts, /obj/item/reagent_containers/glass/beaker, /obj/item/stack/cable_coil, /obj/item/circuitboard, /obj/item/electronics))
|
||||
|
||||
@@ -849,18 +849,20 @@
|
||||
righthand_file = 'icons/mob/inhands/items_righthand.dmi'
|
||||
slot_flags = ITEM_SLOT_BELT
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
var/datum/component/mobhook
|
||||
var/mob/listeningTo
|
||||
var/zoom_out_amt = 6
|
||||
var/zoom_amt = 10
|
||||
|
||||
/obj/item/twohanded/binoculars/Destroy()
|
||||
listeningTo = null
|
||||
return ..()
|
||||
|
||||
/obj/item/twohanded/binoculars/wield(mob/user)
|
||||
. = ..()
|
||||
if(!wielded)
|
||||
return
|
||||
if(QDELETED(mobhook))
|
||||
mobhook = user.AddComponent(/datum/component/redirect, list(COMSIG_MOVABLE_MOVED = CALLBACK(src, .proc/unwield)))
|
||||
else
|
||||
user.TakeComponent(mobhook)
|
||||
RegisterSignal(user, COMSIG_MOVABLE_MOVED, .proc/unwield)
|
||||
listeningTo = user
|
||||
user.visible_message("[user] holds [src] up to [user.p_their()] eyes.","You hold [src] up to your eyes.")
|
||||
item_state = "binoculars_wielded"
|
||||
user.regenerate_icons()
|
||||
@@ -884,7 +886,8 @@
|
||||
|
||||
/obj/item/twohanded/binoculars/unwield(mob/user)
|
||||
. = ..()
|
||||
mobhook.RemoveComponent()
|
||||
UnregisterSignal(listeningTo, COMSIG_MOVABLE_MOVED)
|
||||
listeningTo = null
|
||||
user.visible_message("[user] lowers [src].","You lower [src].")
|
||||
item_state = "binoculars"
|
||||
user.regenerate_icons()
|
||||
|
||||
@@ -271,7 +271,7 @@
|
||||
icon_state = "sandstone"
|
||||
mineral = /obj/item/stack/sheet/mineral/sandstone
|
||||
walltype = /turf/closed/wall/mineral/sandstone
|
||||
canSmoothWith = list(/obj/structure/falsewall/sandstone, /turf/closed/wall/mineral/sandstone)
|
||||
canSmoothWith = list(/obj/structure/falsewall/sandstone, /turf/closed/wall/mineral/sandstone, /obj/structure/window/fulltile)
|
||||
|
||||
/obj/structure/falsewall/wood
|
||||
name = "wooden wall"
|
||||
|
||||
@@ -271,6 +271,14 @@
|
||||
icon = 'icons/obj/statuelarge.dmi'
|
||||
icon_state = "venus"
|
||||
|
||||
/obj/structure/statue/sandstone/abs
|
||||
max_integrity = 300
|
||||
anchored = TRUE
|
||||
name = "ancient statue"
|
||||
desc = "An ancient statue, representing one of the gods. It almost seems like it's alive."
|
||||
icon = 'icons/obj/statue_egypty.dmi'
|
||||
icon_state = "abs"
|
||||
|
||||
/////////////////////snow/////////////////////////////////////////
|
||||
|
||||
/obj/structure/statue/snow
|
||||
|
||||
@@ -516,7 +516,9 @@
|
||||
/obj/machinery/door/airlock/hatch,
|
||||
/obj/machinery/door/airlock/engineering/glass/critical,
|
||||
/obj/machinery/door/airlock/atmos,
|
||||
/obj/machinery/door/airlock/highsecurity,)
|
||||
/obj/machinery/door/airlock/highsecurity,
|
||||
/turf/closed/wall/mineral/sandstone,
|
||||
/obj/structure/falsewall/sandstone,)
|
||||
// canSmoothWith = list(/obj/structure/window/fulltile, /obj/structure/window/reinforced/fulltile, /obj/structure/window/reinforced/tinted/fulltile, /obj/structure/window/plasma/fulltile, /obj/structure/window/plasma/reinforced/fulltile)
|
||||
glass_amount = 2
|
||||
|
||||
|
||||
@@ -260,3 +260,29 @@
|
||||
icon = 'icons/obj/clockwork_objects.dmi'
|
||||
icon_state = "clockwork_floor"
|
||||
floor_tile = /obj/item/stack/tile/bronze
|
||||
|
||||
/turf/open/floor/concrete/
|
||||
name = "concrete"
|
||||
icon = 'icons/turf/floors.dmi'
|
||||
icon_state = "concrete"
|
||||
baseturfs = /turf/open/floor/plating/asteroid
|
||||
|
||||
/turf/open/floor/concrete/smooth
|
||||
icon_state = "concrete2"
|
||||
|
||||
/turf/open/floor/cobble/side
|
||||
icon_state = "cobble_side"
|
||||
|
||||
/turf/open/floor/cobble/corner
|
||||
icon_state = "cobble_corner"
|
||||
|
||||
/turf/open/floor/cobble
|
||||
name = "cobblestone path"
|
||||
desc = "A simple but beautiful path made of various sized stones."
|
||||
icon = 'icons/turf/floors.dmi'
|
||||
icon_state = "cobble"
|
||||
baseturfs = /turf/open/floor/plating/asteroid
|
||||
footstep = FOOTSTEP_FLOOR
|
||||
barefootstep = FOOTSTEP_HARD_BAREFOOT
|
||||
clawfootstep = FOOTSTEP_HARD_CLAW
|
||||
heavyfootstep = FOOTSTEP_GENERIC_HEAVY
|
||||
@@ -49,7 +49,7 @@
|
||||
icon_state = "sandstone"
|
||||
sheet_type = /obj/item/stack/sheet/mineral/sandstone
|
||||
explosion_block = 0
|
||||
canSmoothWith = list(/turf/closed/wall/mineral/sandstone, /obj/structure/falsewall/sandstone)
|
||||
canSmoothWith = list(/turf/closed/wall/mineral/sandstone, /obj/structure/falsewall/sandstone, /obj/structure/window/fulltile)
|
||||
|
||||
/turf/closed/wall/mineral/uranium
|
||||
article = "a"
|
||||
|
||||
@@ -107,7 +107,7 @@
|
||||
if(text2num(duration) > 0)
|
||||
expires = " The ban is for [duration] minutes and expires on [expiration] (server time)."
|
||||
else
|
||||
expires = " The is a permanent ban."
|
||||
expires = " This is a permanent ban."
|
||||
|
||||
var/desc = "\nReason: You, or another user of this computer or connection ([pkey]) is banned from playing here. The ban reason is:\n[reason]\nThis ban (BanID #[banid]) was applied by [akey] on [bantime] during round ID [ban_round_id], [expires]"
|
||||
|
||||
|
||||
@@ -110,7 +110,7 @@
|
||||
if(!user.mind.has_antag_datum(/datum/antagonist/nukeop,TRUE))
|
||||
to_chat(user, "<span class='danger'>AUTHENTICATION FAILURE. ACCESS DENIED.</span>")
|
||||
return FALSE
|
||||
if(!user.onSyndieBase())
|
||||
if(!user.onSyndieBase() && !user.mind.has_antag_datum(/datum/antagonist/nukeop/lone,TRUE))
|
||||
to_chat(user, "<span class='warning'>[src] is out of range! It can only be used at your base!</span>")
|
||||
return FALSE
|
||||
return TRUE
|
||||
|
||||
@@ -31,7 +31,6 @@ the new instance inside the host to be updated to the template's stats.
|
||||
var/browser_open = FALSE
|
||||
|
||||
var/mob/living/following_host
|
||||
var/datum/component/redirect/move_listener
|
||||
var/list/disease_instances
|
||||
var/list/hosts //this list is associative, affected_mob -> disease_instance
|
||||
var/datum/disease/advance/sentient_disease/disease_template
|
||||
@@ -260,16 +259,10 @@ the new instance inside the host to be updated to the template's stats.
|
||||
refresh_adaptation_menu()
|
||||
|
||||
/mob/camera/disease/proc/set_following(mob/living/L)
|
||||
if(following_host)
|
||||
UnregisterSignal(following_host, COMSIG_MOVABLE_MOVED)
|
||||
RegisterSignal(L, COMSIG_MOVABLE_MOVED, .proc/follow_mob)
|
||||
following_host = L
|
||||
if(!move_listener)
|
||||
move_listener = L.AddComponent(/datum/component/redirect, list(COMSIG_MOVABLE_MOVED = CALLBACK(src, .proc/follow_mob)))
|
||||
else
|
||||
if(L)
|
||||
L.TakeComponent(move_listener)
|
||||
if(QDELING(move_listener))
|
||||
move_listener = null
|
||||
else
|
||||
QDEL_NULL(move_listener)
|
||||
follow_mob()
|
||||
|
||||
/mob/camera/disease/proc/follow_next(reverse = FALSE)
|
||||
|
||||
@@ -12,8 +12,8 @@
|
||||
disease_flags = CURABLE
|
||||
permeability_mod = 1
|
||||
severity = DISEASE_SEVERITY_DANGEROUS
|
||||
var/finalstage = 0 //Because we're spawning off the cure in the final stage, we need to check if we've done the final stage's effects.
|
||||
var/datum/mood_event/revenant_blight/depression
|
||||
var/finalstage = FALSE //Because we're spawning off the cure in the final stage, we need to check if we've done the final stage's effects.
|
||||
var/depression = FALSE
|
||||
|
||||
/datum/disease/revblight/cure()
|
||||
if(affected_mob)
|
||||
@@ -44,7 +44,8 @@
|
||||
affected_mob.emote("pale")
|
||||
if(3)
|
||||
if(!depression)
|
||||
depression = SEND_SIGNAL(affected_mob, COMSIG_ADD_MOOD_EVENT, "rev_blight", /datum/mood_event/revenant_blight)
|
||||
SEND_SIGNAL(affected_mob, COMSIG_ADD_MOOD_EVENT, "rev_blight", /datum/mood_event/revenant_blight)
|
||||
depression = TRUE
|
||||
SEND_SIGNAL(affected_mob, COMSIG_DECREASE_SANITY, 0.12, SANITY_CRAZY)
|
||||
if(prob(10))
|
||||
affected_mob.emote(pick("pale","shiver"))
|
||||
|
||||
+239
-235
@@ -1,235 +1,239 @@
|
||||
/obj/item/assembly/infra
|
||||
name = "infrared emitter"
|
||||
desc = "Emits a visible or invisible beam and is triggered when the beam is interrupted."
|
||||
icon_state = "infrared"
|
||||
materials = list(MAT_METAL=1000, MAT_GLASS=500)
|
||||
is_position_sensitive = TRUE
|
||||
|
||||
var/on = FALSE
|
||||
var/visible = FALSE
|
||||
var/maxlength = 8
|
||||
var/list/obj/effect/beam/i_beam/beams
|
||||
var/olddir = 0
|
||||
var/datum/component/redirect/listener
|
||||
var/hearing_range = 3
|
||||
|
||||
/obj/item/assembly/infra/Initialize()
|
||||
. = ..()
|
||||
beams = list()
|
||||
START_PROCESSING(SSobj, src)
|
||||
|
||||
/obj/item/assembly/infra/ComponentInitialize()
|
||||
. = ..()
|
||||
AddComponent(
|
||||
/datum/component/simple_rotation,
|
||||
ROTATION_ALTCLICK | ROTATION_CLOCKWISE | ROTATION_COUNTERCLOCKWISE | ROTATION_FLIP | ROTATION_VERBS,
|
||||
null,
|
||||
null,
|
||||
CALLBACK(src,.proc/after_rotation)
|
||||
)
|
||||
|
||||
/obj/item/assembly/infra/proc/after_rotation()
|
||||
refreshBeam()
|
||||
|
||||
/obj/item/assembly/infra/Destroy()
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
QDEL_NULL(listener)
|
||||
QDEL_LIST(beams)
|
||||
. = ..()
|
||||
|
||||
/obj/item/assembly/infra/examine(mob/user)
|
||||
. = ..()
|
||||
. += "<span class='notice'>The infrared trigger is [on?"on":"off"].</span>"
|
||||
|
||||
/obj/item/assembly/infra/activate()
|
||||
if(!..())
|
||||
return FALSE//Cooldown check
|
||||
on = !on
|
||||
refreshBeam()
|
||||
update_icon()
|
||||
return TRUE
|
||||
|
||||
/obj/item/assembly/infra/toggle_secure()
|
||||
secured = !secured
|
||||
if(secured)
|
||||
START_PROCESSING(SSobj, src)
|
||||
refreshBeam()
|
||||
else
|
||||
QDEL_LIST(beams)
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
update_icon()
|
||||
return secured
|
||||
|
||||
/obj/item/assembly/infra/update_icon()
|
||||
cut_overlays()
|
||||
attached_overlays = list()
|
||||
if(on)
|
||||
add_overlay("infrared_on")
|
||||
attached_overlays += "infrared_on"
|
||||
if(visible && secured)
|
||||
add_overlay("infrared_visible")
|
||||
attached_overlays += "infrared_visible"
|
||||
|
||||
if(holder)
|
||||
holder.update_icon()
|
||||
return
|
||||
|
||||
/obj/item/assembly/infra/dropped()
|
||||
. = ..()
|
||||
if(holder)
|
||||
holder_movement() //sync the dir of the device as well if it's contained in a TTV or an assembly holder
|
||||
else
|
||||
refreshBeam()
|
||||
|
||||
/obj/item/assembly/infra/process()
|
||||
if(!on || !secured)
|
||||
refreshBeam()
|
||||
return
|
||||
|
||||
/obj/item/assembly/infra/proc/refreshBeam()
|
||||
QDEL_LIST(beams)
|
||||
if(throwing || !on || !secured)
|
||||
return
|
||||
if(holder)
|
||||
if(holder.master) //incase the sensor is part of an assembly that's contained in another item, such as a single tank bomb
|
||||
if(!holder.master.IsSpecialAssembly() || !isturf(holder.master.loc))
|
||||
return
|
||||
else if(!isturf(holder.loc)) //else just check where the holder is
|
||||
return
|
||||
else if(!isturf(loc)) //or just where the fuck we are in general
|
||||
return
|
||||
var/turf/T = get_turf(src)
|
||||
var/_dir = dir
|
||||
var/turf/_T = get_step(T, _dir)
|
||||
if(_T)
|
||||
for(var/i in 1 to maxlength)
|
||||
var/obj/effect/beam/i_beam/I = new(T)
|
||||
if(istype(holder, /obj/item/assembly_holder))
|
||||
var/obj/item/assembly_holder/assembly_holder = holder
|
||||
I.icon_state = "[initial(I.icon_state)]_[(assembly_holder.a_left == src) ? "l":"r"]" //Sync the offset of the beam with the position of the sensor.
|
||||
else if(istype(holder, /obj/item/transfer_valve))
|
||||
I.icon_state = "[initial(I.icon_state)]_ttv"
|
||||
I.density = TRUE
|
||||
if(!I.Move(_T))
|
||||
qdel(I)
|
||||
switchListener(_T)
|
||||
break
|
||||
I.density = FALSE
|
||||
beams += I
|
||||
I.master = src
|
||||
I.setDir(_dir)
|
||||
I.invisibility = visible? 0 : INVISIBILITY_ABSTRACT
|
||||
T = _T
|
||||
_T = get_step(_T, _dir)
|
||||
CHECK_TICK
|
||||
|
||||
/obj/item/assembly/infra/on_detach()
|
||||
. = ..()
|
||||
if(!.)
|
||||
return
|
||||
refreshBeam()
|
||||
|
||||
/obj/item/assembly/infra/attack_hand()
|
||||
. = ..()
|
||||
refreshBeam()
|
||||
|
||||
/obj/item/assembly/infra/Moved()
|
||||
var/t = dir
|
||||
. = ..()
|
||||
setDir(t)
|
||||
|
||||
/obj/item/assembly/infra/throw_at()
|
||||
. = ..()
|
||||
olddir = dir
|
||||
|
||||
/obj/item/assembly/infra/throw_impact(atom/hit_atom, datum/thrownthing/throwingdatum)
|
||||
. = ..()
|
||||
if(!olddir)
|
||||
return
|
||||
setDir(olddir)
|
||||
olddir = null
|
||||
|
||||
/obj/item/assembly/infra/proc/trigger_beam(atom/movable/AM, turf/location)
|
||||
refreshBeam()
|
||||
switchListener(location)
|
||||
if(!secured || !on || next_activate > world.time)
|
||||
return FALSE
|
||||
pulse(FALSE)
|
||||
audible_message("[icon2html(src, hearers(src))] *beep* *beep* *beep*", null, hearing_range)
|
||||
for(var/CHM in get_hearers_in_view(hearing_range, src))
|
||||
if(ismob(CHM))
|
||||
var/mob/LM = CHM
|
||||
LM.playsound_local(get_turf(src), 'sound/machines/triple_beep.ogg', ASSEMBLY_BEEP_VOLUME, TRUE)
|
||||
next_activate = world.time + 30
|
||||
|
||||
/obj/item/assembly/infra/proc/switchListener(turf/newloc)
|
||||
QDEL_NULL(listener)
|
||||
listener = newloc.AddComponent(/datum/component/redirect, list(COMSIG_ATOM_EXITED = CALLBACK(src, .proc/check_exit)))
|
||||
|
||||
/obj/item/assembly/infra/proc/check_exit(datum/source, atom/movable/offender)
|
||||
if(QDELETED(src))
|
||||
return
|
||||
if(offender == src || istype(offender,/obj/effect/beam/i_beam))
|
||||
return
|
||||
if (offender && isitem(offender))
|
||||
var/obj/item/I = offender
|
||||
if (I.item_flags & ABSTRACT)
|
||||
return
|
||||
return refreshBeam()
|
||||
|
||||
/obj/item/assembly/infra/ui_interact(mob/user)//TODO: change this this to the wire control panel
|
||||
. = ..()
|
||||
if(is_secured(user))
|
||||
user.set_machine(src)
|
||||
var/dat = "<TT><B>Infrared Laser</B></TT>"
|
||||
dat += "<BR><B>Status</B>: [on ? "<A href='?src=[REF(src)];state=0'>On</A>" : "<A href='?src=[REF(src)];state=1'>Off</A>"]"
|
||||
dat += "<BR><B>Visibility</B>: [visible ? "<A href='?src=[REF(src)];visible=0'>Visible</A>" : "<A href='?src=[REF(src)];visible=1'>Invisible</A>"]"
|
||||
dat += "<BR><BR><A href='?src=[REF(src)];refresh=1'>Refresh</A>"
|
||||
dat += "<BR><BR><A href='?src=[REF(src)];close=1'>Close</A>"
|
||||
user << browse(dat, "window=infra")
|
||||
onclose(user, "infra")
|
||||
return
|
||||
|
||||
/obj/item/assembly/infra/Topic(href, href_list)
|
||||
..()
|
||||
if(usr.incapacitated() || !in_range(loc, usr))
|
||||
usr << browse(null, "window=infra")
|
||||
onclose(usr, "infra")
|
||||
return
|
||||
if(href_list["state"])
|
||||
on = !(on)
|
||||
update_icon()
|
||||
refreshBeam()
|
||||
if(href_list["visible"])
|
||||
visible = !(visible)
|
||||
update_icon()
|
||||
refreshBeam()
|
||||
if(href_list["close"])
|
||||
usr << browse(null, "window=infra")
|
||||
return
|
||||
if(usr)
|
||||
attack_self(usr)
|
||||
|
||||
/obj/item/assembly/infra/setDir()
|
||||
. = ..()
|
||||
refreshBeam()
|
||||
|
||||
/***************************IBeam*********************************/
|
||||
|
||||
/obj/effect/beam/i_beam
|
||||
name = "infrared beam"
|
||||
icon = 'icons/obj/projectiles.dmi'
|
||||
icon_state = "ibeam"
|
||||
var/obj/item/assembly/infra/master
|
||||
anchored = TRUE
|
||||
density = FALSE
|
||||
pass_flags = PASSTABLE|PASSGLASS|PASSGRILLE|LETPASSTHROW
|
||||
|
||||
/obj/effect/beam/i_beam/Crossed(atom/movable/AM as mob|obj)
|
||||
if(istype(AM, /obj/effect/beam))
|
||||
return
|
||||
if (isitem(AM))
|
||||
var/obj/item/I = AM
|
||||
if (I.item_flags & ABSTRACT)
|
||||
return
|
||||
master.trigger_beam(AM, get_turf(src))
|
||||
/obj/item/assembly/infra
|
||||
name = "infrared emitter"
|
||||
desc = "Emits a visible or invisible beam and is triggered when the beam is interrupted."
|
||||
icon_state = "infrared"
|
||||
materials = list(MAT_METAL=1000, MAT_GLASS=500)
|
||||
is_position_sensitive = TRUE
|
||||
|
||||
var/on = FALSE
|
||||
var/visible = FALSE
|
||||
var/maxlength = 8
|
||||
var/list/obj/effect/beam/i_beam/beams
|
||||
var/olddir = 0
|
||||
var/turf/listeningTo
|
||||
var/hearing_range = 3
|
||||
|
||||
/obj/item/assembly/infra/Initialize()
|
||||
. = ..()
|
||||
beams = list()
|
||||
START_PROCESSING(SSobj, src)
|
||||
|
||||
/obj/item/assembly/infra/ComponentInitialize()
|
||||
. = ..()
|
||||
AddComponent(
|
||||
/datum/component/simple_rotation,
|
||||
ROTATION_ALTCLICK | ROTATION_CLOCKWISE | ROTATION_COUNTERCLOCKWISE | ROTATION_FLIP | ROTATION_VERBS,
|
||||
null,
|
||||
null,
|
||||
CALLBACK(src,.proc/after_rotation)
|
||||
)
|
||||
|
||||
/obj/item/assembly/infra/proc/after_rotation()
|
||||
refreshBeam()
|
||||
|
||||
/obj/item/assembly/infra/Destroy()
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
listeningTo = null
|
||||
QDEL_LIST(beams)
|
||||
. = ..()
|
||||
|
||||
/obj/item/assembly/infra/examine(mob/user)
|
||||
. = ..()
|
||||
. += "<span class='notice'>The infrared trigger is [on?"on":"off"].</span>"
|
||||
|
||||
/obj/item/assembly/infra/activate()
|
||||
if(!..())
|
||||
return FALSE//Cooldown check
|
||||
on = !on
|
||||
refreshBeam()
|
||||
update_icon()
|
||||
return TRUE
|
||||
|
||||
/obj/item/assembly/infra/toggle_secure()
|
||||
secured = !secured
|
||||
if(secured)
|
||||
START_PROCESSING(SSobj, src)
|
||||
refreshBeam()
|
||||
else
|
||||
QDEL_LIST(beams)
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
update_icon()
|
||||
return secured
|
||||
|
||||
/obj/item/assembly/infra/update_icon()
|
||||
cut_overlays()
|
||||
attached_overlays = list()
|
||||
if(on)
|
||||
add_overlay("infrared_on")
|
||||
attached_overlays += "infrared_on"
|
||||
if(visible && secured)
|
||||
add_overlay("infrared_visible")
|
||||
attached_overlays += "infrared_visible"
|
||||
|
||||
if(holder)
|
||||
holder.update_icon()
|
||||
return
|
||||
|
||||
/obj/item/assembly/infra/dropped()
|
||||
. = ..()
|
||||
if(holder)
|
||||
holder_movement() //sync the dir of the device as well if it's contained in a TTV or an assembly holder
|
||||
else
|
||||
refreshBeam()
|
||||
|
||||
/obj/item/assembly/infra/process()
|
||||
if(!on || !secured)
|
||||
refreshBeam()
|
||||
return
|
||||
|
||||
/obj/item/assembly/infra/proc/refreshBeam()
|
||||
QDEL_LIST(beams)
|
||||
if(throwing || !on || !secured)
|
||||
return
|
||||
if(holder)
|
||||
if(holder.master) //incase the sensor is part of an assembly that's contained in another item, such as a single tank bomb
|
||||
if(!holder.master.IsSpecialAssembly() || !isturf(holder.master.loc))
|
||||
return
|
||||
else if(!isturf(holder.loc)) //else just check where the holder is
|
||||
return
|
||||
else if(!isturf(loc)) //or just where the fuck we are in general
|
||||
return
|
||||
var/turf/T = get_turf(src)
|
||||
var/_dir = dir
|
||||
var/turf/_T = get_step(T, _dir)
|
||||
if(_T)
|
||||
for(var/i in 1 to maxlength)
|
||||
var/obj/effect/beam/i_beam/I = new(T)
|
||||
if(istype(holder, /obj/item/assembly_holder))
|
||||
var/obj/item/assembly_holder/assembly_holder = holder
|
||||
I.icon_state = "[initial(I.icon_state)]_[(assembly_holder.a_left == src) ? "l":"r"]" //Sync the offset of the beam with the position of the sensor.
|
||||
else if(istype(holder, /obj/item/transfer_valve))
|
||||
I.icon_state = "[initial(I.icon_state)]_ttv"
|
||||
I.density = TRUE
|
||||
if(!I.Move(_T))
|
||||
qdel(I)
|
||||
switchListener(_T)
|
||||
break
|
||||
I.density = FALSE
|
||||
beams += I
|
||||
I.master = src
|
||||
I.setDir(_dir)
|
||||
I.invisibility = visible? 0 : INVISIBILITY_ABSTRACT
|
||||
T = _T
|
||||
_T = get_step(_T, _dir)
|
||||
CHECK_TICK
|
||||
|
||||
/obj/item/assembly/infra/on_detach()
|
||||
. = ..()
|
||||
if(!.)
|
||||
return
|
||||
refreshBeam()
|
||||
|
||||
/obj/item/assembly/infra/attack_hand()
|
||||
. = ..()
|
||||
refreshBeam()
|
||||
|
||||
/obj/item/assembly/infra/Moved()
|
||||
var/t = dir
|
||||
. = ..()
|
||||
setDir(t)
|
||||
|
||||
/obj/item/assembly/infra/throw_at()
|
||||
. = ..()
|
||||
olddir = dir
|
||||
|
||||
/obj/item/assembly/infra/throw_impact(atom/hit_atom, datum/thrownthing/throwingdatum)
|
||||
. = ..()
|
||||
if(!olddir)
|
||||
return
|
||||
setDir(olddir)
|
||||
olddir = null
|
||||
|
||||
/obj/item/assembly/infra/proc/trigger_beam(atom/movable/AM, turf/location)
|
||||
refreshBeam()
|
||||
switchListener(location)
|
||||
if(!secured || !on || next_activate > world.time)
|
||||
return FALSE
|
||||
pulse(FALSE)
|
||||
audible_message("[icon2html(src, hearers(src))] *beep* *beep* *beep*", null, hearing_range)
|
||||
for(var/CHM in get_hearers_in_view(hearing_range, src))
|
||||
if(ismob(CHM))
|
||||
var/mob/LM = CHM
|
||||
LM.playsound_local(get_turf(src), 'sound/machines/triple_beep.ogg', ASSEMBLY_BEEP_VOLUME, TRUE)
|
||||
next_activate = world.time + 30
|
||||
|
||||
/obj/item/assembly/infra/proc/switchListener(turf/newloc)
|
||||
if(listeningTo == newloc)
|
||||
return
|
||||
if(listeningTo)
|
||||
UnregisterSignal(listeningTo, COMSIG_ATOM_EXITED)
|
||||
RegisterSignal(newloc, COMSIG_ATOM_EXITED, .proc/check_exit)
|
||||
listeningTo = newloc
|
||||
|
||||
/obj/item/assembly/infra/proc/check_exit(datum/source, atom/movable/offender)
|
||||
if(QDELETED(src))
|
||||
return
|
||||
if(offender == src || istype(offender,/obj/effect/beam/i_beam))
|
||||
return
|
||||
if (offender && isitem(offender))
|
||||
var/obj/item/I = offender
|
||||
if (I.item_flags & ABSTRACT)
|
||||
return
|
||||
return refreshBeam()
|
||||
|
||||
/obj/item/assembly/infra/ui_interact(mob/user)//TODO: change this this to the wire control panel
|
||||
. = ..()
|
||||
if(is_secured(user))
|
||||
user.set_machine(src)
|
||||
var/dat = "<TT><B>Infrared Laser</B></TT>"
|
||||
dat += "<BR><B>Status</B>: [on ? "<A href='?src=[REF(src)];state=0'>On</A>" : "<A href='?src=[REF(src)];state=1'>Off</A>"]"
|
||||
dat += "<BR><B>Visibility</B>: [visible ? "<A href='?src=[REF(src)];visible=0'>Visible</A>" : "<A href='?src=[REF(src)];visible=1'>Invisible</A>"]"
|
||||
dat += "<BR><BR><A href='?src=[REF(src)];refresh=1'>Refresh</A>"
|
||||
dat += "<BR><BR><A href='?src=[REF(src)];close=1'>Close</A>"
|
||||
user << browse(dat, "window=infra")
|
||||
onclose(user, "infra")
|
||||
return
|
||||
|
||||
/obj/item/assembly/infra/Topic(href, href_list)
|
||||
..()
|
||||
if(usr.incapacitated() || !in_range(loc, usr))
|
||||
usr << browse(null, "window=infra")
|
||||
onclose(usr, "infra")
|
||||
return
|
||||
if(href_list["state"])
|
||||
on = !(on)
|
||||
update_icon()
|
||||
refreshBeam()
|
||||
if(href_list["visible"])
|
||||
visible = !(visible)
|
||||
update_icon()
|
||||
refreshBeam()
|
||||
if(href_list["close"])
|
||||
usr << browse(null, "window=infra")
|
||||
return
|
||||
if(usr)
|
||||
attack_self(usr)
|
||||
|
||||
/obj/item/assembly/infra/setDir()
|
||||
. = ..()
|
||||
refreshBeam()
|
||||
|
||||
/***************************IBeam*********************************/
|
||||
|
||||
/obj/effect/beam/i_beam
|
||||
name = "infrared beam"
|
||||
icon = 'icons/obj/projectiles.dmi'
|
||||
icon_state = "ibeam"
|
||||
var/obj/item/assembly/infra/master
|
||||
anchored = TRUE
|
||||
density = FALSE
|
||||
pass_flags = PASSTABLE|PASSGLASS|PASSGRILLE|LETPASSTHROW
|
||||
|
||||
/obj/effect/beam/i_beam/Crossed(atom/movable/AM as mob|obj)
|
||||
if(istype(AM, /obj/effect/beam))
|
||||
return
|
||||
if (isitem(AM))
|
||||
var/obj/item/I = AM
|
||||
if (I.item_flags & ABSTRACT)
|
||||
return
|
||||
master.trigger_beam(AM, get_turf(src))
|
||||
|
||||
@@ -1,43 +1,43 @@
|
||||
/obj/item/clothing/gloves
|
||||
name = "gloves"
|
||||
gender = PLURAL //Carn: for grammarically correct text-parsing
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
icon = 'icons/obj/clothing/gloves.dmi'
|
||||
siemens_coefficient = 0.5
|
||||
body_parts_covered = HANDS
|
||||
slot_flags = ITEM_SLOT_GLOVES
|
||||
attack_verb = list("challenged")
|
||||
var/transfer_prints = FALSE
|
||||
var/transfer_blood = 0
|
||||
strip_delay = 20
|
||||
equip_delay_other = 40
|
||||
|
||||
/obj/item/clothing/gloves/ComponentInitialize()
|
||||
. = ..()
|
||||
AddComponent(/datum/component/redirect, list(COMSIG_COMPONENT_CLEAN_ACT = CALLBACK(src, /obj/item/clothing/gloves/clean_blood)))
|
||||
|
||||
/obj/item/clothing/gloves/clean_blood(datum/source, strength)
|
||||
. = ..()
|
||||
transfer_blood = 0
|
||||
|
||||
/obj/item/clothing/gloves/suicide_act(mob/living/carbon/user)
|
||||
user.visible_message("<span class='suicide'>\the [src] are forcing [user]'s hands around [user.p_their()] neck! It looks like the gloves are possessed!</span>")
|
||||
return OXYLOSS
|
||||
|
||||
/obj/item/clothing/gloves/worn_overlays(isinhands = FALSE)
|
||||
. = list()
|
||||
if(!isinhands)
|
||||
if(damaged_clothes)
|
||||
. += mutable_appearance('icons/effects/item_damage.dmi', "damagedgloves")
|
||||
if(blood_DNA)
|
||||
. += mutable_appearance('icons/effects/blood.dmi', "bloodyhands", color = blood_DNA_to_color())
|
||||
|
||||
/obj/item/clothing/gloves/update_clothes_damaged_state(damaging = TRUE)
|
||||
..()
|
||||
if(ismob(loc))
|
||||
var/mob/M = loc
|
||||
M.update_inv_gloves()
|
||||
|
||||
// Called just before an attack_hand(), in mob/UnarmedAttack()
|
||||
/obj/item/clothing/gloves/proc/Touch(atom/A, proximity)
|
||||
return FALSE // return TRUE to cancel attack_hand()
|
||||
/obj/item/clothing/gloves
|
||||
name = "gloves"
|
||||
gender = PLURAL //Carn: for grammarically correct text-parsing
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
icon = 'icons/obj/clothing/gloves.dmi'
|
||||
siemens_coefficient = 0.5
|
||||
body_parts_covered = HANDS
|
||||
slot_flags = ITEM_SLOT_GLOVES
|
||||
attack_verb = list("challenged")
|
||||
var/transfer_prints = FALSE
|
||||
var/transfer_blood = 0
|
||||
strip_delay = 20
|
||||
equip_delay_other = 40
|
||||
|
||||
/obj/item/clothing/gloves/ComponentInitialize()
|
||||
. = ..()
|
||||
RegisterSignal(src, COMSIG_COMPONENT_CLEAN_ACT, /obj/item/clothing/gloves/clean_blood)
|
||||
|
||||
/obj/item/clothing/gloves/clean_blood(datum/source, strength)
|
||||
. = ..()
|
||||
transfer_blood = 0
|
||||
|
||||
/obj/item/clothing/gloves/suicide_act(mob/living/carbon/user)
|
||||
user.visible_message("<span class='suicide'>\the [src] are forcing [user]'s hands around [user.p_their()] neck! It looks like the gloves are possessed!</span>")
|
||||
return OXYLOSS
|
||||
|
||||
/obj/item/clothing/gloves/worn_overlays(isinhands = FALSE)
|
||||
. = list()
|
||||
if(!isinhands)
|
||||
if(damaged_clothes)
|
||||
. += mutable_appearance('icons/effects/item_damage.dmi', "damagedgloves")
|
||||
if(blood_DNA)
|
||||
. += mutable_appearance('icons/effects/blood.dmi', "bloodyhands", color = blood_DNA_to_color())
|
||||
|
||||
/obj/item/clothing/gloves/update_clothes_damaged_state(damaging = TRUE)
|
||||
..()
|
||||
if(ismob(loc))
|
||||
var/mob/M = loc
|
||||
M.update_inv_gloves()
|
||||
|
||||
// Called just before an attack_hand(), in mob/UnarmedAttack()
|
||||
/obj/item/clothing/gloves/proc/Touch(atom/A, proximity)
|
||||
return FALSE // return TRUE to cancel attack_hand()
|
||||
|
||||
@@ -1,113 +1,113 @@
|
||||
/obj/item/clothing/shoes
|
||||
name = "shoes"
|
||||
icon = 'icons/obj/clothing/shoes.dmi'
|
||||
desc = "Comfortable-looking shoes."
|
||||
gender = PLURAL //Carn: for grammarically correct text-parsing
|
||||
var/chained = 0
|
||||
|
||||
body_parts_covered = FEET
|
||||
slot_flags = ITEM_SLOT_FEET
|
||||
|
||||
permeability_coefficient = 0.5
|
||||
slowdown = SHOES_SLOWDOWN
|
||||
var/blood_state = BLOOD_STATE_NOT_BLOODY
|
||||
var/list/bloody_shoes = list(BLOOD_STATE_BLOOD = 0, BLOOD_STATE_OIL = 0, BLOOD_STATE_NOT_BLOODY = 0)
|
||||
var/offset = 0
|
||||
var/equipped_before_drop = FALSE
|
||||
|
||||
//CITADEL EDIT Enables digitigrade shoe styles
|
||||
var/adjusted = NORMAL_STYLE
|
||||
mutantrace_variation = MUTANTRACE_VARIATION
|
||||
var/last_bloodtype = "" //used to track the last bloodtype to have graced these shoes; makes for better performing footprint shenanigans
|
||||
var/last_blood_DNA = "" //same as last one
|
||||
|
||||
/obj/item/clothing/shoes/ComponentInitialize()
|
||||
. = ..()
|
||||
AddComponent(/datum/component/redirect, list(COMSIG_COMPONENT_CLEAN_ACT = CALLBACK(src, /obj/item/clothing/shoes/clean_blood)))
|
||||
|
||||
/obj/item/clothing/shoes/suicide_act(mob/living/carbon/user)
|
||||
if(rand(2)>1)
|
||||
user.visible_message("<span class='suicide'>[user] begins tying \the [src] up waaay too tightly! It looks like [user.p_theyre()] trying to commit suicide!</span>")
|
||||
var/obj/item/bodypart/l_leg = user.get_bodypart(BODY_ZONE_L_LEG)
|
||||
var/obj/item/bodypart/r_leg = user.get_bodypart(BODY_ZONE_R_LEG)
|
||||
if(l_leg)
|
||||
l_leg.dismember()
|
||||
playsound(user,pick('sound/misc/desceration-01.ogg','sound/misc/desceration-02.ogg','sound/misc/desceration-01.ogg') ,50, 1, -1)
|
||||
if(r_leg)
|
||||
r_leg.dismember()
|
||||
playsound(user,pick('sound/misc/desceration-01.ogg','sound/misc/desceration-02.ogg','sound/misc/desceration-01.ogg') ,50, 1, -1)
|
||||
return BRUTELOSS
|
||||
else//didnt realize this suicide act existed (was in miscellaneous.dm) and didnt want to remove it, so made it a 50/50 chance. Why not!
|
||||
user.visible_message("<span class='suicide'>[user] is bashing [user.p_their()] own head in with [src]! Ain't that a kick in the head?</span>")
|
||||
for(var/i = 0, i < 3, i++)
|
||||
sleep(3)
|
||||
playsound(user, 'sound/weapons/genhit2.ogg', 50, 1)
|
||||
return(BRUTELOSS)
|
||||
|
||||
/obj/item/clothing/shoes/transfer_blood_dna(list/blood_dna, diseases)
|
||||
..()
|
||||
if(blood_dna.len)
|
||||
last_bloodtype = blood_dna[blood_dna[blood_dna.len]]//trust me this works
|
||||
last_blood_DNA = blood_dna[blood_dna.len]
|
||||
|
||||
/obj/item/clothing/shoes/worn_overlays(isinhands = FALSE)
|
||||
. = list()
|
||||
if(!isinhands)
|
||||
var/bloody = FALSE
|
||||
if(blood_DNA)
|
||||
bloody = TRUE
|
||||
else
|
||||
bloody = bloody_shoes[BLOOD_STATE_BLOOD]
|
||||
|
||||
if(damaged_clothes)
|
||||
. += mutable_appearance('icons/effects/item_damage.dmi', "damagedshoe")
|
||||
if(bloody)
|
||||
if(adjusted == NORMAL_STYLE)
|
||||
. += mutable_appearance('icons/effects/blood.dmi', "shoeblood", color = blood_DNA_to_color())
|
||||
else
|
||||
. += mutable_appearance('modular_citadel/icons/mob/digishoes.dmi', "shoeblood", color = blood_DNA_to_color())
|
||||
|
||||
/obj/item/clothing/shoes/equipped(mob/user, slot)
|
||||
. = ..()
|
||||
|
||||
if(mutantrace_variation && ishuman(user))
|
||||
var/mob/living/carbon/human/H = user
|
||||
if(DIGITIGRADE in H.dna.species.species_traits)
|
||||
adjusted = ALT_STYLE
|
||||
H.update_inv_shoes()
|
||||
else if(adjusted == ALT_STYLE)
|
||||
adjusted = NORMAL_STYLE
|
||||
H.update_inv_shoes()
|
||||
|
||||
if(offset && slot_flags & slotdefine2slotbit(slot))
|
||||
user.pixel_y += offset
|
||||
worn_y_dimension -= (offset * 2)
|
||||
user.update_inv_shoes()
|
||||
equipped_before_drop = TRUE
|
||||
|
||||
/obj/item/clothing/shoes/proc/restore_offsets(mob/user)
|
||||
equipped_before_drop = FALSE
|
||||
user.pixel_y -= offset
|
||||
worn_y_dimension = world.icon_size
|
||||
|
||||
/obj/item/clothing/shoes/dropped(mob/user)
|
||||
if(offset && equipped_before_drop)
|
||||
restore_offsets(user)
|
||||
. = ..()
|
||||
|
||||
/obj/item/clothing/shoes/update_clothes_damaged_state(damaging = TRUE)
|
||||
..()
|
||||
if(ismob(loc))
|
||||
var/mob/M = loc
|
||||
M.update_inv_shoes()
|
||||
|
||||
/obj/item/clothing/shoes/clean_blood(datum/source, strength)
|
||||
. = ..()
|
||||
bloody_shoes = list(BLOOD_STATE_BLOOD = 0, BLOOD_STATE_OIL = 0, BLOOD_STATE_NOT_BLOODY = 0)
|
||||
blood_state = BLOOD_STATE_NOT_BLOODY
|
||||
if(ismob(loc))
|
||||
var/mob/M = loc
|
||||
M.update_inv_shoes()
|
||||
|
||||
/obj/item/proc/negates_gravity()
|
||||
return FALSE
|
||||
/obj/item/clothing/shoes
|
||||
name = "shoes"
|
||||
icon = 'icons/obj/clothing/shoes.dmi'
|
||||
desc = "Comfortable-looking shoes."
|
||||
gender = PLURAL //Carn: for grammarically correct text-parsing
|
||||
var/chained = 0
|
||||
|
||||
body_parts_covered = FEET
|
||||
slot_flags = ITEM_SLOT_FEET
|
||||
|
||||
permeability_coefficient = 0.5
|
||||
slowdown = SHOES_SLOWDOWN
|
||||
var/blood_state = BLOOD_STATE_NOT_BLOODY
|
||||
var/list/bloody_shoes = list(BLOOD_STATE_BLOOD = 0, BLOOD_STATE_OIL = 0, BLOOD_STATE_NOT_BLOODY = 0)
|
||||
var/offset = 0
|
||||
var/equipped_before_drop = FALSE
|
||||
|
||||
//CITADEL EDIT Enables digitigrade shoe styles
|
||||
var/adjusted = NORMAL_STYLE
|
||||
mutantrace_variation = MUTANTRACE_VARIATION
|
||||
var/last_bloodtype = "" //used to track the last bloodtype to have graced these shoes; makes for better performing footprint shenanigans
|
||||
var/last_blood_DNA = "" //same as last one
|
||||
|
||||
/obj/item/clothing/shoes/ComponentInitialize()
|
||||
. = ..()
|
||||
RegisterSignal(src, COMSIG_COMPONENT_CLEAN_ACT, /obj/item/clothing/shoes/clean_blood)
|
||||
|
||||
/obj/item/clothing/shoes/suicide_act(mob/living/carbon/user)
|
||||
if(rand(2)>1)
|
||||
user.visible_message("<span class='suicide'>[user] begins tying \the [src] up waaay too tightly! It looks like [user.p_theyre()] trying to commit suicide!</span>")
|
||||
var/obj/item/bodypart/l_leg = user.get_bodypart(BODY_ZONE_L_LEG)
|
||||
var/obj/item/bodypart/r_leg = user.get_bodypart(BODY_ZONE_R_LEG)
|
||||
if(l_leg)
|
||||
l_leg.dismember()
|
||||
playsound(user,pick('sound/misc/desceration-01.ogg','sound/misc/desceration-02.ogg','sound/misc/desceration-01.ogg') ,50, 1, -1)
|
||||
if(r_leg)
|
||||
r_leg.dismember()
|
||||
playsound(user,pick('sound/misc/desceration-01.ogg','sound/misc/desceration-02.ogg','sound/misc/desceration-01.ogg') ,50, 1, -1)
|
||||
return BRUTELOSS
|
||||
else//didnt realize this suicide act existed (was in miscellaneous.dm) and didnt want to remove it, so made it a 50/50 chance. Why not!
|
||||
user.visible_message("<span class='suicide'>[user] is bashing [user.p_their()] own head in with [src]! Ain't that a kick in the head?</span>")
|
||||
for(var/i = 0, i < 3, i++)
|
||||
sleep(3)
|
||||
playsound(user, 'sound/weapons/genhit2.ogg', 50, 1)
|
||||
return(BRUTELOSS)
|
||||
|
||||
/obj/item/clothing/shoes/transfer_blood_dna(list/blood_dna, diseases)
|
||||
..()
|
||||
if(blood_dna.len)
|
||||
last_bloodtype = blood_dna[blood_dna[blood_dna.len]]//trust me this works
|
||||
last_blood_DNA = blood_dna[blood_dna.len]
|
||||
|
||||
/obj/item/clothing/shoes/worn_overlays(isinhands = FALSE)
|
||||
. = list()
|
||||
if(!isinhands)
|
||||
var/bloody = FALSE
|
||||
if(blood_DNA)
|
||||
bloody = TRUE
|
||||
else
|
||||
bloody = bloody_shoes[BLOOD_STATE_BLOOD]
|
||||
|
||||
if(damaged_clothes)
|
||||
. += mutable_appearance('icons/effects/item_damage.dmi', "damagedshoe")
|
||||
if(bloody)
|
||||
if(adjusted == NORMAL_STYLE)
|
||||
. += mutable_appearance('icons/effects/blood.dmi', "shoeblood", color = blood_DNA_to_color())
|
||||
else
|
||||
. += mutable_appearance('modular_citadel/icons/mob/digishoes.dmi', "shoeblood", color = blood_DNA_to_color())
|
||||
|
||||
/obj/item/clothing/shoes/equipped(mob/user, slot)
|
||||
. = ..()
|
||||
|
||||
if(mutantrace_variation && ishuman(user))
|
||||
var/mob/living/carbon/human/H = user
|
||||
if(DIGITIGRADE in H.dna.species.species_traits)
|
||||
adjusted = ALT_STYLE
|
||||
H.update_inv_shoes()
|
||||
else if(adjusted == ALT_STYLE)
|
||||
adjusted = NORMAL_STYLE
|
||||
H.update_inv_shoes()
|
||||
|
||||
if(offset && slot_flags & slotdefine2slotbit(slot))
|
||||
user.pixel_y += offset
|
||||
worn_y_dimension -= (offset * 2)
|
||||
user.update_inv_shoes()
|
||||
equipped_before_drop = TRUE
|
||||
|
||||
/obj/item/clothing/shoes/proc/restore_offsets(mob/user)
|
||||
equipped_before_drop = FALSE
|
||||
user.pixel_y -= offset
|
||||
worn_y_dimension = world.icon_size
|
||||
|
||||
/obj/item/clothing/shoes/dropped(mob/user)
|
||||
if(offset && equipped_before_drop)
|
||||
restore_offsets(user)
|
||||
. = ..()
|
||||
|
||||
/obj/item/clothing/shoes/update_clothes_damaged_state(damaging = TRUE)
|
||||
..()
|
||||
if(ismob(loc))
|
||||
var/mob/M = loc
|
||||
M.update_inv_shoes()
|
||||
|
||||
/obj/item/clothing/shoes/clean_blood(datum/source, strength)
|
||||
. = ..()
|
||||
bloody_shoes = list(BLOOD_STATE_BLOOD = 0, BLOOD_STATE_OIL = 0, BLOOD_STATE_NOT_BLOODY = 0)
|
||||
blood_state = BLOOD_STATE_NOT_BLOODY
|
||||
if(ismob(loc))
|
||||
var/mob/M = loc
|
||||
M.update_inv_shoes()
|
||||
|
||||
/obj/item/proc/negates_gravity()
|
||||
return FALSE
|
||||
|
||||
@@ -604,7 +604,6 @@
|
||||
armor = list("melee" = 30, "bullet" = 5, "laser" = 5, "energy" = 0, "bomb" = 50, "bio" = 100, "rad" = 100, "fire" = 100, "acid" = 75)
|
||||
item_color = "ancient"
|
||||
resistance_flags = FIRE_PROOF
|
||||
var/datum/component/mobhook
|
||||
|
||||
/obj/item/clothing/suit/space/hardsuit/ancient
|
||||
name = "prototype RIG hardsuit"
|
||||
@@ -616,7 +615,7 @@
|
||||
helmettype = /obj/item/clothing/head/helmet/space/hardsuit/ancient
|
||||
resistance_flags = FIRE_PROOF
|
||||
var/footstep = 1
|
||||
var/datum/component/mobhook
|
||||
var/mob/listeningTo
|
||||
|
||||
/obj/item/clothing/suit/space/hardsuit/ancient/mason
|
||||
name = "M.A.S.O.N RIG"
|
||||
@@ -673,20 +672,24 @@
|
||||
|
||||
/obj/item/clothing/suit/space/hardsuit/ancient/equipped(mob/user, slot)
|
||||
. = ..()
|
||||
if (slot == SLOT_WEAR_SUIT)
|
||||
if (mobhook && mobhook.parent != user)
|
||||
QDEL_NULL(mobhook)
|
||||
if (!mobhook)
|
||||
mobhook = user.AddComponent(/datum/component/redirect, list(COMSIG_MOVABLE_MOVED = CALLBACK(src, .proc/on_mob_move)))
|
||||
else
|
||||
QDEL_NULL(mobhook)
|
||||
if(slot != SLOT_WEAR_SUIT)
|
||||
if(listeningTo)
|
||||
UnregisterSignal(listeningTo, COMSIG_MOVABLE_MOVED)
|
||||
return
|
||||
if(listeningTo == user)
|
||||
return
|
||||
if(listeningTo)
|
||||
UnregisterSignal(listeningTo, COMSIG_MOVABLE_MOVED)
|
||||
RegisterSignal(user, COMSIG_MOVABLE_MOVED, .proc/on_mob_move)
|
||||
listeningTo = user
|
||||
|
||||
/obj/item/clothing/suit/space/hardsuit/ancient/dropped()
|
||||
. = ..()
|
||||
QDEL_NULL(mobhook)
|
||||
if(listeningTo)
|
||||
UnregisterSignal(listeningTo, COMSIG_MOVABLE_MOVED)
|
||||
|
||||
/obj/item/clothing/suit/space/hardsuit/ancient/Destroy()
|
||||
QDEL_NULL(mobhook) // mobhook is not our component
|
||||
listeningTo = null
|
||||
return ..()
|
||||
|
||||
/////////////SHIELDED//////////////////////////////////
|
||||
|
||||
@@ -283,7 +283,7 @@
|
||||
var/field_type = /datum/proximity_monitor/advanced/debug
|
||||
var/operating = FALSE
|
||||
var/datum/proximity_monitor/advanced/current = null
|
||||
var/datum/component/mobhook
|
||||
var/mob/listeningTo
|
||||
|
||||
/obj/item/multitool/field_debug/Initialize()
|
||||
. = ..()
|
||||
@@ -292,7 +292,7 @@
|
||||
/obj/item/multitool/field_debug/Destroy()
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
QDEL_NULL(current)
|
||||
QDEL_NULL(mobhook)
|
||||
listeningTo = null
|
||||
return ..()
|
||||
|
||||
/obj/item/multitool/field_debug/proc/setup_debug_field()
|
||||
@@ -303,16 +303,20 @@
|
||||
/obj/item/multitool/field_debug/attack_self(mob/user)
|
||||
operating = !operating
|
||||
to_chat(user, "You turn [src] [operating? "on":"off"].")
|
||||
QDEL_NULL(mobhook)
|
||||
UnregisterSignal(listeningTo, COMSIG_MOVABLE_MOVED)
|
||||
listeningTo = null
|
||||
if(!istype(current) && operating)
|
||||
mobhook = user.AddComponent(/datum/component/redirect, list(COMSIG_MOVABLE_MOVED = CALLBACK(src, .proc/on_mob_move)))
|
||||
RegisterSignal(user, COMSIG_MOVABLE_MOVED, .proc/on_mob_move)
|
||||
listeningTo = user
|
||||
setup_debug_field()
|
||||
else if(!operating)
|
||||
QDEL_NULL(current)
|
||||
|
||||
/obj/item/multitool/field_debug/dropped()
|
||||
. = ..()
|
||||
QDEL_NULL(mobhook)
|
||||
if(listeningTo)
|
||||
UnregisterSignal(listeningTo, COMSIG_MOVABLE_MOVED)
|
||||
listeningTo = null
|
||||
|
||||
/obj/item/multitool/field_debug/proc/on_mob_move()
|
||||
check_turf(get_turf(src))
|
||||
|
||||
@@ -138,7 +138,7 @@ GLOBAL_LIST_INIT(hallucination_list, list(
|
||||
Show()
|
||||
|
||||
/obj/effect/hallucination/simple/Destroy()
|
||||
if(target.client)
|
||||
if(target && target.client)
|
||||
target.client.images.Remove(current_image)
|
||||
active = FALSE
|
||||
return ..()
|
||||
|
||||
@@ -29,7 +29,7 @@
|
||||
|
||||
. = ..()
|
||||
|
||||
AddComponent(/datum/component/redirect, list(COMSIG_COMPONENT_CLEAN_ACT = CALLBACK(src, /mob/living/carbon/human/clean_blood)))
|
||||
RegisterSignal(src, COMSIG_COMPONENT_CLEAN_ACT, /mob/living/carbon/human/clean_blood)
|
||||
|
||||
|
||||
/mob/living/carbon/human/ComponentInitialize()
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -200,7 +200,8 @@
|
||||
pH = 11
|
||||
|
||||
/datum/reagent/toxin/mindbreaker/on_mob_life(mob/living/carbon/M)
|
||||
M.hallucination += 5
|
||||
if(!M.has_quirk(/datum/quirk/insanity))
|
||||
M.hallucination += 5
|
||||
return ..()
|
||||
|
||||
/datum/reagent/toxin/plantbgone
|
||||
|
||||
@@ -64,10 +64,9 @@
|
||||
var/interrupted = FALSE
|
||||
var/mob/target
|
||||
var/icon/bluespace
|
||||
var/datum/weakref/redirect_component
|
||||
|
||||
/datum/status_effect/slimerecall/on_apply()
|
||||
redirect_component = WEAKREF(owner.AddComponent(/datum/component/redirect, list(COMSIG_LIVING_RESIST = CALLBACK(src, .proc/resistField))))
|
||||
RegisterSignal(owner, COMSIG_LIVING_RESIST, .proc/resistField)
|
||||
to_chat(owner, "<span class='danger'>You feel a sudden tug from an unknown force, and feel a pull to bluespace!</span>")
|
||||
to_chat(owner, "<span class='notice'>Resist if you wish avoid the force!</span>")
|
||||
bluespace = icon('icons/effects/effects.dmi',"chronofield")
|
||||
@@ -77,9 +76,9 @@
|
||||
/datum/status_effect/slimerecall/proc/resistField()
|
||||
interrupted = TRUE
|
||||
owner.remove_status_effect(src)
|
||||
|
||||
/datum/status_effect/slimerecall/on_remove()
|
||||
qdel(redirect_component.resolve())
|
||||
redirect_component = null
|
||||
UnregisterSignal(owner, COMSIG_LIVING_RESIST)
|
||||
owner.cut_overlay(bluespace)
|
||||
if(interrupted || !ismob(target))
|
||||
to_chat(owner, "<span class='warning'>The bluespace tug fades away, and you feel that the force has passed you by.</span>")
|
||||
@@ -98,10 +97,9 @@
|
||||
duration = -1 //Will remove self when block breaks.
|
||||
alert_type = /obj/screen/alert/status_effect/freon/stasis
|
||||
var/obj/structure/ice_stasis/cube
|
||||
var/datum/weakref/redirect_component
|
||||
|
||||
/datum/status_effect/frozenstasis/on_apply()
|
||||
redirect_component = WEAKREF(owner.AddComponent(/datum/component/redirect, list(COMSIG_LIVING_RESIST = CALLBACK(src, .proc/breakCube))))
|
||||
RegisterSignal(owner, COMSIG_LIVING_RESIST, .proc/breakCube)
|
||||
cube = new /obj/structure/ice_stasis(get_turf(owner))
|
||||
owner.forceMove(cube)
|
||||
owner.status_flags |= GODMODE
|
||||
@@ -118,8 +116,7 @@
|
||||
if(cube)
|
||||
qdel(cube)
|
||||
owner.status_flags &= ~GODMODE
|
||||
qdel(redirect_component.resolve())
|
||||
redirect_component = null
|
||||
UnregisterSignal(owner, COMSIG_LIVING_RESIST)
|
||||
|
||||
/datum/status_effect/slime_clone
|
||||
id = "slime_cloned"
|
||||
|
||||
@@ -24,8 +24,6 @@
|
||||
circuit = /obj/item/circuitboard/computer/xenobiology
|
||||
var/datum/action/innate/hotkey_help/hotkey_help
|
||||
|
||||
var/datum/component/redirect/listener
|
||||
|
||||
var/obj/machinery/monkey_recycler/connected_recycler
|
||||
var/list/stored_slimes
|
||||
var/obj/item/slimepotion/slime/current_potion
|
||||
@@ -41,7 +39,7 @@
|
||||
. = ..()
|
||||
hotkey_help = new
|
||||
stored_slimes = list()
|
||||
listener = AddComponent(/datum/component/redirect, list(COMSIG_ATOM_CONTENTS_DEL = CALLBACK(src, .proc/on_contents_del)))
|
||||
RegisterSignal(src, COMSIG_ATOM_CONTENTS_DEL, .proc/on_contents_del)
|
||||
for(var/obj/machinery/monkey_recycler/recycler in GLOB.monkey_recyclers)
|
||||
if(get_area(src) == get_area(recycler))
|
||||
connected_recycler = recycler
|
||||
|
||||
@@ -254,7 +254,8 @@
|
||||
var/static/regex/clap_words = regex("clap|applaud")
|
||||
var/static/regex/honk_words = regex("ho+nk") //hooooooonk
|
||||
var/static/regex/multispin_words = regex("like a record baby|right round")
|
||||
var/static/regex/orgasm_words = regex("cum|orgasm|climax|squirt|heyo") //CITADEL CHANGE
|
||||
var/static/regex/family_friendly_words = regex("family") //Hyper change
|
||||
//var/static/regex/orgasm_words = regex("cum|orgasm|climax|squirt|heyo") //CITADEL CHANGE
|
||||
var/static/regex/dab_words = regex("dab|mood") //CITADEL CHANGE
|
||||
var/static/regex/snap_words = regex("snap") //CITADEL CHANGE
|
||||
var/static/regex/bwoink_words = regex("what the fuck are you doing|bwoink|hey you got a moment?") //CITADEL CHANGE
|
||||
@@ -572,6 +573,7 @@
|
||||
var/mob/living/L = V
|
||||
L.SpinAnimation(speed = 10, loops = 5)
|
||||
|
||||
/* Yeah nah fam.
|
||||
//CITADEL CHANGES
|
||||
//ORGASM
|
||||
else if((findtext(message, orgasm_words)))
|
||||
@@ -580,6 +582,13 @@
|
||||
var/mob/living/carbon/human/H = V
|
||||
if(H.canbearoused && H.has_dna() && HAS_TRAIT(H, TRAIT_NYMPHO)) // probably a redundant check but for good measure
|
||||
H.mob_climax(forced_climax=TRUE)
|
||||
*/
|
||||
else if((findtext(message, family_friendly_words)))
|
||||
cooldown = COOLDOWN_MEME
|
||||
for(var/V in listeners)
|
||||
var/mob/living/M = V
|
||||
M.say(pick("You don't turn your back on family.","...Even when they do."))
|
||||
SEND_SOUND(M, sound('hyperstation/sound/misc/family.ogg',volume=75))
|
||||
|
||||
//DAB
|
||||
else if((findtext(message, dab_words)))
|
||||
|
||||
@@ -1,13 +1,13 @@
|
||||
//include unit test files in this module in this ifdef
|
||||
//Keep this sorted alphabetically
|
||||
|
||||
#ifdef UNIT_TESTS
|
||||
#include "anchored_mobs.dm"
|
||||
#include "component_tests.dm"
|
||||
#include "reagent_id_typos.dm"
|
||||
#include "reagent_recipe_collisions.dm"
|
||||
#include "spawn_humans.dm"
|
||||
#include "subsystem_init.dm"
|
||||
#include "timer_sanity.dm"
|
||||
#include "unit_test.dm"
|
||||
#endif
|
||||
//include unit test files in this module in this ifdef
|
||||
//Keep this sorted alphabetically
|
||||
|
||||
#ifdef UNIT_TESTS
|
||||
#include "anchored_mobs.dm"
|
||||
#include "component_tests.dm"
|
||||
#include "reagent_id_typos.dm"
|
||||
#include "reagent_recipe_collisions.dm"
|
||||
#include "spawn_humans.dm"
|
||||
#include "subsystem_init.dm"
|
||||
#include "timer_sanity.dm"
|
||||
#include "unit_test.dm"
|
||||
#endif
|
||||
|
||||
@@ -0,0 +1,12 @@
|
||||
/datum/unit_test/component_duping/Run()
|
||||
var/list/bad_dms = list()
|
||||
var/list/bad_dts = list()
|
||||
for(var/t in typesof(/datum/component))
|
||||
var/datum/component/comp = t
|
||||
if(!isnum(initial(comp.dupe_mode)))
|
||||
bad_dms += t
|
||||
var/dupe_type = initial(comp.dupe_type)
|
||||
if(dupe_type && !ispath(dupe_type))
|
||||
bad_dts += t
|
||||
if(length(bad_dms) || length(bad_dts))
|
||||
Fail("Components with invalid dupe modes: ([bad_dms.Join(",")]) ||| Components with invalid dupe types: ([bad_dts.Join(",")])")
|
||||
@@ -1,7 +1,7 @@
|
||||
GLOBAL_DATUM_INIT(lore_terminal_controller, /datum/lore_controller, new)
|
||||
|
||||
/obj/machinery/computer/lore_terminal
|
||||
name = "Staff Seegson info-link terminal"
|
||||
name = "Staff info-link terminal"
|
||||
desc = "A small CRT display with an inbuilt microcomputer which is loaded with an extensive database. These terminals contain eveyrthing from information about historical events to instruction manuals for common ship appliances."
|
||||
icon = 'nsv13/icons/obj/computers.dmi'
|
||||
icon_state = "terminal"
|
||||
@@ -9,16 +9,21 @@ GLOBAL_DATUM_INIT(lore_terminal_controller, /datum/lore_controller, new)
|
||||
density = FALSE
|
||||
anchored = TRUE
|
||||
idle_power_usage = 15
|
||||
var/access_tag = "ntcommon" //Every subtype of this type will be readable by this console. Use this for away terms as seen here \/
|
||||
var/access_tag = "kncommon" //Every subtype of this type will be readable by this console. Use this for away terms as seen here \/
|
||||
var/list/entries = list() //Every entry that we've got.
|
||||
var/in_use = FALSE //Stops sound spam
|
||||
var/datum/looping_sound/computer_click/soundloop
|
||||
|
||||
/obj/machinery/computer/lore_terminal/command //Put sensitive information on this one
|
||||
name = "Command Seegson info-link terminal"
|
||||
access_tag = "ntcommand"
|
||||
name = "Command info-link terminal"
|
||||
access_tag = "kncommand"
|
||||
req_access = list(ACCESS_HEADS)
|
||||
|
||||
/obj/machinery/computer/lore_terminal/security
|
||||
name = "Security info-link terminal"
|
||||
access_tag = "knsecurity"
|
||||
req_access = list(ACCESS_SECURITY)
|
||||
|
||||
/obj/machinery/computer/lore_terminal/awaymission //Example for having a terminal preloaded with only a set list of files.
|
||||
access_tag = "awaymission_default"
|
||||
|
||||
@@ -201,12 +206,12 @@ SPECIAL KEYS RESPOND AS FOLLOWS:
|
||||
name = "new_employees_memo.mail"
|
||||
title = "Intercepted message"
|
||||
path = "lore_entries/welcome.txt"
|
||||
access_tag = "ntcommon"
|
||||
access_tag = "kncommon"
|
||||
|
||||
/datum/lore_entry/all
|
||||
name = "nuclear_authdisk_instructions.mail"
|
||||
title = "Handling the Nuclear Authentication Disk and You!"
|
||||
content = "SYSADMIN -> allcrew@seegnet.kin. RE: The Nuclear Authentication Disk. ` Greetings staff members! We're aware of the questions you have in regards to the Nuclear Authentication disk. The disk itself contains the codes needed to unlock nuclear devices used in a Nuclear Emergency and trigger a station self-destruction sequence. ` It is the duty of every member of this crew to take responsibility for the disk in the off chance that station command is currently absent. ` Don't leave it lying in the Captain's office. ` Keep it in movement to prevent Syndicate triangulation devices from functioning. ` If the disk location is unknown, look for a red pinpointer, the Head of Security and the Captain should always have one in their offices or lockers. These will help you locate the disk. ` If the disk is in enemy hands, call all hands on deck immediately and order a red alert. ` ` Protect the disk with your life, for the lives of the station's crew depend on it. Stay safe through vigilance."
|
||||
content = "SYSADMIN -> allcrew@seegnet.kin. RE: The Nuclear Authentication Disk. ` Greetings staff members! We're aware of the questions you have in regards to the Nuclear Authentication disk. The disk itself contains the codes needed to unlock nuclear devices used in a Nuclear Emergency and trigger a station self-destruction sequence. ` It is the duty of every member of this crew to take responsibility for the disk in the off chance that station command is currently absent. ` Even though Layenia itself is a mobile facility and prevents Disk Triangulation in most circumstances, it is still important to hold onto the disk even when not needed- it is a good formality and keeps things secure! ` If the disk location is unknown, look for a red pinpointer, the Head of Security and the Captain should always have one in their offices or lockers. These will help you locate the disk. ` If the disk is in enemy hands, call all hands on deck immediately and order a red alert. ` ` Protect the disk with your life, for the lives of the station's crew depend on it. Stay safe through vigilance."
|
||||
access_tag = "all"
|
||||
|
||||
/datum/lore_entry/all/meltdown_proceedures
|
||||
@@ -217,7 +222,7 @@ SPECIAL KEYS RESPOND AS FOLLOWS:
|
||||
/datum/lore_entry/command
|
||||
name = "command_memo.mail"
|
||||
title = "Intercepted Message"
|
||||
access_tag = "ntcommand"
|
||||
access_tag = "kncommand"
|
||||
classified = "Restricted"
|
||||
content = "SYSADMIN -> command@seegnet.kin. RE: Orientation. ` Greetings station command staff, congratulations on your placement! It is now company policy to attend all briefings as issued by centcom staff. Please speak to your centcom officer for clarification on the new procedures."
|
||||
|
||||
@@ -238,3 +243,54 @@ SPECIAL KEYS RESPOND AS FOLLOWS:
|
||||
/datum/lore_entry/away_example/weapons_log
|
||||
name = "weapon_systems_dump2259/11/25.txt"
|
||||
content = "Life support systems terminated. Railgun system status: A6E3. Torpedo system status: ~@##6#6#^^6 -=File Access Terminated=-"
|
||||
|
||||
/datum/lore_entry/security
|
||||
name = "usage_and_terms.memo"
|
||||
title = "Usage and Terms"
|
||||
access_tag = "knsecurity"
|
||||
path = "lore_entries/security/usageandterms.txt"
|
||||
|
||||
/datum/lore_entry/security/introduction
|
||||
name = "introduction.memo"
|
||||
title = "Security Introduction"
|
||||
path = "lore_entries/security/introduction.txt"
|
||||
|
||||
/datum/lore_entry/security/basicgearandyou
|
||||
name = "gearbasics.memo"
|
||||
title = "Basic Gear and You"
|
||||
path = "lore_entries/security/basicgearandyou.txt"
|
||||
|
||||
/datum/lore_entry/security/advancedgearandyou
|
||||
name = "gearadvanced.memo"
|
||||
title = "Advanced Gear and You"
|
||||
path = "lore_entries/security/advancedgearandyou.txt"
|
||||
|
||||
/datum/lore_entry/security/defensivegearandyou
|
||||
name = "geardefensive.memo"
|
||||
title = "Defensive Gear and You"
|
||||
path = "lore_entries/security/defensivegearandyou.txt"
|
||||
|
||||
/datum/lore_entry/security/sop
|
||||
name = "standard_operating_procedure.txt"
|
||||
title = "Standard Operating Procedure"
|
||||
path = "lore_entries/security/wip.txt"
|
||||
|
||||
/datum/lore_entry/security/lowcrime
|
||||
name = "low_infractions.txt"
|
||||
title = "Minor Infractions"
|
||||
path = "lore_entries/security/wip.txt"
|
||||
|
||||
/datum/lore_entry/security/mediumcrime
|
||||
name = "medium_infractions.txt"
|
||||
title = "Medium-risk Infractions"
|
||||
path = "lore_entries/security/wip.txt"
|
||||
|
||||
/datum/lore_entry/security/highcrime
|
||||
name = "high_infractions.txt"
|
||||
title = "Dangerous Infractions"
|
||||
path = "lore_entries/security/wip.txt"
|
||||
|
||||
/datum/lore_entry/security/deltacrime
|
||||
name = "delta_infractions.txt"
|
||||
title = "Zealot-class Notice and Warning"
|
||||
path = "lore_entries/security/wip.txt"
|
||||
@@ -0,0 +1,120 @@
|
||||
#define SAUNA_H2O_TEMP T20C + 20
|
||||
#define SAUNA_LOG_FUEL 150
|
||||
#define SAUNA_PAPER_FUEL 5
|
||||
#define SAUNA_MAXIMUM_FUEL 3000
|
||||
#define SAUNA_WATER_PER_WATER_UNIT 5
|
||||
|
||||
/obj/structure/sauna_oven
|
||||
name = "sauna oven"
|
||||
desc = "A modest sauna oven with rocks. Add some fuel, pour some water and enjoy the moment."
|
||||
icon = 'hyperstation/icons/obj/structures/sauna_oven.dmi'
|
||||
icon_state = "sauna_oven"
|
||||
density = TRUE
|
||||
anchored = TRUE
|
||||
resistance_flags = FIRE_PROOF
|
||||
var/lit = FALSE
|
||||
var/fuel_amount = 0
|
||||
var/water_amount = 0
|
||||
|
||||
/obj/structure/sauna_oven/examine(mob/user)
|
||||
. = ..()
|
||||
. += "<span class='notice'>The rocks are [water_amount ? "moist" : "dry"].</span>"
|
||||
. += "<span class='notice'>There's [fuel_amount ? "some fuel" : "no fuel"] in the oven.</span>"
|
||||
|
||||
/obj/structure/sauna_oven/Destroy()
|
||||
if(lit)
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
return ..()
|
||||
|
||||
/obj/structure/sauna_oven/attack_hand(mob/user)
|
||||
. = ..()
|
||||
if(.)
|
||||
return
|
||||
if(lit)
|
||||
lit = FALSE
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
user.visible_message("<span class='notice'>[user] turns on [src].</span>", "<span class='notice'>You turn on [src].</span>")
|
||||
else if (fuel_amount)
|
||||
lit = TRUE
|
||||
START_PROCESSING(SSobj, src)
|
||||
user.visible_message("<span class='notice'>[user] turns off [src].</span>", "<span class='notice'>You turn off [src].</span>")
|
||||
update_icon()
|
||||
|
||||
/obj/structure/sauna_oven/update_overlays()
|
||||
. = ..()
|
||||
if(lit)
|
||||
. += "sauna_oven_on_overlay"
|
||||
|
||||
/obj/structure/sauna_oven/update_icon()
|
||||
..()
|
||||
icon_state = "[lit ? "sauna_oven_on" : initial(icon_state)]"
|
||||
|
||||
/obj/structure/sauna_oven/attackby(obj/item/T, mob/user)
|
||||
if(T.tool_behaviour == TOOL_WRENCH)
|
||||
to_chat(user, "<span class='notice'>You begin to deconstruct [src].</span>")
|
||||
if(T.use_tool(src, user, 60, volume=50))
|
||||
to_chat(user, "<span class='notice'>You successfully deconstructed [src].</span>")
|
||||
new /obj/item/stack/sheet/mineral/wood(get_turf(src), 30)
|
||||
qdel(src)
|
||||
return TRUE
|
||||
|
||||
else if(istype(T, /obj/item/reagent_containers))
|
||||
var/obj/item/reagent_containers/reagent_container = T
|
||||
if(!reagent_container.is_open_container())
|
||||
return ..()
|
||||
if(reagent_container.reagents.has_reagent(/datum/reagent/water))
|
||||
reagent_container.reagents.remove_reagent(/datum/reagent/water, 5)
|
||||
user.visible_message("<span class='notice'>[user] pours some \
|
||||
water into [src].</span>", "<span class='notice'>You pour \
|
||||
some water to [src].</span>")
|
||||
water_amount += 5 * SAUNA_WATER_PER_WATER_UNIT
|
||||
return TRUE
|
||||
else
|
||||
to_chat(user, "<span class='warning'>There's no water in [reagent_container]</span>")
|
||||
return FALSE
|
||||
|
||||
else if(istype(T, /obj/item/stack/sheet/mineral/wood))
|
||||
var/obj/item/stack/sheet/mineral/wood/wood = T
|
||||
if(fuel_amount > SAUNA_MAXIMUM_FUEL)
|
||||
to_chat(user, "<span class='warning'>You can't fit any more of [T] in [src]!</span>")
|
||||
return FALSE
|
||||
fuel_amount += SAUNA_LOG_FUEL * wood.amount
|
||||
wood.use(wood.amount)
|
||||
user.visible_message("<span class='notice'>[user] tosses some \
|
||||
wood into [src].</span>", "<span class='notice'>You add \
|
||||
some fuel to [src].</span>")
|
||||
return TRUE
|
||||
else if(istype(T, /obj/item/paper_bin))
|
||||
var/obj/item/paper_bin/paper_bin = T
|
||||
user.visible_message("<span class='notice'>[user] throws [T] into \
|
||||
[src].</span>", "<span class='notice'>You add [T] to [src].\
|
||||
</span>")
|
||||
fuel_amount += SAUNA_PAPER_FUEL * paper_bin.total_paper
|
||||
qdel(paper_bin)
|
||||
return TRUE
|
||||
else if(istype(T, /obj/item/paper))
|
||||
user.visible_message("<span class='notice'>[user] throws [T] into \
|
||||
[src].</span>", "<span class='notice'>You throw [T] into [src].\
|
||||
</span>")
|
||||
fuel_amount += SAUNA_PAPER_FUEL
|
||||
qdel(T)
|
||||
return TRUE
|
||||
return ..()
|
||||
|
||||
/obj/structure/sauna_oven/process()
|
||||
if(water_amount)
|
||||
water_amount--
|
||||
var/turf/pos = get_turf(src)
|
||||
if(pos)
|
||||
pos.atmos_spawn_air("water_vapor=10;TEMP=[SAUNA_H2O_TEMP]")
|
||||
fuel_amount--
|
||||
if(fuel_amount <= 0)
|
||||
lit = FALSE
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
update_icon()
|
||||
|
||||
#undef SAUNA_H2O_TEMP
|
||||
#undef SAUNA_LOG_FUEL
|
||||
#undef SAUNA_PAPER_FUEL
|
||||
#undef SAUNA_MAXIMUM_FUEL
|
||||
#undef SAUNA_WATER_PER_WATER_UNIT
|
||||
@@ -35,7 +35,7 @@ Icons, maybe?
|
||||
/datum/status_effect/leash_pet
|
||||
id = "leashed"
|
||||
status_type = STATUS_EFFECT_UNIQUE
|
||||
var/datum/weakref/redirect_component
|
||||
var/mob/redirect_component
|
||||
alert_type = /obj/screen/alert/status_effect/leash_pet
|
||||
|
||||
/obj/screen/alert/status_effect/leash_pet
|
||||
@@ -45,7 +45,9 @@ Icons, maybe?
|
||||
|
||||
|
||||
/datum/status_effect/leash_pet/on_apply()
|
||||
redirect_component = WEAKREF(owner.AddComponent(/datum/component/redirect, list(COMSIG_LIVING_RESIST = CALLBACK(src, .proc/owner_resist))))
|
||||
//redirect_component = WEAKREF(owner.AddComponent(/datum/component/redirect, list(COMSIG_LIVING_RESIST = CALLBACK(src, .proc/owner_resist))))
|
||||
RegisterSignal(owner, COMSIG_LIVING_RESIST, .proc/owner_resist)
|
||||
redirect_component = owner
|
||||
if(!owner.stat)
|
||||
to_chat(owner, "<span class='userdanger'>You have been leashed!</span>")
|
||||
return ..()
|
||||
@@ -80,9 +82,9 @@ Icons, maybe?
|
||||
var/leash_used = 0 //A flag to see if the leash has been used yet, because for some reason picking up an unused leash is weird
|
||||
var/mob/living/leash_pet = "null" //Variable to store our pet later
|
||||
var/mob/living/leash_master = "null" //And our master too
|
||||
var/datum/component/mobhook_leash_pet
|
||||
var/datum/component/mobhook_leash_master //Needed to watch for these entities to move
|
||||
var/datum/component/mobhook_leash_freepet
|
||||
var/mob/mobhook_leash_pet
|
||||
var/mob/mobhook_leash_master //Needed to watch for these entities to move
|
||||
var/mob/mobhook_leash_freepet
|
||||
var/leash_location[3] //Three digit list for us to store coordinates later
|
||||
|
||||
//Called when someone is clicked with the leash
|
||||
@@ -101,8 +103,12 @@ Icons, maybe?
|
||||
user.apply_status_effect(/datum/status_effect/leash_dom) //Is the leasher
|
||||
leash_pet = C //Save pet reference for later
|
||||
leash_master = user //Save dom reference for later
|
||||
mobhook_leash_pet = leash_pet.AddComponent(/datum/component/redirect, list(COMSIG_MOVABLE_MOVED = CALLBACK(src, .proc/on_pet_move)))
|
||||
mobhook_leash_master = leash_master.AddComponent(/datum/component/redirect, list(COMSIG_MOVABLE_MOVED = CALLBACK(src, .proc/on_master_move)))
|
||||
//mobhook_leash_pet = leash_pet.AddComponent(/datum/component/redirect, list(COMSIG_MOVABLE_MOVED = CALLBACK(src, .proc/on_pet_move)))
|
||||
RegisterSignal(leash_pet, COMSIG_MOVABLE_MOVED, .proc/on_pet_move)
|
||||
mobhook_leash_pet = leash_pet
|
||||
//mobhook_leash_master = leash_master.AddComponent(/datum/component/redirect, list(COMSIG_MOVABLE_MOVED = CALLBACK(src, .proc/on_master_move)))
|
||||
RegisterSignal(leash_master, COMSIG_MOVABLE_MOVED, .proc/on_master_move)
|
||||
mobhook_leash_master = leash_master
|
||||
leash_used = 1
|
||||
if(!leash_pet.has_status_effect(/datum/status_effect/leash_dom)) //Add slowdown if the pet didn't leash themselves
|
||||
leash_pet.add_movespeed_modifier(MOVESPEED_ID_LEASH, multiplicative_slowdown = 5)
|
||||
@@ -126,9 +132,12 @@ Icons, maybe?
|
||||
leash_pet.remove_status_effect(/datum/status_effect/leash_pet)
|
||||
|
||||
if(!leash_pet.has_status_effect(/datum/status_effect/leash_pet)) //If there is no pet, there is no dom. Loop breaks.
|
||||
QDEL_NULL(mobhook_leash_master)
|
||||
QDEL_NULL(mobhook_leash_pet)
|
||||
QDEL_NULL(mobhook_leash_freepet)
|
||||
//QDEL_NULL(mobhook_leash_master)
|
||||
UnregisterSignal(mobhook_leash_master, COMSIG_MOVABLE_MOVED)
|
||||
//QDEL_NULL(mobhook_leash_pet)
|
||||
UnregisterSignal(mobhook_leash_pet, COMSIG_MOVABLE_MOVED)
|
||||
//QDEL_NULL(mobhook_leash_freepet)
|
||||
UnregisterSignal(mobhook_leash_freepet, COMSIG_MOVABLE_MOVED)
|
||||
if(leash_pet.has_status_effect(/datum/status_effect/leash_freepet))
|
||||
leash_pet.remove_status_effect(/datum/status_effect/leash_freepet)
|
||||
if(leash_pet.has_movespeed_modifier(MOVESPEED_ID_LEASH))
|
||||
@@ -183,7 +192,8 @@ Icons, maybe?
|
||||
if(leash_pet == leash_master) //Pet is the master
|
||||
return
|
||||
if(!leash_pet.has_status_effect(/datum/status_effect/leash_pet))
|
||||
QDEL_NULL(mobhook_leash_master) //Probably redundant, but it's nice to be safe
|
||||
//QDEL_NULL(mobhook_leash_master) //Probably redundant, but it's nice to be safe
|
||||
UnregisterSignal(mobhook_leash_master, COMSIG_MOVABLE_MOVED)
|
||||
leash_master.remove_status_effect(/datum/status_effect/leash_dom)
|
||||
return
|
||||
|
||||
@@ -252,8 +262,10 @@ Icons, maybe?
|
||||
leash_pet.remove_status_effect(/datum/status_effect/leash_pet)
|
||||
leash_pet.remove_movespeed_modifier(MOVESPEED_ID_LEASH)
|
||||
leash_master.remove_status_effect(/datum/status_effect/leash_dom)
|
||||
QDEL_NULL(mobhook_leash_master)
|
||||
QDEL_NULL(mobhook_leash_pet)
|
||||
//QDEL_NULL(mobhook_leash_master)
|
||||
UnregisterSignal(mobhook_leash_master, COMSIG_MOVABLE_MOVED)
|
||||
//QDEL_NULL(mobhook_leash_pet)
|
||||
UnregisterSignal(mobhook_leash_pet, COMSIG_MOVABLE_MOVED)
|
||||
leash_pet = "null"
|
||||
leash_master = "null"
|
||||
leash_used = 0
|
||||
@@ -267,7 +279,8 @@ Icons, maybe?
|
||||
return
|
||||
//Make sure the pet is still a pet
|
||||
if(!leash_pet.has_status_effect(/datum/status_effect/leash_pet))
|
||||
QDEL_NULL(mobhook_leash_pet) //Probably redundant, but it's nice to be safe
|
||||
//QDEL_NULL(mobhook_leash_pet) //Probably redundant, but it's nice to be safe
|
||||
UnregisterSignal(mobhook_leash_pet, COMSIG_MOVABLE_MOVED)
|
||||
return
|
||||
|
||||
//The pet has escaped. There is no DOM. GO PET RUN.
|
||||
@@ -356,8 +369,10 @@ Icons, maybe?
|
||||
leash_pet.adjustOxyLoss(5)
|
||||
leash_pet.remove_status_effect(/datum/status_effect/leash_pet)
|
||||
leash_pet.remove_status_effect(/datum/status_effect/leash_freepet)
|
||||
QDEL_NULL(mobhook_leash_pet)
|
||||
QDEL_NULL(mobhook_leash_freepet)
|
||||
//QDEL_NULL(mobhook_leash_pet)
|
||||
UnregisterSignal(mobhook_leash_pet, COMSIG_MOVABLE_MOVED)
|
||||
//QDEL_NULL(mobhook_leash_freepet)
|
||||
UnregisterSignal(mobhook_leash_freepet, COMSIG_MOVABLE_MOVED)
|
||||
leash_pet = "null"
|
||||
leash_used = 0
|
||||
|
||||
@@ -375,10 +390,13 @@ Icons, maybe?
|
||||
viewing.show_message("<span class='notice'>[leash_master] has dropped the leash.</span>", 1)
|
||||
//DOM HAS DROPPED LEASH. PET IS FREE. SCP HAS BREACHED CONTAINMENT.
|
||||
leash_pet.remove_movespeed_modifier(MOVESPEED_ID_LEASH)
|
||||
mobhook_leash_freepet = leash_pet.AddComponent(/datum/component/redirect, list(COMSIG_MOVABLE_MOVED = CALLBACK(src, .proc/on_freepet_move)))
|
||||
//mobhook_leash_freepet = leash_pet.AddComponent(/datum/component/redirect, list(COMSIG_MOVABLE_MOVED = CALLBACK(src, .proc/on_freepet_move)))
|
||||
RegisterSignal(leash_pet, COMSIG_MOVABLE_MOVED, .proc/on_freepet_move)
|
||||
mobhook_leash_freepet = leash_pet
|
||||
leash_master.remove_status_effect(/datum/status_effect/leash_dom) //No dom with no leash. We will get a new dom if the leash is picked back up.
|
||||
leash_master = "null"
|
||||
QDEL_NULL(mobhook_leash_master)
|
||||
//QDEL_NULL(mobhook_leash_master)
|
||||
UnregisterSignal(mobhook_leash_master, COMSIG_MOVABLE_MOVED)
|
||||
|
||||
/obj/item/leash/equipped(mob/user)
|
||||
. = ..()
|
||||
@@ -392,9 +410,12 @@ Icons, maybe?
|
||||
leash_master = "null"
|
||||
return
|
||||
leash_master.apply_status_effect(/datum/status_effect/leash_dom)
|
||||
mobhook_leash_master = leash_master.AddComponent(/datum/component/redirect, list(COMSIG_MOVABLE_MOVED = CALLBACK(src, .proc/on_master_move)))
|
||||
//mobhook_leash_master = leash_master.AddComponent(/datum/component/redirect, list(COMSIG_MOVABLE_MOVED = CALLBACK(src, .proc/on_master_move)))
|
||||
RegisterSignal(leash_master, COMSIG_MOVABLE_MOVED, .proc/on_master_move)
|
||||
mobhook_leash_master = leash_master
|
||||
leash_pet.remove_status_effect(/datum/status_effect/leash_freepet)
|
||||
QDEL_NULL(mobhook_leash_freepet)
|
||||
//QDEL_NULL(mobhook_leash_freepet)
|
||||
UnregisterSignal(mobhook_leash_freepet, COMSIG_MOVABLE_MOVED)
|
||||
leash_pet.add_movespeed_modifier(MOVESPEED_ID_LEASH, multiplicative_slowdown = 5)
|
||||
|
||||
/datum/crafting_recipe/leash
|
||||
@@ -403,4 +424,4 @@ Icons, maybe?
|
||||
time = 40
|
||||
reqs = list(/obj/item/stack/sheet/metal = 1,
|
||||
/obj/item/stack/sheet/cloth = 3)
|
||||
category = CAT_MISC
|
||||
category = CAT_MISC
|
||||
|
||||
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|
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|
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|
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@@ -0,0 +1 @@
|
||||
SYSADMIN -> security@frontier.infolink.kin. Advanced Gear and You ` When threats start to intensify, standard gear may not work. As Layenia station is a recycled facility from NT subsystems, you don't have access to Holostasis Projectors and Blaze Javelins- however, there should be some noteworthy items in the armory should the threat level support it. ` ` DRAGnet ` A strong, versatile tool which is capable of teleporting those left within it's field once the charge is complete. This mode is semi-useless, however, it has an alternative fire which shoots an energy snare and trap. If it directly hits someone, it knocks them down and ties their legs together, making movement difficult. If it misses, it will deploy a trap on the ground that will snare anyone who steps on it, even yourself. Caution advised; please remember that this item may not work on animals and silicons. ` ` Blaster carbine ` An outdated and unreliable laser weapon to the likes of Kinaris's own, however it serves it's own purpose in light engagements. It's main firing mode is a disabler bolt of energy that is capable of slowly draining the stamina of a target. The alternate fire mode heats up the lasers intensely, causing them to be that much more lethal and burning. Avoid using this mode when unnecessary. Needs to be recharged after energy capacity is lost. ` ` Blaster rifle ` Similar to the carbine, this is a very old model of laser weaponry. However, it lacks a nonlethal option and has only one lethal firing mode. Because of this, it has a higher energy capacity and damage rate. Needs to be recharged after energy capacity is lost. ` ` Riot shotgun ` A pump-action shotgun that is not automatic. Load a round in, rack the shotgun, turn off the safety, and fire. Ammo types can be nonlethal beanbag slugs, which still do a slight amount of bruising, but aim to disable effectively with sheer stopping power compared to it's lethal counterpart. This weapon has a maximum ammo capacity of 6 at a time. Not to be confused with automatic combat shotguns, which don't need to be racked after it's been fired. ` ` Riot armor and shields ` A very bulky suit that is capable of stopping most blunt force in it's tracks. Best used with a shield, but it overall slows the wearer down. Not very worth it; you'd be better off trying not to tank damage. ` ` Reflector vest ` A worn vest with a toggle that is capable of reflecting energy projectiles from once they came. Ensure that the toggle is turned on, and the vest is applied properly. This will not protect against ballistics and melee. ` ` Ion rifle ` A bulky weapon that is capable of shooting ionized energy blasts that can disrupt mechanical subsystems and disable them in an area of effect. This is especially effective against cyborgs and mechs, as well as an augmented crew member. Otherwise, this may cause a lot of damage to the station itself. ` ` Security temperature gun ` A single-fire weapon that can blast either freezing-cold or blazing-hot waves of energy onto a target. This is especially effective against animals that struggle against extreme temperatures, such as using the cold mode on a slime. Be wary that it is lethal.
|
||||
@@ -0,0 +1 @@
|
||||
SYSADMIN -> security@frontier.infolink.kin. Basic Gear and You ` Not only must an SSP know what mindset to be in, they must also recognize the effects of their gear and items, as well as when they're needed. This section will cover some items, and how they can be useful given certain circumstances. Note that Layenia Station is using much older, and has access to less state-of-the-art technology, as it is using recycled Nanotrasen subsystems. ` ` Handcuffs ` A tool utilized for restraining criminals on the wrists. Apply on both wrists, fasten and lock. These should only be used when transporting prisoners, NOT when they're in a cell. Can only be applied on creatures with applicable limbs. ` ` Flash ` A device with a bright bulb, used to temporarily disorient visuals, both on cyborgs and living creatures. While harmless, extended use may result in eye damage. Using in hand will result in an area of flash, while using against another will flash that specific being. Useless against anything with flash protection ` ` Pepperspray ` A small nozzle used to spray irritant chemicals, most effective when used on the eyes of a living being who is not wearing eye protection. Otherwise, this item services as nothing more than an irritating spray. Can be refilled. ` ` Stunbaton ` An electrically charged rod with a prod on the end, which can be activated to deal incredible amounts of stamina drain. This is your primary melee-ranged tool, which should be applied to criminals approximately four times (size may vary, or until target is exhausted) followed up by handcuffing. Do not hit harmfully with this without just cause; requires a recharge after frequent use, and can be upgraded with better power cells. ` ` Flashbang ` A chemical payload that will prime upon activation, and will explode into a disorienting blast after a few seconds. Requires flash and ear protection to completely nullify it's effects, but being too close can override that. This is a prime tool for crowd control, and should only be used when it's absolutely necessary. Effective for dispersing crowds. ` ` Taser ` A handheld sidearm that is capable of launching an electric volt of energy which can temporarily stun and disarm most attackers via electric shock to the muscles. It can have it's firing mode switched to a disabler mode, which is capable of draining the stamina of the target, without the stun. Use only on creatures that aren't immune.
|
||||
@@ -0,0 +1 @@
|
||||
SYSADMIN - > security@frontier.infolink.kin Defensive Gear and You ` Sometimes, situations may call for a more defensive approach, especially when asset protection is kept in-mind. Layenia has access to some light defensive armaments within the station; it is not equipped with defensive battery cannons on the exterior. ` ` Barrier grenade ` These grenades are capable of deploying a barrier on it's location after explosion. The barrier itself cannot be clambered over, and can take quite a beating before it goes down. Effective for narrowing passageways. ` ` Portable flasher ` A bulky unit which can be bolted to the floor with a wrench, and will flash any fast-moving personnel within it's radius. Will not flash if people are walking by it. ` ` Security holobarrier projector ` A handheld device which can project a hardlight barrier- three total- at a location of choosing. It can be dispelled easily with the same device as well.
|
||||
@@ -0,0 +1 @@
|
||||
SYSADMIN -> security@frontier.infolink.kin. Introduction ` The act of securing and protection any Kinaris asset is not an easy one. Difficulty can range from monotanous and dreary, to outright hellish and overwhelming. It is a SSP's job to ensure that regardless of circumstance, they are both mentally and physically equipped to deal with any situation that may come up. This section will cover the very basics of what you need to know to be educated in the instance of standard security work. ` To act as a SSP, the first step would be to think like one. Sentient Security Personnel are equipped with a plethora of both resources and gear to apprehend criminals, as well an array of support from the station and heads alike. Do not betray your station's trust. Your job as an SSP should be- above all- securing peace. Before anything, you should always consider the outcome of your actions, and others' as well. A responsible SSP would understand when a good time to use a baton is, and when words will allow a better outcome. Lack of this proper resolve may result in uneasiness around your workplace, both from your team and those you are to protect. This is not only grounds for demotion when abuse is repeated, but may result in an abusive SSP's inevitable lynching. These effects can snowball into much worse; so ensure that you and your team are well-communicative, and are proper in terms of gear use and protocol. Catch problems at the source. Think like a proper SSP. ` Following up a proper mindset, it is important to note the infinite complexity that situations may involve themselves in. A responsible SSP will always keep in mind truths and lies when proposed with a situation, and must acknowledge that their guess can be wrong as well. Following Kinaris Security Protocol to the letter may also be problematic, due to the malleable nature that people can involve themselves within. Leeway is important to give when necessary, and a firm hand provided otherwise. Know when to apply proper protocol, and when to give leeway.
|
||||
@@ -0,0 +1 @@
|
||||
SYSADMIN -> security@frontier.infolink.kin. Usage and Terms ` This specific protocol terminal refers to the processes and operation of Sentient Security Personnel (SSP) in regards to their workplace and behavior within reasonable operating conditions. The usage of this terminal is for both educational and referral purposes. Punishments given out by SSP should be based upon the data within this terminal. Note that these should be a baseline, and following to the letter may or may not be preffered. Case-by-case basis analysis is encouraged.
|
||||
@@ -0,0 +1 @@
|
||||
SYSADMIN -> security@frontier.infolink.kin. Unauthorized Access ` File is currently undergoing approval via your local Central Command authority. Please seek previous methods for this specific file.
|
||||
@@ -1,49 +0,0 @@
|
||||
//This component applies a customizable drop_shadow filter to its wearer when they toggle combat mode on or off. This can stack.
|
||||
|
||||
/datum/component/phantomthief
|
||||
dupe_mode = COMPONENT_DUPE_UNIQUE_PASSARGS
|
||||
|
||||
var/filter_x
|
||||
var/filter_y
|
||||
var/filter_size
|
||||
var/filter_border
|
||||
var/filter_color
|
||||
|
||||
var/datum/component/redirect/combattoggle_redir
|
||||
|
||||
/datum/component/phantomthief/Initialize(_x = -2, _y = 0, _size = 0, _border = 0, _color = "#E62111")
|
||||
filter_x = _x
|
||||
filter_y = _y
|
||||
filter_size = _size
|
||||
filter_border = _border
|
||||
filter_color = _color
|
||||
|
||||
RegisterSignal(parent, COMSIG_COMBAT_TOGGLED, .proc/handlefilterstuff)
|
||||
RegisterSignal(parent, COMSIG_ITEM_EQUIPPED, .proc/OnEquipped)
|
||||
RegisterSignal(parent, COMSIG_ITEM_DROPPED, .proc/OnDropped)
|
||||
|
||||
/datum/component/phantomthief/proc/handlefilterstuff(mob/user, combatmodestate)
|
||||
if(istype(user))
|
||||
var/thefilter = filter(type = "drop_shadow", x = filter_x, y = filter_y, size = filter_size, border = filter_border, color = filter_color)
|
||||
if(!combatmodestate)
|
||||
user.filters -= thefilter
|
||||
else
|
||||
user.filters += thefilter
|
||||
|
||||
/datum/component/phantomthief/proc/stripdesiredfilter(mob/user)
|
||||
if(istype(user))
|
||||
var/thefilter = filter(type = "drop_shadow", x = filter_x, y = filter_y, size = filter_size, border = filter_border, color = filter_color)
|
||||
user.filters -= thefilter
|
||||
|
||||
/datum/component/phantomthief/proc/OnEquipped(mob/user, slot)
|
||||
if(!istype(user))
|
||||
return
|
||||
if(!combattoggle_redir)
|
||||
combattoggle_redir = user.AddComponent(/datum/component/redirect, list(COMSIG_COMBAT_TOGGLED = CALLBACK(src, .proc/handlefilterstuff)))
|
||||
|
||||
/datum/component/phantomthief/proc/OnDropped(mob/user)
|
||||
if(!istype(user))
|
||||
return
|
||||
if(combattoggle_redir)
|
||||
QDEL_NULL(combattoggle_redir)
|
||||
stripdesiredfilter(user)
|
||||
@@ -201,7 +201,6 @@
|
||||
var/enthrallGender //Use master or mistress
|
||||
|
||||
var/mental_capacity //Higher it is, lower the cooldown on commands, capacity reduces with resistance.
|
||||
var/datum/weakref/redirect_component //resistance
|
||||
|
||||
var/distancelist = list(2,1.5,1,0.8,0.6,0.5,0.4,0.3,0.2) //Distance multipliers
|
||||
|
||||
@@ -231,7 +230,7 @@
|
||||
master = get_mob_by_key(enthrallID)
|
||||
//if(M.ckey == enthrallID)
|
||||
// owner.remove_status_effect(src)//At the moment, a user can enthrall themselves, toggle this back in if that should be removed.
|
||||
redirect_component = WEAKREF(owner.AddComponent(/datum/component/redirect, list(COMSIG_LIVING_RESIST = CALLBACK(src, .proc/owner_resist)))) //Do resistance calc if resist is pressed#
|
||||
RegisterSignal(owner, COMSIG_LIVING_RESIST, .proc/owner_resist) //Do resistance calc if resist is pressed#
|
||||
RegisterSignal(owner, COMSIG_MOVABLE_HEAR, .proc/owner_hear)
|
||||
//var/obj/item/organ/brain/B = M.getorganslot(ORGAN_SLOT_BRAIN) //removing this, may cause some issues unsure.
|
||||
mental_capacity = 500 - M.getOrganLoss(ORGAN_SLOT_BRAIN)//It's their brain!
|
||||
@@ -570,8 +569,7 @@
|
||||
SEND_SIGNAL(M, COMSIG_CLEAR_MOOD_EVENT, "EnthMissing2")
|
||||
SEND_SIGNAL(M, COMSIG_CLEAR_MOOD_EVENT, "EnthMissing3")
|
||||
SEND_SIGNAL(M, COMSIG_CLEAR_MOOD_EVENT, "EnthMissing4")
|
||||
qdel(redirect_component.resolve())
|
||||
redirect_component = null
|
||||
UnregisterSignal(M, COMSIG_LIVING_RESIST)
|
||||
UnregisterSignal(owner, COMSIG_MOVABLE_HEAR)
|
||||
REMOVE_TRAIT(owner, TRAIT_PACIFISM, "MKUltra")
|
||||
to_chat(owner, "<span class='big redtext'><i>You're now free of [master]'s influence, and fully independent!'</i></span>")
|
||||
|
||||
@@ -6,19 +6,18 @@
|
||||
icon_state = "s-ninja"
|
||||
item_state = "s-ninja"
|
||||
|
||||
/obj/item/clothing/glasses/phantomthief/Initialize()
|
||||
/obj/item/clothing/glasses/phantomthief/ComponentInitialize()
|
||||
. = ..()
|
||||
AddComponent(/datum/component/phantomthief)
|
||||
AddComponent(/datum/component/wearertargeting/phantomthief)
|
||||
|
||||
/obj/item/clothing/glasses/phantomthief/syndicate
|
||||
name = "suspicious plastic mask"
|
||||
desc = "A cheap, bulky, Syndicate-branded plastic face mask. You have to break in to break out."
|
||||
var/nextadrenalinepop
|
||||
var/datum/component/redirect/combattoggle_redir
|
||||
|
||||
/obj/item/clothing/glasses/phantomthief/syndicate/examine(user)
|
||||
/obj/item/clothing/glasses/phantomthief/syndicate/examine(mob/user)
|
||||
. = ..()
|
||||
if(combattoggle_redir)
|
||||
if(user.get_item_by_slot(SLOT_GLASSES) == src)
|
||||
if(world.time >= nextadrenalinepop)
|
||||
. += "<span class='notice'>The built-in adrenaline injector is ready for use.</span>"
|
||||
else
|
||||
@@ -34,12 +33,12 @@
|
||||
. = ..()
|
||||
if(!istype(user))
|
||||
return
|
||||
if(!combattoggle_redir)
|
||||
combattoggle_redir = user.AddComponent(/datum/component/redirect, list(COMSIG_COMBAT_TOGGLED = CALLBACK(src, .proc/injectadrenaline)))
|
||||
if(slot != SLOT_GLASSES)
|
||||
return
|
||||
RegisterSignal(user, COMSIG_COMBAT_TOGGLED, .proc/injectadrenaline)
|
||||
|
||||
/obj/item/clothing/glasses/phantomthief/syndicate/dropped(mob/user)
|
||||
. = ..()
|
||||
if(!istype(user))
|
||||
return
|
||||
if(combattoggle_redir)
|
||||
QDEL_NULL(combattoggle_redir)
|
||||
UnregisterSignal(user, COMSIG_COMBAT_TOGGLED)
|
||||
|
||||
+3
-3
@@ -380,12 +380,12 @@
|
||||
#include "code\datums\components\ntnet_interface.dm"
|
||||
#include "code\datums\components\orbiter.dm"
|
||||
#include "code\datums\components\paintable.dm"
|
||||
#include "code\datums\components\phantomthief.dm"
|
||||
#include "code\datums\components\rad_insulation.dm"
|
||||
#include "code\datums\components\radioactive.dm"
|
||||
#include "code\datums\components\remote_materials.dm"
|
||||
#include "code\datums\components\riding.dm"
|
||||
#include "code\datums\components\rotation.dm"
|
||||
#include "code\datums\components\signal_redirect.dm"
|
||||
#include "code\datums\components\sizzle.dm"
|
||||
#include "code\datums\components\slippery.dm"
|
||||
#include "code\datums\components\spawner.dm"
|
||||
@@ -3071,6 +3071,7 @@
|
||||
#include "hyperstation\code\game\objects\items\cosmetics.dm"
|
||||
#include "hyperstation\code\game\objects\items\storage\big_bag.dm"
|
||||
#include "hyperstation\code\game\objects\structures\ghost_role_spawners.dm"
|
||||
#include "hyperstation\code\game\objects\structures\sauna_oven.dm"
|
||||
#include "hyperstation\code\gamemode\traitor_lewd.dm"
|
||||
#include "hyperstation\code\gamemode\traitor_thief.dm"
|
||||
#include "hyperstation\code\gamemode\werewolf\werewolf.dm"
|
||||
@@ -3124,8 +3125,8 @@
|
||||
#include "hyperstation\code\modules\power\reactor\rbmk.dm"
|
||||
#include "hyperstation\code\modules\power\reactor\reactor_cargo.dm"
|
||||
#include "hyperstation\code\modules\reagents\chemistry\reagents\food_reagents.dm"
|
||||
#include "hyperstation\code\modules\reagents\chemistry\reagents\medicine_reagents.dm"
|
||||
#include "hyperstation\code\modules\reagents\chemistry\reagents\hydroponics_reactions.dm"
|
||||
#include "hyperstation\code\modules\reagents\chemistry\reagents\medicine_reagents.dm"
|
||||
#include "hyperstation\code\modules\reagents\chemistry\recipes\medicine.dm"
|
||||
#include "hyperstation\code\modules\resize\resize_action.dm"
|
||||
#include "hyperstation\code\modules\resize\resizing.dm"
|
||||
@@ -3169,7 +3170,6 @@
|
||||
#include "modular_citadel\code\controllers\configuration\entries\general.dm"
|
||||
#include "modular_citadel\code\controllers\subsystem\job.dm"
|
||||
#include "modular_citadel\code\datums\components\material_container.dm"
|
||||
#include "modular_citadel\code\datums\components\phantomthief.dm"
|
||||
#include "modular_citadel\code\datums\components\souldeath.dm"
|
||||
#include "modular_citadel\code\datums\mood_events\chem_events.dm"
|
||||
#include "modular_citadel\code\datums\mood_events\generic_negative_events.dm"
|
||||
|
||||
Reference in New Issue
Block a user