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https://github.com/KabKebab/GS13.git
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Exiles
This commit is contained in:
@@ -211,22 +211,18 @@
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/turf/closed/wall,
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/area/awaymission/snowdin/post/dorm)
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"aT" = (
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/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
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dir = 6;
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piping_layer = 3;
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pixel_x = 5;
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pixel_y = 5
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},
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/obj/item/bedsheet/purple,
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/turf/open/floor/wood,
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/area/awaymission/snowdin/post/dorm)
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/obj/effect/decal/cleanable/dirt,
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/obj/item/storage/box/firingpins,
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/turf/open/floor/plasteel/dark,
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/area/awaymission/snowdin/post/secpost)
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"aU" = (
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/obj/structure/bed,
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/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
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piping_layer = 3;
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pixel_x = 5;
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pixel_y = 5
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},
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/obj/item/bedsheet/purple,
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/obj/effect/mob_spawn/human/exiled,
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/turf/open/floor/wood,
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/area/awaymission/snowdin/post/dorm)
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"aV" = (
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@@ -250,6 +246,7 @@
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pixel_y = 5
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},
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/obj/effect/landmark/awaystart,
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/obj/item/bedsheet/red,
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/turf/open/floor/wood,
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/area/awaymission/snowdin/post/dorm)
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"aY" = (
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@@ -262,13 +259,13 @@
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/turf/open/floor/wood,
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/area/awaymission/snowdin/post/dorm)
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"aZ" = (
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/obj/structure/bed,
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/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
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piping_layer = 3;
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pixel_x = 5;
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pixel_y = 5
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},
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/obj/item/bedsheet/orange,
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/obj/effect/mob_spawn/human/exiled,
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/turf/open/floor/wood,
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/area/awaymission/snowdin/post/dorm)
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"ba" = (
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@@ -1224,6 +1221,7 @@
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/obj/machinery/light/small{
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dir = 4
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},
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/obj/item/t_scanner/adv_mining_scanner/lesser,
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/turf/open/floor/plasteel/dark/snowdin,
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/area/awaymission/snowdin/cave)
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"cV" = (
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@@ -1549,6 +1547,7 @@
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icon_state = "crateopen";
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name = "explosives ordinance"
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},
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/obj/item/t_scanner/adv_mining_scanner/lesser,
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/turf/open/floor/plasteel/dark/snowdin,
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/area/awaymission/snowdin/cave)
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"dz" = (
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@@ -3857,6 +3856,7 @@
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/obj/effect/turf_decal/tile/neutral{
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dir = 4
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},
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/obj/structure/closet/emcloset/anchored,
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/turf/open/floor/plasteel,
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/area/awaymission/snowdin/post)
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"iy" = (
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@@ -3867,6 +3867,7 @@
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/obj/effect/turf_decal/tile/neutral{
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dir = 4
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},
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/obj/structure/closet/firecloset/full,
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/turf/open/floor/plasteel,
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/area/awaymission/snowdin/post)
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"iz" = (
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@@ -4114,6 +4115,10 @@
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/obj/machinery/airalarm{
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pixel_y = 23
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},
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/obj/item/stack/sheet/metal/fifty,
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/obj/item/stack/sheet/metal/fifty,
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/obj/item/stack/sheet/glass/fifty,
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/obj/item/stack/sheet/glass/fifty,
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/turf/open/floor/plating,
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/area/awaymission/snowdin/post/garage)
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"iY" = (
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@@ -6067,6 +6072,7 @@
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/obj/structure/table,
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/obj/machinery/light/small,
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/obj/effect/decal/cleanable/dirt,
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/obj/item/stack/cable_coil,
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/turf/open/floor/plasteel,
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/area/awaymission/snowdin/post/garage)
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"mX" = (
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@@ -6237,6 +6243,7 @@
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/obj/effect/turf_decal/tile/yellow{
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dir = 8
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},
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/obj/machinery/pipedispenser,
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/turf/open/floor/plasteel,
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/area/awaymission/snowdin/post/engineering)
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"nn" = (
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@@ -6774,6 +6781,7 @@
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/obj/item/stock_parts/matter_bin/adv,
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/obj/item/stock_parts/matter_bin/adv,
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/obj/item/stock_parts/manipulator/pico,
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/obj/item/circuitboard/machine/autolathe,
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/turf/open/floor/plasteel,
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/area/awaymission/snowdin/post/engineering)
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"or" = (
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@@ -7262,6 +7270,7 @@
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pixel_y = 8
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},
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/obj/item/clothing/gloves/color/yellow,
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/obj/item/stack/cable_coil,
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/turf/open/floor/plasteel,
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/area/awaymission/snowdin/post/engineering)
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"pz" = (
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@@ -7438,7 +7447,21 @@
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/obj/machinery/atmospherics/pipe/manifold/supply/visible{
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dir = 1
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},
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/obj/item/circuitboard/machine/autolathe,
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/obj/structure/closet/crate/engineering{
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name = "materials crate"
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},
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/obj/item/stack/sheet/mineral/uranium{
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amount = 30
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},
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/obj/item/stack/sheet/mineral/plasma{
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amount = 40
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},
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/obj/item/stack/sheet/mineral/gold{
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amount = 30
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},
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/obj/item/stack/sheet/mineral/silver{
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amount = 30
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},
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/turf/open/floor/plating{
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icon_state = "platingdmg1"
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},
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@@ -7447,6 +7470,10 @@
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/obj/machinery/atmospherics/pipe/simple/supply/visible{
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dir = 8
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},
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/obj/item/circuitboard/machine/protolathe{
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pixel_x = -3;
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pixel_y = 7
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},
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/turf/open/floor/plating{
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icon_state = "platingdmg1"
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},
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@@ -15817,6 +15844,10 @@
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},
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/turf/open/floor/plasteel/dark,
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/area/awaymission/snowdin/cave)
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"SS" = (
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/obj/effect/decal/cleanable/ash,
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/turf/open/floor/plating,
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/area/awaymission/snowdin/post/engineering)
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"SX" = (
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/obj/machinery/door/airlock/external/glass,
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/obj/effect/mapping_helpers/airlock/cyclelink_helper{
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@@ -15824,6 +15855,18 @@
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},
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/turf/open/floor/plating,
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/area/awaymission/snowdin/post/mining_main)
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"SZ" = (
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/obj/structure/closet/crate/engineering{
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name = "materials crate"
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},
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/obj/item/stack/sheet/mineral/diamond{
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amount = 6
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},
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/obj/item/stack/ore/bluespace_crystal/artificial{
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amount = 6
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},
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/turf/open/floor/plating,
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/area/awaymission/snowdin/post/mining_main)
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"VW" = (
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/obj/machinery/door/airlock/external/glass,
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/obj/structure/fans/tiny,
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@@ -22291,7 +22334,7 @@ af
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ak
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af
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aK
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aT
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aY
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bi
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bx
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bR
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@@ -24374,7 +24417,7 @@ oA
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oH
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pI
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qo
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qp
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aT
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pH
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am
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af
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@@ -26633,7 +26676,7 @@ Ir
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Iq
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Go
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Ky
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Gq
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SZ
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GP
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ae
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ac
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@@ -29513,7 +29556,7 @@ oq
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oQ
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py
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pV
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nS
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SS
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qV
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rp
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rp
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@@ -434,3 +434,26 @@ update_label("John Doe", "Clowny")
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name = "APC Access ID"
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desc = "A special ID card that allows access to APC terminals."
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access = list(ACCESS_ENGINE_EQUIP)
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/obj/item/card/id/away/snowdin
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name = "a perfectly generic identification card"
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desc = "A perfectly generic identification card. Looks like it could use some flavor."
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icon_state = "centcom"
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/obj/item/card/id/away/snowdin/eng
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name = "Arctic Station Engineer's ID card"
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desc = "A faded Arctic Station ID card. You can make out the rank \"Station Engineer\"."
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assignment = "Arctic Station Engineer"
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access = list(ACCESS_AWAY_GENERAL, ACCESS_AWAY_ENGINE, ACCESS_AWAY_MAINT)
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/obj/item/card/id/away/snowdin/sci
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name = "Arctic Station Scientist's ID card"
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desc = "A faded Arctic Station ID card. You can make out the rank \"Scientist\"."
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assignment = "Arctic Station Scientist"
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access = list(ACCESS_AWAY_GENERAL, ACCESS_AWAY_MAINT)
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/obj/item/card/id/away/snowdin/med
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name = "Arctic Station Doctor's ID card"
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desc = "A faded Arctic Station ID card. You can make out the rank \"Doctor\"."
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assignment = "Arctic Station Doctor"
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access = list(ACCESS_AWAY_GENERAL, ACCESS_AWAY_MED, ACCESS_AWAY_MAINT)
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@@ -299,6 +299,62 @@
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new/obj/structure/fluff/empty_cryostasis_sleeper(get_turf(src))
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return ..()
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//Exiles: Stranded exiles that have been left in Snowdin. Can be easily adapted for other roles as well.
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/obj/effect/mob_spawn/human/exiled
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name = "a used bed"
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desc = "Still warm."
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mob_name = "exiled"
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job_description = "Exiles"
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icon = 'icons/obj/objects.dmi'
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icon_state = "bed"
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roundstart = FALSE
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death = FALSE
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random = TRUE
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mob_species = /datum/species/human
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flavour_text = "As the last escape shuttle left the sector, you were left for dead, stranded in a cold hell where you make do, until hopefully someone finds you. \
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Every day, you pause and recollect your memories from before it all happened... "
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assignedrole = "Arctic Exile"
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mirrorcanloadappearance = TRUE
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/obj/effect/mob_spawn/human/exiled/Initialize(mapload)
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. = ..()
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var/arrpee = rand(1,3)
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switch(arrpee)
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if(1)
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flavour_text += "You were a lowly engineer, hired by Kinaris to make sure the turbines from their mining operation remained functional. \
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You remember the day the mining team descended for the very last time into the depths of the shafts, only to never return. \
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The agonizing screams from whatever now haunts those mines still brings a shiver down your spine."
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outfit.uniform = /obj/item/clothing/under/rank/engineer
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outfit.suit = /obj/item/clothing/suit/hooded/wintercoat/engineering
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outfit.shoes = /obj/item/clothing/shoes/sneakers/black
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outfit.back = /obj/item/storage/backpack/industrial
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outfit.id = /obj/item/card/id/away/snowdin/eng
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outfit.implants = list(/obj/item/implant/exile) //Made it so they cannot simply exit through the gateway at will.
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if(2)
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flavour_text += "You were a plasma researcher, hired by Kinaris to oversee a small research division in a remote, isolated little icy planet, \
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you remember the day the mining team descended for the very last time into the depths of the shafts, only to never return. \
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While you haven't heard them yourself, reports say the sounds that were heard over radio were likely not of this world."
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outfit.uniform = /obj/item/clothing/under/rank/scientist
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outfit.suit = /obj/item/clothing/suit/hooded/wintercoat/science
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outfit.shoes = /obj/item/clothing/shoes/sneakers/black
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outfit.back = /obj/item/storage/backpack/science
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outfit.id = /obj/item/card/id/away/snowdin/sci
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outfit.implants = list(/obj/item/implant/exile) //Made it so they cannot simply exit through the gateway at will.
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if(3)
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flavour_text += "You were a junior doctor, hired by Kinaris to oversee the mental state of a plasma mining operation's miners. \
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Over and over you reported that the miners were having constant, similar types of hallucinations and that perhaps the whole operation should pause \
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until further investigation was concluded, but command shrugged it off as an episode of mass hallucination... Until the miners never came back."
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outfit.uniform = /obj/item/clothing/under/rank/medical
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outfit.suit = /obj/item/clothing/suit/hooded/wintercoat/medical
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outfit.shoes = /obj/item/clothing/shoes/sneakers/black
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outfit.back = /obj/item/storage/backpack/medic
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outfit.id = /obj/item/card/id/away/snowdin/med
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outfit.implants = list(/obj/item/implant/exile) //Made it so they cannot simply exit through the gateway at will.
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/obj/effect/mob_spawn/human/exiled/Destroy()
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new/obj/structure/bed(get_turf(src))
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return ..()
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//Broken rejuvenation pod: Spawns in animal hospitals in lavaland. Ghosts become disoriented interns and are advised to search for help.
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/obj/effect/mob_spawn/human/doctor/alive/lavaland
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name = "broken rejuvenation pod"
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