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Merge pull request #610 from ArchieBeepBoop/runtimesgetsquashed
Fixing some runtimes and invisible skeletons
This commit is contained in:
@@ -48,6 +48,8 @@ would spawn and follow the beaker, even if it is carried or thrown.
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holder = atom
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/datum/effect_system/proc/start()
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if(QDELETED(src))
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return
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for(var/i in 1 to number)
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if(total_effects > 20)
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return
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@@ -56,7 +58,7 @@ would spawn and follow the beaker, even if it is carried or thrown.
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/datum/effect_system/proc/generate_effect()
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if(holder)
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location = get_turf(holder)
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if(location.contents.len > 200) //Bandaid to prevent server crash exploit
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if(location?.contents.len > 200) //Bandaid to prevent server crash exploit
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return
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var/obj/effect/E = new effect_type(location)
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total_effects++
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@@ -70,6 +72,8 @@ would spawn and follow the beaker, even if it is carried or thrown.
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sleep(5)
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step(E,direction)
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addtimer(CALLBACK(src, .proc/decrement_total_effect), 20)
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if(!QDELETED(src))
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addtimer(CALLBACK(src, .proc/decrement_total_effect), 20)
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/datum/effect_system/proc/decrement_total_effect()
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total_effects--
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@@ -122,7 +122,7 @@
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/datum/job/proc/announce_head(var/mob/living/carbon/human/H, var/channels) //tells the given channel that the given mob is the new department head. See communications.dm for valid channels.
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if(H && GLOB.announcement_systems.len)
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//timer because these should come after the captain announcement
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SSticker.OnRoundstart(CALLBACK(GLOBAL_PROC, .proc/addtimer, CALLBACK(pick(GLOB.announcement_systems), /obj/machinery/announcement_system/proc/announce, "NEWHEAD", H.real_name, H.job, H.client.prefs.alt_titles_preferences[H.job], channels), 1))
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SSticker.OnRoundstart(CALLBACK(GLOBAL_PROC, .proc/addtimer, CALLBACK(pick(GLOB.announcement_systems), /obj/machinery/announcement_system/proc/announce, "NEWHEAD", H.real_name, H.job, H.client?.prefs.alt_titles_preferences[H.job], channels), 1))
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//If the configuration option is set to require players to be logged as old enough to play certain jobs, then this proc checks that they are, otherwise it just returns 1
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/datum/job/proc/player_old_enough(client/C)
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@@ -11,14 +11,16 @@
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mutanttongue = /obj/item/organ/tongue/robot
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limbs_id = "synth"
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/datum/species/android/on_species_gain(mob/living/carbon/C)
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/datum/species/android/on_species_gain(mob/living/carbon/human/C)
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. = ..()
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for(var/X in C.bodyparts)
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var/obj/item/bodypart/O = X
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O.change_bodypart_status(BODYPART_ROBOTIC, FALSE, TRUE)
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C.grant_language(/datum/language/machine)
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/datum/species/android/on_species_loss(mob/living/carbon/C)
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. = ..()
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for(var/X in C.bodyparts)
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var/obj/item/bodypart/O = X
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O.change_bodypart_status(BODYPART_ORGANIC,FALSE, TRUE)
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C.remove_language(/datum/language/machine)
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@@ -22,6 +22,7 @@
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/datum/species/skeleton/space
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name = "Spooky Spacey Skeleton"
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id = "spaceskeleton"
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limbs_id = "skeleton"
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blacklisted = 1
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inherent_traits = list(TRAIT_RESISTHEAT,TRAIT_NOBREATH,TRAIT_RESISTCOLD,TRAIT_RESISTHIGHPRESSURE,TRAIT_RESISTLOWPRESSURE,TRAIT_RADIMMUNE,TRAIT_PIERCEIMMUNE,TRAIT_NOHUNGER,TRAIT_EASYDISMEMBER,TRAIT_LIMBATTACHMENT,TRAIT_FAKEDEATH, TRAIT_CALCIUM_HEALER)
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@@ -18,6 +18,7 @@
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/datum/species/zombie/notspaceproof
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id = "notspaceproofzombie"
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limbs_id = "zombie"
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blacklisted = 0
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inherent_traits = list(TRAIT_RESISTCOLD,TRAIT_RADIMMUNE,TRAIT_EASYDISMEMBER,TRAIT_LIMBATTACHMENT,TRAIT_NOBREATH,TRAIT_NODEATH,TRAIT_FAKEDEATH)
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@@ -287,7 +287,7 @@
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if(status == BODYPART_ORGANIC)
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icon = base_bp_icon || DEFAULT_BODYPART_ICON_ORGANIC
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else if(status == BODYPART_ROBOTIC)
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icon = base_bp_icon || DEFAULT_BODYPART_ICON_ROBOTIC
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icon = DEFAULT_BODYPART_ICON_ROBOTIC
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if(owner)
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owner.updatehealth()
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