Even more hideous logic

This commit is contained in:
Archie
2021-06-12 06:59:48 -03:00
parent 452256926c
commit da0016adaf
2 changed files with 87 additions and 44 deletions
@@ -147,6 +147,25 @@
occurances_max = 2
chaos_min = 1.5
//////////////////////////////////////////////
// //
// MIMICS //
// //
//////////////////////////////////////////////
/datum/dynamic_ruleset/event/mimics
name = "Mimic Infestation"
typepath = /datum/round_event/mimic_infestation
enemy_roles = list("AI","Security Officer","Head of Security","Captain")
required_enemies = list(3,2,2,2,2,1,1,1,0,0)
weight = 2
cost = 5
requirements = list(101,20,15,10,10,10,10,10,10,10)
high_population_requirement = 15
earliest_start = 30 MINUTES
occurances_max = 2
chaos_min = 1.5
//////////////////////////////////////////////
// //
// CLOGGED VENTS //
+68 -44
View File
@@ -10,7 +10,7 @@
maxHealth = 38
health = 38
turns_per_move = 5
move_to_delay = 2
move_to_delay = 1
speed = 0
see_in_dark = 6
pass_flags = PASSTABLE
@@ -35,6 +35,10 @@
pressure_resistance = 600
var/unstealth = FALSE
var/knockdown_people = 1
var/static/mimic_blacklisted_transform_items = typecacheof(list(
/obj/item/projectile,
/obj/item/radio/intercom))
var/turns_since_notarget
/mob/living/simple_animal/hostile/hs13mimic/Initialize()
. = ..()
@@ -46,6 +50,52 @@
. = ..()
trigger()
/mob/living/simple_animal/hostile/hs13mimic/Life()
. = ..()
turns_since_notarget++
if(turns_since_notarget >= 5)
turns_since_notarget = 0
if(unstealth && (!target || isdead(target)))
target = null
trytftorandomobject()
/mob/living/simple_animal/hostile/hs13mimic/AttackingTarget()
. = ..()
if(knockdown_people && . && prob(15) && iscarbon(target))
var/mob/living/carbon/C = target
C.Knockdown(40)
C.visible_message("<span class='danger'>\The [src] knocks down \the [C]!</span>", \
"<span class='userdanger'>\The [src] knocks you down!</span>")
/mob/living/simple_animal/hostile/hs13mimic/adjustHealth(amount, updating_health = TRUE, forced = FALSE)
trigger()
. = ..()
/mob/living/simple_animal/hostile/hs13mimic/FindTarget()
. = ..()
if(.)
trigger()
else if(!target && unstealth)
trytftorandomobject()
/mob/living/simple_animal/hostile/hs13mimic/death(gibbed)
restore()
. = ..()
/mob/living/simple_animal/hostile/hs13mimic/med_hud_set_health()
if(!unstealth)
var/image/holder = hud_list[HEALTH_HUD]
holder.icon_state = null
return //we hide medical hud while morphed
..()
/mob/living/simple_animal/hostile/hs13mimic/med_hud_set_status()
if(!unstealth)
var/image/holder = hud_list[STATUS_HUD]
holder.icon_state = null
return //we hide medical hud while morphed
..()
/mob/living/simple_animal/hostile/hs13mimic/proc/Mimictransform() //The list of default things to transform needs to be bigger, consider this in the future.
var/transformitem = rand(1,100)
medhudupdate()
@@ -114,43 +164,6 @@
else
restore()
/mob/living/simple_animal/hostile/hs13mimic/AttackingTarget()
. = ..()
if(knockdown_people && . && prob(15) && iscarbon(target))
var/mob/living/carbon/C = target
C.Knockdown(40)
C.visible_message("<span class='danger'>\The [src] knocks down \the [C]!</span>", \
"<span class='userdanger'>\The [src] knocks you down!</span>")
/mob/living/simple_animal/hostile/hs13mimic/adjustHealth(amount, updating_health = TRUE, forced = FALSE)
trigger()
. = ..()
/mob/living/simple_animal/hostile/hs13mimic/FindTarget()
. = ..()
if(.)
trigger()
else if(!target && unstealth)
trytftorandomobject()
/mob/living/simple_animal/hostile/hs13mimic/death(gibbed)
restore()
. = ..()
/mob/living/simple_animal/hostile/hs13mimic/med_hud_set_health()
if(!unstealth)
var/image/holder = hud_list[HEALTH_HUD]
holder.icon_state = null
return //we hide medical hud while morphed
..()
/mob/living/simple_animal/hostile/hs13mimic/med_hud_set_status()
if(!unstealth)
var/image/holder = hud_list[STATUS_HUD]
holder.icon_state = null
return //we hide medical hud while morphed
..()
/mob/living/simple_animal/hostile/hs13mimic/proc/medhudupdate()
med_hud_set_health()
med_hud_set_status()
@@ -175,8 +188,8 @@
/mob/living/simple_animal/hostile/hs13mimic/proc/triggerOthers(passtarget) //
for(var/mob/living/simple_animal/hostile/hs13mimic/C in oview(5, src.loc))
if(passtarget && C.target == null)
C.target = passtarget
if(passtarget && C.target == null && !(isdead(target)))
C.target = target
C.trigger()
/mob/living/simple_animal/hostile/hs13mimic/proc/trytftorandomobject()
@@ -184,7 +197,8 @@
medhudupdate()
var/list/obj/item/listItems = list()
for(var/obj/item/I in oview(9,src.loc))
listItems += I
if(!(is_type_in_typecache(I, mimic_blacklisted_transform_items)))
listItems += I
if(LAZYLEN(listItems))
var/obj/item/changedReference = pick(listItems)
wander = FALSE
@@ -209,10 +223,15 @@
/datum/round_event/mimic_infestation
announceWhen = 200
var/static/list/station_areas_blacklist = typecacheof(/area/space,
var/static/list/mimic_station_areas_blacklist = typecacheof(/area/space,
/area/shuttle,
/area/mine,
/area/holodeck,
/area/ruin,
/area/hallway,
/area/hallway/primary,
/area/hallway/secondary,
/area/hallway/secondary/entry,
/area/engine/supermatter,
/area/engine/atmospherics_engine,
/area/engine/engineering/reactor_core,
@@ -244,7 +263,7 @@
continue
if(place.areasize < 16)
continue
if(is_type_in_typecache(place, station_areas_blacklist))
if(is_type_in_typecache(place, mimic_station_areas_blacklist))
continue
eligible_areas += place
for(var/area/place in eligible_areas) // now we check if there are people in that area
@@ -262,7 +281,12 @@
pickedArea = pick_n_take(eligible_areas)
var/list/turf/t = get_area_turfs(pickedArea, SSmapping.station_start)
for(var/turf/thisTurf in t) // now we check if it's a closed turf, cold turf or occupied turf and yeet it
if(isclosedturf(thisTurf) || thisTurf.temperature <= T0C)
if(isopenturf(thisTurf))
var/turf/open/tempGet = thisTurf
if(tempGet.air.temperature <= T0C)
t -= thisTurf
continue
if(isclosedturf(thisTurf))
t -= thisTurf
else
for(var/obj/O in thisTurf)