Merge pull request #254 from Orotheim/Snowdin-Patches-Round2

Snowdin patches round2
This commit is contained in:
evilew
2024-09-05 15:12:41 +02:00
committed by GitHub
4 changed files with 2966 additions and 2169 deletions
File diff suppressed because it is too large Load Diff
+3 -2
View File
@@ -95,8 +95,9 @@
#define ACCESS_AWAY_ENGINE 204//Away engineering
#define ACCESS_AWAY_ALL 205 //Away All Access
#define ACCESS_AWAY_BOTANY 206 //Away Botany Access
#define ACCESS_AWAY_GENERIC3 207
#define ACCESS_AWAY_GENERIC4 208
#define ACCESS_AWAY_SCIENCE 207 //Away Science Access
#define ACCESS_AWAY_GENERIC3 208 //Had to leave this one because for some reason it's getting used
#define ACCESS_AWAY_EXPLORE 209 //Away Explorer Access
//Special, for anything that's basically internal
#define ACCESS_BLOODCULT 250
@@ -128,14 +128,41 @@
dynamic_lighting = DYNAMIC_LIGHTING_ENABLED
requires_power = TRUE
/area/awaymission/snowdin/comms
name = "Radio Tower"
icon_state = "awaycontent16"
dynamic_lighting = DYNAMIC_LIGHTING_FORCED
requires_power = TRUE
/area/awaymission/snowdin/cabin
name = "Strange cabin"
icon_state = "awaycontent18"
dynamic_lighting = DYNAMIC_LIGHTING_FORCED
requires_power = FALSE
/area/awaymission/snowdin/cargo
name = "Exploration Base"
icon_state = "awaycontent16"
dynamic_lighting = DYNAMIC_LIGHTING_ENABLED
requires_power = TRUE
/area/awaymission/snowdin/transit
name = "Transit Shuttle Docks"
icon_state = "awaycontent16"
dynamic_lighting = DYNAMIC_LIGHTING_ENABLED
requires_power = FALSE
/area/shuttle/snowdin/elevator1
name = "Excavation Elevator"
dynamic_lighting = DYNAMIC_LIGHTING_FORCED
/area/shuttle/snowdin/elevator2
name = "Mining Elevator"
dynamic_lighting = DYNAMIC_LIGHTING_FORCED
/area/shuttle/snowdin/transit
name = "Snowdin Outpost - Transit Shuttle"
dynamic_lighting = DYNAMIC_LIGHTING_FORCED
//shuttle console for elevators//
@@ -155,7 +182,7 @@
icon_keyboard = "tech_key"
light_color = LIGHT_COLOR_CYAN
shuttleId = "snowdintransit"
possible_destinations = "snowdintransit_a;snowdintransit_b"
possible_destinations = "snowdintransit_a;snowdintransit_b;snowdintransit_c"
//liquid plasma!!!!!!//
@@ -514,10 +541,8 @@
name = "dungeon heavy"
loot = list(/obj/item/twohanded/singularityhammer = 1,
/obj/item/twohanded/dualsaber/hypereutactic = 1,
/obj/item/organ/brain/alien = 1,
/obj/item/gun/ballistic/automatic/c20r/unrestricted = 1,
/obj/item/book/granter/spell/charge = 1,
/obj/item/book/granter/martial/cqc = 1,
/obj/item/book/granter/spell/fattening/steal = 1,
/obj/item/dnainjector/lasereyesmut = 1,
/obj/item/book/granter/spell/fattening/transfer = 1)
@@ -527,11 +552,12 @@
lootdoubles = 2
lootcount = 1
loot = list(/obj/item/stack/sheet/mineral/snow{amount = 25} = 10,
/obj/item/toy/snowball = 15,
/obj/item/shovel = 10,
loot = list(/obj/item/stack/sheet/mineral/snow{amount = 25} = 1,
/obj/item/toy/snowball = 5,
/obj/item/shovel = 4,
/obj/item/twohanded/spear = 8,
)
/obj/item/stack/ore/iron{amount = 50} = 10,
/obj/item/stack/ore/glass{amount = 50} = 10)
//special items//--
@@ -67,7 +67,6 @@
Every day, you pause and recollect your memories from before it all happened... "
assignedrole = "Arctic Exile"
mirrorcanloadappearance = TRUE
ghost_usable = FALSE
/obj/effect/mob_spawn/human/exiled/Initialize(mapload)
. = ..()
@@ -81,7 +80,6 @@
outfit.suit = /obj/item/clothing/suit/hooded/wintercoat
outfit.shoes = /obj/item/clothing/shoes/winterboots
outfit.back = /obj/item/storage/backpack
outfit.id = /obj/item/card/id/away/snowdin/eng
outfit.implants = list(/obj/item/implant/exile) //Made it so they cannot simply exit through the gateway at will.
/obj/effect/mob_spawn/human/exiled/Destroy()