mirror of
https://github.com/KabKebab/GS13.git
synced 2026-07-10 15:36:56 +01:00
renamed calorit into calorite, initialized it into more files
I think that might be all. Now it's just a matter of coding, testing and spriting.
This commit is contained in:
@@ -69,7 +69,7 @@
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#define MAT_PLASMA "$plasma"
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#define MAT_BLUESPACE "$bluespace"
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#define MAT_BANANIUM "$bananium"
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#define MAT_CALORIT "$calorit" //GS13
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#define MAT_CALORITE "$calorite" //GS13
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#define MAT_TITANIUM "$titanium"
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#define MAT_BIOMASS "$biomass"
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#define MAT_PLASTIC "$plastic"
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@@ -381,11 +381,11 @@
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sheet_type = /obj/item/stack/sheet/mineral/bananium
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coin_type = /obj/item/coin/bananium
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/datum/material/calorit //GS13
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name = "Calorit"
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id = MAT_CALORIT
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sheet_type = /obj/item/stack/sheet/mineral/calorit
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// coin_type = /obj/item/coin/calorit
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/datum/material/calorite //GS13
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name = "calorite"
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id = MAT_CALORITE
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sheet_type = /obj/item/stack/sheet/mineral/calorite
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// coin_type = /obj/item/coin/calorite
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/datum/material/titanium
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name = "Titanium"
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@@ -54,7 +54,7 @@ handles linking back and forth.
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/datum/component/remote_materials/proc/_MakeLocal()
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silo = null
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mat_container = parent.AddComponent(/datum/component/material_container,
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list(MAT_METAL, MAT_GLASS, MAT_SILVER, MAT_GOLD, MAT_DIAMOND, MAT_PLASMA, MAT_URANIUM, MAT_BANANIUM, MAT_CALORIT, MAT_TITANIUM, MAT_BLUESPACE, MAT_PLASTIC),
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list(MAT_METAL, MAT_GLASS, MAT_SILVER, MAT_GOLD, MAT_DIAMOND, MAT_PLASMA, MAT_URANIUM, MAT_BANANIUM, MAT_CALORITE, MAT_TITANIUM, MAT_BLUESPACE, MAT_PLASTIC),
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local_size,
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FALSE,
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/obj/item/stack)
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@@ -18,7 +18,7 @@
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var/item_recycle_sound = 'sound/items/welder.ogg'
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/obj/machinery/recycler/Initialize()
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AddComponent(/datum/component/material_container, list(MAT_METAL, MAT_GLASS, MAT_PLASMA, MAT_SILVER, MAT_GOLD, MAT_DIAMOND, MAT_URANIUM, MAT_BANANIUM, MAT_CALORIT, MAT_TITANIUM, MAT_BLUESPACE, MAT_PLASTIC), INFINITY, FALSE, null, null, null, TRUE)
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AddComponent(/datum/component/material_container, list(MAT_METAL, MAT_GLASS, MAT_PLASMA, MAT_SILVER, MAT_GOLD, MAT_DIAMOND, MAT_URANIUM, MAT_BANANIUM, MAT_CALORITE, MAT_TITANIUM, MAT_BLUESPACE, MAT_PLASTIC), INFINITY, FALSE, null, null, null, TRUE)
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AddComponent(/datum/component/butchering, 1, amount_produced,amount_produced/5)
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. = ..()
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update_icon()
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@@ -280,27 +280,27 @@ GLOBAL_LIST_INIT(bananium_recipes, list ( \
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/*
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* Calorit - GS13
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* calorite - GS13
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*/
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/obj/item/stack/sheet/mineral/calorit
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name = "calorit"
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icon_state = "sheet-calorit"
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item_state = "sheet-calorit"
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singular_name = "calorit sheet"
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sheettype = "calorit"
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materials = list(MAT_CALORIT=MINERAL_MATERIAL_AMOUNT)
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/obj/item/stack/sheet/mineral/calorite
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name = "calorite"
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icon_state = "sheet-calorite"
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item_state = "sheet-calorite"
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singular_name = "calorite sheet"
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sheettype = "calorite"
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materials = list(MAT_CALORITE=MINERAL_MATERIAL_AMOUNT)
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novariants = TRUE
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grind_results = list(/datum/reagent/consumable/lipoifier = 10)
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point_value = 40
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merge_type = /obj/item/stack/sheet/mineral/calorit
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merge_type = /obj/item/stack/sheet/mineral/calorite
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GLOBAL_LIST_INIT(calorit_recipes, list ( \
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new/datum/stack_recipe("calorit tile", /obj/item/stack/tile/mineral/calorit, 1, 4, 20), \
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// new/datum/stack_recipe("Fatty Statue", /obj/structure/statue/calorit/fatty, 5, one_per_turf = 1, on_floor = 1),
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GLOBAL_LIST_INIT(calorite_recipes, list ( \
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new/datum/stack_recipe("calorite tile", /obj/item/stack/tile/mineral/calorite, 1, 4, 20), \
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// new/datum/stack_recipe("Fatty Statue", /obj/structure/statue/calorite/fatty, 5, one_per_turf = 1, on_floor = 1),
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))
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/obj/item/stack/sheet/mineral/calorit/Initialize(mapload, new_amount, merge = TRUE)
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recipes = GLOB.calorit_recipes
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/obj/item/stack/sheet/mineral/calorite/Initialize(mapload, new_amount, merge = TRUE)
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recipes = GLOB.calorite_recipes
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. = ..()
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@@ -52,14 +52,14 @@
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mineralType = "bananium"
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materials = list(MAT_BANANIUM=500)
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/obj/item/stack/tile/mineral/calorit //GS13
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name = "calorit tile"
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singular_name = "calorit floor tile"
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desc = "A tile made out of calorit. Bwwooomphf."
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icon_state = "tile_calorit"
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turf_type = /turf/open/floor/mineral/calorit
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mineralType = "calorit"
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materials = list(MAT_CALORIT=500)
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/obj/item/stack/tile/mineral/calorite //GS13
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name = "calorite tile"
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singular_name = "calorite floor tile"
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desc = "A tile made out of calorite. Bwoomph."
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icon_state = "tile_calorite"
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turf_type = /turf/open/floor/mineral/calorite
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mineralType = "calorite"
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materials = list(MAT_CALORITE=500)
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/obj/item/stack/tile/mineral/abductor
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name = "alien floor tile"
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@@ -104,7 +104,7 @@
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/obj/item/stack/sheet/mineral/uranium,
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/obj/item/stack/sheet/mineral/diamond,
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/obj/item/stack/sheet/mineral/bananium,
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/obj/item/stack/sheet/mineral/calorit,
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/obj/item/stack/sheet/mineral/calorite,
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/obj/item/stack/sheet/plasteel,
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/obj/item/stack/sheet/mineral/titanium,
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/obj/item/stack/sheet/mineral/plastitanium,
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@@ -216,14 +216,14 @@
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mineral = "bananium"
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glass_type = /obj/machinery/door/airlock/bananium/glass
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// /obj/structure/door_assembly/door_assembly_calorit //GS13
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// name = "calorit airlock assembly"
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// /obj/structure/door_assembly/door_assembly_calorite //GS13
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// name = "calorite airlock assembly"
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// desc = "Very inviting."
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// icon = 'icons/obj/doors/airlocks/station/calorit.dmi'
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// base_name = "calorit airlock"
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// airlock_type = /obj/machinery/door/airlock/calorit
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// mineral = "calorit"
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// glass_type = /obj/machinery/door/airlock/calorit/glass
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// icon = 'icons/obj/doors/airlocks/station/calorite.dmi'
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// base_name = "calorite airlock"
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// airlock_type = /obj/machinery/door/airlock/calorite
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// mineral = "calorite"
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// glass_type = /obj/machinery/door/airlock/calorite/glass
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/obj/structure/door_assembly/door_assembly_sandstone
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name = "sandstone airlock assembly"
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@@ -263,14 +263,14 @@
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walltype = /turf/closed/wall/mineral/bananium
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canSmoothWith = list(/obj/structure/falsewall/bananium, /turf/closed/wall/mineral/bananium)
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// /obj/structure/falsewall/calorit //GS13
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// name = "calorit wall"
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// desc = "A wall with calorit plating. Burp."
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// icon = 'icons/turf/walls/calorit_wall.dmi'
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// icon_state = "calorit"
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// mineral = /obj/item/stack/sheet/mineral/calorit
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// walltype = /turf/closed/wall/mineral/calorit
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// canSmoothWith = list(/obj/structure/falsewall/calorit, /turf/closed/wall/mineral/calorit)
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// /obj/structure/falsewall/calorite //GS13
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// name = "calorite wall"
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// desc = "A wall with calorite plating. Burp."
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// icon = 'icons/turf/walls/calorite_wall.dmi'
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// icon_state = "calorite"
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// mineral = /obj/item/stack/sheet/mineral/calorite
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// walltype = /turf/closed/wall/mineral/calorite
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// canSmoothWith = list(/obj/structure/falsewall/calorite, /turf/closed/wall/mineral/calorite)
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/obj/structure/falsewall/sandstone
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@@ -318,3 +318,15 @@
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name = "blueberry statue"
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desc = "A statue resembling a poor humanoid creature shaped like a ball."
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icon_state = "blueberry"
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//////////////////////////////CALORITE - GS13///////////////////////////////
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/obj/structure/statue/calorite
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max_integrity = 400
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material_drop_type = /obj/item/stack/sheet/mineral/calorite
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/obj/structure/statue/calorite/fatty
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name = "Fatty statue"
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desc = "A statue of a well-rounded fatso."
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icon_state = "fatty"
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@@ -5,6 +5,7 @@
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* Silver floor
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* Bananium floor
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* Diamond floor
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* Calorite floor
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* Uranium floor
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* Shuttle floor (Titanium)
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* Sand floors
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@@ -204,20 +205,52 @@
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initial_gas_mix = AIRLESS_ATMOS
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//CALORIT - GS13
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//calorite floor - GS13
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/turf/open/floor/mineral/calorit
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article = "a"
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name = "calorit floor"
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icon_state = "calorit"
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floor_tile = /obj/item/stack/tile/mineral/calorit
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icons = list("calorit","calorit_dam")
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/turf/open/floor/mineral/calorite
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name = "Calorite floor"
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icon_state = "calorite"
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floor_tile = /obj/item/stack/tile/mineral/calorite
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icons = list("calorite","calorite_dam")
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var/last_event = 0
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var/active = null
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/turf/open/floor/mineral/calorit/Entered(mob/living/carbon/M)
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M.fatness = M.fatness + 50
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return ..()
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/turf/open/floor/mineral/calorite/Entered(mob/living/carbon/M)
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M.fatness = M.fatness + 20
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// /turf/open/floor/mineral/calorite/proc/fatten(mob/living/carbon/M)
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// if(!active)
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// if(world.time > last_event+15)
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// active = 1
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// M.fatness = M.fatness + 30
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// for(var/turf/open/floor/mineral/calorite/T in orange(1,src))
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// T.fatten()
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// last_event = world.time
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// active = 0
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// return
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// calorite floor, disguised version - GS13
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/turf/open/floor/mineral/calorite_hide
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name = "Steel floor"
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icon_state = "calorite_hide"
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floor_tile = /obj/item/stack/tile/mineral/calorite_hide
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icons = list("calorite_hide","calorite_hide_dam")
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/turf/open/floor/mineral/calorite_hide/Entered(mob/living/carbon/M)
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M.fatness = M.fatness + 50
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// calorite floor, powerful version - GS13
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/turf/open/floor/mineral/calorite_strong
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name = "Infused calorite floor"
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icon_state = "calorite_strong"
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floor_tile = /obj/item/stack/tile/mineral/calorite_strong
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icons = list("calorite_strong","calorite_strong_dam")
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/turf/open/floor/mineral/calorite_strong/Entered(mob/living/carbon/M)
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M.fatness = M.fatness + 200
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//DIAMOND
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@@ -355,12 +355,12 @@
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spread = 0
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scan_state = "rock_Bananium"
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// /turf/closed/mineral/calorit //GS13
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// mineralType = /obj/item/stack/ore/calorit
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// /turf/closed/mineral/calorite //GS13
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// mineralType = /obj/item/stack/ore/calorite
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// mineralAmt = 3
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// spreadChance = 1
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// spread = 0
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// scan_state = "rock_Calorit"
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// scan_state = "rock_calorite"
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/turf/closed/mineral/bscrystal
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mineralType = /obj/item/stack/ore/bluespace_crystal
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@@ -42,6 +42,14 @@
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sheet_type = /obj/item/stack/sheet/mineral/bananium
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canSmoothWith = list(/turf/closed/wall/mineral/bananium, /obj/structure/falsewall/bananium)
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/turf/closed/wall/mineral/calorite //GS13
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name = "calorite wall"
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desc = "A wall with calorite plating. Burp."
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icon = 'icons/turf/walls/calorite_wall.dmi'
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icon_state = "calorite"
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sheet_type = /obj/item/stack/sheet/mineral/calorite
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canSmoothWith = list(/turf/closed/wall/mineral/calorite, /obj/structure/falsewall/calorite)
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/turf/closed/wall/mineral/sandstone
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name = "sandstone wall"
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desc = "A wall with sandstone plating. Rough."
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@@ -274,6 +274,11 @@
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unit_name = "Clown statue"
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export_types = list(/obj/structure/statue/bananium/clown)
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/datum/export/large/fattystatue //GS13
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cost = 2000
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unit_name = "Fatty statue"
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export_types = list(/obj/structure/statue/calorite/fatty)
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/datum/export/large/sandstatue
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cost = 90 //Big cash
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unit_name = "sandstone statue"
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@@ -1087,7 +1087,8 @@
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"Solid Plasma" = IC_PINTYPE_NUMBER,
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"Uranium" = IC_PINTYPE_NUMBER,
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"Bananium" = IC_PINTYPE_NUMBER,
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"Titanium" = IC_PINTYPE_NUMBER,
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"Calorite" = IC_PINTYPE_NUMBER,
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"Titanium" = IC_PINTYPE_NUMBER,
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"Bluespace Mesh" = IC_PINTYPE_NUMBER,
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"Biomass" = IC_PINTYPE_NUMBER,
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)
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@@ -1098,7 +1099,7 @@
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)
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spawn_flags = IC_SPAWN_RESEARCH
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power_draw_per_use = 40
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var/list/mtypes = list(MAT_METAL, MAT_GLASS, MAT_SILVER, MAT_GOLD, MAT_DIAMOND, MAT_PLASMA, MAT_URANIUM, MAT_BANANIUM, MAT_TITANIUM, MAT_BLUESPACE, MAT_BIOMASS)
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var/list/mtypes = list(MAT_METAL, MAT_GLASS, MAT_SILVER, MAT_GOLD, MAT_DIAMOND, MAT_PLASMA, MAT_URANIUM, MAT_BANANIUM, MAT_CALORITE, MAT_TITANIUM, MAT_BLUESPACE, MAT_BIOMASS)
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/obj/item/integrated_circuit/input/matscan/do_work()
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@@ -1340,4 +1341,4 @@
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set_pin_data(IC_OUTPUT, 3, L.max_arousal)
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set_pin_data(IC_OUTPUT, 4, L.canbearoused)
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push_data()
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activate_pin(2)
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activate_pin(2)
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@@ -372,6 +372,7 @@
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"Solid Plasma" = IC_PINTYPE_NUMBER,
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"Bluespace Mesh" = IC_PINTYPE_NUMBER,
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"Bananium" = IC_PINTYPE_NUMBER,
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"Calorite" = IC_PINTYPE_NUMBER,
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"Titanium" = IC_PINTYPE_NUMBER,
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)
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outputs = list(
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@@ -386,6 +387,7 @@
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"Solid Plasma" = IC_PINTYPE_NUMBER,
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"Bluespace Mesh" = IC_PINTYPE_NUMBER,
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"Bananium" = IC_PINTYPE_NUMBER,
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"Calorite" = IC_PINTYPE_NUMBER,
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"Titanium" = IC_PINTYPE_NUMBER
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)
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activators = list(
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@@ -400,11 +402,11 @@
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power_draw_per_use = 40
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ext_cooldown = 1
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cooldown_per_use = 10
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var/list/mtypes = list(MAT_METAL, MAT_GLASS, MAT_SILVER, MAT_GOLD, MAT_DIAMOND, MAT_PLASMA, MAT_URANIUM, MAT_BANANIUM, MAT_TITANIUM, MAT_BLUESPACE)
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var/list/mtypes = list(MAT_METAL, MAT_GLASS, MAT_SILVER, MAT_GOLD, MAT_DIAMOND, MAT_PLASMA, MAT_URANIUM, MAT_BANANIUM, MAT_CALORITE MAT_TITANIUM, MAT_BLUESPACE)
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/obj/item/integrated_circuit/manipulation/matman/Initialize()
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var/datum/component/material_container/materials = AddComponent(/datum/component/material_container,
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list(MAT_METAL, MAT_GLASS, MAT_SILVER, MAT_GOLD, MAT_DIAMOND, MAT_PLASMA, MAT_URANIUM, MAT_BANANIUM, MAT_TITANIUM, MAT_BLUESPACE), 0,
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list(MAT_METAL, MAT_GLASS, MAT_SILVER, MAT_GOLD, MAT_DIAMOND, MAT_PLASMA, MAT_URANIUM, MAT_BANANIUM, MAT_CALORITE, MAT_TITANIUM, MAT_BLUESPACE), 0,
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FALSE, /obj/item/stack, CALLBACK(src, .proc/is_insertion_ready), CALLBACK(src, .proc/AfterMaterialInsert))
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materials.max_amount =100000
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materials.precise_insertion = TRUE
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@@ -82,7 +82,7 @@
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/obj/machinery/mineral/processing_unit/Initialize()
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. = ..()
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||||
proximity_monitor = new(src, 1)
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AddComponent(/datum/component/material_container, list(MAT_METAL, MAT_GLASS, MAT_SILVER, MAT_GOLD, MAT_DIAMOND, MAT_PLASMA, MAT_URANIUM, MAT_BANANIUM, MAT_TITANIUM, MAT_BLUESPACE), INFINITY, TRUE, /obj/item/stack)
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||||
AddComponent(/datum/component/material_container, list(MAT_METAL, MAT_GLASS, MAT_SILVER, MAT_GOLD, MAT_DIAMOND, MAT_PLASMA, MAT_URANIUM, MAT_BANANIUM, MAT_CALORITE, MAT_TITANIUM, MAT_BLUESPACE), INFINITY, TRUE, /obj/item/stack)
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||||
stored_research = new /datum/techweb/specialized/autounlocking/smelter
|
||||
|
||||
/obj/machinery/mineral/processing_unit/Destroy()
|
||||
|
||||
@@ -17,7 +17,7 @@
|
||||
var/ore_pickup_rate = 15
|
||||
var/sheet_per_ore = 1
|
||||
var/point_upgrade = 1
|
||||
var/list/ore_values = list(MAT_GLASS = 1, MAT_METAL = 1, MAT_PLASMA = 15, MAT_SILVER = 16, MAT_GOLD = 18, MAT_TITANIUM = 30, MAT_URANIUM = 30, MAT_DIAMOND = 50, MAT_BLUESPACE = 50, MAT_BANANIUM = 60)
|
||||
var/list/ore_values = list(MAT_GLASS = 1, MAT_METAL = 1, MAT_PLASMA = 15, MAT_SILVER = 16, MAT_GOLD = 18, MAT_TITANIUM = 30, MAT_URANIUM = 30, MAT_DIAMOND = 50, MAT_BLUESPACE = 50, MAT_BANANIUM = 60, MAT_CALORITE = 40)
|
||||
var/message_sent = FALSE
|
||||
var/list/ore_buffer = list()
|
||||
var/datum/techweb/stored_research
|
||||
|
||||
@@ -16,7 +16,7 @@ GLOBAL_LIST_EMPTY(silo_access_logs)
|
||||
/obj/machinery/ore_silo/Initialize(mapload)
|
||||
. = ..()
|
||||
AddComponent(/datum/component/material_container,
|
||||
list(MAT_METAL, MAT_GLASS, MAT_SILVER, MAT_GOLD, MAT_DIAMOND, MAT_PLASMA, MAT_URANIUM, MAT_BANANIUM, MAT_TITANIUM, MAT_BLUESPACE, MAT_PLASTIC),
|
||||
list(MAT_METAL, MAT_GLASS, MAT_SILVER, MAT_GOLD, MAT_DIAMOND, MAT_PLASMA, MAT_URANIUM, MAT_BANANIUM, MAT_CALORITE, MAT_TITANIUM, MAT_BLUESPACE, MAT_PLASTIC),
|
||||
INFINITY,
|
||||
FALSE,
|
||||
/obj/item/stack,
|
||||
|
||||
@@ -30,7 +30,7 @@
|
||||
speak_emote = list("states")
|
||||
wanted_objects = list(/obj/item/stack/ore/diamond, /obj/item/stack/ore/gold, /obj/item/stack/ore/silver,
|
||||
/obj/item/stack/ore/plasma, /obj/item/stack/ore/uranium, /obj/item/stack/ore/iron,
|
||||
/obj/item/stack/ore/bananium, /obj/item/stack/ore/titanium)
|
||||
/obj/item/stack/ore/bananium, /obj/item/stack/ore/calorite, /obj/item/stack/ore/titanium)
|
||||
healable = 0
|
||||
loot = list(/obj/effect/decal/cleanable/robot_debris)
|
||||
del_on_death = TRUE
|
||||
|
||||
@@ -15,7 +15,7 @@
|
||||
|
||||
/obj/machinery/mineral/mint/Initialize()
|
||||
. = ..()
|
||||
AddComponent(/datum/component/material_container, list(MAT_METAL, MAT_PLASMA, MAT_SILVER, MAT_GOLD, MAT_URANIUM, MAT_DIAMOND, MAT_BANANIUM), MINERAL_MATERIAL_AMOUNT * 50, FALSE, /obj/item/stack)
|
||||
AddComponent(/datum/component/material_container, list(MAT_METAL, MAT_PLASMA, MAT_SILVER, MAT_GOLD, MAT_URANIUM, MAT_DIAMOND, MAT_BANANIUM, MAT_CALORITE), MINERAL_MATERIAL_AMOUNT * 50, FALSE, /obj/item/stack)
|
||||
|
||||
/obj/machinery/mineral/mint/process()
|
||||
var/turf/T = get_step(src, input_dir)
|
||||
|
||||
@@ -179,6 +179,15 @@ GLOBAL_LIST_INIT(sand_recipes, list(\
|
||||
materials = list(MAT_BANANIUM=MINERAL_MATERIAL_AMOUNT)
|
||||
refined_type = /obj/item/stack/sheet/mineral/bananium
|
||||
|
||||
/obj/item/stack/ore/calorite //GS13
|
||||
name = "calorite ore"
|
||||
icon_state = "Calorite ore"
|
||||
item_state = "Calorite ore"
|
||||
singular_name = "Calorite ore chunk"
|
||||
points = 40
|
||||
materials = list(MAT_CALORITE=MINERAL_MATERIAL_AMOUNT)
|
||||
refined_type = /obj/item/stack/sheet/mineral/calorite
|
||||
|
||||
/obj/item/stack/ore/titanium
|
||||
name = "titanium ore"
|
||||
icon_state = "Titanium ore"
|
||||
|
||||
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Reference in New Issue
Block a user