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https://github.com/KabKebab/GS13.git
synced 2026-07-09 23:21:02 +01:00
renamed calorit into calorite, initialized it into more files
I think that might be all. Now it's just a matter of coding, testing and spriting.
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@@ -280,27 +280,27 @@ GLOBAL_LIST_INIT(bananium_recipes, list ( \
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/*
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* Calorit - GS13
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* calorite - GS13
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*/
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/obj/item/stack/sheet/mineral/calorit
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name = "calorit"
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icon_state = "sheet-calorit"
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item_state = "sheet-calorit"
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singular_name = "calorit sheet"
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sheettype = "calorit"
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materials = list(MAT_CALORIT=MINERAL_MATERIAL_AMOUNT)
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/obj/item/stack/sheet/mineral/calorite
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name = "calorite"
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icon_state = "sheet-calorite"
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item_state = "sheet-calorite"
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singular_name = "calorite sheet"
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sheettype = "calorite"
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materials = list(MAT_CALORITE=MINERAL_MATERIAL_AMOUNT)
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novariants = TRUE
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grind_results = list(/datum/reagent/consumable/lipoifier = 10)
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point_value = 40
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merge_type = /obj/item/stack/sheet/mineral/calorit
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merge_type = /obj/item/stack/sheet/mineral/calorite
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GLOBAL_LIST_INIT(calorit_recipes, list ( \
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new/datum/stack_recipe("calorit tile", /obj/item/stack/tile/mineral/calorit, 1, 4, 20), \
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// new/datum/stack_recipe("Fatty Statue", /obj/structure/statue/calorit/fatty, 5, one_per_turf = 1, on_floor = 1),
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GLOBAL_LIST_INIT(calorite_recipes, list ( \
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new/datum/stack_recipe("calorite tile", /obj/item/stack/tile/mineral/calorite, 1, 4, 20), \
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// new/datum/stack_recipe("Fatty Statue", /obj/structure/statue/calorite/fatty, 5, one_per_turf = 1, on_floor = 1),
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))
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/obj/item/stack/sheet/mineral/calorit/Initialize(mapload, new_amount, merge = TRUE)
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recipes = GLOB.calorit_recipes
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/obj/item/stack/sheet/mineral/calorite/Initialize(mapload, new_amount, merge = TRUE)
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recipes = GLOB.calorite_recipes
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. = ..()
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@@ -52,14 +52,14 @@
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mineralType = "bananium"
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materials = list(MAT_BANANIUM=500)
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/obj/item/stack/tile/mineral/calorit //GS13
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name = "calorit tile"
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singular_name = "calorit floor tile"
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desc = "A tile made out of calorit. Bwwooomphf."
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icon_state = "tile_calorit"
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turf_type = /turf/open/floor/mineral/calorit
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mineralType = "calorit"
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materials = list(MAT_CALORIT=500)
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/obj/item/stack/tile/mineral/calorite //GS13
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name = "calorite tile"
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singular_name = "calorite floor tile"
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desc = "A tile made out of calorite. Bwoomph."
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icon_state = "tile_calorite"
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turf_type = /turf/open/floor/mineral/calorite
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mineralType = "calorite"
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materials = list(MAT_CALORITE=500)
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/obj/item/stack/tile/mineral/abductor
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name = "alien floor tile"
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@@ -104,7 +104,7 @@
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/obj/item/stack/sheet/mineral/uranium,
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/obj/item/stack/sheet/mineral/diamond,
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/obj/item/stack/sheet/mineral/bananium,
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/obj/item/stack/sheet/mineral/calorit,
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/obj/item/stack/sheet/mineral/calorite,
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/obj/item/stack/sheet/plasteel,
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/obj/item/stack/sheet/mineral/titanium,
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/obj/item/stack/sheet/mineral/plastitanium,
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@@ -216,14 +216,14 @@
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mineral = "bananium"
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glass_type = /obj/machinery/door/airlock/bananium/glass
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// /obj/structure/door_assembly/door_assembly_calorit //GS13
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// name = "calorit airlock assembly"
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// /obj/structure/door_assembly/door_assembly_calorite //GS13
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// name = "calorite airlock assembly"
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// desc = "Very inviting."
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// icon = 'icons/obj/doors/airlocks/station/calorit.dmi'
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// base_name = "calorit airlock"
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// airlock_type = /obj/machinery/door/airlock/calorit
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// mineral = "calorit"
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// glass_type = /obj/machinery/door/airlock/calorit/glass
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// icon = 'icons/obj/doors/airlocks/station/calorite.dmi'
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// base_name = "calorite airlock"
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// airlock_type = /obj/machinery/door/airlock/calorite
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// mineral = "calorite"
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// glass_type = /obj/machinery/door/airlock/calorite/glass
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/obj/structure/door_assembly/door_assembly_sandstone
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name = "sandstone airlock assembly"
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@@ -263,14 +263,14 @@
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walltype = /turf/closed/wall/mineral/bananium
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canSmoothWith = list(/obj/structure/falsewall/bananium, /turf/closed/wall/mineral/bananium)
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// /obj/structure/falsewall/calorit //GS13
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// name = "calorit wall"
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// desc = "A wall with calorit plating. Burp."
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// icon = 'icons/turf/walls/calorit_wall.dmi'
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// icon_state = "calorit"
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// mineral = /obj/item/stack/sheet/mineral/calorit
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// walltype = /turf/closed/wall/mineral/calorit
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// canSmoothWith = list(/obj/structure/falsewall/calorit, /turf/closed/wall/mineral/calorit)
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// /obj/structure/falsewall/calorite //GS13
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// name = "calorite wall"
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// desc = "A wall with calorite plating. Burp."
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// icon = 'icons/turf/walls/calorite_wall.dmi'
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// icon_state = "calorite"
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// mineral = /obj/item/stack/sheet/mineral/calorite
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// walltype = /turf/closed/wall/mineral/calorite
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// canSmoothWith = list(/obj/structure/falsewall/calorite, /turf/closed/wall/mineral/calorite)
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/obj/structure/falsewall/sandstone
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@@ -318,3 +318,15 @@
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name = "blueberry statue"
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desc = "A statue resembling a poor humanoid creature shaped like a ball."
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icon_state = "blueberry"
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//////////////////////////////CALORITE - GS13///////////////////////////////
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/obj/structure/statue/calorite
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max_integrity = 400
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material_drop_type = /obj/item/stack/sheet/mineral/calorite
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/obj/structure/statue/calorite/fatty
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name = "Fatty statue"
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desc = "A statue of a well-rounded fatso."
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icon_state = "fatty"
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