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renamed calorit into calorite, initialized it into more files
I think that might be all. Now it's just a matter of coding, testing and spriting.
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@@ -318,3 +318,15 @@
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name = "blueberry statue"
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desc = "A statue resembling a poor humanoid creature shaped like a ball."
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icon_state = "blueberry"
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//////////////////////////////CALORITE - GS13///////////////////////////////
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/obj/structure/statue/calorite
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max_integrity = 400
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material_drop_type = /obj/item/stack/sheet/mineral/calorite
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/obj/structure/statue/calorite/fatty
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name = "Fatty statue"
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desc = "A statue of a well-rounded fatso."
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icon_state = "fatty"
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