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renamed calorit into calorite, initialized it into more files
I think that might be all. Now it's just a matter of coding, testing and spriting.
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@@ -16,7 +16,7 @@ GLOBAL_LIST_EMPTY(silo_access_logs)
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/obj/machinery/ore_silo/Initialize(mapload)
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. = ..()
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AddComponent(/datum/component/material_container,
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list(MAT_METAL, MAT_GLASS, MAT_SILVER, MAT_GOLD, MAT_DIAMOND, MAT_PLASMA, MAT_URANIUM, MAT_BANANIUM, MAT_TITANIUM, MAT_BLUESPACE, MAT_PLASTIC),
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list(MAT_METAL, MAT_GLASS, MAT_SILVER, MAT_GOLD, MAT_DIAMOND, MAT_PLASMA, MAT_URANIUM, MAT_BANANIUM, MAT_CALORITE, MAT_TITANIUM, MAT_BLUESPACE, MAT_PLASTIC),
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INFINITY,
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FALSE,
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/obj/item/stack,
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